Posted | By | On | Comment |
---|---|---|---|
Jan 31, 2018, 10:09 AM | FormerUser9 | Game: Super Mario Maker |
idk. Also looks like Nintendo forgot about 16-bit and 8-bit having limitations, since they DON'T stick to a pallete.. Not only that but the pallete for the 8-bit games is probably invalid to the NES. And yet, they didn't use the same Bowser sprites. I mean, yeah Bowser is REAL big in the original SMW but would i think using a version of those sprites without the clown car and with a switched pallete would be better for the big Bowser. |
Jan 31, 2018, 8:36 AM | Snessy the Duck | Sheet: Team Icons |
Pretty sure the palette isn't correct. |
Jan 31, 2018, 7:44 AM | albert-art | Sheet: Player Characters |
look a rip-off souls |
Jan 31, 2018, 7:33 AM | KartMakerBrosU | Game: Super Mario Maker |
If they are sprites, then why haven't anybody uploaded them yet? |
Jan 31, 2018, 6:50 AM | Snessy the Duck | Sheet: Wii Menu Banner |
The windows looking thing is probably just a placeholder, since it looks rather ugly. |
Jan 31, 2018, 5:22 AM | smykoleg | Sheet: Toriel (Expanded) |
Thanks, i created this https://scratch.mit.edu/projects/178526637/ (just because its made with scratch doesnt mean its awful) |
Jan 31, 2018, 5:17 AM | smykoleg | Sheet: Monsters (The Ruins) |
this toriel is masterpiece |
Jan 31, 2018, 5:12 AM | smykoleg | Sheet: Chara |
Uh, there aren't any sprites of The Fallen |
Jan 30, 2018, 9:48 PM | Fastesthe1 | Sheet: Portraits (Playable Characters) |
Don't know if you care, but female Robin is not in the same order as the rest of them. Her neutral portrait is the fourth one while everyone else has theirs first. |
Jan 30, 2018, 9:29 PM | Doc von Schmeltwick | Sheet: Bramble Blast |
#StickerbRushSymphony |
Jan 30, 2018, 9:05 PM | pat098 | Game: Second Life |
This is literally the last thing I'd expect to be ripped. It amuses me greatly. :v |
Jan 30, 2018, 8:08 PM | Void-the-Bat | Sheet: Title Screen & Menu |
Nah, the dragon thing definitely is worse. |
Jan 30, 2018, 8:02 PM | Fastesthe1 | Sheet: Unit Map Sprites |
Um, is there a reason why female Robin is in the enemy sprite section? I thought she was missing for a moment... |
Jan 30, 2018, 7:41 PM | Doc von Schmeltwick | Sheet: Blooper (NSMBU) |
https://www.mariowiki.com/File:BabyBlooperNSMBU.png They do in the official render. |
Jan 30, 2018, 7:38 PM | Doc von Schmeltwick | Game: Donkey Kong Country |
@TheMorningFlas15 Of course they do, they're at a smaller resolution due to a smaller screen size, and have the garish colors needed to be visible on the GBA. |
Jan 30, 2018, 5:50 PM | Mystical Greninja | Sheet: Metal Sonic |
@beanluv I think so |
Jan 30, 2018, 4:44 PM | FormerUser9 | Sheet: Buzzy Beetle (NSMBU) |
Pillowshaded shell intensifies |
Jan 30, 2018, 4:41 PM | FormerUser9 | Sheet: Blooper (NSMBU) |
Now that i've seen the mini Blooper and it's confirmed it has NO EYES it's a lot more freaky. |
Jan 30, 2018, 4:38 PM | FormerUser9 | Sheet: Bullet Bill (NSMBU) |
Something just bugs me about how the box thing becomes so large when it shoots Bullet Bills. |
Jan 30, 2018, 4:36 PM | FormerUser9 | Sheet: Meat Boy (Super Mario Maker-Style) |
Sprites are way too small and walking animation is shiz. |
Jan 30, 2018, 4:35 PM | FormerUser9 | Game: Super Mario Maker |
Are we getting the GUI? |
Jan 30, 2018, 4:33 PM | GuyWhoSleeps | Sheet: Wii Menu Banner & Save Data Graphics |
Notice One Of Luigis Frames His L On His Cap Is Backwards |
Jan 30, 2018, 4:21 PM | GuyWhoSleeps | Game: Street Warriors (Homebrew) |
X T R A T H I C C |
Jan 30, 2018, 3:59 PM | TheMorningFlash15 | Game: Donkey Kong Country |
Is it just me, or do the sprites from this port look worse than the SNES ones? |
Jan 30, 2018, 3:48 PM | ZiggyTheZombieHedgie | Sheet: Miles "Tails" Prower |
Is anyone gonna do the iOS Continue sprites? |
Jan 30, 2018, 2:34 PM | FormerUser9 | Game: Super Mario Maker |
Sprites. If they were Models, that would be a waste of space on the disk because they are only shown in one angle and also don't really need models at all. |
Jan 30, 2018, 2:07 PM | pakiefromthebag | Sheet: Wii Menu Banner |
@TheMorningFlash15 maybe its unused and it was used for testing the banner, but idk (i'm just guessing) |
