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Dec 30, 2019 6:53 PM digitalgamer800 Asset: Backgrounds the giant mask room scared me as a kid but I still beat the game.
Dec 30, 2019 6:44 PM NzVHS Asset: Game Menu start thomas
Dec 30, 2019 6:44 PM BenPlusYT Game: Duke Nukem Wasn't this game called Duke Nukum because of a Captain Planet character?
Dec 30, 2019 6:17 PM RaposaCadela Asset: Mission 1 I only shop at Grigr.
Dec 30, 2019 4:45 PM Coleburner87 Game: Sonic the Hedgehog Customs yo, someone needs to make some sprites for aosth robotnik
Dec 30, 2019 4:21 PM lanceypantsy17 Asset: Mystic Cave Zone I know these comments are from 3 months ago, but since you need to pull a switch in order to get the bridge to go over the pit (note: you have to jump onto the switch) people might be running too fast so they forget to jump to activate the bridge and go into the pit
Dec 30, 2019 2:32 PM Arturmsbr2 Asset: Mini Mario (Mario & Luigi: Superstar Saga-Style) "Compleate Circle"
ah yes, my favorite kind of circle, compleate circle
Dec 30, 2019 2:28 PM chillycontro Asset: Drywall Dodge Those arrows were from the WarioWare Gold version, not the Twisted! version.
Dec 30, 2019 2:26 PM hellcio Asset: Victory Portraits obrigado pela ajuda.
eu não sabia como encontrar os que faltava.
mesmo usando o modo de truques só era possivel ver o kyo.
]]]]]]]]
Thank you for your help.
I didn't know how to find the missing ones.
even using cheat mode it was only possible to see kyo.
Dec 30, 2019 2:00 PM Arturmsbr2 Asset: Toadsworth (Super Mario Bros. 1 NES-Style) @MatiasNTRM ikr
Dec 30, 2019 1:53 PM Arturmsbr2 Asset: Baby Yoshi (Super Mario Bros. 3 SNES-Style) now we need our boi, not baby yosh
Dec 30, 2019 12:43 PM Deathbringer Game: Mega Man X6 Pretty sure those were the ones from the pre-Sprites Inc site that Heatman/Lord Nightmare did when capture ripping from emulators was easier.
Dec 30, 2019 12:32 PM Animacreep Asset: Menu Updated, this time with the right colors!
Dec 30, 2019 11:16 AM Benny The Miraj Game: Project X Zone 2 @Beldarius

I know it's a little late, but I am the exact opposite. I never use human if I have the choice, and if I don't have the choice, then I'm usually not interested in the game. I've always kind of wanted to try out that suikoden game you mentioned, but I have no interest in anything Fire Emblem until they have flat-out non-human playables. Shapeshifters are not good enough for me. They are still human. Even though they can turn into nonhumans, they still have That human form of that makes them less likable for me.

