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Jul 25, 2019 11:20 PM Chikorita Lover Asset: Link (Breath of the Wild, Zelda 1-Style) Wow, this is just amazing. If Nintendo made an NES Breath of the Wild, I'm sure they'd use these sprites!
Jul 25, 2019 7:26 PM bel Game: Altered Beast Powurr Up!
Jul 25, 2019 5:40 PM Doc von Schmeltwick Asset: Bosses But once again, with the various bosses making appearances an generic enemies in later dungeons and the manual making no distinction between "normal" underworld enemies and bosses, it might be best to have them all on the same sheet anyway.
Jul 25, 2019 4:24 PM Superlakitu Asset: Attack Effects @pacmastermeow not funny, didn't laugh.
Jul 25, 2019 3:37 PM Cart3r Game: BOXBOY! Customs I didn't realize this game had a customs section... huh
Jul 25, 2019 2:34 PM Cart3r Game: Wario Customs I wan't a Waluigiware game sometime in the future. maybe a Warioware/Waluigiware for switch? Waluigi doesn't get enough credit in my opinion.
Jul 25, 2019 2:33 PM MisterMike Asset: Bosses @Doc von Schmeltwick
The roaring is a trait that applies to most boss monsters. In fact, there are two different types of roar sounds depending on the kind of boss you're fighting. The roars also play in adjacent rooms, but interestingly, this isn't tied to the bosses per se, rather it's tied to the room itself; If you use a Zelda dungeon editor, you can set the roar to play in any room regardless of boss proximity.

@Deathbringer
I disagree. While Patra doesn't appear at the end of a dungeon and give you a Heart Container/Triforce Shard upon defeating it, a trait shared by many of the boss monsters in the game, Patra has plenty of other traits that it shares with the boss monsters that I believe it counts.
- Only appears in a room by itself without any other enemies, sans other versions of itself in the case of Dodongo.
- Is significantly hardier than any one standard enemy; With the Magical Sword, it takes 19 hits to kill it, as opposed to the 2 required for Blue Darknuts or the 3 for Blue Wizzrobes.
- Makes a distinct roaring noise when you strike it, and often has the roaring noise play outside of it's room. (Okay, Patra doesn't have the roars outside of it's room, but still.)
- Often requires more sprites to make up it's physical form compared to most standard enemies, which are typically limited to 2, not counting any projectiles they fire. While Patra's central sprite only requires 2, it's orbitars, which are intrinsically linked to it, make up the other 8.
- Upon defeat, it never respawns in the room you slayed it in unless you start a new game.
Jul 25, 2019 2:27 PM Void-the-Bat Asset: Special Stage Why replace the other version that showed the different colors of the sphere? That makes no sense.
Jul 25, 2019 2:12 PM Doctor_Coco Game: Super Mario Maker 2 Pyramid shape if you se in a top view
Jul 25, 2019 11:27 AM Deathbringer Asset: Bosses I think for the sake of the argument, boss monsters should only apply to those who drop Heart Containers, which I'm pretty sure Patra doesn't as you should have all the hearts before Death Mountain anyways.
Jul 25, 2019 11:13 AM alexparr Asset: Enemies The Jolly Monster just straight up looks like a Furby with shoes.
Jul 25, 2019 12:17 AM donkeydude Asset: Dipsters Wow, they really managed to save memory with the dipsters, huh.
Jul 25, 2019 12:16 AM donkeydude Game: My Singing Monsters I used to play this all the time when i was like 8
Jul 24, 2019 11:21 PM 125scratch Asset: Mario & Luigi Oh there it is, thanks lol
Jul 24, 2019 8:31 PM Doc von Schmeltwick Asset: Mario & Luigi @scratch Hit crtl and f5 at the same time.
Jul 24, 2019 7:42 PM Mister Ton Asset: Super Sonic Fun fact: I had to hunt this sheet down on a German Geocities site or something, because only jpeg thumbnails existed anywhere. It took me about 8 months to find it.
Jul 24, 2019 7:14 PM 125scratch Asset: Mario & Luigi Thanks, too bad I can't even see it...
Jul 24, 2019 6:42 PM Doc von Schmeltwick Game: Super Mario Maker 2 That's not a pyramid, that's a block with a high amount of beveling, like the blocks in fortresses in SMB3.
