Mario & Luigi
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| Asset Info favorite | |
|---|---|
| Name | Mario & Luigi |
| Category | NES |
| Game | Super Mario Bros. 3 |
| Section | Playable Characters |
| Submitted | A long, long time ago |
| Uploaded By | Jermungandr |
| Contributors | 125scratch, Doc von Schmeltwick |
| Size | 69.11 KB (522x1878) |
| Format | PNG (image/png) |
| Hits | 385,797 |
| Tags (10): arrow_right | |
Animations (4)
Mario Run

Mario Walk

Super Mario Run

Super Mario Walk

Comments (69)
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not identical but it is really close
@OmegaMrKrab444 well not identical
Mario and Luigi sprites aside from the small form, frog suit from, and tanooki suit form's statue was a sprite edit of Mario's from the USA SMB2. Also the head for small Mario/Luigi is identical to this head from SMB1 which is edited from Donkey Kong, his death sprite is also edited from SMB1.
Thanks for fixing that.
@RaguRando Thanks for fixing that Mistake
@striker212 Fixed.
@striker212 They Must Fix it since the NES could only display 3 Colors per tile, otherwise, it should have layering like Megaman (Who has 5 colors)
There's one red pixel in the last frame of Super Luigi's star jump...is that meant to be there?
Awesome.
Finally
Sweet!
This is the best re-rip ever
Oh there it is, thanks lol
@scratch Hit crtl and f5 at the same time.
Thanks, too bad I can't even see it...
Wow, this is an incredible re-rip! Great job!
@garc302 I think I know what you're talking about. Yes, they're not on this sheet currently, however, they aren't unused. They're displayed when you die in a level and spin back to the previous level on the map.
You missed some unused sprites for 3 other directions on the map.
So, I did some reading, and I found that colors in a palette can be changed ingame, theoretically allowing for more than four palettes. What would be the limits on that? (For example, how many alterations can there be per palette? Not at a time, but in total. For example, the Enemies sheet has eight variations of the third palette.)
@Lemon The same technical limitations still apply.