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Dec 12, 2020 7:19 PM Super Piter Asset: Main Menu Objects (Demo) @Pototo Probably not since the only time the character change cube was used was in the SAGE demo.
Dec 12, 2020 7:12 PM Fawfulthegreat64 Game: Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey They aren't up yet, but I'm doing a playthrough and ripping assets so I'll see what I can get
Dec 12, 2020 6:47 PM TheWhillieHotDogUGD Game: Among Us at like, the very bottom of the files, i found the o2 textures. Horray! I get to breathe!
Dec 12, 2020 6:46 PM DarkDust95 Asset: Crewmate @WallE_8_0YT, can i base on your sprites to make hat sprites?
Dec 12, 2020 6:41 PM TheWhillieHotDogUGD Game: Among Us i gave up on bluestacks and just went ahead and used AS instead of getting a whole emulator, and it worked! In goes the security cameras
Dec 12, 2020 6:36 PM Diyamund Asset: Hidden or Unknown plutonia.wad
Dec 12, 2020 6:35 PM Diyamund Asset: Hidden or Unknown y'all gon make me act a fool, up in here, up in here
Dec 12, 2020 6:22 PM DogToon64 Asset: Doctor Full-Body Portraits Hey look! Iggy, my favorite Koopaling, is a doctor now. :D
Dec 12, 2020 6:11 PM AFruitaday! Game: Altered Beast @Barack Obama Indeed, it does! I also liked the arcade version theme too.
Dec 12, 2020 5:18 PM dald22 Asset: Neck Snap (Old Version) thank you for fixing it
Dec 12, 2020 4:52 PM Barack Obama Asset: Objects (Animated) + Added Count-Lift, Coin Block Coin, Reserve Box Starman (unused) & Yoshi Cloud / Coin Cloud Coin (they belong together, so whatever)
+ Changed "Trampolin" to "Trampoline"
+ Re-ripped Gray P-Switch + its palette, since it was the wrong one
+ Changed the Starman grid to match the one in vSNES
+ Fixed the grid for Ludwig's torches
+ Added Ghost House Door & Bubble from two other sheets
+ Changed the ripper tag and added Recolor as one of the used tools
- the lava sprites will go on the lava sheet, no need to separate them
Dec 12, 2020 4:35 PM Barack Obama Game: Altered Beast The transformation theme kicks ass.
Dec 12, 2020 4:11 PM * DogToon64 Game: Among Us @Luigifan1115 Go somewhere and download the APK file for Among Us. Next, change the "APK" file to a "ZIP" file, and extract it. After that, since this game uses Unity, use AssetStudio to open the files up.

I hope this helps!

EDIT: Oh wait, this is for the computer version. Sorry about that, APK files are mobile files. (I keep forgetting this is in the PC/ Computer section, not the Mobile section XP)

Anyways, since it's on a PC, find the files on your computer, then use AssetStudio to open the files.

Sorry if I caused any confusion. ._.
Dec 12, 2020 3:41 PM Luigifan1115 Game: Among Us I need to figure out how to rip these so I can rip shields.
Dec 12, 2020 3:40 PM Luigifan1115 Asset: The Skeld: Engines @HotDog are the upper and lower engines the same?
Dec 12, 2020 2:42 PM JJ314 Asset: Neck Snap (Old Version) @Kabes193161 Fixed.
Dec 12, 2020 2:38 PM Spikira Asset: Crewmate (A Link to the Past-Style) @Doraemon2112 Nice.
Dec 12, 2020 1:55 PM Bluethewonderdog Asset: Emergency Meeting Button BETTON
Dec 12, 2020 1:38 PM DogToon64 Game: Super Mario World Same here, I liked the bridge thumbnail better.
Dec 12, 2020 12:14 PM dyttendyttsson Asset: Glee Club @Wow. Unused stuff i guess
Dec 12, 2020 10:49 AM Barack Obama Asset: Foreground Tiles (Animated) Reworked the layout of the sheet and added seaweed + conveyor rope.
Dec 12, 2020 10:47 AM Barack Obama Game: Super Mario World Beats me, maybe somebody has fun making them? I liked the one with the bridge.
Dec 12, 2020 9:45 AM Mr. C Asset: Donkey Kong Looks like it. I can only assume they tried (and failed) to give him Diddy's hat.
Dec 12, 2020 8:58 AM DigitalDiamal Asset: Donkey Kong Is he wearing a red visor?
Dec 12, 2020 7:18 AM Murphmario Asset: Goomba & Bob-Omb I'm pretty sure Galoombas having yellow shoes in-game is actually an error on the programmer's part due to the programmers forgetting to change the palette when they replaced the proto Goomba graphics with the Galoomba graphics. Even the official artwork at the time had them wearing green shoes.
Dec 12, 2020 7:11 AM Murphmario Asset: Objects (Animated) Wait, is "trampolin" spelt like that in the official SMW media?

