Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jun 20, 2026 9:16 AM | Rayan64_C | Asset: Battle Menu | fun fact: when a party member gets hit (but doesnt get downed) their icon in the menu reacts to that damage (of course, kris is the exception) |
| Jun 20, 2026 9:14 AM | Rayan64_C | Asset: Battle Background | prompt_suggestion i think this was included so that people making fangames didn't have to animate it themselves (assuming they aren't modding deltarune to begin with) |
| Jun 20, 2026 9:12 AM | Rayan64_C | Asset: Battle Portrait Lines | prompt_suggestion yeah they aren't, they were rendered in-game |
| Jun 20, 2026 9:05 AM | Rayan64_C | Asset: Sound of Justice | fun fact: the sound of justice also recycles gerson's sprites directly both in the maze and mid-fight, since he is completely dark in-game |
| Jun 20, 2026 8:54 AM | sleepywomak | Game: RPG Maker VX Ace | Uploaded the Character Generator assets! They're yet to be reviewed, though. But I know the staff will get to 'em eventually :) |
| Jun 20, 2026 8:44 AM * | jonasreisner | Asset: Tula | I'm working on Tula and Ren, but I noticed there was some slight color difference between current version and the palette color on my emulator(BizHawk 2.11), I don't know if this is caused by emulator differences, anyway I'll figure it out and trying to fix it. Update: Bizhawk use Genesis-Plus-GX as core, and It's seems using a different color standards which looks a bit darker . I'm thinking about it. |
| Jun 20, 2026 8:42 AM | Unoriginal_Fox | Asset: The Amazing Digital Circus | oh christ |
| Jun 20, 2026 8:29 AM | Nunzio92 | Asset: Non-Playable Characters | prompt_suggestion Don't forget the "Fake emperor armor, shango, imperio and cocytus |
| Jun 20, 2026 8:25 AM | Nunzio92 | Asset: Tidus | What about his other actions during battle? are his other sprites actions are in the battle effect or something? |
| Jun 20, 2026 7:44 AM | PuffleGuy6_4 | Game: Rayman Origins | prompt_suggestion Now I get it. But I don’t know how to rip sprites, I’m on an iPad. P.S, should I use spriters toolkit? It’s more like ripping maybe |
| Jun 20, 2026 7:43 AM | PuffleGuy6_4 | Game: Rayman Origins | prompt_suggestion This : Submitting on behalf of someone else is not allowed under any circumstances, regardless of whether or not they gave you permission or asked you to do so. If you didn't rip or create the file you're about to submit yourself, you can't submit it. (How do I rip sprites anyway, All I do is upload in its original file form if you know what I mean) |
| Jun 20, 2026 7:39 AM | smbmariojpn | Asset: The Amazing Digital Circus | OMG what |
| Jun 20, 2026 7:13 AM | FermuntikGeese | Game: Captain Wayne - Vacation Desperation | @KeyGreenGuineafowl You are on fucking thin ice, buddy pal friend. |
| Jun 20, 2026 7:09 AM | MadeKillaSam | Asset: Mario (Mario Clash Recolored) | I think you get a better sense of these sprites from the addition of color |
| Jun 20, 2026 7:07 AM * | MadeKillaSam | Asset: Mario Clash Enemies (Recolored) | not Scream tail catching strays 😔 Edit: DracoZ decided to outright delete the Scream Tail |
| Jun 20, 2026 5:44 AM | FlynMaker | Asset: Sonic the Hedgehog | The sprites that started a legacy |
| Jun 20, 2026 5:36 AM | PGE | Asset: Gangster | prompt_suggestion On the one hand, I understand, because the sprites are stored in animated CELs (on average there's three for walk cycles, three for pain, one for attacking, one for death) and file size limits are a thing. But on the other hand, do we really *need* a twelve-frame walk cycle? |