a while ago, I advertised a book I was writing here at this website, and people complained that it wasn't about humans. The reason I write books about anthropomorphic characters and monsters is the same reason why I want non-human characters in video games. I do not relate to humans, and I kind of don't like humans. people telling me that I am human doesn't change that. I know I'm human, but I still don't relate to them. I get it if people don't want to make video games that have nonhumans, but in a game like Project X zone 1, there is really no excuse not to have them. If you are seriously dead set on making an all human cast of heroism, why should I be forced to do that too if I don't like them? why can't I just write the story I want to write. if I caved into what people wanted and started writing a book starring humans, then I would never be able to write a story I enjoy writing, and that is why the books I write don't star humans and why they will never star humans.
Dec 30, 2019 10:45 AM Dolphman Asset: Kid Dracula Plus there was the trio of ghosts that act as a boss who also have a Manji symbol on their foreheads. Which unfortunately made them look like the KKK since they have connections with Neo Nazis. (Doesn't help that it would get mistaken for a Nazi Swastika, which has pretty much forever tainted the true meaning and symbol of the Manji)
Dec 30, 2019 10:38 AM Dolphman Game: Mega Man X6 That and they're missing a lot of stuff there. (Such as enemies in most of the games)
Majority of the old rips there are preassembled instead of having everything separate.
Dec 30, 2019 10:33 AM Deathbringer Game: Mega Man X6 Yeah, PS1 ripping is not an exact science and some of the rips on the site are old or technically broken.
Dec 30, 2019 10:29 AM Deathbringer Asset: Kid Dracula Well, in 1990, Nintendo still only allowed a company to release 5 games a year, which is why Ultra Games was created. They met the quota for both labels. After that, probably lack of interest since it was a parody game like Parodius which also didn't see a US release.
Dec 30, 2019 7:38 AM TattleameliaMLG Asset: Sandwiches S a n d w i c h
Dec 30, 2019 5:37 AM Gracegarthok Asset: Unused Boss 2 @Faizal786sunny that's honestly a surprising reason for this to go unused, considering everything that mother 2 was
Dec 30, 2019 1:53 AM Arturmsbr2 Asset: Fake Peppino (Demo) thats extremely cursed
Dec 30, 2019 1:12 AM teh_supar_hackr Asset: Paddle The "unused" sprites are the trail effect for the paddle when you use the phantom power-up.
Dec 30, 2019 12:45 AM EmRuHire Game: Wedding Peach (JPN) I thought so too.
Dec 30, 2019 12:41 AM XCRYSTALX Game: Super Mario Maker 2 @Geoshi Here. https://www.deviantart.com/xicrystalix/art/SMM2-Update-2-0-Intro-Rip-825137038
Dec 30, 2019 12:13 AM Mario544445 Game: Super Mario All-Stars: Super Mario Bros. 3 Does anyone have the logo and it's pallete/animation?
Dec 29, 2019 9:58 PM Super Piter Game: Virus (Dr. Mario Prototype) R.I.P doggo
dog - dog
woof
Dec 29, 2019 8:52 PM Fawfulthegreat64 Game: Wedding Peach (JPN) Why is this named after Peach in Super Mario Odyssey/Super Paper Mario
Dec 29, 2019 8:50 PM Random Talking Bush Game: Mega Man X6 @Mortifier777: Additionally, I actually found a ton of errors with the sheets on Sprites-Inc when I was working on my X/Zero sprite rips, so it's always good to have a "second opinion" for rips.
Dec 29, 2019 6:50 PM Sonikko Asset: Piranha Plant These look nice!
Dec 29, 2019 6:46 PM Naumen Asset: Peppino (Wario Land 1-Style) Good job. Now we need Noise in Yo! Noid style and Snick in Sonic 1 style
Dec 29, 2019 5:26 PM Murphmario Game: Mega Man: The Wily Wars The icon is indeed of Bubble Man's stage from this game's port of Mega Man 2. The Wily Tower stage you're probably thinking of (the second one, not the first one) looks completely different.
Dec 29, 2019 5:21 PM Askywalker Asset: Tileset (SMB1) @bluebrid3639, they are frozen coins when activated by a P-Switch.
Dec 29, 2019 5:17 PM EmRuHire Game: Mega Man Next These sprites honestly look so ugly.
Dec 29, 2019 5:02 PM Askywalker Asset: Mad Mew Mew (Overworld) (Switch) @SleepyLuigi, what do you mean by “w h y” ? Is there something I’m missing?
Dec 29, 2019 4:39 PM Kendotlibero Game: beatmania IIDX (Series) sure man, PM me
don't ever be afraid of asking questions
Dec 29, 2019 3:51 PM Ton Game: Mega Man X6 @Mortifier because we’re a different site?
Dec 29, 2019 3:22 PM Depressed Mario Game: Kero Kero Keroppi no Daibouken 2: Donuts Ike ha Oosawagi! (JPN) is that some sort of frog enemy from earthbound?
Dec 29, 2019 7:23 AM Yoni Arousement Asset: Memorials Dorami, Dekisugi, Jaiko and some other characters never appeared in the 1973 anime.
Dec 29, 2019 6:49 AM Geoshi Game: Super Mario Maker 2 @Random Talking Bush
Are you going to rip the Master Sword sprite from the new intro of the game? The one where Mario walks towards?
SMW Bob-omb has a new facing sit sprite based on the original SMW Bob-omb's pose when it has a parachute.

I managed to resize it down and clean its quality.
https://sta.sh/215tmbx1fttl
Dec 29, 2019 6:27 AM someguyonline Asset: Knuckles the Echidna (S3K) When I try to open this image in Graphics Gale, It doesn’t work. Is something up with this image or something?
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