Comments
Displaying all comments.
Posted | By | On | Comment |
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Dec 2, 2019 6:35 AM | GuyWhoSleeps | Game: Mario: The Music Box | @Doc von Schmeltwick yes it was made in RPG Maker RPG Maker XP actually |
Dec 2, 2019 3:25 AM | Tailikku | Asset: Subspace | @Alfred No actually. Ramona uses Subspace to get from Point A to Point B to make her Amazon deliveries (as an employee for them, obviously that would not be up to code since it would damage the precious cargo). It's only called "Subspace" since it is one of many homages to classic videogames that O'Malley wrote into the original comic. |
Dec 2, 2019 2:34 AM | alexander cell | Asset: Miiverse Stamps | @Random Talking Bush ok |
Dec 2, 2019 2:31 AM | Bromaster | Game: Dig Dug Customs | ..who? |
Dec 2, 2019 2:19 AM | Xcalibr | Asset: Bone Dragon (Super Mario RPG-Style) | It looks amazing. One of my favorite custom pieces. |
Dec 2, 2019 2:05 AM | Deep Weeb | Asset: Amazon | CHONK |
Dec 2, 2019 1:29 AM | RaposaCadela | Asset: Title Screen | Thanks Bro3256 |
Dec 2, 2019 1:28 AM | RaposaCadela | Game: Kinnikuman: Clash! All Choujin Dream Match | Is this some kind of remake of that M.U.S.C.L.E. game for the NES? |
Dec 2, 2019 1:27 AM | RaposaCadela | Asset: Mongolman & Ramenman | KARNOV |
Dec 2, 2019 12:29 AM | striker212 | Asset: #0328 Trapinch | he chomp |
Dec 1, 2019 11:48 PM | ZTO | Asset: Character Select (Free Mode) | Look at all these great characters...that CAPCOM FORGOT, I still can't get over how they ditched the franchise but at least some cameo in SFV |
Dec 1, 2019 11:48 PM | Murphmario | Asset: Super Joe (JPN) | I swore I read the sheet name as "Sniper Joe." Got it now though. |
Dec 1, 2019 11:39 PM | RaposaCadela | Asset: Super Joe (JPN) | My boy Joe |
Dec 1, 2019 11:37 PM | EGAPlumber | Asset: Opening Credits & Title Logo | Where's the spanish title screen? |
Dec 1, 2019 11:21 PM | Paraemon | Asset: Gumball Machine | The dispenser is an incomplete entity in the stage, and can be found in that state on the main game's sheet, as it remains unchanged between prototype and final (sans the crank, lid and power ups). |
Dec 1, 2019 11:12 PM | Murphmario | Asset: Sonic the Hedgehog | Why is one Sonic 3 and Knuckles Sonic icon look darker? |
Dec 1, 2019 9:17 PM | 125scratch | Asset: Pac-Man | Yeah it's pretty theoretical sorry |
Dec 1, 2019 8:41 PM | StarmanElite | Asset: Taizo Hori | we need more dig dug |
Dec 1, 2019 4:37 PM | Evan.F | Asset: Hidden or Unknown | I no longer want to see this. Ever... |
Dec 1, 2019 3:39 PM | diegozsprite(:3) | Game: Keio Flying Squadron | nice rips! i never expected someone to actually rip these out,but nice.the only thing left are the enemies and or stages themselves as well. hopefully it gets fully finished soon. |
Dec 1, 2019 3:36 PM | diegozsprite(:3) | Asset: Title Screen & SEGA Logo | @TheObserver i did actually do it simply i dont know how to upload pics to the comment section |
Dec 1, 2019 11:59 AM | Dreggsome | Game: LazyTown: Sportacus Hero Training | game of the year |
Dec 1, 2019 11:48 AM | Dynamiteheaddyfan | Asset: Wolf | @Bromaster So wait is this guy the other guy who was posting the other minecraft sheets? |
Dec 1, 2019 7:29 AM | Mabeas | Asset: Pickups | super late response but I feel like I should clarify that I did try the ripping method mentioned below and the sprites turned up the same, they really do just look strange in the internal files |
Dec 1, 2019 7:02 AM | bel | Asset: Fire Man | what in the hell is this game and why is Pyron in it |