| Jun 20, 2026 4:48 AM | smbmariojpn | Asset: Mega Man (Super Mario Land-Style) | Mega Man Land 1 for Game Boy |
| Jun 20, 2026 3:22 AM | Mud6 | Asset: Gangster | prompt_suggestion It's so annoying how the directional sprites are handled in killing time, they could've just made it easy like DooM's sprites |
| Jun 20, 2026 2:52 AM | ThatDewrittenGuy201X | Asset: Scarlet Forest | I looked around, but couldn't find the weird Band-Aid summer chairs? They should be here, but the only sprites I found were for Lancer and Susie and I assume Queen on them, but never the chair on its own. |
| Jun 20, 2026 2:47 AM | 125scratch | Asset: Mega Man (Super Mario Land-Style) | megaman crouching???? this cant be real..... |
| Jun 20, 2026 2:36 AM | Mr. Kiwi | Asset: Character Icons | prompt_suggestion Don't forget about Ugner Mk. III (or Ugner Jr. since he's smaller than his brothers) |
| Jun 20, 2026 2:00 AM | hansungkee | Asset: Mega Man (Super Mario Land-Style) | I Here to Fix for you from Missing. |
| Jun 20, 2026 1:58 AM | Stephen Universe | Game: Monster Crown: Sin Eater | What is this game? |
| Jun 20, 2026 1:35 AM | Mister Ton | Asset: Ioz | prompt_suggestion I understand that 100%! Rip what makes you happy! |
| Jun 20, 2026 1:34 AM | LapisLink | Asset: Mario (Boggy '84-Style) | prompt_suggestion I don't know what Boggy '84 is, but it looks good. |
| Jun 20, 2026 1:15 AM | Lmelchi | Asset: Woody Woodpecker (Super Mario Bros. 2 / Super Mario Maker 2-Style ) | prompt_suggestion idk maybe |
| Jun 20, 2026 1:11 AM | mildannerofc | Asset: Woody Woodpecker (Super Mario Bros. 2 / Super Mario Maker 2-Style ) | prompt_suggestion For ROM hacks? Mods? |
| Jun 20, 2026 12:50 AM | Cha05Punk19 | Game: Breakers | kilburto, Love u Ripped Sprite with Tile Viewer |
| Jun 20, 2026 12:35 AM | Lincoln3184 | Game: Rayman Fiesta Run | If ya need help, I can provide some stuff |
| Jun 20, 2026 12:20 AM | Justaguy95 | Asset: French | "BUT!" |
| Jun 20, 2026 12:06 AM | 125scratch | Asset: Mario (Bagman-Style) | prompt_suggestion very fitting, since the original game used DK Mario sprite edits |
| Jun 19, 2026 11:53 PM | Mistcko | Asset: Cactus Jack | face is kinda familiar... |
| Jun 19, 2026 11:43 PM | doctor krinkle | Asset: Title Screen | the shoe design is rad |
| Jun 19, 2026 11:24 PM | Lmelchi | Asset: Woody Woodpecker (Super Mario Bros. 2 / Super Mario Maker 2-Style ) | prompt_suggestion I would have to use it to respect the limitations of the game so this design would have to be used |
| Jun 19, 2026 11:21 PM | Unoriginal_Fox | Asset: Liv-y (Mega Man-Style) | what a goober |
| Jun 19, 2026 10:59 PM | ElmerMouseFan34 | Asset: Woody Woodpecker (Super Mario Bros. 2 / Super Mario Maker 2-Style ) | The choice for this design for Woody seems too be intentional... While not my favorite version of Woody, the sprites are still very impressive. |
| Jun 19, 2026 10:59 PM | JGTM123 | Asset: King Dedede (Super Mario Bros. 2 NES-Style) | Thanks |
| Jun 19, 2026 10:41 PM | LapisLink | Game: Rayman Origins | prompt_suggestion if you're not ripping them yourself, it's considered stealing. when submitting for customs, if you didn't make the sprites yourself or use them from other people without consent, it's also considered stealing. |
| Jun 19, 2026 10:35 PM | LapisLink | Game: Austin Powers: Oh, Behave! | now we're getting Spaceballs: The New One AND Austin Powers 4. I hope they're both good. |