Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jul 28, 2018 7:24 PM | Gaia | Asset: Wheel Gator | See ya later, Wheel Gator... In awhile, Vector Crocodile! |
| Jul 28, 2018 7:05 PM | Yawackhary | Game: Shinobi (Bootleg) | Well it was based off the Master System version rather than the arcade. It looks like a simplified version of that with less color. Still the NES version isn't good to play and was considered one of the worst versions of the game (outside of the usual Spectrum version). Tengen was also involved with this game. |
| Jul 28, 2018 6:56 PM | Yawackhary | Game: Virtua Striker | Well Virtua Striker 2 is a different game. It also depends on which version of the game to rip from. There's like 5 or 6 different versions of Virtua Striker 2 and the Dreamcast port (was going to look into that). Emulation is also pretty hard. Ripped these from the MAME tile viewer but the second one, you couldn't get far and there's a massive emulation glitch. Don't think the last two versions could be ripped either due to changing to NAOMI from Model 3. |
| Jul 28, 2018 5:40 PM | Rafael Leonardo Gonzalez Lopez | Game: Virtua Striker | lack the flags of virtua striker 2 |
| Jul 28, 2018 5:15 PM | Gaia | Game: Shinobi (Bootleg) | Gonna try to identify the bootlegs the best I can, see which ones are actually original content or see which ones are total ripoffs, reskinned games to pass off as another, unrelated title. This game for example, looks nothing like Shinobi. Instead, looks like one of the action games in the NES game library, likely one of the commando games. |
| Jul 28, 2018 4:35 PM | Doc von Schmeltwick | Asset: Fonts | Yoshi speaks in SMW when you first rescue him... |
| Jul 28, 2018 4:03 PM | YoshiFan64 | Asset: Fonts | @Devan2002 Before Yoshi's Story, Yoshi was less-humanoid and didn't even speak a language. |
| Jul 28, 2018 3:57 PM | JigglyPuffGirl | Asset: Enemies | These look amazing! I love Gradius! :D |
| Jul 28, 2018 3:46 PM | lavei-dev | Asset: Knuckles the Echidna | Thanks, |
| Jul 28, 2018 1:52 PM | Alzter | Asset: Super Sonic | These new sprites really peeve me. The spines randomly go from high to curved, or just flat when looking at them from the top down, the proportions for the new idle feel more like regular sonic, and some animations are just missing. Honestly, I'd just rather they re-did them or scrapped them. People like DOA867 do great jobs making these sort of sprites. |
| Jul 28, 2018 1:23 PM | Pikachu1967 | Asset: Super Sonic | the sprite sheet is fine although I think they exaggerated with the pictures |
| Jul 28, 2018 1:14 PM | Pikachu1967 | Asset: Miles "Tails" Prower | @lavei-dev if I have the previous |
| Jul 28, 2018 12:15 PM | AzadcanMation | Asset: It's a Bully | Give me something GREAAAT T T TT T TT T |
| Jul 28, 2018 10:24 AM | TriggeredBoi | Asset: Ray the Flying Squirrel | Also i was gonna use debug mode to show RTB what Super Sonic palette looks like when he's in the AIZ Water, but it just makes it normal for some reason, but i think it's cause you're not supposed to have Super Sonic when you're at AIZ cause there are no special stages there. |
| Jul 28, 2018 10:24 AM | Greenknight9000 | Asset: Funtime Foxy (Custom Night) | Fox waifu All jokes aside, I never noticed how clean the "models" were, really shiny and crisp! |
| Jul 28, 2018 9:00 AM | shadowman44 | Asset: General Sprites | Oh totally, there's a bunch of Pokemon ones for some reason. |
