Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Dec 31, 2020 12:18 AM | RalKrow | Game: Cookie Run: OvenBreak | That is a lot of sheets for a game about cookies. |
| Dec 30, 2020 11:52 PM | DogToon64 | Asset: Application Icons | Well folks, I looked deeper into this, and I just found out that a bigger Peppino face exists in the program file. As well as that, there are also some black squares with a logo on them. I'll send an update in just a second... |
| Dec 30, 2020 11:51 PM | Fawfulthegreat64 | Asset: Safety Screens | The bottom part is for SPM, the top is on every Wii game |
| Dec 30, 2020 11:43 PM | TotallyProperUsername | Asset: Application Icons | peppino suffering from compression |
| Dec 30, 2020 11:36 PM | MilesPrower88 | Asset: Glitch Pet | why is idle the same frame for like 50 frames |
| Dec 30, 2020 11:26 PM | JonGandee | Asset: Tiles (Super Mario Bros. 1 NES-Style) | Now we need the Super Mario Bros 1 tileset in Giana Sisters style. |
| Dec 30, 2020 10:26 PM * | DogToon64 | Game: Pizza Tower | @Lumpy Spirit: It's unused. I looked it up on the Pizza Tower Wiki, and it says the use for it is unknown. If I had to guess, Pizza Tower Guy was probably just messing around and made it. |
| Dec 30, 2020 9:28 PM | Barack Obama | Game: Pizza Tower | Reminds me at one of Egoraptor's cartoons: https://www.youtube.com/watch?v=-dB8wBr76Jg 0:44 |
| Dec 30, 2020 9:25 PM | EmRuHire | Game: Bubsy 2 | Oh yes. It's the bobcat alright. |
| Dec 30, 2020 9:21 PM | Murphmario | Asset: Crewmate (Super Mario Bros. 2 NES and SNES Style) | The SNES version looks sloppily shaded and not how sprites would be shaded in SMAS SMB2 at all. |
| Dec 30, 2020 9:11 PM | SpaceHarrier64 | Asset: Princess Kurumi | The pen and the paper, the one and the zero..... ....the first heroine, demoted to hero. |
| Dec 30, 2020 8:47 PM | metaknight1337 | Game: Rhythm Heaven | @MeXXicano Using tinke |
| Dec 30, 2020 8:44 PM | CakeVonStroheim | Asset: Pizzakins (Demo Toppins) | ah. fair |
| Dec 30, 2020 8:42 PM | Lumpy Spirit | Asset: Pizza Collectibles (Demo) | I love the melty Snick ice pop. |
| Dec 30, 2020 8:37 PM | Lumpy Spirit | Game: Pizza Tower | Found this in the ZIP for Peppino's sprite sheet. Can uhh... anyone explain this? I don't think this is used... There are several sprites too, but just for a line wiggle animation.![]() |
| Dec 30, 2020 7:55 PM | RicPendragon | Game: Soviet Jump Game | @Redstone-Player, I've been playing around with the automated Sprite Sheet creator in Adobe Animate, currently only ripped Dan and Arin, but I'll upload more if I ever get around to it |
| Dec 30, 2020 7:50 PM | jedizombiekiller | Asset: Crewmate (NES-Style) | (nvm red would have a red visor with dark red highlights {highdarks?}) |
| Dec 30, 2020 7:49 PM | jedizombiekiller | Asset: Crewmate (NES-Style) | are the visors different sprites? if so then wouldn't it take up a spare sprite per scanline? i think it should be changed to use the same colors (red has pink visor) because the extra sprite wouldn't be realistic for a game like among us. just my opinion though |
| Dec 30, 2020 7:01 PM | YoshiDev | Game: Pocket Mirror | Dude FINALLY someone's ripping these, i love pocket mirror and the spritework/artwork is absolutely stunning! |
| Dec 30, 2020 6:20 PM | Cateye | Game: Super Mario Bros. | @supersonic392 If you want, but I think it's better to just sit back and enjoy New Year! |
| Dec 30, 2020 5:53 PM | NMarioMaster7 | Game: Paper Mario: The Origami King | I think in 64 they're rectangular as well, but there are some iffy models that might have been shaped to said character or model. |
| Dec 30, 2020 5:24 PM | TheWhillieHotDogUGD | Asset: Crewmate | @shadowman44 the original uses 12 frames. 6 for the right leg, 6 for the left. They did both feet. |
| Dec 30, 2020 4:05 PM | aoe | Asset: Mario, Luigi, Toad, Toadette and Items (SMW) | Everybody gangsta till Mario starts walking towards you |
| Dec 30, 2020 3:59 PM | Barack Obama | Asset: Ground Tileset | Replaced. The old one was incomplete, had a broken palette and was full of duplicates. |
| Dec 30, 2020 2:12 PM | roboygaming | Asset: Ground Tileset | where is the old one? |
| Dec 30, 2020 1:48 PM | KIB22 | Game: A Hat in Time | same |
| Dec 30, 2020 12:23 PM | HazRip | Game: UPIXO in Action: Mission in Snowdriftland | y'all really out here commenting like it's a fanmail hub or something, don't spam here omg |
| Dec 30, 2020 8:09 AM | Dolphman | Asset: Goombas (SNES-Style) | I think your missing Goombo from Smuper Mario Land.![]() |
| Dec 30, 2020 8:06 AM | Dolphman | Asset: Classic Monitors (Sonic Mania-Style) | @Louplayer Would love to see your take on the capsules. |
| Dec 30, 2020 7:52 AM | GreenShieldy | Game: Papa Pear Saga | I actually remember playing this game. |
| Dec 30, 2020 6:40 AM | someguyonline | Asset: Classic Monitors (Sonic Mania-Style) | Ok then. I understand |
| Dec 30, 2020 4:16 AM | Lugiathekingofantartica | Asset: Items | what do they do? |
| Dec 30, 2020 2:33 AM | peeboy | Asset: Pete | @Goji54 i deadass saw the same thing |
| Dec 30, 2020 2:07 AM | Mr.Pink Teddy | Asset: King Bob-omb (SNES-Style) | @Mari Um. |
| Dec 30, 2020 2:03 AM | Mr.Pink Teddy | Asset: Koopa Troopas (SNES-Style) | @ZTO Ok. |
| Dec 30, 2020 1:56 AM | DogToon64 | Asset: Unused Cagney Carnation Attack | Remember folks: This sheet will go BOOM! |
| Dec 30, 2020 1:53 AM | MisterMike | Asset: Tiles | @Murphmario I decided to omit them due to their not being used. They've been accounted for on the main map sheets, though. |
| Dec 30, 2020 1:52 AM | MisterMike | Asset: Enemies | @DogToon64 You're tellin' me! That old rip was needlessly huge and for some reason had half of it's contents be mirrored duplicates. |
| Dec 30, 2020 1:50 AM | MisterMike | Asset: Wood Man | @DogToon64 Thanks! >:] |
| Dec 30, 2020 1:45 AM | DogToon64 | Asset: Button | I found out not too long ago that you can see the button if you get trapped by a Beartrap as seen here: https://youtu.be/16jnYTxgtlc?t=303 But you can't access that level, so it's pretty much unused. |

