Posted | By | On | Comment |
---|---|---|---|
Jun 5, 2016, 3:25 PM | Random Talking Bush | Sheet: Fred Flintstone |
@124scratch: Already been done. |
Jun 5, 2016, 10:58 AM | DarkVampireDee | Game: Sonic the Hedgehog CD |
@PicsAndPixels I'm not certain, but I think those were made by Taxman based off of the unused concept art. Still would be cool to have them though :) Actually Taxman didn't make those, he discovered them while working with SEGA on Sonic CD. Those R2 badniks and the unfinished boss were found from the digitizer files in SEGA archives. |
Jun 5, 2016, 10:30 AM | Mr. C | Sheet: Knuckles the Echidna |
I'll see what I can do. Thankfully, the graphics data is organized to where I can get through them in TiledGGD. They're basically bunched up in huge, random 256x256 jumbles of sprites. Still takes a while to sort through them, though... EDIT: On second thought, I think I'm going to take a break from the Game.com. My eyes have been hurting since I started working with it. Not kidding. Keep in mind, I started looking into it two days ago. |
Jun 5, 2016, 10:18 AM | SiFi270 | Sheet: Knuckles the Echidna |
Oh man it's this thing. While you're tormenting yourself like this, could you please rip weapons and enemies from this system's version of Duke Nukem 3D? |
Jun 5, 2016, 10:01 AM | 124scratch | Sheet: Fred Flintstone |
Anyone else jsut wanna tack SMW Mario's head on this and call it "14 SUPER GRAND DAD"? |
Jun 5, 2016, 9:05 AM * | RaposaCadela | Sheet: Secret Scout |
Nope, it's more like a beat-'em-up metroidvania hybrid... but by Color Dreams |
Jun 5, 2016, 8:25 AM | 998TheNewOrchestra | Game: Rhythm Heaven / Rhythm Paradise |
Rhythm Heaven Megamix comes soon, people! C'mon, let's keep the hype train rolling! |
Jun 5, 2016, 7:51 AM | 998TheNewOrchestra | Sheet: Karate Man |
Sure, if that's what you want. |
Jun 5, 2016, 4:12 AM | 124scratch | Sheet: NPCs / Monster Overworlds |
Snowdrake's dad doesn't appear in Snowdin Forest. |
Jun 5, 2016, 2:59 AM | NaluigiRocks | Sheet: Temmie |
RATED TEM OUT OF TEM |
Jun 5, 2016, 2:47 AM | SiFi270 | Sheet: NPCs / Monster Overworlds |
Guys what if that janitor isn't actually a slime monster but just got too determined to keep the hotel's floors clean |
Jun 5, 2016, 1:16 AM | Insert Kert | Sheet: NPCs / Monster Overworlds |
If anyone can think of a better name for this sheet, please feel free to rename it. |
Jun 4, 2016, 7:17 PM | Alzter | Game: Tomodachi Life |
I did the GUI! |
Jun 4, 2016, 3:14 PM | DarkVampireDee | Game: Sonic the Hedgehog CD |
I think the unused contents should be uploaded here so we can preserve it |
Jun 4, 2016, 2:59 PM | DarkVampireDee | Sheet: Character Previews |
Good bye Sonic Runners. SEGA destroyed you with the 2.0 update patch... |
Jun 4, 2016, 2:53 PM | DarkVampireDee | Sheet: Objects (Common) |
I feel like there's more missing for some reason |
Jun 4, 2016, 2:27 PM | RaymanFan1995 | Sheet: Enemies (SMB1) |
@ikik: Good for you. |
Jun 4, 2016, 2:20 PM | Random Talking Bush | Sheet: Mystery Man & Gaster Followers |
@Ton: Technically it's offically-sanctioned merchandise (of which the art has been around for a while), but I guess that's enough of a reason to call him as such. |
Jun 4, 2016, 2:12 PM | Deathbringer | Sheet: Jiang Shi |
He has a medal therefore he is a boss. |
Jun 4, 2016, 1:37 PM | Flophawk | Sheet: Asriel Dreemurr Battle Background |
NOBODY KNOWS! MWAHAHAHAHAHHAHAHAHHAHAH!!!!!!!!!!! |
Jun 4, 2016, 12:54 PM | Balrogchar | Sheet: Morshu Refuses Sale |
YEEEEES! |
Jun 4, 2016, 12:53 PM | shadowman44 | Sheet: Secret Scout |
Looks like a half-assed MegaMan clone. |
Jun 4, 2016, 12:52 PM | Balrogchar | Game: Zelda: The Wand of Gamelon |
CUTSCENES! |
Jun 4, 2016, 12:23 PM | YUIGI | Sheet: Jiang Shi |
Wait..... Jiang-shi Isn't a boss, he just have alot of life |
