Posted | By | On | Comment |
---|---|---|---|
Jan 3, 2025, 3:30 PM | overkill465 | Game: Animal Crossing: New Leaf |
reactions |
Jan 3, 2025, 3:29 PM | Unoriginal_Fox | Sheet: Cutscenes |
mmm, snes faces |
Jan 3, 2025, 1:51 PM | Dottler | Sheet: Death Egg Robot (Front) |
This is actually pretty good |
Jan 3, 2025, 1:49 PM | Gaia | Game: Crash Bandicoot (Bootleg) |
Why do I feel like the Stage 1 tileset is a botched edit of The Flintstones: Rescue of Dino and Hoppy? |
Jan 3, 2025, 1:43 PM | This guy over here | Sheet: Patrick |
11 years later... |
Jan 3, 2025, 1:42 PM | embananado | Sheet: Super Sonic (Sonic 1-Style) |
eu irei usar isto no meu jogo(com creditos e claro) |
Jan 3, 2025, 1:30 PM | Gaia | Sheet: Oni Anton |
That would be a lower-pitched Red Arrimer scream from Marvel v. Capcom 3, then. |
Jan 3, 2025, 1:30 PM | This guy over here | Sheet: Name Entry, Life Meter, & Font |
Hol' up. The flame has 5 frames. Why is there only 3. |
Jan 3, 2025, 1:28 PM | gayloo | Sheet: Screens |
😐![]() |
Jan 3, 2025, 1:22 PM | undake30 | Sheet: Buster Bunny |
Doesn't Road Runner run like that? Sorry Sonic but Mario did it way before ya in this commercial https://www.youtube.com/watch?v=1tGVqXGgtc0 |
Jan 3, 2025, 12:42 PM | Nontendo11 | Sheet: Koopa City Tileset (Super Mario World-Style) |
Bro he recreated from the: ![]() MOVIE |
Jan 3, 2025, 12:21 PM | DerpBox | Game: Splatoon |
@overkill465 The hero mode maps use 2D cutouts (same with the plaza), but all the VS maps use DRCmaps. |
Jan 3, 2025, 12:14 PM | Dark_Ansem | Game: Trials of Mana (JPN) |
Thanks for the new sprites |
Jan 3, 2025, 12:11 PM | Danny Jarquin | Sheet: Special Stage |
"GO TO HIDDEN PALACE" doesn't that sound... *slightly* familiar? *Sonic 2 original concept + Sonic 3 & Knuckles's Super Emerald Cutscene* |
Jan 3, 2025, 12:08 PM | ForeheadDavidPC | Sheet: Rice Beach |
i like eating rice. |
Jan 3, 2025, 11:55 AM | Iomrarty | Game: Danganronpa 2: Goodbye Despair |
can someone make a version of the secret sheet without hiyoko bath scene |
Jan 3, 2025, 11:53 AM | Unoriginal_Fox | Sheet: Pac-Man Hustle |
I remember always immediately shutting the game off whenever this minigame appeared. |
Jan 3, 2025, 11:49 AM | Unoriginal_Fox | Sheet: Spirits (4 / 8) |
SUTTE HAKKUN |
Jan 3, 2025, 11:42 AM | Nontendo11 | Game: ANTONBLAST |
I'm going to put a section for kickstarter demo content |
Jan 3, 2025, 11:27 AM | Danny Jarquin | Sheet: Sonic (Sonic Chaos May 17, 1993 Prototype, Expanded) |
Sonic 2 if it came out in the 80s |
Jan 3, 2025, 11:25 AM | Unoriginal_Fox | Sheet: Work it with Wario |
DADA DA DADA DA DO THE WARIO |
Jan 3, 2025, 11:06 AM | Its-A-Me_Austin | Sheet: Company Logos & Title Screen |
Me trying to find the difference between Mario Andretti and Mario Mario: |
Jan 3, 2025, 11:05 AM | Its-A-Me_Austin | Sheet: Yoshi (Super Mario Bros. 2 NES-Style) |
Interesting, a Birdo reskin! |
Jan 3, 2025, 11:05 AM | Its-A-Me_Austin | Sheet: Yoshi (Mario World Prototype) |
Never buying Yoshi from the Dollar Store ever again bro 💀 |
Jan 3, 2025, 11:01 AM | Its-A-Me_Austin | Sheet: Friendly Characters |
Hot take: I used to prefer Luigi's color scheme in Super Mario Bros. Deluxe as it's more in-line with his modern appearance, but now I like the original NES design more as it makes the character feel more unique and less like another Mario. Also Yoshi is the GOATshi |
Jan 3, 2025, 11:00 AM | dad34853 | Sheet: Punisher / Frank Castle |
I have unfortunate news, the sprites in this sheet are actually really squashed and are a lower resolution than the game. |
Jan 3, 2025, 10:30 AM | Doc von Schmeltwick | Game: The Legend of Zelda: Oracle of Ages |
@Cascade "HUD & Gear" |
Jan 3, 2025, 10:09 AM | Unoriginal_Fox | Sheet: Company Logos & Title Screen |
lets a go. yahoo. |
Jan 3, 2025, 10:08 AM | Unoriginal_Fox | Sheet: Doopliss (Mega Man 8-bit Deathmatch-Style) |
what a goober |
Jan 3, 2025, 9:50 AM | LapisLink | Game: The Legend of Zelda: Oracle of Ages |
