Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jan 17, 2020 3:22 PM | Kendotlibero | Asset: planarian | good job, man |
| Jan 17, 2020 2:36 PM | Kawa | Asset: Feferi Peixes | Glub glub huge fish |
| Jan 17, 2020 2:14 PM | Funnyfunfunfun | Asset: Waluigi (Mario Land 2-Style) | Amazing! |
| Jan 17, 2020 4:57 AM | Doc von Schmeltwick | Asset: Enemies | @Murphmario The thing is, the rest of the colors match up. |
| Jan 17, 2020 4:55 AM | Doc von Schmeltwick | Asset: Enemies & Bosses | @Goji How about no? Due to the reasons I stated below, that's misleading. Now, if instead of "unused," you say "does not normally appear with this color combination in unaltered hardware," that might be reasonable, though that's a lot to say. "Unused" is just plain wrong, though, and that's not getting into things like Minus World. Also, I'd say ditch the "purple square" idea entirely, as that is completely misleading. |
| Jan 17, 2020 4:01 AM | shadowman44 | Asset: Opening Credits & Title Logo | Fixed now. |
| Jan 17, 2020 3:59 AM | TehPuertoRicanRipper | Game: 31 Minutos | Wow... Let me guess, talking foods in this game? |
| Jan 17, 2020 3:08 AM | Murphmario | Asset: Stage Tilesets & Objects | Currently in the process of updating this sheet. It's going well so far. |
| Jan 17, 2020 3:03 AM | Murphmario | Asset: Enemies | The outline colors are different for some of the sprites because YY-CHR renders some colors differently compared to, say, ZSNES. Also, it turns out that grab blocks have different sprites when held by Buster Beetles. Should I include those on an upcoming tileset sheet I'm making or should I just update this sheet instead? |
| Jan 17, 2020 3:01 AM | Goji54 | Asset: Enemies & Bosses | Hey guys im going to revamp the original Mario enemies pallete by pallete. Blue squares means its used, Pink squares means its unused, Green squares means its unused but used in the lost levels, and the Purple squares means its unused but used in later Mario games. |
| Jan 17, 2020 2:18 AM | TehPuertoRicanRipper | Asset: Special Stages | Chaos Rings can be Holy Rings too, as seen in a Knuckles' Chaotix Lost Bits video. But now, it's deleted. |
| Jan 17, 2020 2:12 AM | TehPuertoRicanRipper | Asset: Chaos Emeralds | @NAR Well, this can be a Holy Ring too. Before saying "it's not", please check out Knuckles' Chaotix Lost Bits video. |
| Jan 17, 2020 12:27 AM | LoneShadowStar | Asset: Cavalier | @Welfz Twingo Furs Also blue horse if they're a playable unit. |
| Jan 16, 2020 10:19 PM | Doc von Schmeltwick | Asset: Ashley (Link, Super Mario Maker 2-Style) | Mods for Link? That's different XD Also I find it funny that's the bomb from Wario World. |
| Jan 16, 2020 9:36 PM | FungiCaptain | Asset: Ashley (Link, Super Mario Maker 2-Style) | I hope somebody mods this into the game, it would be a perfect fit! |
| Jan 16, 2020 9:20 PM | Doc von Schmeltwick | Asset: Knuckles (Master System-Style) | @Void Guess my memory's a tad fuzzed. I don't have a way to really check, though on looks alone they look like the red used for Chopper. |
| Jan 16, 2020 8:21 PM | Void-the-Bat | Asset: Knuckles (Master System-Style) | @Doc: I don't believe those shades of red were even in the base palette. If they were, Sonic's shoes would've been red. |
| Jan 16, 2020 7:49 PM | StarmanElite | Asset: Characters | Cool! |
| Jan 16, 2020 7:47 PM | Depressed Mario | Asset: Photographic Memory Photos (4 / 7) | i remember the bird from the thumbnail |
| Jan 16, 2020 5:48 PM | LTCProductions | Asset: Super Smash Bros. Ultimate Character Portraits | Fighter 5 is revealed, time for the update you promised. |
| Jan 16, 2020 5:30 PM | TehPuertoRicanRipper | Game: The Battle Cats | Does it have Syobon from Cat Mario? |
| Jan 16, 2020 5:19 PM | Depressed Mario | Game: 31 Minutos | This is Made in Chile, CHILE-EXCLUSIVE |
| Jan 16, 2020 10:30 AM | MrAppleSalad | Game: Sonic Chronicles: The Dark Brotherhood | Where is the Argus Event picture? I thought it would be in the "backdrops" image but its not there. |
