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Apr 7, 2020 2:07 AM Doc von Schmeltwick Asset: Badniks @YGbJm
Yeah, but....how can one mistake the cylinder from Sonic 3's Launch Base Zone in the manual for a S&K enemy that wasn't even mentioned in the manual?
Apr 7, 2020 1:58 AM You Gotta be Joshing me Asset: Badniks Devs probably mistook the rock for a cork, and named it as such.
Apr 7, 2020 1:37 AM Arturmsbr2 Asset: Kirby (Super Mario World-Style) epic
Apr 7, 2020 1:28 AM Aquarius Game: Gradius ReBirth The rips...they're...they're finally here!
Apr 7, 2020 1:13 AM Doc von Schmeltwick Asset: Sonic 1 Badniks (Super Mario Bros. 1 NES-Style) OK, thought it over, and I think it could work as
Sonic 1->SMB1
Sonic 2->SMB3
Sonic CD->SMB2
MS/GG->GB/GBC
Sonic 3&K->SMW
Chaotix->SMW2
Apr 7, 2020 12:47 AM Paraemon Asset: Miles "Tails" Prower That's because it didn't exist in Sonic 2 - you didn't fly as him, he only flew when coming back to Sonic.
Apr 7, 2020 12:44 AM 125scratch Asset: Enemies (Super Mario Bros. 1 NES-Style) Though some of these are good.
Apr 7, 2020 12:44 AM 125scratch Asset: Enemies (Super Mario Bros. 1 NES-Style) I still prefer AwesomeZack's SMB1 enemies.
Apr 7, 2020 12:16 AM Doc von Schmeltwick Asset: Badniks @MM I wasn't accusing you of misnaming it XD
Either way, wow, that's quite an accomplishment.
Apr 6, 2020 11:57 PM garc302 Asset: Miles "Tails" Prower This sheet's missing when Tails gets tired from flying, I don't see it anywhere.
Apr 6, 2020 10:21 PM Mister Man Asset: Badniks @Doc von Schmeltwick: It's called Corky in the game files.
Apr 6, 2020 9:45 PM 125scratch Asset: Sonic (Sonic Chaos May 17, 1993 Prototype, Expanded) I honestly think more characters should be made in this style!
Apr 6, 2020 9:34 PM Doc von Schmeltwick Asset: Badniks That's not Corky, that's Rokkun....
Apr 6, 2020 9:33 PM Paraemon Asset: Badniks My god, what did they do to some of these poor things?
Apr 6, 2020 8:53 PM Goji54 Asset: Sonic (Super Mario Bros. 2 NES-Style) Black Sonic
Apr 6, 2020 8:35 PM Hyperchaotix Asset: Weapons Interestingly, the bfg's effects all play over frame 2, even though the first frame of the blast fits perfectly over frame 1 (and is completely misaligned to frame 2). This leads me to believe it's a minor coding error that persists even in the remake.

Also, I didn't think through how white text would look on a transparent background on a fairly light site, whoops. I should add black outlines.
Apr 6, 2020 7:55 PM Masking_Sl0t 8C Asset: Ao Oni (SOUTHPARK Version) Where are the rats?
Apr 6, 2020 7:51 PM Masking_Sl0t 8C Asset: Steve This along with the other character sheets are missing the death on the horse were the horse trips on the log.
Apr 6, 2020 7:43 PM DragonLordRyuoh Game: Sunman / Superman (Prototype) Reminds me of “SOLAR: Man of the Atom” out of Valiant Comics. Looks like a decent action game.
Apr 6, 2020 7:38 PM DragonLordRyuoh Asset: Teams Paul, you kinda BOTCHED the colors.

BOSTON is GREEN, NEW YORK is WHITE and LOS ANGELES is BLUE.