Edit: Also, where's the coin that appears after you kill an enemy/when you hit a question block?
Dec 12, 2020 7:10 AM Murphmario Game: Super Mario World Why does the icon keep changing?
Dec 12, 2020 6:13 AM * Axilie Game: Mini Game (99 in 1 / 99 99) With a mobile phone camera, Microsoft Paint, keyboard and a bit of patience!
Dec 12, 2020 5:45 AM TheWhillieHotDogUGD Game: Among Us we need a section specifically for stuff like the doorlog, cams, and stuff btw
Dec 12, 2020 5:32 AM TheWhillieHotDogUGD Game: Among Us okay, i was able to get bluestacks working and got a file similar to the one babycakes had, but i had to friggin sort it all over again. so i just used the same bozes and copy pasted it, im not going to explain the whole thing cuz yal dont care. im just going to submit. and i just realized the template i used still had the ripped by babycakes, so.. big oof. i need to stop talking.
Dec 12, 2020 5:28 AM RadFox Game: No Heroes Allowed: No Puzzles Either! Shoot, there are more Badman games? I liked the two on the PSP but I didn't know they made another on the PSVita
Dec 12, 2020 5:08 AM Blacc Asset: Burning Leo Why is this a GIF?
Dec 12, 2020 4:19 AM JJ314 Asset: Player (Police) @MilesPrower88 The impostor stands still during the neck snap animation, same with the stabbing.
Dec 12, 2020 4:17 AM MilesPrower88 Asset: Player (Police) wheres the neck snap sprites for the imp?
edit: nvm its just the same as Idle
Dec 12, 2020 4:16 AM MilesPrower88 Asset: Emergency Meeting Button thicc button lel
Dec 12, 2020 3:32 AM twxaxreal Asset: Middle-Son 1986 gfx? doesn't think we matter
Dec 12, 2020 3:25 AM P-Tux7 Asset: Objects (Animated) Is the countdown lift, hit block coin and the yoshi cloud coin on some other sheet? Also, the silver P-switch palette is wrong, it should be like the dry bones etc., check it in Star Road 3. Also, I think the lava in Iggy/Larry's boss room counts as a sprite object, since just like Ludwig's torches it has a mode 7 object overlapping it. I would also suggest to put the unused reserve box starman palette that you can see on TCRF.
Dec 12, 2020 3:07 AM MishuK9 Asset: Game Over Screen Animation @WhiteFelineWonder To make the animation run smoothly, they didn't store all 108 frames separately. The green and black frames shown below are how they're actually stored, and the game just cycles between those blue palettes you see at the bottom, which helps gives it the illusion of movement. The game's programmer, Jon Burton, explains it better in this video
Dec 12, 2020 3:06 AM chazman27 Game: Teen Titans Thanks for ripping these sprites from the game, dude!
Dec 12, 2020 2:52 AM estrogonof Asset: DVD Screen why.. is this it's own sheet?
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