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Apr 2, 2020 10:56 PM Paraemon Game: Granblue Fantasy @Depressed Mario - Not in the slightest.
Apr 2, 2020 10:56 PM Depressed Mario Game: Granblue Fantasy Is This Supposed to be A Ripoff of Final Fantasy?
Apr 2, 2020 10:30 PM Murphmario Asset: Objects & Characters 3, 2, 1, FAULT
Apr 2, 2020 10:15 PM MisterMike Asset: Batgal @Doc von Schmeltwick One need not have overall width to be thicc. A nice hips to waist ratio is enough to qualify.
Apr 2, 2020 10:08 PM Doc von Schmeltwick Asset: Batgal Why do people keep saying "thicc" for extremely lithe characters o.o
"Thicc" is like what the BotW Great Fairies are.
Apr 2, 2020 10:03 PM Sanic Hogeheg Asset: Quartz Quadrant (Bad Future) (Includes Objects) Weren't the TV screens with Robotnik on them animated?
Apr 2, 2020 9:49 PM kite2014 Asset: Batgal thicc
Apr 2, 2020 9:31 PM BRD-Senpai Game: Titenic (Bootleg) Man, 1910 times were weird...
Apr 2, 2020 8:59 PM ZTO Asset: Fred Flintstone This is the look of a man who is truly defeated.
Apr 2, 2020 8:33 PM Masking_Sl0t 8C Asset: World 3 Enemies The Chameleon enemy sticks its tongue out.
Apr 2, 2020 7:57 PM Doc von Schmeltwick Asset: Geno (Paper Mario N64-Style) Ohmygod, StarGeno is adorable! :D
Apr 2, 2020 7:48 PM Masking_Sl0t 8C Asset: World 4 Enemies Weren't there more sprites to the explosion animation?
Apr 2, 2020 7:48 PM Draconic Game: Granblue Fantasy
How To Acquire Stage Sprites From Granblue Fantasy: Specifics
(There might be a way to do this that's more comprehensive, accurate, and/or even easier, but Draconic doesn't know it.)


I'll start by using an example: If you go to this URL: http://game-a1.granbluefantasy.jp/assets_en/img_mid/sp/quest/scene/character/body/3040028000_b_surprise_up.png you'll get a picture of Zeta.

What's important here is this part: "3040028000_b_surprise_up". I'll explain that piece by piece:

• 3040028000
This is OG Zeta's character number.

• _b
the third alternate art for this specific character number.
[note: it goes nothing, _a, _b, and so on]

• _surprise
this character's surprised expression.

• _up
a close up.

Things ALWAYS go in that order: Art version, emotion, close up.png

If there isn't a close up, that tag is just left out. There's no tag for default. There's occasionally one other identifier that comes after _up called _speed, which has the outer frame of the image blurred slightly so that if the frame shakes and a certain texture or sprite animation (or something along those lines, I'm not 100% sure of the terminology), is applied, it looks a little like the character is running toward the camera. If this isn't used, it's left out, too.

Note that there is not always a close up shot, or a speed shot. There isn't even always alternate art, or even multiple expressions: It all really depends on various factors such as the character's popularity, and whether they've been featured in an event. That last one is often the deciding factor.

The art version is sometimes a nonstandard word, as you'll see in OG Beatrix's file: Instead of _a or _b, she has _unarmed and _unarmed2. This is another thing to look out for when hunting down characters' expressions: some characters have more than one expression that can be defined by a certain word, so a number is added after one of the tags. This usually is done with the emotion tag. the number 1 is generally skipped, and it goes straight to 2 after the default version, but I don't think this is a hard rule. Here's an example:
http://game-a1.granbluefantasy.jp/assets_en/img_mid/sp/quest/scene/character/body/3040070000_mortifying2.png

_mortifying is something that I've only seen on Beatrix so far, but I'll admit that I haven't looked at a lot of characters. Recently, the only ones I've actually checked are the ones I've uploaded and Vyrn.
however, here are a few emotion tags that I believe are relatively common: _sad _laugh _angry _shout _surprise _serious _mood _think _weak
Remember: Any of these tags could have a number after it. sometimes more than one. Ilsa's _surprise tags go all the way up to _surprise4.

Please note that I've not uploaded any of the full character images. For those, you can just go to https://gbf.wiki/ and navigate to the Characters section on the lefthand menu.
This in mind, if anyone figures out the exact number of pixels that I have to scale a stage sprite down to in order to fit them perfectly over the default full-body images, PLEASE let me know.
*(Stage sprites are what I've been uploading. They're the square images of the characters' upper bodies that are used for the story mode — the screen above the text box is called the stage in the code)

