Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 24, 2019 3:52 AM | Mystical Greninja | Game: Super Mario Bros. Deluxe | "it's missing the tileset." - Apr 15, 2017 Damn, its been 2 years since that post |
| Nov 24, 2019 2:52 AM | Mr. Memehog | Asset: Mumbo's Mountain Tileset (GBC-Style) | I'm thinking that you should make a Banjo & Kazooie sprite sheet in this style, this looks great! |
| Nov 24, 2019 1:23 AM | ProfessionalIdiot | Asset: Stage 2 | that chilren sign tho |
| Nov 24, 2019 12:39 AM | Paraemon | Asset: Hydrocity Zone Act 1 (Dry) | @S&MG - A variety of in-program tools when I have the games active, particularly Gens' plane viewer. The more complicated and bigger backgrounds have a different methodology which results in frame-by-frame analysis if I can get and breakdown the main body of it. |
| Nov 24, 2019 12:10 AM | Doc von Schmeltwick | Asset: Knuckles (Angel Island Zone Act 1) | @SonicandMarioGames I think that's a fist as a show of power, or if it is a "come here" gesture, more of a taunt, like "You want it? Come and get it." |
| Nov 23, 2019 11:39 PM | SonicandMarioGames | Asset: Knuckles (Angel Island Zone Act 1) | I think this is a better look for Knuckles. He's more detailed and looks far more menacing. I don't get why he makes a gesture to Sonic to come closer before running, but whatever I guess. |
| Nov 23, 2019 11:35 PM | SonicandMarioGames | Asset: Hydrocity Zone Act 1 (Dry) | @The Observer How do u rip the entire backgrounds? Like what do u use? |
| Nov 23, 2019 10:47 PM | Rainbow Question Mark | Asset: Enemies | Not Sonic |
| Nov 23, 2019 9:03 PM | Doc von Schmeltwick | Asset: Bubble Bobble | Really, it looks like ZX Spectrum almost exactly XD |
| Nov 23, 2019 6:43 PM | Paraemon | Asset: Title Screen & SEGA Logo | @diego - No need to worry about it now. |
| Nov 23, 2019 6:15 PM | Bromaster | Asset: Bubble Bobble | this seems like a cool system concept also what's the name of it? |
| Nov 23, 2019 4:50 PM | diegozsprite(:3) | Asset: Title Screen & SEGA Logo | i might restore the colors of this one |
| Nov 23, 2019 3:26 PM | OmniGamerX | Asset: Final Color Blaster Effects | No problem, Eeveeloverthespriter8. |
| Nov 23, 2019 2:51 PM | Deno | Asset: Sonic (Sonic 1-Style, Expanded) | @MeowCat The sprites were EDITTED from mania, including the hands. I editted them to kinda resemble s1 more. I didn't just cut and paste the hands and call it a day. Just thought I'd clarify :P The name of this sheet was supposed to be MC Sonic but TSR decided to give it the name "Sonic (Sonic 1 Style)(Expanded)" instead so |
| Nov 23, 2019 2:18 PM | Sonikko | Asset: Sonic (Sonic 1-Style, Expanded) | Sonic looks more like 16 bit Sonic Mania then Sonic 1 style. Just look at the hands. |
| Nov 23, 2019 2:13 PM | Sonikko | Asset: Piston Eggman & Gashapandora | It also references Metropolis Zone's boss |
| Nov 23, 2019 1:54 PM | Dolphman | Asset: Bridge Zone (Sonic Genesis-Style) | Like Jungle Zone, me and Alex gave this a needed update. (Better grass and waterfall) |
| Nov 23, 2019 11:25 AM | Doc von Schmeltwick | Asset: Title Screen | @Dolphman Could say the same about the packaging, even back to the NES. At least in American English. |
| Nov 23, 2019 8:14 AM | Dolphman | Asset: Title Screen | Man, look how boring the English title screens are compared to the Japanese version. |
| Nov 23, 2019 6:28 AM | 125scratch | Asset: Bubble Bobble | Maybe a 2D version. |