| Jan 16, 2020 8:52 AM | Kelly_Crystal | Asset: Samus Aran | Hi, I really like this sheet! I would like to use it for a new game. Problem: I need Samus to grip ledges and crawl. These animations are missing. If you can work on this, that would be so cool! |
| Jan 16, 2020 6:38 AM | Rakoon CD | Asset: Pac-Man, Ms. Pac-Man, & Pac-Man Plus (NES-Style) | Wow, this is very well made. |
| Jan 16, 2020 5:36 AM | GensokyoZXRedAce | Asset: Dialogue Box | Where's the Brevon version? |
| Jan 16, 2020 2:50 AM | SlashterYT | Game: Pokémon Mystery Dungeon: Explorers of Sky | I have some Save Files For Chapters 14 and Chapter 20 Cutscenes, I only have these. But it can be helpful for any sprite ripper without having to play the game again. However you will also need the Sky Editor to swap characters from your team Only These Starters Will Have The Sprites Bulbasaur Chikorita Treecko Turtwig Charmander (Already Ripped) Cyndaquil Torchic Chimchar Squirtle Totodile Mudkip Piplup Riolu Phanpy Shinx Vulpix Skitty Pikachu and Eevee Download (Hope It's Not Breaking The Rules) Save Files: http://www.mediafire.com/file/evneymmgmvr00ce/ Sky Editor: https://projectpokemon.org/home/files/file/1509-sky-editor-save-editor-for-pokemon-mystery-dungeon/ Hopefully this can help other people |
| Jan 16, 2020 2:25 AM | saidFayad5 | Asset: Sonic (Super Mario Maker-Style) | Thanks and to answer the question, it's Brawl Sonic |
| Jan 16, 2020 2:14 AM | Doc von Schmeltwick | Asset: Enemies & Bosses | @Goji By virtue of being the same as the gray one, it is not technically "unused" as an entity, just a palette combination. Either way, please stop capitalizing the first letter of every word, that honestly makes that hard to read, particularly on a lengthy comment. |
| Jan 16, 2020 2:04 AM | Goji54 | Asset: Enemies & Bosses | Fun Fact: The Green Cheep Cheep That Was Later Used In Newer Mario Games, Is Actually Unused. And Its Not Used In The Lost Levels Either, Although If You Put It In The Level Editor Of The Original Mario Bros, It Remains Green. The Green Cheep Cheep Is Used In This Game But You See It Grey In Underwater Levels Instead Of Green. |
| Jan 16, 2020 1:20 AM | FredbearsFD45 | Asset: Food | I wonder how tasty these foods would be if I was Bowser during that scene |
| Jan 16, 2020 12:46 AM | conchquerer | Asset: Area 2: Minecart 1 | @verifiaman I just used the in-game camera and assembled it from screenshots. All the parts I couldn't see in-game I could at least see part of, so I just assembled the rest based on those parts. |
| Jan 16, 2020 12:44 AM | FredbearsFD45 | Asset: Ice Flower (Unused) | Are they using their ice power or they just dance mid-air? |
| Jan 15, 2020 10:11 PM | dald22 | Asset: The Sharks | THAY HAVE OVER WORLD SPRITE i was thinking it was just the black jump suit one |
| Jan 15, 2020 7:06 PM | Paraemon | Asset: Labyrinth Zone | Except, that comes with nightmare caveats. A dry palette line can contain two of the same color, but a wet palette line could contain two different colors for each of the same colored squares in the dry version. It doesn't ultimately work universally, and if someone wanted to go from the wet palette for Labyrinth Zone to the dry, the outcome would be incorrect. |
| Jan 15, 2020 6:13 PM | Super Piter | Asset: Waluigi (Mario Land 2-Style) | u expected a pretty good waluigi? TOO BAD WALUIGI TIME |
| Jan 15, 2020 6:11 PM | YoshiGa | Asset: Labyrinth Zone | To be honest, I feel like it'd be simpler to just add palette lines for the regular, underwater, and Scrap Brain Act 3 palettes to the sheet instead of splitting it between multiple sheets (Unless it's like that for a reason in which case fair enough) but other than that, good rip |
| Jan 15, 2020 3:15 AM | Goji54 | Asset: Pac-Man (Super Mario Kart-Style) | Mario Kart Arcade GP |
| Jan 15, 2020 2:58 AM | A983Dev | Asset: Sonic (Sonic 1-Style, Expanded) | @EuanBomber: Of course, go ahead. There is already an Sonic 1 Expanded on this site. |
| Jan 15, 2020 2:55 AM | A983Dev | Asset: Sonic | @Deno: Why not just continue working on the sheet? |