Dec 1, 2019 5:49 AM | N-Mario | Asset: Phoenix Wright | Sure no problem! Great work on the rips! :) |
Dec 1, 2019 4:59 AM | YiyaRoxie | Asset: Bart Simpson (Super Mario Maker-Style) | Eat my shorts! |
Dec 1, 2019 4:44 AM * | mariofan230 | Asset: Minor Enemies | As for the Mario stuff, I'm just going to point out that the Boo and Lava bubble sprites are missing. |
Dec 1, 2019 4:31 AM | Dolphman | Asset: Sandworm (Sonic Lost World) | @You Gotta be Joshing me. As in spheres? That can be arranged. ;) |
Dec 1, 2019 3:12 AM | Yoni Arousement | Asset: Game Ending | Wouldn't Paul Robertson also deserve credit, since he worked on the graphics in this game? |
Dec 1, 2019 1:59 AM | You Gotta be Joshing me | Asset: Sonic the Hedgehog | @Deno You're not the only one who'd glad to see that ugly sprite long forgotten. |
Dec 1, 2019 1:56 AM | You Gotta be Joshing me | Asset: Sandworm (Sonic Lost World) | @Dolphman IMO a HUGE improvement to this sheet would be proper body segments, that way it'll animate nicer. |
Dec 1, 2019 1:23 AM | Sneakyslycooper | Asset: Knuckles (Angel Island Zone Act 1) | Knuckles: Give me emeralds. Sonic: You'll get your emeralds when you fix this darn prototype! |
Dec 1, 2019 12:30 AM | Rainbow Question Mark | Asset: Elmo (Super Mario World-Style) | Four! That's four comments! Ah, ah, ah! |
Dec 1, 2019 12:23 AM | Rainbow Question Mark | Game: Sesame Street Customs | Brought to you by the letter C, for Custom |
Dec 1, 2019 12:06 AM | Murphmario | Game: Hollow Knight | I'd rip some sprites from this game, but the sheets the sprites are in are so disorganized, with some sprites even being tilted on their sides. |
Nov 30, 2019 11:39 PM | Murphmario | Game: Sunky the Game (Part 1) | So that's hidden yet the Metal Slug sheet specifically for blood isn't. Yup, makes total sense. |
Nov 30, 2019 10:46 PM | Yoni Arousement | Game: The Simpsons | Actually, they all appear in the intro to the first stage in all regional variants. |
Nov 30, 2019 9:58 PM | Deno | Asset: Sonic the Hedgehog | Ok, I decided to put on the rotation sprite and also added the 45 degree walk and dash for super sonic since I forgot that. |
Nov 30, 2019 9:30 PM | RaposaCadela | Game: Musashi no Ken - Tadaima Shugyou Chuu (JPN) | DUDE I JUST FOUND OUT A GAME THAT'S FUCKING GREAT! **Ctrl+v** Musashi no Ken - Tadaima Shugyou Chuu (Japan).nes! Or, as it's mostly known https://youtu.be/jHepjitYJmM?t=289 634 Ken!! It's got a really freaking good mechanic going on, and it works so well Basically, your titular melee-combat action-platformer, right? But, your attack has height: You can attack high, middle, or low! With a direction + the attack button, you use them, and that works perfectly, you do it without even thinking about it It's soooo satisfying to clear a corridor of enemies, coming from all height, without having to jump or even stopping to move! And, it's even got something else in it: Your attack lasts for about half a second if you hold down the button, and it stops you for a bit before letting you keep moving *but!* if you let go of the button, the attack stops, and it doesn't make you stop moving! So it rewards you for making an attack that lasts shorter by not stopping your movement, and therefore, making you less vulnerable!!! Duuuude, this game is genius!! It even has leveling-up elements! You hit the scenario to find items, some are powerups, but most are to increase the power of your high, middle and low attack respectively, and it's freakin' COOL THIS GAME IS ACTUALLY SO GOOD |