Oh, right, one last thing: Popular female characters have a _valentine tag, and popular male characters have a _whiteday tag.
Apr 2, 2020 7:40 PM Kawa Asset: Dave Strider (Candy) Brohug!
Apr 2, 2020 7:39 PM Ton Asset: Geno (Paper Mario N64-Style) Great attention to detail in the angry sprites. They look just like SMRPG!
Apr 2, 2020 7:37 PM Kawa Asset: Dirk Strider Didn't expect to see the ...SORD tbh.
Apr 2, 2020 7:02 PM Masking_Sl0t 8C Asset: Battle Backgrounds What is with the inconsistency between mitten and glove type hands?
Apr 2, 2020 6:35 PM SpaceHarrier64 Asset: Chack'n Pop Surprised to see so many of the Bubble Bobble assets and enemies originated here, and Bubble Bobble’s simple gameplay and stage aesthetics seem to have been derived from this game too.
Apr 2, 2020 6:30 PM Brian Fan Game: Pizza Tower Where do Guys Submit Peppino from Demos?
Apr 2, 2020 5:54 PM MisterMike Asset: The Dimensions (NES-Style) @hansungkee Yeah, I probably should update this. Scratch that, I'm redoing the whole damn thing.

EDIT: Done.
Apr 2, 2020 5:48 PM tannermanner Asset: Mystic Cave Zone Objects @Murphmario i think you should because the stage specific sheet is messy
just my opinion tho
Apr 2, 2020 5:02 PM Draconic Game: Granblue Fantasy You don't even need to rip stuff. It's all out in the open just waiting for you to take it.

Start by going to gbf wiki (it has all the full art for all the characters and summons) and if you want to collect the characters' facial expressions, just click on the Lore tab, and scroll to the links to their Special Cutscenes. You might need a Mobage account to access these, I'm not sure. Note that the game only runs on Chrome and Safari.

Once you're watching the skit, right click on the game screen and select Inspect Element. If you're using Safari, you need to go to the application's preferences, select the Advanced tab, and check Show Develop menu in menu bar. Then you'll be able to get an Inspect Element by right-clicking.
It's easier if you actually play the game and have the character in question, mind you.

While Inspecting, go to Network, and search ,png. You can also go to sources, but that'll only show the items that are currently on screen. Note that you can find sound and voice files like this by searching .mp3)

Characters have a relatively wide range of facial expressions, but usually these are reserved for SSR and event characters, and certain important NPCs.

These emotions can be found relatively easily even if you don't have the items in the debugging menu. I'll go over a few tricks on how to look around for them in my next post.
Apr 2, 2020 4:51 PM liamx2000 Game: Bishoujo Senshi Sailor Moon: Another Story (JPN) Love this game more people need to play it
Apr 2, 2020 4:05 PM Void-the-Bat Asset: Sonic (LooneyDude-Style, Expanded) I doubt they'd allow something like Irish if it was purely just for some social media fun.

...then again Kinopio Kun got his own custom sprites, so what do I know?
Apr 2, 2020 2:38 PM Depressed Mario Asset: Onion-san How About Boxes for Each Size
Apr 2, 2020 2:34 PM Depressed Mario Game: Paperboy (Prototype) 2 Paperboys on the same platform? I'm Confused
Apr 2, 2020 1:52 PM Dazz Asset: Icons It definitely is.
Apr 2, 2020 7:18 AM Mr. L Asset: Burner Man (NES-Style) Amazing work!
Apr 2, 2020 7:10 AM Franketepoke2 Asset: Loading Screen Yo,Angelo
Apr 2, 2020 6:19 AM Franketepoke2 Game: Garfield in Dreamland *Gourmet Race starts playing*
Apr 2, 2020 5:26 AM Doc von Schmeltwick Asset: Sonic (LooneyDude-Style, Expanded) I wonder, since "Irish the Hedgehog" was endorsed by Sega's official Twitter with official artwork from Sega's artists, would he be able to be submitted?
Apr 2, 2020 4:11 AM Doc von Schmeltwick Asset: Springin' Spiders @theFlarbar Layering, probably. This looks like only one layer of tiles, those'd require some overlap.
Apr 2, 2020 2:36 AM Arturmsbr2 Asset: Mario now thats kinda fucking dope
Apr 2, 2020 2:35 AM JacobTheSpriter Asset: Sonic (LooneyDude-Style, Expanded) Sunky is the only non-SEGA created Sonic character to exist here. Bravo.
Apr 2, 2020 1:55 AM theFlarbar Asset: Springin' Spiders Why are there missing areas in the sprites?
Apr 2, 2020 12:15 AM Random Talking Bush Game: Kid Klown in Crazy Chase @theFlarbar: Most people you ask will say "no". Including myself.
Apr 2, 2020 12:01 AM theFlarbar Game: Kid Klown in Crazy Chase Was this game any good?
Apr 1, 2020 11:52 PM christian77771 Asset: Mario These are amazing! Nice job!
Apr 1, 2020 11:02 PM SpaceHarrier64 Game: The Ninja Kids Looking at the thumbnail and this has to be the first game to use “stock” to mean “remaining lives”. Honestly thought only Smash Brothers did that.
Apr 1, 2020 10:57 PM SpaceHarrier64 Asset: Hidden or Unknown Fun fact: this game originally was called “nunchukun” and featured a male protagonist. So I guess that’s why the nudity at the end seems kinda thrown in when compared to the generally kid-friendly gameplay.
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