Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 4, 2019 7:36 PM | MonadoBoy16 | Asset: King Bill (Super Mario Bros. 1 NES-Style) | Even scarier than those Bytans |
| Nov 4, 2019 7:33 PM | |Cyan| | Asset: Enemies | In my opinion, they should've made a custom sprite lmfao (that didnt look like shit) |
| Nov 4, 2019 7:16 PM | SonicPhoenix | Asset: Red & Slingshot | why does red look like a dying fly |
| Nov 4, 2019 6:35 PM | Doc von Schmeltwick | Asset: Badniks | Wow it looks SO much like the Sonic CD scorpion with a different tail attachment. |
| Nov 4, 2019 6:20 PM | Ayvin | Asset: Cameos | Warrior D1(Aidan - dark wanderer) Rouge D1(Moreina - blood raven) Vizjerei sorcerer D1(Jazreth - summoner) Starcraft 1 terran marine Warcraft orc Serious Sam? Paladin? with hammer from W3? Fire mage? from Gothic? who are the others? |
| Nov 4, 2019 5:06 PM | the.killer.23 | Game: Super Mario Maker 2 | @The Deku Butler thx dude but i I already have it. also to Super Mario Maker for android lol... but I really appreciate it hehe :D |
| Nov 4, 2019 5:01 PM | Faizal786sunny | Asset: Kei | Hitler is that you? |
| Nov 4, 2019 4:40 PM | Dolphman | Asset: Badniks | Yeah. The ROM was dumped last weekend. So far it's the only scrapped Badnik in the game. |
| Nov 4, 2019 4:34 PM | Bromaster | Update: Post Spooky Season Depression.. Here Comes Turkey Time! | "Here Comes Turkey Time!" well I guess I'll go bowling, get 3 strikes in a row, and win a turkey. |
| Nov 4, 2019 2:42 PM | Doc Melonhead | Asset: Badniks | Wasn't the scorpion from the prototype? |
| Nov 4, 2019 1:55 PM | Mr Yporolsa | Asset: Antasma (Super Mario RPG-Style) | wow... |
| Nov 4, 2019 1:50 PM | SSK02 | Asset: Duck Hunt (Remade) | duck hunt for SNES |
| Nov 4, 2019 11:40 AM | 998TheNewOrchestra | Asset: Tails Doll (Sonic 2 / Sonic CD-Style) | @Doc Livin' in the sunlight, lovin' in the moonlight Havin' a wonderful time~ |
| Nov 4, 2019 8:57 AM | shadowman44 | Game: Star Ocean (JPN) | Fitting how this game's remake's remake is getting ported to the Switch, as it started on a Nintendo platform. |
| Nov 4, 2019 6:13 AM | Doc von Schmeltwick | Asset: Tails Doll (Sonic 2 / Sonic CD-Style) | @YGbJm WRONG! LIVIN' IN THE CITY! YOU KNOOOOW, YOU HAVE TO SURVIIIIIVE! |
| Nov 4, 2019 6:10 AM | You Gotta be Joshing me | Asset: Tails Doll (Sonic 2 / Sonic CD-Style) | c a n y o u f e e l t h e s u n s h i n e |
| Nov 4, 2019 1:55 AM | Dortorpife | Game: Shovel Knight: Treasure Trove | I'm making a Specter of Torment gameplay engine, and it would be kind of nice to have some more sprites, and possibly tile sets. I would rip them myself, but I don't have an emulator of it at the moment, so I can only get stuff from pixel-perfect screenshots on the internet (and stuff posted on the official Yacht Club site). |
| Nov 3, 2019 8:52 PM | Kuro-chan | Game: Zeliard | Three versions of Zeliard were released on various platforms: PC-8801, Sharp X1 and DOS. Each have their differences, ESPECIALLY the DOS version which got a huge overhaul and reduced the difficulty of the game. Sierra got their hands on this, along with Thexder, Silpheed, Falcom's Sorcerian and others as part of an exchange program. NEC's PC-9801 saw ports of a few of Sierra's games, including Police Quest 2, Quest for Glory, Space Quest IV and others. |
| Nov 3, 2019 7:50 PM | Bromaster | Game: Pepsiman: The Running Hero (JPN) | Is Pepsiman a model or sprites..? |
| Nov 3, 2019 7:31 PM | Doc von Schmeltwick | Game: KaGeKi | @WTF They're just muscular chibi without baby faces. |
