Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jun 5, 2020 9:17 PM | Cabbage72 | Game: Animal Crossing: New Horizons | Logo? |
| Jun 5, 2020 8:22 PM | EmRuHire | Game: Super Smash Bros. Customs | @Bromaster I can't answer the DLC question for you. But I can answer that Hero is the 72nd fighter. |
| Jun 5, 2020 6:52 PM | Murphmario | Asset: Ultraman | I made a comment earlier about Ultraman's walk cycle, then deleted it because I realized that his walk cycle is the Belmont Strut. |
| Jun 5, 2020 6:42 PM | SmashingStar64 | Game: Duke Nukem | @Dolphman just name em Duke Nukum |
| Jun 5, 2020 6:20 PM | ArgonTrooper | Asset: Ryu | so this is the only sprite sheet anyone bothered to export? I'm sad. |
| Jun 5, 2020 6:17 PM | Mr. C | Game: Rakugakids | Oh, no I haven't gone anywhere. Yeah, I should get on this... Sorry it's been such a long time, I just... Well, I don't really have a good excuse. I just lost interest. May as well go back to it, I suppose! I'll start on it soon. |
| Jun 5, 2020 6:12 PM | jedizombiekiller | Game: Friday the 13th (USA) | @Welfz Twingo Furs Jokes on you, I have no friends! |
| Jun 5, 2020 5:10 PM | Murphmario | Asset: Enemies (SMB1) | @TehPuertoRicanRipper It's used for when you stomp giant goombas/goombrats. |
| Jun 5, 2020 4:54 PM | PizzaDarius25 | Game: Rakugakids | It's been years since Astronots and Robot C.H.O haven't even had their sprites ripped by Mr. C. What's going on? Did he retire? And can't we get some more sprite rips like the the main menu chickens and others like the Intro cut-ins and the Title screen logo? |
| Jun 5, 2020 3:46 PM | Murphmario | Asset: Badniks (V1.3) | Why why the Buzzbomber's abdomen is still colored red. |
| Jun 5, 2020 3:46 PM | Dolphman | Asset: Chaos Emeralds and Master Emerald | @ArifkunVID Only difference is that the turning animation is way smoother. |
| Jun 5, 2020 3:43 PM | Franketepoke2 | Game: Captain America & The Avengers (USA) | Glad they changed the thumbnail,i was going to comment how to begin with,that Capt didnt even look similar to the Capt i ripped |
| Jun 5, 2020 3:40 PM | striker212 | Asset: Wily Stage 4 | Did he really need 15 statues? |
| Jun 5, 2020 3:36 PM | StarmanElite | Asset: Masuyo Tobi (Toby) | is this baraduke? |
| Jun 5, 2020 3:34 PM | TheBonWolf | Asset: Mario (Super Mario Bros. 1 NES-Style) | "drill mario" lol |
| Jun 5, 2020 3:16 PM | Chikorita Lover | Asset: Miscellaneous Sprites | Can someone remind me where the chest sprite is used? I'm curious as to why there's no opened frame. |
| Jun 5, 2020 3:12 PM | GensokyoZXRedAce | Asset: Sash Lilac (Hedgehog, Demo v1.0/v1.1) | Really? Well what do you know, glad we finally have it. |
| Jun 5, 2020 3:04 PM | Murphmario | Asset: Title Screen | I noticed that the artwork of Mario in this game is similar to the large Sonic sprite at the end of Sonic 1, especially the perspective and pointed finger. |
| Jun 5, 2020 3:02 PM | Murphmario | Asset: Sonic the Hedgehog | We shouldn't have to go to a page for a ROM hack to get sprites that are in the original. |
| Jun 5, 2020 2:41 PM | Random Talking Bush | Asset: Sash Lilac (Hedgehog, Demo v1.0/v1.1) | @GensokyoZXRedAce: I recovered them from the GIFs in the link that Rrose80149 posted. Had to fix 'em up, though, as the originals had a bizarre palette issue where the edges seemed "feathered". |
