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Apr 19, 2020 6:57 PM Bomba1749 Asset: Online Rankings There are a bunch more of these in other languages, i'm gonna try to get them as i find them!
Apr 19, 2020 6:48 PM CrazyPencilDawg Asset: Puyo Puyo/Mean Bean Machine This spritesheet is sponsored by bayoen.fr
Apr 19, 2020 5:31 PM Random Talking Bush Game: Super Mario Maker 2 @Treejog: You answered your own question as to why they're not here.
Apr 19, 2020 3:01 PM SonicHex Asset: HUD hence i said "everyone's favorite hud"
Apr 19, 2020 12:48 PM Paraemon Game: Doki Doki Literature Club Functionally, it is, but because of the style of the game, it plays like a VN would. Thereby, the genre isn't incorrect.
Apr 19, 2020 12:43 PM Treejog Game: Super Mario Maker 2 Are the 3D World backdrops here anywhere? I know the background elements are 3D.
Apr 19, 2020 12:40 PM Dolphman Asset: Polly Would Polly be classed as a "Macawckatoo"?
Apr 19, 2020 12:11 PM ChenLovesFries Game: Doki Doki Literature Club I think its genre should be horror
Apr 19, 2020 10:35 AM ChenLovesFries Asset: DIO (Jacket / Boss) Ko no Diooooooooooooooo da!
Apr 19, 2020 3:33 AM SharkGuy Asset: Pokémon I find it weird that Teddiursa is the only Pokemon that isn't from Kanto that got a new sprite
Apr 19, 2020 3:29 AM SharkGuy Asset: Pokémon (Color Front) I noticed that the blue seen on top of the female Nidoran, Zubat, Poliwag, Tangela, Gyarados, Omanyte and Dragonair don't match the blue they have
Apr 19, 2020 3:27 AM SharkGuy Asset: Metal Sonic (Sonic 3-Style) Why can't we have rocket boy back?
Apr 19, 2020 2:57 AM Doc von Schmeltwick Asset: General Sprites @Masking
https://www.spriters-resource.com/arcade/digdugarrangement/sheet/37340/
Looks like it, then!
Apr 19, 2020 2:42 AM Masking_Sl0t 8C Asset: General Sprites @Doc I was talking about the Namco Museum Volume 2 on the Arcade because that's where I first recall seeing them.
Apr 19, 2020 2:31 AM Doc von Schmeltwick Asset: General Sprites @Masking Which version? I don't recall them in the superior PSP version.
Apr 19, 2020 2:26 AM Murphmario Asset: Sonic (Super Mario Maker 2-Style) If I were to reshade the SMB3 version, would you mind if I submitted it to both this site and MFGG?
Apr 19, 2020 2:21 AM Yure Asset: General Sprites (Mobile, Chinese) I believe these sprites are meant to be censors. Everything that was gory/bloody is now green, skeletron who is a skeleton has been changed to a tree, the moonlords brain and skeletal bottom have been changed, the whole eye of cthulu has been changed, it all makes sense. This is why these are the only bosses that have been changed.
Apr 19, 2020 1:46 AM Masking_Sl0t 8C Asset: General Sprites Didn't those Cosmo things make an appearance in Dig Dug Arrangement?
Apr 18, 2020 11:35 PM kerby Asset: Natsuki She Bakk (Bake)
She Makk (Make)
But most important,
She S N A P P
Apr 18, 2020 11:34 PM AFruitaday! Game: Super Tempo (JPN) Sort of?
Apr 18, 2020 11:27 PM kerby Asset: Penguin (Old Blue) Was looking for some DDLC Sprites, Scrolled a bit to deep, then found this.
Just beautiful.
Apr 18, 2020 11:01 PM Masking_Sl0t 8C Game: Super Tempo (JPN) So is this a sequel?
Apr 18, 2020 10:11 PM 125scratch Asset: Super Sonic @MarioMadness734 You NEED to download a special graphics program like paint.net.
Apr 18, 2020 8:33 PM SharkGuy Game: Pokémon Customs So will we be getting a category for the Galar region?
Apr 18, 2020 8:33 PM Paraemon Asset: Sonic the Hedgehog Those may have come from one of my Sonic 2 or S3K sheets, it's an oversight both myself and Triangly have had. The Shadow and Highlight values shouldn't be present, they didn't crop up until the Sonic 2 prototypes.

As for the why - it's mostly noted on below, but simply - the Default values that scale in increments of 36 are the actual values in terms of programming. The tangential values (52, 87 etc) are then what's output to the TV through the Genesis (90s hardware). The Mobile Port values (32, 64) etc, also known as Raw, are a catch-all since there are programs that utilise those values and some people prefer it; you'll see a lot of colors with these values in the Mobile page for this game.
Apr 18, 2020 7:55 PM 125scratch Asset: Sonic the Hedgehog Why are there different values for Default, Shadow and Highlight?
Apr 18, 2020 7:05 PM Rainbow Question Mark Update: Quarantine Wars: OvenBreak Again, thanks for the cookies!
Apr 18, 2020 6:58 PM 125scratch Asset: Black Lady that name didn't age well
Apr 18, 2020 6:57 PM 125scratch Asset: HUD I personally think it's a bit overused lol
Apr 18, 2020 6:51 PM Masking_Sl0t 8C Asset: Luigi I like your choice!
Apr 18, 2020 5:09 PM Machow8 Game: Paper Mario @SQUIDWORD15 Since Super Mario Odyssey: https://www.mariowiki.com/Goombette

But isn't a partner.
Apr 18, 2020 4:49 PM Doc von Schmeltwick Game: Super Boy (Bootleg) @Sonicfan Super Boy IV used sprites similar to these, so they may have been by the same people.
Apr 18, 2020 3:12 PM Sonicfan1123 Game: Super Boy (Bootleg) I didn't even know this bootleg existed in the shadow of ANOTHER Super Mario Bros. ripoff called Super Boy.
Apr 18, 2020 1:52 PM ANGELESCAPE572 Asset: Chuck's Chili Dogs can i use your sprites
i´ll give you the credit of them
Apr 18, 2020 1:40 PM Mr. L Game: Mega Man Customs How rude of them.
Apr 18, 2020 1:35 PM Sonicfan32 Game: Pizza Tower @Brian Fan
Unless, you know, you could just make new sprites that can fit, or just shrink them like so many other mods do.
Apr 18, 2020 12:18 PM Brian Fan Game: Pizza Tower Oh! Snick Does Not fit in Sonic Boll Skins Because Snick is Too Big!
Apr 18, 2020 7:54 AM RaguRando Asset: Flying Ford Anglia (Sonic Genesis-Style) @Welf Thanks. Now that you mention it, I think it's about time the rules on Customs and Edits were slightly revised so we wouldn't really have to check if the source materials have (enough) video game adaptations or originated as games. Same with the Models Resource.
Apr 18, 2020 7:29 AM mightyloko1199 Asset: SpongeBob SquarePants (Prototype 2) Looks like something from a dream I once had years ago.
Apr 18, 2020 5:28 AM Unoriginal_Fox Asset: Puro Welp.
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