Jan 30, 2018, 1:00 PM | Corey:LSSJGamer | Game: Grand Dad Mania (Cancelled) |
it got cancelled again |
Jan 30, 2018, 11:14 AM | Doc von Schmeltwick | Sheet: Sonic |
@Super Phanto Problem with Paint.net for spriting is that you still have to draw a frame most times for doing things, and the "single pixel" tool on it is just plain awful, so it necessitates a lot of unnecessary steps for relatively small and simple raster graphics that are a non-issue in MS Paint. And changing the colors of a whole sheet in MS Paint is easy, you just change the back swatch the the color you want to change and place the sheet over an area with the color you want, which takes roughly 3 clicks per shade. |
Jan 30, 2018, 10:31 AM | LEGOGames1000 | Game: Mega Man Customs |
HyperSonic517 I can make one, but I'd prefer Classic, X and ZX Sagas of Mega Man Franchise. |
Jan 30, 2018, 8:52 AM | Super Phanto | Sheet: Sonic |
Personally, I use Paint.net for my spriting. It's not quite Photoshop, But it sure as hell ain't MS Paint. One thing I like about Paint.net is the ability to change the paint bucket tool's flood mode from "contiguous" to "global" and vise versa. Contiguous is just like MS Paint. Global, however, paints every instance of the color it is used on in the layer you have selected. For example, recoloring the entire Knuckles sprite sheet from Sonic 3 to be blue in Contiguous mode would take forever! However, with Global, you can do the same in just a few clicks. @Akira Acually, no, he didn't. |
Jan 30, 2018, 8:37 AM | Ghomaghity | Game: Super Mario Advance 3: Yoshi's Island |
Has the font been ripped? If so where? |
Jan 30, 2018, 8:25 AM | Super Phanto | Sheet: The Cheetahmen |
Wow, It's almost like they put effort into this one, Right? ...NAH! |
Jan 30, 2018, 8:03 AM | Snessy the Duck | Sheet: Mario |
@Doc I actually remember there being some zooming during the game. Might just be me misremembering. |
Jan 30, 2018, 2:53 AM | Doc von Schmeltwick | Sheet: Menu Graphics and GUI |
@Zhark What, and actually have to do complicated rigging? Too much trouble, zzzzzzzzzzz.... |
Jan 30, 2018, 1:10 AM | ZharK | Sheet: Menu Graphics and GUI |
Sheesh, they couldn't even be bothered to use a good model? |
Jan 30, 2018, 12:33 AM | TeridaxXD001 | Game: Pokémon Gold / Silver |
There are some Japanese sprites missing here. Ones that were changed for all the localizations (except South Korean). I'll add those, I guess. |
Jan 30, 2018, 12:29 AM | Mister Man | Sheet: Miles "Tails" Prower |
One of Tails' sprites from the sixth row (the one where he puts the popcorn kettle on the treadmill) is overlapping two sprites from the fifth row. |
Jan 30, 2018, 12:19 AM | TwistedGear | Game: Mario Customs |
Just wondering, I have a pending submission from early October that I haven't heard anything about yet, is there a sort of priority system that's delaying my Sheet being refused/accepted or is something else going on? |
Jan 29, 2018, 10:30 PM | Doc von Schmeltwick | Game: SegaSonic Popcorn Shop |
@Deep Weeb Same way a glorified Gumball machine does, I imagine. Meaning, of course, Gachapon. |
Jan 29, 2018, 9:24 PM | Deep Weeb | Game: SegaSonic Popcorn Shop |
how does a popcorn machine count as an "arcade", exactly? |
Jan 29, 2018, 9:06 PM | Starlow | Sheet: Sonic the Hedgehog |
Can get the frames to play, what's the height and width for sonic's sprite? |
Jan 29, 2018, 8:53 PM | Ploaj | Game: Fire Emblem Warriors |
I'm going to add the DLC, but I'm going to wait until it's all out first. |
Jan 29, 2018, 6:12 PM | TheMorningFlash15 | Game: Donkey Kong |
@TeridaxXD001 It looks that way, honestly. It's not the worst port of Donkey Kong I've seen, though. There are FAR WORSE. |
Jan 29, 2018, 5:43 PM | GuyWhoSleeps | Game: The Legend of Zelda: Breath of the Wild |
Eyyy |
Jan 29, 2018, 5:29 PM | GuyWhoSleeps | Sheet: Mario |
Did You Use JPEXS Free Flash Decompiler |
Jan 29, 2018, 4:10 PM | FormerUser9 | Sheet: Mario |
Oh. Also lol face on the sheet |
Jan 29, 2018, 3:43 PM | FormerUser9 | Sheet: Multiple Tilesets |
Holy bobcat Still never seen a Mario game with so many tilesets |
Jan 29, 2018, 3:42 PM | FormerUser9 | Sheet: Credits Slideshow |
The filter is just so good |
(1 comment posted on NSFW sheet hidden.)