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May 22, 2020 2:55 AM Masking_Sl0t 8C Game: Alex Kidd: The Lost Stars The Customer is king.
May 22, 2020 2:45 AM Murphmario Asset: Angel Island Zone Act 1 (Green, Dry) Isn't there actually a separate sprite for the palm tree's trunk at the end of this section that's used to make the Fire Breaths fly behind said tree?
May 22, 2020 1:30 AM Bully With A Hat Asset: Family Kid Family Kid Funny Moments Compilation #28980 (You Laugh You Lose)
May 21, 2020 11:05 PM IceCreamSandwichYT Asset: Title and "Menu" Screens (Sonic 3D Blast 6) goto
May 21, 2020 10:56 PM Luigifan1115 Asset: Item Icons Would the Yoshi sprite technically count as unused, since you never see it in-game? (unless you do and I'm stupid, but I'm like 80% sure that it's "it", which you never see)
May 21, 2020 10:28 PM TehPuertoRicanRipper Asset: Title Card Where's the S in the alphabet?
May 21, 2020 10:21 PM Paraemon Asset: Hidden Palace Zone Update merges the two sheets into one, with templates to account for what needs changing and where. All details are in the upper right corner of the sheet.
May 21, 2020 10:07 PM KrakenOfTheSea Game: Azu-Race Taisen Battle He-Cho! Where can you download this game?
May 21, 2020 9:59 PM another spriter from the pile Asset: Cagney Carnation (NES) I'm going to help you making more NES CupHead sprite sheets
May 21, 2020 9:26 PM * RaguRando Asset: Winnie the Pooh (Super Mario Bros. 1 SNES-Style) Some may wonder why he's SNES only, even though he only has three colours and could use the exact same palette as Mario; Like Doc von Schmeltwick, I too have come to accept how one of the biggest downsides to the NES original was the low quality style of its sprites. They just aren't worth imitating unless you're a total beginner, in some sort of hurry, for nostalgic reasons or just to pass time. If expanded and recoloured, this could also double as a SMB3 Pooh. I realised Mario already has the right body type and even similar arms, so I knew I had to do this. I'd say he turned out really good, and the SNES version would have support for Tigger or Piglet since Luigi is different.

@MisterMike Yes, but I still had to work out a good Fire palette (hence why there are three options because I couldn't decide how he would look). Personally, the middle one is the best. I tried to make the first two look like a suit that would be fireproof to protect him from his own fireballs, as opposed to his fur changing colour. Besides, being flammable didn't stop him and others from being depicted as firefighters (even in some licensed products).
May 21, 2020 9:14 PM MisterMike Asset: Winnie the Pooh (Super Mario Bros. 1 SNES-Style) "Fire Pooh(s)"? Ouch, sounds painful.
May 21, 2020 9:13 PM Masking_Sl0t 8C Asset: General Sprites Should this maybe be marked nsfw?
May 21, 2020 9:02 PM Freddy16 Game: Sonic the Hedgehog Customs I would like to see some people make some sprites of Sonic and his friends in the style of an RPG game like the Mini Sonic Characters sprite but in the style of Advance.
May 21, 2020 8:48 PM Proking235 Asset: Beta Kretin X This is Beta Kretin X, not Beta Kretin.
May 21, 2020 8:33 PM mjmannella Asset: NPC Icons Seems like there's a number of special NPCs missing like Flick and the dodos.
May 21, 2020 8:28 PM Stix Game: Sonic the Hedgehog (LeapFrog Didj) levels: Emerald Hill, Sandopolis, Hydrocity, Scrap Brain, Chemical Plant, and Death Egg(Egg Base)
May 21, 2020 8:05 PM AdamTheKid Asset: Level 2 The lever sprite is on the sheet from level one, it can be also accesed mirroring the sprite.
May 21, 2020 8:03 PM pacmastermeow Asset: Luigi (Super Mario World) Muigi
May 21, 2020 7:51 PM Omega Update: 35 and Still Alive I've been here since the sim-gaming days, I'm old too :-(
May 21, 2020 7:49 PM Random Talking Bush Asset: Mario, Luigi, Toad, Toadette and Items (SMW) @doomjet: They're unused sprites for using the Buzzy Beetle helmet with the P-Balloon (the helmet gets removed if you do so instead).
May 21, 2020 7:32 PM doomjet Asset: Mario, Luigi, Toad, Toadette and Items (SMW) What is the Teal Bubble for?
May 21, 2020 6:51 PM Jumper Asset: World 1-1 2.5D I really like this! Reminds me of the 3D NES Emulator from a few years back. It'd be nice to see other assets from SMB1 in a 2.5D style, but otherwise it's great the way it is.

And yeah, I can totally see this being used in a DKC Rom Hack.
May 21, 2020 6:41 PM JoshTheHedgehog33 Asset: Metal Sonic I do agree.
May 21, 2020 5:52 PM Play Dash Game: Sonic Spinball Sonic Speenball
May 21, 2020 5:32 PM Murphmario Asset: Metal Sonic Man, those jump ball and hurt sprites don't look all that good.
May 21, 2020 5:15 PM Franketepoke2 Game: The Simpsons: Night of the Living Treehouse of Horror This actually puts a smile in my face more than it should
May 21, 2020 5:00 PM Murphmario Asset: Lisa (Nightmare Cafeteria) Is Groundskeeper Willie really an enemy in this? Conflicts with the actual segment if that is the case.
May 21, 2020 4:03 PM Tailsmonster12 Asset: Party Menu Portraits Looking cool, Joker!
May 21, 2020 3:23 PM Dolphman Asset: Winnie the Pooh (Super Mario Bros. 1 SNES-Style) "Oh bother. My honey is in another castle!"
May 21, 2020 2:59 PM D.M. Game: Sonic X (Leapster) Glad someone finally ripped these.
May 21, 2020 2:03 PM Play Dash Asset: Party Menu Portraits Looking cool, Joker!
May 21, 2020 12:42 PM Dolphman Game: Ghoul Patrol The same developers would later make Herc's Adventures, a similar game but set in a comical version of Greek Mythology.
May 21, 2020 7:39 AM Potatoboot the Luggage Asset: Stardroids (NES-Style) Yes, Salt Water. The deadliest Mega Man weapon of all time.
May 21, 2020 7:00 AM RaguRando Asset: Prototype Characters @pacmastermeow Layering. I've incorrectly assumed that Peach's head uses a separate palette, but she uses layering just like the Marios.
May 21, 2020 6:06 AM Petie Update: 35 and Still Alive At 1200 width and up, you get some margins and some visual extras on the edges but otherwise, the site currently works perfectly at 1000 wide and up. Currently working on sub-1000 for a mobile layout.
May 21, 2020 4:50 AM Storice Game: Sonic X (Leapster) Awesome
May 21, 2020 3:36 AM Doc von Schmeltwick Asset: Mario & Luigi @SMASH All for the sprite layer, not the tile layer.
May 21, 2020 3:33 AM Doc von Schmeltwick Asset: Prototype Characters @pac Eyes are a separate graphic, pretty sure.
May 21, 2020 3:32 AM Doc von Schmeltwick Asset: Mega Man / Rock Man @Smoke NGPC graphics =/= NES graphics. In fact, the shades that can be used at the same time for one sprite are limited depending on what other shades are used, iirc.
May 21, 2020 3:29 AM pacmastermeow Asset: Prototype Characters How do these guys have 4 colors in their sprites and transparency? That's illegal!
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