| Nov 23, 2019 6:14 AM | BubbledDEV | Asset: Sonic (Composite Genesis-Style) | I'll update this sheet to add some sprites from the new prototypes. Might also make Miles, but that is unlikely. |
| Nov 23, 2019 5:06 AM | Murphmario | Asset: Neanderthals | Is it bad that the first thing that came to my mind upon seeing this sheet's name was a Squidward quote? |
| Nov 23, 2019 5:00 AM | G01d3n_Merio | Asset: Baldi | [size=60]wow you exist![/size] |
| Nov 23, 2019 2:15 AM | stelilathehippogriff | Asset: Elise | Even if I do not like princess Elise AT ALL, I can't say I hate these sprites. I actually like these :D |
| Nov 23, 2019 2:08 AM | stelilathehippogriff | Asset: Tails (Knuckles' Chaotix-Style) | These look pretty cool |
| Nov 22, 2019 11:17 PM | Doc von Schmeltwick | Game: Sonic the Hedgehog Customs | So was the MFZ Chaos 6 never recovered? |
| Nov 22, 2019 11:12 PM | |Cyan| | Asset: Espio (Classic, Sonic 3-Style) | This is my favorite one of the S3 Espios because he actually is accurate since being the Classic design and looking good too |
| Nov 22, 2019 10:58 PM | Sonic the Sketchhog | Asset: Knuckles (Angel Island Zone Act 1) | Every time I see the first sprite, I imagine Knuckles saying: Stop! You're violating the law! |
| Nov 22, 2019 10:32 PM | Sonic the Sketchhog | Game: Sonic the Hedgehog's Gameworld | LET'S GO EAT LETTUCE |
| Nov 22, 2019 10:16 PM | Doc von Schmeltwick | Asset: Carnival Night Zone Act 2 (Underwater) | BINGO Highway? That you? |
| Nov 22, 2019 10:14 PM | Doc von Schmeltwick | Asset: Hydrocity Zone Act 1 (Dry) | That's a lot more Aquatic Ruin-y than the final. |
| Nov 22, 2019 9:54 PM | donkeydude | Game: BIONICLE: Maze of Shadows | oh heck yeah bionicles |
| Nov 22, 2019 9:35 PM | SonicMarioMan123 | Asset: Tails (Sonic 3D Blast 5 / Somari-Style) | Here's another Sonic 2 sheet I did: https://www.spriters-resource.com/custom_edited/sonicthehedgehogcustoms/sheet/123070/ |
| Nov 22, 2019 9:07 PM | Paraemon | Asset: Hydrocity Zone Act 1 (Dry) | The 2.5D water surface was a lot more complicated than I had anticipated when I started looking into the background - because of overwrites in the plane viewer as I ascended the background to chart the surface, it was impossible to get the full variations like I had with the final background. I have a fix in play, but it's going to take a while. For now, this is what I can happily deliver. Note: the 'bottom' part of the background plants is actually a part of the problematic water surface. It's omitted along with the surface until the fix is complete. |
| Nov 22, 2019 8:32 PM | Doc von Schmeltwick | Asset: Professor E. Gadd's Brain | I had just assumed that was a thought bubble..... |
| Nov 22, 2019 7:52 PM | TheBestNSMB | Asset: Professor E. Gadd's Brain | Yeah, this is big brain time. |
| Nov 22, 2019 7:25 PM | Eeveeloverthespriter8 | Asset: Final Color Blaster Effects | Thx for adding the frame i missed OmniGamerX, i thought i had them all. Im more used to Ripping Gameboy Advance titles, plus since Desmume lacks some of the the super helpful ripping tools VBA has it makes ripping DS sprites more tedious. |
| Nov 22, 2019 6:25 PM | SiFi270 | Asset: Bubble Bobble | Even if it's hypothetical, the world needs to know: Can it run Doom? |
| Nov 22, 2019 5:49 PM | Bromaster | Asset: Peppino (Wario Land 1-Style) | who's noice? |
| Nov 22, 2019 4:15 PM | SuperExperience | Asset: Title Screen | The whiter parts are actually displayed on the screen with the colors you see. |