| Jun 5, 2020 2:39 PM | GensokyoZXRedAce | Asset: Sash Lilac (Hedgehog, Demo v1.0/v1.1) | Woah, woah, hold the phone. Where in the world did you get her pre-1.0 running animation from? I though that was impossible to get ahold of since the build containing it has never been released. |
| Jun 5, 2020 2:37 PM | striker212 | Asset: Stage Select | I think this sheet would be better if the Robot Masters were aligned so that they match up with their stage select placement. It just looks confusing this way. |
| Jun 5, 2020 2:10 PM | Murphmario | Game: Rockman Battle & Fighters (JPN) | Wonder why these sprites have less colors than their NES counterparts. Yes, I know the faces and whatnot on the NES are separate sprites, but still. |
| Jun 5, 2020 2:07 PM | Murphmario | Asset: Enemies and Bosses (Super Mario Bros. 2 NES-Style) | Nice sprites, but man, Moon Lord on the NES would be sprite flicker hell. |
| Jun 5, 2020 1:44 PM | emi3 | Asset: General Sprites | I actually spent a couple of hours just for finding a download to Prato fiorito (and a completely authentic one) just for this sheet ag h |
| Jun 5, 2020 1:21 PM | bennascar | Asset: Spark | I've had a proper rip of Spark's sprites layin around for a while now. I can confirm that the effects are separate. I may upload it at some point, but main issue will be organizing the messy ass sheet lol |
| Jun 5, 2020 1:02 PM | Sopons2521 | Game: Metal Slug 3 | Good one thinking all lots! A some creatures in Metal Slug Sprite Database, and calling to help you recreating your sheets will soon! |
| Jun 5, 2020 12:41 PM | ZuxGame | Game: Paper Mario: Color Splash | Someone know about the dust effect?? |
| Jun 5, 2020 10:40 AM | Tylerbrownies102 | Asset: Mario & Luigi | What’s with the shooting while walking/jumping sprites? |
| Jun 5, 2020 10:40 AM | A.Riff7 | Asset: Sonic | I gotta say, Torus Games nailed the Sonic 3 sprite artstyle really well to translate some of the sprites from Sonic Advance games. Thanks so much for anyone who ripping these. |
| Jun 5, 2020 10:35 AM | A.Riff7 | Asset: Chaos Emeralds and Master Emerald | This is more advance sprite sheet from Sonic Advance's Emerald sprite. |
| Jun 5, 2020 8:55 AM | Frebblo | Asset: Wallmaster | AKA hue-shifted hand photos |
| Jun 5, 2020 8:19 AM | lemmingscanfly | Game: Paper Mario | Goombaria was originally intended to be a follower early on. |
| Jun 5, 2020 7:49 AM | RaguRando | Asset: SMB Overworld Tileset (Mega Man NES-Style) | @lavei-dev Mega Man 9 and 10 also break the colour limit for tiles despite emulating the NES style. That should make it perfectly excusable. |
| Jun 5, 2020 7:39 AM | Frebblo | Asset: Mask Shop | Now we can be met with a terrible fate on our Game Boy Colors! |
| Jun 5, 2020 7:33 AM | Frebblo | Asset: Enemies | Oh, I didn't know those guys were actually called Thwomps in this! |
| Jun 5, 2020 7:27 AM | bucanneerguy12 | Asset: Bramball (Super Mario Bros. 1 NES-Style) | @vinvinmario i can say that for a lot of enemies maybe in later updates |
| Jun 5, 2020 7:24 AM | bucanneerguy12 | Asset: Mario & Luigi (Miami New Times Best of 2014-Style) | @oxygen you took the words right out of my mouth |
| Jun 5, 2020 7:20 AM | bucanneerguy12 | Asset: Bowser (Mario is Missing, Pokémon G/S/C-Style) | looks like gen 1 if you asked me |
| Jun 5, 2020 7:08 AM | bucanneerguy12 | Asset: Title Screen | that one pixel on the yellow W XD |