Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 29, 2020 4:40 AM | P-Tux7 | Game: Super Mario World: Just Keef Edition (Hack) | If you extract their graphics, all you'll probably need to do is paste their 16x16 parts over the original SMW's assembled sheet. |
| Nov 29, 2020 4:38 AM | P-Tux7 | Asset: Swooper | I think Icegoom invented this sprite |
| Nov 29, 2020 4:35 AM | P-Tux7 | Asset: Amazing Flyin' Hammer Brother | Missing the ending platform. I wonder if that means it was once gonna be unbumpable? |
| Nov 29, 2020 4:34 AM | P-Tux7 | Asset: Various Enemies | Excellent rip, the only flaw is the brown palette as mentioned in the Big Boo rip. |
| Nov 29, 2020 4:33 AM | P-Tux7 | Asset: Magikoopa | Isn't that convenient? |
| Nov 29, 2020 4:32 AM | P-Tux7 | Asset: The Big Boo | That's a weird top row palette, aren't the colours usually beige and pink instead of white? Does Big Boo's level change that? |
| Nov 29, 2020 4:31 AM | P-Tux7 | Asset: Goomba & Bob-Omb | Sorry yes, I mean it is a glitched graphic that is very obscure. Also, the normal Bob-Omb uses the blue palette, and the Para-Bomb (the non-parachute part) uses the green palette. It's not visible unless you add the extra colours to the sprite, but it's true. |
| Nov 29, 2020 3:59 AM | Murphmario | Asset: Goomba & Bob-Omb | There is no "unused" Goomba stomped frame in SMW's ROM, unless you count glitched graphics. Pretty sure it's only graphics exist in the SNES Test Program. |
| Nov 29, 2020 3:57 AM | dald22 | Game: McDonald's eCrew Development Program (JPN) | https://www.youtube.com/watch?v=8m8p-hkOsXo |
| Nov 29, 2020 3:39 AM | CosmicMan08 | Asset: Waluigi (Pixel Art) | @Void-the-Bat how the fu- |
| Nov 29, 2020 3:14 AM | digitalgamer800 | Game: F-Zero | @Sneakyslycooper I wouldn't say that as they do more with this game and series than you think. |
| Nov 29, 2020 2:10 AM | 935935935 | Asset: Sonic (Mania, Sonic 1-Style) | Very cool |
| Nov 29, 2020 2:09 AM | 935935935 | Asset: Sushie | Cool |
| Nov 29, 2020 1:51 AM | Scharlachrot | Asset: Wart | Is Clickteam Fusion used for decompiling? |
| Nov 29, 2020 12:55 AM | ConiCap | Asset: Maps | For thoose people that want normal and admin maps, you can change the color on photoshop or in another image editing application. |
| Nov 29, 2020 12:52 AM | ConiCap | Game: Among Us | This is the 101th comment, thanks. |
| Nov 29, 2020 12:34 AM | P-Tux7 | Asset: Aquatic Enemies | Needs the flopping cheep in a bubble |
| Nov 29, 2020 12:32 AM | P-Tux7 | Asset: Sumo Bro | Misses the ending pose as well |
| Nov 29, 2020 12:31 AM | P-Tux7 | Asset: Goomba & Bob-Omb | I think the Goomba has an unused "stomped" sprite if you do a cape slam on top of it |
| Nov 29, 2020 12:05 AM | DogToon64 | Asset: Outrageous | (Hmm... looks familar...) Is this the level "Pew-Pew-Pew" from the ROM hack Super Diagonal Mario 2? |
| Nov 28, 2020 11:59 PM | Barack Obama | Game: Sex 2 | Featuring Dante from the Devil May Cry Series |
| Nov 28, 2020 11:51 PM | SkyeStage | Game: Sex 2 | Sex: Enter the Secko |
| Nov 28, 2020 11:36 PM | Random Talking Bush | Game: Among Us | @Exus678: That's a dumb thing to say considering we literally just approved a bunch of submissions for this game last week... |
| Nov 28, 2020 11:29 PM | DogToon64 | Asset: Bass & Treble | As a little side note: There are a few sprites for Bass in the prototype version that are different compared to the final. I seen that on The Cutting Room Floor. I included the rest of his sprites, and Treble to make it complete and for better usability. |
| Nov 28, 2020 11:26 PM | DogToon64 | Asset: Turbo Man | Fun fact: Did you know that Turbo Man from Mega Man 7 came before the movie "Jingle All the Way" came out? It's true. I don't know if the people that made Jingle All the Way got the idea for Turbo Man's name (the superhero action figure) from Mega Man 7, or it's all just a silly coincidence. It's probably just a coincidence... ¯\_(ツ)_/¯ |
| Nov 28, 2020 10:48 PM | digitalgamer800 | Asset: Course Maps | @resekf pretty sure he was joking. |
| Nov 28, 2020 10:27 PM | OPStellar | Asset: Food and Drink | I just saw the video about the recovery of this nearly lost 'game.' Thanks for continuing the process of archiving! |
| Nov 28, 2020 10:05 PM | Alan3D | Game: Persona 5 Royal | It's a given extracted files from the game you didn't finish have spoilers... if you search or datamine things from a game online you haven't finishend and you get spoiled thats entirely on you. |
| Nov 28, 2020 10:01 PM | Temmle_IsAwesome | Game: Sakura Gamer | This takes "Gamer Girl" to a whole new level... |
| Nov 28, 2020 8:15 PM | squidiskool | Game: Strawberry Shortcake: Summertime Adventure | wtf |
| Nov 28, 2020 8:06 PM | JoshTheHedgehog33 | Asset: Agnes | is that nagito fucking komaeda |
| Nov 28, 2020 7:13 PM | digitalgamer800 | Asset: Intro | Mario Land, Wario Land and Peach Land. I think this referenced the Gameboy titles and predicted the DS game "Super Princess Peach". Well that is how I personally think of this. |
| Nov 28, 2020 7:06 PM | papis802 | Asset: Night Walk | the perfect song for me doesn't exi- rhythm heaven? makes me cry? SATORU IWATA IN CREDITS? |
| Nov 28, 2020 6:43 PM | BRD-Senpai | Game: Super Mario Bros. Special | didn't need my eyes anyway |
| Nov 28, 2020 6:16 PM | MegaToon1234 | Asset: Logos and Title Screen | I wouldn't be surprised if Butch Hartman came up with that "Gorilla" logo. |
| Nov 28, 2020 6:12 PM | TheGoku7729 | Asset: Rayman | I'll try to do what I can |
| Nov 28, 2020 5:49 PM | DogToon64 | Asset: Mira HQ: Hallway Area | the upside-down Y |
| Nov 28, 2020 5:44 PM | The Nate | Asset: Hero | Pretty sure it's missing the separate hand sprite that's meant to be overlayed onto the gun and disappears whenever the Cyberfist is used |
| Nov 28, 2020 5:26 PM | Exus678 | Game: Among Us | This section is dying :( |
| Nov 28, 2020 4:59 PM | Mysticus | Asset: Sayori (Super Mario Land 2-Style) | I want to protect her smile. |