Comments


Displaying all comments.
Posted By On Comment
Jan 17, 2020 3:22 PM Kendotlibero Asset: planarian good job, man
Jan 17, 2020 2:36 PM Kawa Asset: Feferi Peixes Glub glub huge fish
Jan 17, 2020 2:14 PM Funnyfunfunfun Asset: Waluigi (Mario Land 2-Style) Amazing!
Jan 17, 2020 4:57 AM Doc von Schmeltwick Asset: Enemies @Murphmario The thing is, the rest of the colors match up.
Jan 17, 2020 4:55 AM Doc von Schmeltwick Asset: Enemies & Bosses @Goji How about no? Due to the reasons I stated below, that's misleading.

Now, if instead of "unused," you say "does not normally appear with this color combination in unaltered hardware," that might be reasonable, though that's a lot to say. "Unused" is just plain wrong, though, and that's not getting into things like Minus World. Also, I'd say ditch the "purple square" idea entirely, as that is completely misleading.
Jan 17, 2020 4:01 AM shadowman44 Asset: Opening Credits & Title Logo Fixed now.
Jan 17, 2020 3:59 AM TehPuertoRicanRipper Game: 31 Minutos Wow... Let me guess, talking foods in this game?
Jan 17, 2020 3:08 AM Murphmario Asset: Stage Tilesets & Objects Currently in the process of updating this sheet. It's going well so far.
Jan 17, 2020 3:03 AM Murphmario Asset: Enemies The outline colors are different for some of the sprites because YY-CHR renders some colors differently compared to, say, ZSNES.

Also, it turns out that grab blocks have different sprites when held by Buster Beetles. Should I include those on an upcoming tileset sheet I'm making or should I just update this sheet instead?
Jan 17, 2020 3:01 AM Goji54 Asset: Enemies & Bosses Hey guys im going to revamp the original Mario enemies pallete by pallete. Blue squares means its used, Pink squares means its unused, Green squares means its unused but used in the lost levels, and the Purple squares means its unused but used in later Mario games.
Jan 17, 2020 2:18 AM TehPuertoRicanRipper Asset: Special Stages Chaos Rings can be Holy Rings too, as seen in a Knuckles' Chaotix Lost Bits video. But now, it's deleted.
Jan 17, 2020 2:12 AM TehPuertoRicanRipper Asset: Chaos Emeralds @NAR Well, this can be a Holy Ring too. Before saying "it's not", please check out Knuckles' Chaotix Lost Bits video.
Jan 17, 2020 12:27 AM LoneShadowStar Asset: Cavalier @Welfz Twingo Furs Also blue horse if they're a playable unit.
Jan 16, 2020 10:19 PM Doc von Schmeltwick Asset: Ashley (Link, Super Mario Maker 2-Style) Mods for Link? That's different XD
Also I find it funny that's the bomb from Wario World.
Jan 16, 2020 9:36 PM FungiCaptain Asset: Ashley (Link, Super Mario Maker 2-Style) I hope somebody mods this into the game, it would be a perfect fit!
Jan 16, 2020 9:20 PM Doc von Schmeltwick Asset: Knuckles (Master System-Style) @Void Guess my memory's a tad fuzzed. I don't have a way to really check, though on looks alone they look like the red used for Chopper.
Jan 16, 2020 8:21 PM Void-the-Bat Asset: Knuckles (Master System-Style) @Doc: I don't believe those shades of red were even in the base palette. If they were, Sonic's shoes would've been red.
Jan 16, 2020 7:49 PM StarmanElite Asset: Characters Cool!
Jan 16, 2020 7:47 PM Depressed Mario Asset: Photographic Memory Photos (4 / 7) i remember the bird from the thumbnail
Jan 16, 2020 5:48 PM LTCProductions Asset: Super Smash Bros. Ultimate Character Portraits Fighter 5 is revealed, time for the update you promised.
Jan 16, 2020 5:30 PM TehPuertoRicanRipper Game: The Battle Cats Does it have Syobon from Cat Mario?
Jan 16, 2020 5:19 PM Depressed Mario Game: 31 Minutos This is Made in Chile, CHILE-EXCLUSIVE
Jan 16, 2020 10:30 AM MrAppleSalad Game: Sonic Chronicles: The Dark Brotherhood Where is the Argus Event picture? I thought it would be in the "backdrops" image but its not there.
Jan 16, 2020 8:52 AM Kelly_Crystal Asset: Samus Aran Hi,
I really like this sheet!
I would like to use it for a new game. Problem: I need Samus to grip ledges and crawl. These animations are missing.
If you can work on this, that would be so cool!
Jan 16, 2020 6:38 AM Rakoon CD Asset: Pac-Man, Ms. Pac-Man, & Pac-Man Plus (NES-Style) Wow, this is very well made.
Jan 16, 2020 5:36 AM GensokyoZXRedAce Asset: Dialogue Box Where's the Brevon version?
Jan 16, 2020 2:50 AM SlashterYT Game: Pokémon Mystery Dungeon: Explorers of Sky I have some Save Files For Chapters 14 and Chapter 20 Cutscenes, I only have these. But it can be helpful for any sprite ripper without having to play the game again.