Jun 3, 2016, 6:42 PM | Random Talking Bush | Sheet: Ramona Flowers (P1) |
@Superjustinbros: Fixed! |
Jun 3, 2016, 6:23 PM | Superjustinbros | Sheet: Ramona Flowers (P1) |
The Ramona Flowers mugshot in the bottom right is overlaying the credit text. |
Jun 3, 2016, 5:56 PM | Ton | Sheet: Mystery Man & Gaster Followers |
Welp. It's been confirmed by official merch, so the name is reverted. |
Jun 3, 2016, 3:30 PM | larryinc64 | Game: New Super Mario Bros. |
A bit late with the response, but I used a NDS emulator and removed the BG layer, then I put the game in a frame by frame mode and took 100s of screenshots or each animation. I might try and use Photoshop to alter his colors to at least make a Fire Mario, if I have any spare time. I don't have the time to do any other characters. I made a custom Luigi a few years ago on MFGG. |
Jun 3, 2016, 1:26 PM | DoctorIvoEggmanRobotnik | Game: Sonic Rivals |
Can someone add the textures? |
Jun 3, 2016, 1:16 PM | DoctorIvoEggmanRobotnik | Sheet: Gamma |
"HEY, JUST LIKE THE ROBOT IN SONIC ADVENTURE 1!"-Somecallmejohnny |
Jun 3, 2016, 10:26 AM | DoctorIvoEggmanRobotnik | Game: Mega Man 8-bit Deathmatch |
Heads Up! I'm currently planning on re-releasing these sheets, but with thier proper color pallates, to help out people who want to make a 3D Mega Man game. |
Jun 3, 2016, 6:02 AM | Mr. C | Sheet: General Sprites |
No, not really... |
Jun 3, 2016, 3:46 AM | Random Talking Bush | Sheet: Mario and Items (SMB1) |
Added the "discarded" sprite for the Shaun the Sheep costume. |
Jun 3, 2016, 3:44 AM | Random Talking Bush | Sheet: Costume Mario |
Added the Shaun the Sheep costume. @Yaronos |
Jun 3, 2016, 3:14 AM | Random Talking Bush | Sheet: Event Course Previews |
Added the previews for the Shaun's Mossy Mole Mischief / Shaun the Sheep course. |
Jun 3, 2016, 3:08 AM | Yaronos | Sheet: Costume Mario |
WHERE IS MY WAIFU SHAUN?! |
Jun 3, 2016, 2:12 AM | Random Talking Bush | Sheet: Adventure Mode Interface |
@Someone: In Japanese version, it uses S-A-B instead of A-B-C for the ranking. |
Jun 3, 2016, 2:00 AM | Someone | Sheet: Adventure Mode Interface |
Silver A and bronze B ? oO Where can you see that ? xD |
Jun 2, 2016, 9:18 PM | TailsSena | Game: Fire Emblem: Fates |
Oh, but that sure didn't stop people putting up sheets for New Super Mario Bros. and Star Fox...specifically sprites of things that were models, like player characters and modelled enemies in NSMB and the Arwing and bosses in Star Fox. Those were models... But anywho, I do agree with Sid. Wait for a model rip if it even happens, though I fail to see why it shouldn't. |
Jun 2, 2016, 5:38 PM | theundead101 | Sheet: Sonic |
You forgot some of the extra animations and poses. |
Jun 2, 2016, 5:14 PM | Toybonnie183 | Game: Sonyc (Homebrew) |
typo.jpeg |
Jun 2, 2016, 5:13 PM | Toybonnie183 | Game: Sonic Adventure 7 (Bootleg) |
What happened to 3-6? |
Jun 2, 2016, 5:12 PM | Toybonnie183 | Sheet: Blocks |
I prefer the white and black instead of red and black. |
Jun 2, 2016, 3:30 PM | doug. | Sheet: Red Fire & Green Fire |
Oh Yeah! Luigi Lika dat! |
Jun 2, 2016, 3:02 PM | Ayumi Shinto | Sheet: Trophy Girl |
I've always thought her arm in the last frame looked broken. |
Jun 2, 2016, 2:24 PM | Ayumi Shinto | Sheet: Lunar |
Look at me! |
Jun 2, 2016, 1:18 PM | Sid Starkiller | Game: Fire Emblem: Fates |
Considering that the buildings are models, not sprites...no. |
Jun 2, 2016, 12:40 PM | Random Talking Bush | Sheet: Stage Names and Logos |
Added the Japanese names and logos for the non-DLC stages. |
Jun 2, 2016, 12:33 PM | Ray Koopa | Sheet: Speed Class & Cup Icons |
You could've added it to the right ;P |
Jun 2, 2016, 12:31 PM | Random Talking Bush | Sheet: Character Names |
Added the Japanese name tags for the non-DLC characters. |