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Jul 26, 2026 5:32 PM NuclearChair Game: BFDIA 5b Lowkey for the 5b revival I hope they readd Ruby. She was on the logo but isnt in the game.
Jul 26, 2026 5:32 PM Petie Update: It's Saturday and I'm still bad at titles! prompt_suggestion Two things for future reference:
1. An asset shouldn't be submitted until it's ready - works in progress should not be in the queue.
2. Mistakes happen anyway and that's fine - you can edit your pending submissions directly so no need to cancel and resubmit. Editing keeps your place in the queue, cancel and resubmit sends you to the back because it's effectively a new submission, even if it is largely the same as the one you canceled.
Jul 26, 2026 5:22 PM InfamousIncubus Asset: Sprite Effects That one damn orb found in that one damn water level in episode 4.
Jul 26, 2026 5:18 PM InfamousIncubus Asset: Taradino Cassatt Yyyes.
Jul 26, 2026 5:16 PM Corrupted Hallow Asset: Thorne Bats are so awesome
Jul 26, 2026 4:46 PM PGE Asset: Home and New Home prompt_suggestion Thanks for nothing, Tonka Truck.
Jul 26, 2026 4:41 PM Mica Asset: Unused Content prompt_suggestion I knew you would appreciate it.
Jul 26, 2026 4:38 PM InfamousIncubus Asset: The Robot The wheels stay but the body disintegrates. Ok
Jul 26, 2026 4:36 PM InfamousIncubus Asset: Professor Quarkblitz Dein letzter fehler!
Jul 26, 2026 4:34 PM InfamousIncubus Asset: Submarine Willy Was zum teufel?
Jul 26, 2026 4:21 PM InfamousIncubus Asset: Troll Hulk with a flail.
Jul 26, 2026 4:20 PM WF4123 Asset: Duke Nukem (Super Mario Bros. Crossover Icon-Style) Ready for action!
Jul 26, 2026 3:40 PM JomSpoons Asset: Hoop Trundling (All Versions) trundlorb my beloved
Jul 26, 2026 3:39 PM PlaceHolder_072 Asset: Borders (Console Version) I was wondering how the transition between the marsh area and the cliffs worked...
I still don't know how it works
Jul 26, 2026 3:31 PM ScratcherGames64 Game: Touhou Koumakyou (The Embodiment of Scarlet Devil) anm files, yeah
Jul 26, 2026 3:28 PM ExistentDrink Game: X prompt_suggestion Instagram
Jul 26, 2026 3:08 PM SegaSonikku Asset: Sonic (Pokémon R/G/B-Style) This is too good of a spritework for Pokémon Red/Blue. He should look deformed and nothing like Sonic.
Okay, jokes aside, this looks amazing
Jul 26, 2026 2:37 PM shredditz Update: It's Saturday and I'm still bad at titles! Happy weekend!

Sorry about the submit>cancel>submit>cancel on the same single sheet

Wasn't halpy with it until today! 😆 also didnt want it to look lazy.
Jul 26, 2026 2:33 PM SegaSonikku Game: X prompt_suggestion It's all shits n giggles until we all get banned

Comment must be at least 5 characters.
Jul 26, 2026 2:31 PM PlaceHolder_072 Asset: Dark Fountains Aw man there's no gif (despite there being an animation)
Jul 26, 2026 2:28 PM Ya Block Game: X I find it funny (staff probably doesn't) that some people here try to bypass that "Comment must be at least 5 characters." rule by just commenting that message instead of actually typing something or just not leaving a comment
Jul 26, 2026 2:19 PM OCL Asset: Cursors I could use that cursor for my personal interface.
Jul 26, 2026 2:00 PM ampelectrecuted Game: X prompt_suggestion meta

( Comment must be at least 5 characters.)
Jul 26, 2026 1:59 PM InfamousIncubus Game: The Flintstones: DINO: Lost in Bedrock Nuthin' like getting yabba dabba DROWNED! *wheeze*
Jul 26, 2026 1:45 PM knuckkestheechidnafan Asset: Ice Cap Zone Act 2 (Underwater) I am gonna use this to create a small scene for my wallpaper, thank you Tiaremoana!
Jul 26, 2026 1:34 PM MEGAMAN2020MLG Asset: PC-Exclusive Characters I... Am STEVE!!!
Jul 26, 2026 1:12 PM InfamousIncubus Asset: The Devil Incarnate prompt_suggestion No, they used Deluxe Paint to make each sprite sheet. If you have ever seen those grids for sprite sheets, that's Deluxe Paint. All graphics were listed in different sheets in 320x200 (common resolution for MSDOS) and then compressed into the packed game resource files. I think the one id and FormGen used was Deluxe Paint II as that was the first MS-DOS release of the program.
Jul 26, 2026 1:04 PM InfamousIncubus Asset: S.S. WER, DA?

Also I really like what Brutal Wolf did with these guys. It's a higher-class SS with a bigger and faster machine gun.
Jul 26, 2026 12:58 PM InfamousIncubus Asset: Guard Alarm!
Jul 26, 2026 12:57 PM InfamousIncubus Game: Spear of Destiny: Return to Danger / Ultimate Challenge Caves galore. Yeah this expansion sucked as it was pretty much a partial SOD reskin.
Jul 26, 2026 12:51 PM InfamousIncubus Asset: Title Screen and UI Huh. I don't remember those difficulty sprites. Looks like BJ with godmode in Doom.
Jul 26, 2026 12:49 PM BgaOfficial8 Game: Penguin Chat prompt_suggestion In this version, it actually didnt change the palette, but later on, in Club Penguin, they separated it in parts, to change the color for the body
Jul 26, 2026 12:48 PM InfamousIncubus Asset: Spectre Not to be confused with the Spectre from Doom, which is completely different.
Jul 26, 2026 12:47 PM InfamousIncubus Asset: Trans Grosse EINER SPRACHSCHNITZER!
Jul 26, 2026 12:42 PM InfamousIncubus Asset: Death Knight ALLES IST VERLOREN!
Jul 26, 2026 12:40 PM InfamousIncubus Asset: Barnacle Wilhelm ACH, SO!
Jul 26, 2026 12:35 PM InfamousIncubus Asset: Angel of Death PROVE YOUR WORTH, HUMAN.

Also, one of the rare English dialogues out of the German-dominated lines.
Jul 26, 2026 12:34 PM InfamousIncubus Game: Wolfenstein: Spear of Destiny I have a feeling SOD was that little experiment that id was doing while Doom was in development to test the waters and see if people were ready to see hell. I mean, we have Trans Grosse which kinda looks like Doomguy, the Ubermutant's death sound was reused for the Arch-vile, Spectres, the setting of hell itself, and the Angel of Death. Even some SOD graphics were reused temporarily during Doom's development, too.
Jul 26, 2026 12:20 PM TengaiDenjin Asset: Opening & Title Screen prompt_suggestion Yes, I realized I forgot to include it in the asset; I'll update it.
Jul 26, 2026 12:03 PM InfamousIncubus Game: Wolfenstein 3D prompt_suggestion Another variant of Wolf3D I recommend is Brutal Wolfenstein. It's in the formula of Brutal Doom, but it revitalizes Wolfenstein 3D and SOD together in the Doom engine (along with tweaks) to enhance the gameplay that the original was going for, along with changes in maps, new gameplay features and whatnot. But out of all of this, I say Brutal Wolf3D is the best way to play the game.
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