You got Chicago right.
Apr 6, 2020 7:21 PM Doc von Schmeltwick Asset: Level Specific Objects Wow, finally, a game with preference towards EMERALD Hill Zone XD
Apr 6, 2020 7:09 PM Wolf Steelpaw Asset: Hammer Bros. Family (Paper Mario: Color Splash-Style) Why not differently colored backgrounds like yellow, or purple.
Apr 6, 2020 7:08 PM Murphmario Asset: Level Specific Objects "Master Emerald"
Yes, that's definitely the Master Emerald.
Apr 6, 2020 7:02 PM Paraemon Asset: Marble Zone (Outdoors) (USA) It was reflexive, with the Japanese version being the template for this sheet. I'd rather keep it split up, for those who want to mix and match the positions each strip.
Apr 6, 2020 6:58 PM You Gotta be Joshing me Asset: Marble Zone (Outdoors) (USA) I don't remember the US version having parallax scrolling in the clouds
Apr 6, 2020 5:44 PM Doc von Schmeltwick Game: Harry Potter Customs Kay how was I not the person to make this section rofl

I'd honestly suggest using the boxart of one of the games seems more appropriate IMO. I'd suggest Prisoner, specifically.
Apr 6, 2020 5:25 PM Void-the-Bat Asset: Objects & Characters Uh oh, looks like you triggered Techokami.
Apr 6, 2020 5:17 PM Zach7551 Asset: Hover Combat Carrier &@$# this thing
wasted 2 of my 4 &@$#ing continues
Apr 6, 2020 4:31 PM UnknownUney Game: Paper Mario: Color Splash I really like this game, and with the simple colors and choppier sprite feels more like paper since it just gives the feel of it being paper.
Apr 6, 2020 4:27 PM RaguRando Game: Harry Potter Customs Following the addition of Doctor Who for the Sonic Mania Daleks, I figured it would only make sense for this long missing franchise to be next (coincidentally starting with another Sonic style sheet). I'm glad my version of the Anglia was distinct enough from the Ecto-1 to be approved (it's my first edit of an existing custom, and I hope Dolphman will be alright with it).

I would've expected an icon showing the Golden Trio to represent HP, tough.
Apr 6, 2020 3:43 PM Greenknight9000 Asset: Death Egg Robot (Somari-Style) We really need more Custom Somari spritesheets, I absolutely adore the spritestyle
Apr 6, 2020 3:43 PM Greenknight9000 Asset: Common Objects I was about to say "What's up with the compression and inconsistent sprites?" and then I realised what game this was ._.
Apr 6, 2020 3:38 PM Deathbringer Asset: Light-Law I might remove the ogre later on. I have 287 other pics to go through and the ogre gets reused as dummy or padding data. My PC isn't sorting the folder right because files have numbers and letters in them but anything with a-f in it is sorted towards the beginning of the folder.
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Updated the sheet to remove the ogre.
Apr 6, 2020 3:37 PM Ton Asset: Enemies Loads of enemies missing here.
Apr 6, 2020 2:17 PM Paraemon Asset: Green Hill Zone For some reason or another, the loop point for the sky sections starts before where the 16th block should be - so instead of looping after 4096 pixels, it loops after 3840.

Edit: Same applies to the lake.
Apr 6, 2020 2:04 PM SlashterYT Asset: Hidden or Unknown I think the guts scene was NSFW
Apr 6, 2020 11:21 AM Paraemon Game: Sonic the Hedgehog Um, yes, they continue to be as I get them to my March 2020 standard, but not for this version of the game.
Apr 6, 2020 9:06 AM Franketepoke2 Asset: Roll Cake Cookie (Road Roller) An Oil Tanker for you...
Apr 6, 2020 8:15 AM shadowman44 Asset: General Sprites Elmo's on bathsalts
Apr 6, 2020 4:11 AM Doc von Schmeltwick Asset: Sonic 1 Badniks (Super Mario Bros. 1 NES-Style) @MegaToon1234 Maybe, palette might be a little difficult to work with, though. I was gonna try and do this style for all of the above (plus maybe CD, Spinball, KC, and the MS/GG games), and then maybe try to SMAS-ify them, but that could work too. Actually, now that I think about it, CD ones might work for the SMB2 style! I'll probably start with my original plan and branch out later. Thanks for the comment!
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