| Nov 3, 2019 6:45 PM | RaposaCadela | Game: KaGeKi | This game looks good, but boyyy the art-direction here... The pixel-art is really well made, but this art-style is so odd. Absolutely realistic anatomy, shapes, shading, facial features and all, but everyone is super short and with big heads. It's like an N64 cheat code! |
| Nov 3, 2019 6:41 PM | Doc von Schmeltwick | Asset: Zelda | @Tail All are actually fairly good games ruined by a bad controller. The CDi was intended as a CD player, not a game system. This one also has the problem of "the music resets every time you change screens." |
| Nov 3, 2019 6:41 PM | RaposaCadela | Asset: Knuckle Joe | YOU are Joe Knuckle |
| Nov 3, 2019 6:28 PM | |Cyan| | Asset: Tails (Sonic 2 Master System-Style) | He may look like plastic but that's because that's how Tails is in this game. Also same thing bellow, what do you refer to with " "plastic", not "shaded" " |
| Nov 3, 2019 5:48 PM | |Cyan| | Asset: Sonic (Sonic Chaos, Expanded) | Pixel has never made a Boll style sprite, and he probably doesn't even know what SB is |
| Nov 3, 2019 4:54 PM | StarmanElite | Asset: Doctor Icons | Waluigi is the only doctor i would go to |
| Nov 3, 2019 4:10 PM | JoeyTheRabbit | Asset: Sonic (May 17, 1993 prototype) | Uh... the signpost has the wrong color, same to Tails' tails on some sprites in his sheet. UPDATE: Now it's fixed. |
| Nov 3, 2019 3:35 PM | Spray Paint Official | Asset: Sonic | But sadly my sheet wasn't accepted |
| Nov 3, 2019 2:58 PM | Murphmario | Asset: Sonic (Sonic Chaos, Expanded) | You should've waited until the betas were released. Still a good sheet though. |
| Nov 3, 2019 2:15 PM | Sonicfan32 | Asset: Sonic (May 17, 1993 prototype) | @JacobLeBeauREAL Why do you want him to spoil Sonic Month like that? November 9th isn't that far away. Patience please. |
| Nov 3, 2019 1:58 PM | JacobLeBeauREAL | Asset: Sonic (May 17, 1993 prototype) | @Techokami do you know what the next protoype is? |
| Nov 3, 2019 1:15 PM | Techokami | Asset: Sonic (May 17, 1993 prototype) | It also helps that I'm very close friends with drx, so I had access to the ROM before it was publically posted specifically to get these sheets up ASAP, as well as help with research, like finding the minecart sprites. That's why I gave him special thanks! |
| Nov 3, 2019 11:56 AM | Tailikku | Game: Zeliard | Yes, this game did make it to DOS, courtesy of Sierra |
| Nov 3, 2019 11:54 AM | Tailikku | Asset: Zelda | It's a shame that this game got a worse score than the obviously shittier games, since this Zelda actually looks good |
| Nov 3, 2019 11:54 AM | Snessy the Duck | Asset: Sonic (Sonic Chaos, Expanded) | kinda funny how these were posted so close to the discovery of the Sonic Chaos prototypes |
| Nov 3, 2019 11:25 AM | shadowman44 | Asset: Sonic (May 17, 1993 prototype) | @JacobLeBeauREAL Nah, it's just an expected thing to happen. Also Molly, some users have an instant approval option on their account if they're a trusted submitter. That's probably why these got uploaded so quickly. |
| Nov 3, 2019 11:15 AM | JacobLeBeauREAL | Asset: Sonic (May 17, 1993 prototype) | @shadowman44 is that a bad thing? Also I like these sprites. |
| Nov 3, 2019 7:35 AM | shadowman44 | Asset: Sonic (May 17, 1993 prototype) | Of course it was Techokami who ripped these. |
| Nov 3, 2019 6:23 AM | ZTO | Game: The Middle Ground | So I tried looking up this game, man is the a lot of uhh lore... |
| Nov 3, 2019 5:43 AM | Doc von Schmeltwick | Asset: Mystcape | Fun fact, this was the only generic enemy to appear in all four numbered classic Phantasy Star games....and it was given a different translated name each time. Magician->Mystcape->Dire->Chaossorcr |