| Jul 28, 2018 8:01 AM | Fawfulthegreat64 | Asset: Bowser (Overworld) | Some of the sprites towards the bottom (above Giant Bowser) overlap, I don't think that's intentional? |
| Jul 28, 2018 6:28 AM | Doc von Schmeltwick | Asset: Level Objects | Maybe zone labels would be a good idea to have on the revision. |
| Jul 28, 2018 4:59 AM | SlashterYT | Game: Street Warriors (Homebrew) | Here's a Street Fighter Ripoff for you |
| Jul 28, 2018 4:41 AM | Dolphman | Asset: Level Objects | I agree. The 1x1 pixel space isn't helping. I can already see how it will be reorganized. (From Angel Island to Titanic Monarch vertically) |
| Jul 28, 2018 4:11 AM | Doc von Schmeltwick | Asset: General Sprites | Biplane Adventures in Wonderland? |
| Jul 28, 2018 3:06 AM | HM2000 | Asset: General Sprites | ... I have many questions. |
| Jul 28, 2018 2:55 AM | Superjustinbros | Asset: General Sprites | The enemy gorillas look more like giant dogs than gorillas. |
| Jul 28, 2018 2:31 AM | SB-2749 | Game: Super Mario Advance 3: Yoshi's Island | This is surprisingly much more organized than the SNES version's page. |
| Jul 28, 2018 1:31 AM | Void-the-Bat | Asset: Knights of Hamalot | I-is Hamalot... |
| Jul 28, 2018 1:18 AM | snifflmup | Game: Five Nights at Freddy's: Sister Location | WE'VE GOT ALL THE JUMPSCARES NOW!!! |
| Jul 28, 2018 1:15 AM | Void-the-Bat | Asset: Knuckles the Echidna | @PapsTheEchidna121: You could just use the Magic Wand (depending on which image editing program you use) to select the sprite box and delete it. |
| Jul 28, 2018 12:57 AM | ThatReptilianGuy | Game: Sky Skipper | "STARING ----- MR. YOU!" (And yes, they actually did misspell "starring" as that) |
| Jul 28, 2018 12:17 AM | Sonicfan32 | Asset: Mighty the Armadillo | @LucafioYT They're labeled under CPZ Cutscene. |
| Jul 28, 2018 12:01 AM | LucafioYT | Asset: Mighty the Armadillo | Chemical Plant Cutscene sprites are missing. |
| Jul 27, 2018 11:58 PM | Mariofan9000 | Game: MaxALERT | nvm i found it |
| Jul 27, 2018 11:56 PM | Greenknight9000 | Asset: Super Sonic | @Doc von Schmeltwick Sorry about the capitalisation - it's a habit of mine to capitalise names. Yeah, I guess you're right, not everything is going to be a one-to-one recreation. I suppose it's the "sprite OCD" in me that gets triggered everytime I see an anomaly in the sprite-art |
| Jul 27, 2018 11:42 PM | LucafioYT | Asset: Metal Sonic & Silver Sonic | THIS IS BETTER THAN THE WALL WITH SPIKES |
| Jul 27, 2018 11:35 PM | LucafioYT | Game: Sonic Mania | TOGHETHER... |
| Jul 27, 2018 11:31 PM | LucafioYT | Asset: PlaceFace | @Koopa Retro Clickbaitface too. |
| Jul 27, 2018 11:26 PM | LucafioYT | Game: Baldi's Basics in Education and Learning | Sonic SchoolHouse Intensifies |
| Jul 27, 2018 11:24 PM | Doc von Schmeltwick | Asset: Dr. Robotnik (SatAM) | @Luca Wrong Robotnik! (For reference, the only AoStH Robotnik sheet from back in the good old days of MFZ was a rip of MBM.) |
| Jul 27, 2018 11:18 PM | LucafioYT | Game: Sonic's Schoolhouse | Baldi's Basics in Education and Learning Beta 0 Sanic the hedgejojo's schoolhouse. |
| Jul 27, 2018 11:00 PM | LucafioYT | Asset: Powerless Sonic (Fleetway, Sonic 3-Style) | SPRITE SHEET: POWERLESS HEGEHOG RUNNING SPRITES: GOTTA GO FAST!!! |
| Jul 27, 2018 10:58 PM | LucafioYT | Asset: Dr. Robotnik (SatAM) | snooPING AS usual i see!. |