Where's the status bar? |
Jan 3, 2025, 9:43 AM | Dolphman | Sheet: Kickback Quimby |
"Gentlemen, I've decided there will be no investigation. Now if you'll excuse me, I'll go away" |
Jan 3, 2025, 8:54 AM | Thel0letLoL | Sheet: Golf Ranks |
I love how the Noise completely bypasses two hard achievements in the game, the one for completing golf with only primo burg ranks being one of them. I'll let you guess wich one is the other. |
Jan 3, 2025, 8:35 AM | RudyGames | Sheet: Coincentration |
this looks 3dssy |
Jan 3, 2025, 8:21 AM | Thel0letLoL | Sheet: "It's Pizza Time!" |
Truly the sprite that makes you go "OK RUN RUN RUN RUN RUN RUN". Also, if anyone was wondering, "time" isn't a word in french. It's just that for some reason, their french translator decided to go grab a cup of coffee when they were making the sprite. |
Jan 3, 2025, 8:17 AM | Thel0letLoL | Sheet: Snick |
@Heitorsant They didn't tho, they just stopped using them. That means if you go look for them in the files, you will find them with ease. Also, the code can in theory be brought back to life, but sadly, the more the game updates, the more some things don't work like the old code intended to, and that's why the code no longer works nowadays. R.I.P Snick, you will be missed. |
Jan 3, 2025, 8:15 AM | Thel0letLoL | Sheet: Snick |
It's him (no joke) |
Jan 3, 2025, 8:13 AM | Thel0letLoL | Sheet: Toppin Monsters Jumpscares |
@SharkGuy OH MY GOD YOU'RE RIGHT |
Jan 3, 2025, 8:03 AM | Thel0letLoL | Sheet: Western District Background |
The backgrounds for the tower lobby are missing, but I don't feel like ripping them, so if anyone volunteers, the backgrounds that are needed are simply the sprites "bg_hubworld1back" for the main hub and "spr_towercomplex" for the entrance and john gutter hall. I don't feel like doing it because the ladder of the two backgrounds is animated. But... like... animated with seven bajillion frames. |
Jan 3, 2025, 7:59 AM | Thel0letLoL | Sheet: Gnome Forest Backgrounds |
I think I found something that may be the reason for the hesitance of TSR for approving the sheet: I don't think that you should list the autor as "McPig" because that's not really correct. You should use the name of the studio (Tour De Pizza) like every other sheet does. |
Jan 3, 2025, 7:58 AM | Thel0letLoL | Sheet: Gnome Forest Backgrounds |
I saw this sheet in the list of pending sheets that weren't approved yet for like a week, what took them so long to approve this ? |
Jan 3, 2025, 7:56 AM | 16-Bit Globe | Sheet: Loading Screen |
oh hi stock render of brain from family guy |
Jan 3, 2025, 7:51 AM | Barack Obama | Sheet: Sylvain Castle (Battlements) |
This map was captured with TerraCraft, a tool from crediar. This is also why there are no layers here or in the other Sylvain Castle maps. I made this before I knew about bsnes-rawpalettes and its tile map viewer. At one point I have to rerip it, since the water has different colours ingame (purple variant and a blueish version). Btw, the ruby in the top right tower wall stays in place, even after you've taken it. |
Jan 3, 2025, 7:37 AM | Doc von Schmeltwick | Sheet: Fred Flintstone |
He's the turtle man from Master of Disguise! Is that too old a reference? |
Jan 3, 2025, 7:36 AM | QuadFactor | Sheet: Turtloid & Armadilloid (Expanded) |
Nice work! |
Jan 3, 2025, 7:25 AM | 89spectralpup | Sheet: Title Screen |
Please excuse me, @Rusyn. The colored text in your comment is very impressive. I’m wondering how you did that? |
Jan 3, 2025, 6:48 AM | Dark_Ansem | Sheet: Nirlake (Expansion 2 - Interior) |
Such pretty colours; thanks! |
Jan 3, 2025, 6:46 AM | Unoriginal_Fox | Sheet: Fred Flintstone |
ohhh i hate his duck sprite |
Jan 3, 2025, 6:41 AM | Unoriginal_Fox | Sheet: Loading Icon |
goober |
Jan 3, 2025, 6:25 AM | Unoriginal_Fox | Sheet: Stage 3 Boss |
gore |
Jan 3, 2025, 6:07 AM | Rhyvit | Sheet: CRORQ |
The doctor that's piloting CRORQ looks like Ned Flanders lol. |