However you will also need the Sky Editor to swap characters from your team
Only These Starters Will Have The Sprites
Bulbasaur
Chikorita
Treecko
Turtwig
Charmander (Already Ripped)
Cyndaquil
Torchic
Chimchar
Squirtle
Totodile
Mudkip
Piplup
Riolu
Phanpy
Shinx
Vulpix
Skitty
Pikachu
and Eevee

Download (Hope It's Not Breaking The Rules)
Save Files: http://www.mediafire.com/file/evneymmgmvr00ce/
Sky Editor: https://projectpokemon.org/home/files/file/1509-sky-editor-save-editor-for-pokemon-mystery-dungeon/

Hopefully this can help other people
Jan 16, 2020 2:25 AM saidFayad5 Asset: Sonic (Super Mario Maker-Style) Thanks and to answer the question, it's Brawl Sonic
Jan 16, 2020 2:14 AM Doc von Schmeltwick Asset: Enemies & Bosses @Goji By virtue of being the same as the gray one, it is not technically "unused" as an entity, just a palette combination. Either way, please stop capitalizing the first letter of every word, that honestly makes that hard to read, particularly on a lengthy comment.
Jan 16, 2020 2:04 AM Goji54 Asset: Enemies & Bosses Fun Fact: The Green Cheep Cheep That Was Later Used In Newer Mario Games, Is Actually Unused. And Its Not Used In The Lost Levels Either, Although If You Put It In The Level Editor Of The Original Mario Bros, It Remains Green. The Green Cheep Cheep Is Used In This Game But You See It Grey In Underwater Levels Instead Of Green.
Jan 16, 2020 1:20 AM FredbearsFD45 Asset: Food I wonder how tasty these foods would be if I was Bowser during that scene
Jan 16, 2020 12:46 AM conchquerer Asset: Area 2: Minecart 1 @verifiaman I just used the in-game camera and assembled it from screenshots. All the parts I couldn't see in-game I could at least see part of, so I just assembled the rest based on those parts.
Jan 16, 2020 12:44 AM FredbearsFD45 Asset: Ice Flower (Unused) Are they using their ice power or they just dance mid-air?
Jan 15, 2020 10:11 PM dald22 Asset: The Sharks THAY HAVE OVER WORLD SPRITE i was thinking it was just the black jump suit one
Jan 15, 2020 7:06 PM Paraemon Asset: Labyrinth Zone Except, that comes with nightmare caveats. A dry palette line can contain two of the same color, but a wet palette line could contain two different colors for each of the same colored squares in the dry version. It doesn't ultimately work universally, and if someone wanted to go from the wet palette for Labyrinth Zone to the dry, the outcome would be incorrect.
Jan 15, 2020 6:13 PM Super Piter Asset: Waluigi (Mario Land 2-Style) u expected a pretty good waluigi? TOO BAD WALUIGI TIME
Jan 15, 2020 6:11 PM YoshiGa Asset: Labyrinth Zone To be honest, I feel like it'd be simpler to just add palette lines for the regular, underwater, and Scrap Brain Act 3 palettes to the sheet instead of splitting it between multiple sheets (Unless it's like that for a reason in which case fair enough) but other than that, good rip
Jan 15, 2020 3:15 AM Goji54 Asset: Pac-Man (Super Mario Kart-Style) Mario Kart Arcade GP
Jan 15, 2020 2:58 AM A983Dev Asset: Sonic (Sonic 1-Style, Expanded) @EuanBomber: Of course, go ahead. There is already an Sonic 1 Expanded on this site.
Jan 15, 2020 2:55 AM A983Dev Asset: Sonic @Deno: Why not just continue working on the sheet?
keyboard_double_arrow_left keyboard_arrow_left Page of 3,852 keyboard_arrow_right keyboard_double_arrow_right