Jul 24, 2019 6:41 PM Doc von Schmeltwick Asset: Link @Dep whoooooosh
Jul 24, 2019 6:40 PM Doc von Schmeltwick Asset: Bosses @MM I know about the graphical limits involved, I just really don't think Patra qualifies, as again, creatures that start as bosses in this game are regarded simply as enemies when not at the very end of the dungeon. Think of all the times Manhandla and Gleeok return, they don't act as bosses in the middle of a dungeon, and the game has no concept of a "miniboss." Also I had always thought that roaring came from Ganon, who iirc was in a close location map-wise, just not accessibility-wise.
Jul 24, 2019 6:23 PM Doctor_Coco Game: Super Mario Maker 2 @LunarMagma we weren't talking about the Icicles, it is near the icicles, it's a blue block in the left of the blue pipe top and down of the yellow pipe top
Jul 24, 2019 6:21 PM Depressed Mario Asset: Husky he's originally from russia in i think whistler?
Jul 24, 2019 6:18 PM Depressed Mario Asset: Link @Snessy the duck No, His name is Link
Jul 24, 2019 6:15 PM MisterMike Asset: Bosses @Doc von Schmeltwick
Blue Wizzrobes and Blue Darknuts are only more difficult due to numbers. A single Blue Darknut could be dispatched very easily with only 2 strikes from the Magical Sword, whereas Patra requires 3, but only after you've killed it's 8 orbitars, which each require 2 strikes from the Magical Sword to kill. And in terms of size? Well, a single Wizzrobe, and most enemies in the game by the way, requires 2 sprites to represent it, and by sprites I'm refering to an 8x16 graphic present on the sprite layer. While the central Patra creature also requires two sprites to represent itself, it's not the whole of the creature, as the 8 orbitars also count as being part of the larger monster, seeing as the need to kill them in order to fully slay the monster. This brings our total sprite count for Patra up to 10. For reference, Aquamentus uses 6, Dodongo uses 2 for it's upwards and downwards movements and 4 for it's left and right movements, Manhandla uses 10, Gleeok uses 6 for it's main body, 1 for each head (limit 4), and 2-3 for the neck pieces, Digdogger uses 9 with it's smaller entities using 2 each, Gohma uses 6, and Ganon uses 8. In terms of number of sprites required, Patra has more in common with the boss creatures than the standards mooks.
Jul 24, 2019 6:03 PM bel Game: Contra: Hard Corps where's the love for browny :(
Jul 24, 2019 5:39 PM MisterMike Asset: Mario & Luigi Wow, this is an incredible re-rip! Great job!
Jul 24, 2019 4:26 PM |Cyan| Asset: Staff Roll These sprites are pretty good lol
Jul 24, 2019 2:37 PM |Cyan| Game: Sonic Chronicles: The Dark Brotherhood How do I rip DS Games? I wanna have the items of this game but I don't find any sheet with them so I guess I have to rip them
Jul 24, 2019 2:17 PM WeegeepieYT Asset: Game Over Screen HET
Jul 24, 2019 8:02 AM Doc von Schmeltwick Game: Bratz Babyz Well it's certainly better to market monster girls towards young girls than totally-not-hookers.
Jul 24, 2019 6:58 AM Dolphman Game: Bratz Babyz Bratz Babyz was the one thing about this franchise that made everyone scream "What where they thinking?!" Good thing girls today don't have to worry about Bratz since it's been long dead and their main rival, Mattel, released the more interesting Monster High. (Which competes against Hasbro's Equestria Girls toyline)
Jul 24, 2019 4:34 AM Doc von Schmeltwick Asset: Princess Toadstool / Peach EVERYTHING was off-model in the original XD
Jul 24, 2019 4:26 AM Dolphman Asset: Princess Toadstool / Peach She was very off-model in the original, which would explain the redesign in the GBA port.
Jul 24, 2019 3:13 AM RaposaCadela Game: Bratz Babyz That'z cool
Jul 24, 2019 1:36 AM 125scratch Asset: Princess Toadstool / Peach Yeah, it's not like she was drawn by BWGLite
Jul 24, 2019 1:28 AM Doc von Schmeltwick Asset: Objects & Characters Then it would be a black ball with a collar. Still closer to a Chain Chomp.
Jul 24, 2019 1:07 AM LoneShadowStar Asset: Food This is missing the "Corn Soup" from the Japanese version, if that can be added. Here's an image of it:
Posted Image
Jul 24, 2019 12:06 AM Chikorita Lover Game: Super Maruo (Bootleg) My eyes are dead, that was unexpected.
Jul 23, 2019 11:57 PM Chikorita Lover Asset: The Amazon lmao, was just playing Pro Wrestling online with a friend today.
Jul 23, 2019 11:49 PM Void-the-Bat Asset: Objects & Characters @Doc: Actually, they kinda do. Just add pupils to what looks like the eyes.
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