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Nov 27, 2020 3:04 PM DogToon64 Game: Link: The Faces of Evil ... this peace is what all true warriors strive for.
Nov 27, 2020 2:43 PM Jakub3rio Game: Super Mario Bros. I like it :)
Nov 27, 2020 1:49 PM DogToon64 Game: Pokémon Customs Welp, we'll never know now. It must've gotten rejected...
Nov 27, 2020 1:46 PM DogToon64 Asset: #0040 Wigglytuff (Inflated, BW/BW2-Style) He has no style, he has no grace, this Pokemon has a funny face!
Nov 27, 2020 1:41 PM Arturmsbr2 Asset: Sayori (Super Mario Land 2-Style) f in the

c h a t
Nov 27, 2020 1:40 PM DogToon64 Asset: #0136 Flareon Awesome! Lovin' the new Flareon! Great job JoshR691! ?
Nov 27, 2020 1:39 PM DogToon64 Asset: #0135 Jolteon Nice updated Jolteon!
Nov 27, 2020 1:06 PM fxjisaki Game: Your Turn to Die WOw! YTTD Got Ripped!
Nov 27, 2020 1:06 PM aoe Game: Mario Teaches Typing "Moving on the ground, moving on the ground"
Nov 27, 2020 12:46 PM aoe Game: Sonic the Hedgehog (LeapFrog Didj) "It's Eggman's super sucky machine"
Nov 27, 2020 12:39 PM aoe Game: Link: The Faces of Evil my boy
Nov 27, 2020 12:35 PM aoe Asset: Crewmate (NES-Style) wait—
what's the sixth sprite at the top row for
Nov 27, 2020 12:34 PM aoe Asset: Crewmate That walking cycle looks like it would be painful to do, like… your right leg never goes backwards
Nov 27, 2020 12:32 PM aoe Asset: Mini Crewmate & Robot Wall•E but gray
Nov 27, 2020 11:13 AM shadowman44 Asset: Duel Board Spaces Are these textures?
Nov 27, 2020 10:59 AM Dark_Ansem Asset: Material and Item Icons I love how you arrange icons. Can we hope to see you return to work in Age of Calamity?
Nov 27, 2020 10:55 AM Dark_Ansem Asset: Guardian Stalker (A Link to the Past-Style) Fantastic job
Nov 27, 2020 10:52 AM kellym Asset: Cut Man Stage Why are there no comments?
Nov 27, 2020 10:34 AM SpritZ Update: Thanks for Giving us all these Sprites! You may or may not get a response here, so I suggest sending a message to one of the TSR staff members or someone that knows how to do that kind of stuff.
Nov 27, 2020 10:11 AM Kojima_Koga_Delta Asset: Tick (Mega Man NES-Style) nice!
Nov 27, 2020 9:47 AM InsanePlay Asset: Chuck D. Head Can I use This sprites for my game if i will credit you?
(please, man, i just ripped a full 1200x900 spritesheet)
Nov 27, 2020 6:58 AM shadowman44 Game: McDonald's eCrew Development Program (JPN) Well I mean, there have been a few "lost media" games that were immediately ripped upon getting dumped.
Nov 27, 2020 5:21 AM QuadFactor Asset: Volt Kurageil (Xtreme-Style) Never expected this guy to get a custom sheet. Looks really good!
Nov 27, 2020 5:20 AM D15c4rd_hboogy101 Asset: Font what are the rules for this though
Nov 27, 2020 5:19 AM QuadFactor Asset: Data Select BG (Sonic 3 Beta-Style) Robotik tricked Knuckls into stealing the Chas Emerals from Sonc.
Nov 27, 2020 5:10 AM QuadFactor Asset: Super Sonic (Sonic 3-Style) This was one of my favorite sheets from MFZ! I hope the regular Sonic sheet gets uploaded here too.
Nov 27, 2020 4:10 AM DogToon64 Asset: Super Sonic (Undertale Battle-Style) Super Sonic is going to give us all a bad time...
Nov 27, 2020 4:01 AM UnknownUney Asset: Super Sonic (Undertale Battle-Style) cool
Nov 27, 2020 4:00 AM UnknownUney Asset: Super Sonic (Sonic 3-Style) these are amazing
Nov 27, 2020 3:56 AM SmithyGCN Asset: Crewmate (A Link to the Past-Style) I don't get it, either. I don't see what's so special about this game... or many of the others people obsess over.
Nov 27, 2020 3:54 AM SmithyGCN Asset: Baby Park (Super Mario Kart-Style) Baby park! Doo doo doo doo doo doo doo doo doo. Baby park! Doo doo doo doo doo doo.
Nov 27, 2020 3:07 AM Yeet_and_Delete Asset: Sans I just now realized that Sans is left handed.
Nov 27, 2020 2:19 AM DogToon64 Asset: Pause Screen Sprites (Demo) Fun fact for those that don't know this: This was my first Pizza Tower sheet I've ever submitted. And the parts I ripped were ripped before I started ripping from Pizza Tower with UndertaleModTool.

But seeing this again, it's time for an update!
Nov 27, 2020 2:15 AM DogToon64 Game: Pizza Tower Pizza Tower in general is a WIP. Plus, I think playable Pepperman is patreon, so he wouldn't be accepted.
Nov 27, 2020 1:28 AM Bmvcool277 Game: Pizza Tower wait i think theyre wip nvm
Nov 27, 2020 1:26 AM Bmvcool277 Game: Pizza Tower i might take the gif ptg made to introduce pepperman as a playable character, and add it to currently unused content or something
or make a new category about stuff not added y e t
Nov 27, 2020 1:22 AM Bmvcool277 Asset: Pause Screen Sprites (Demo) you should add a spot on the bottom that has a template for where the text and pause icons would be
Nov 27, 2020 1:19 AM * Triangly Asset: Sonic the Hedgehog This is basically 9bit to 24bit RGB shifting. MegaDrive hardware actually uses 9bit RGB colours (aka RAW scheme) but to display it, it has to be shifted to 24bit RGB on the screen, i.e. 3bit per colour -> 8bit per colour resulting a "Measued Render" scheme. A lot of emulators still display a RAW scheme image because of the old (incorrect) method of bit shifting (some of them shifting from 4bits to 8bits iirc, resulting a FSH scheme with 238/238/238 white colour). On the actual hardware colours become kinda "washed out" because it doesn't shift colours at linear scale. Although, the RAW scheme is still technically correct because that's how the sprites are stored deep in the game/hardware.

Just want to notice this is a very simple explanation and it might be not that correctly, but whatever
Nov 27, 2020 12:03 AM astuto92 Asset: Nani (Mega Man NES-Style) cheto :)
Nov 26, 2020 11:53 PM EmRuHire Asset: Orange Ocean 1 This stage is home to the greatest glitch ever in Kirby's Adventure.
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