Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jan 4, 2021 4:49 PM * | DogToon64 | Asset: Splash Screen | (PS. You can also scan the thumbnail with the app, if anyone even plays this game anymore.) |
| Jan 4, 2021 4:30 PM | SpritZ | Game: Sonic the Hedgehog (Prototype) | @Dolphman Whatever sprites that went unused in the final, like stuff on the TCRF page. |
| Jan 4, 2021 4:07 PM | MisterMike | Asset: Red Bull | Oi, puns. |
| Jan 4, 2021 3:19 PM | DogToon64 | Asset: Avatar Icons | @CosmicMan08: Hiiiiiiiiiii @N-Mario: Oh really? Cool! |
| Jan 4, 2021 2:18 PM | DarkDust95 | Asset: Save Them | w asd |
| Jan 4, 2021 8:50 AM * | QuadFactor | Asset: Title Screen and Option Menu | @Murphmario, what about the Japanese title screen? EDIT: Oh, its been added. Thank you, GameMaster12! |
| Jan 4, 2021 8:31 AM | Dolphman | Game: Action 52 (Bootleg) | @EmRuHire. You would have to be a real sucker to buy a piece of shovelware like that for $200. Nothing but a glorified paperweight. |
| Jan 4, 2021 6:34 AM | QuadFactor | Game: Sonic the Hedgehog (Prototype) | @Luigi #1, Sonic's sprites in the prototype are the same as the final from what I've seen so far, and splats' sprites are already on the final Sonic 1 enemy sheet. |
| Jan 4, 2021 6:22 AM | Fawfulthegreat64 | Game: Paper Mario: The Origami King | I know the N64 game uses layering for certain larger characters like Bowser (which makes them trickier to remaster in mods) but I don't think the sprites themselves are textures but rather actual pixels with assigned palettes |
| Jan 4, 2021 3:56 AM | WeegeeCool | Game: Sonic the Hedgehog (Prototype) | Ooo...maybe splats too. (I could try tho) |
| Jan 4, 2021 3:49 AM | WeegeeCool | Game: Sonic the Hedgehog (Prototype) | Could someone try and get the character sprites? I'd do it myself, but I don't know how to. |
| Jan 4, 2021 3:44 AM | ChillyRoll | Asset: Mugshots (Dr. Eggman & Henchbots) | I find it interesting that the AoSTH trio are here yet Robotnik isn't--it's not a problem, though I find it odd. Regardless, this is still pretty cool! |
| Jan 4, 2021 3:25 AM | N-Mario | Asset: Avatar Icons | Fun Fact: They're not only developer icons, but Beta Tester icons as well. I know this because I used to be a beta tester......... for a very short while. |
| Jan 4, 2021 3:18 AM | Goji54 | Asset: iMessage Stickers | Is the Sad Mario Image Fan Made? or is it official, because I think its a edited version of the Happy Mario Image. |
| Jan 4, 2021 2:54 AM | CosmicMan08 | Asset: Avatar Icons | 5 and 6 misc: Hi dogtoon! |
| Jan 4, 2021 2:53 AM | CosmicMan08 | Asset: Splash Screen | red |
| Jan 4, 2021 2:48 AM | EmRuHire | Asset: Time Warp Tickers | The music for this is pretty good. |
| Jan 4, 2021 2:46 AM | EmRuHire | Asset: Spread Fire | What a lame name. |
| Jan 4, 2021 2:44 AM | EmRuHire | Asset: Non Human | Make your selection, now. |
| Jan 4, 2021 2:32 AM | EmRuHire | Game: Action 52 (Bootleg) | I think it went unlicensed since the game costs $200 or something. |
| Jan 4, 2021 2:14 AM | LeoLuster214 | Asset: Fan Club | Hey, Those unused sprites are just the "failed jump" animation from Tap trial. Neat. |
| Jan 4, 2021 2:13 AM | Paraemon | Asset: Violent Deer | Bambi, what did they do to you? |
| Jan 4, 2021 1:30 AM | Gaming Fan | Asset: Afton House / Characters (Undertale Overworld-Style) | Nightmarionne is one tall... thing. |
| Jan 4, 2021 1:04 AM | Dolphman | Asset: Violent Deer | Doe, a deer, a DEMONIC DEER |
| Jan 4, 2021 1:02 AM | Dolphman | Game: Sonic the Hedgehog (Prototype) | So what's left to rip once all the zones are taken care of? |
| Jan 4, 2021 12:58 AM | DogToon64 | Asset: Red Switch Palace | Here it is, my 100TH SNES sheet. |
| Jan 4, 2021 12:53 AM | DogToon64 | Asset: Executable / Placeholder Icon | It looks like someone tried to trace a bitmap of Baldi's face in Animate CC. |
| Jan 4, 2021 12:46 AM | You Gotta be Joshing me | Game: Sonic Spinball | @Hatster A quick web search reveals that this game does indeed exist. Even further reinforced by numerous eBay listings for the cartridge and its re-release on Steam. |
| Jan 4, 2021 12:45 AM | RonaTheRTD | Asset: X (NES, Terminal Montage-Style) | "I'm a M E G A M A N now." |
| Jan 4, 2021 12:42 AM | cwfmu | Asset: Stage 2 | No problem! |
| Jan 4, 2021 12:42 AM | StarmanElite | Asset: General Sprites | I WON! |
| Jan 4, 2021 12:36 AM * | TheWhillieHotDogUGD | Game: Among Us | Does anybody know the name of the trash chute sprites? Not the task, the actual chute displayed on the hull bellow storage. Nrm I'll just use the Tex2d. I dont think they HAVE sprites. |
| Jan 3, 2021 11:35 PM | MegaToon1234 | Asset: Stephany | So who's gonna add the power-up palettes? |
| Jan 3, 2021 11:31 PM | D.M. | Asset: Captain Jack Sparrow | trauma |
| Jan 3, 2021 11:26 PM | QuadFactor | Asset: X (NES, Terminal Montage-Style) | Nice job KostyaGame the bruh. You're a Mega Man now. |
| Jan 3, 2021 11:21 PM | Bluethewonderdog | Asset: X (NES, Terminal Montage-Style) | dis very nice |
| Jan 3, 2021 10:39 PM | Greenknight9000 | Asset: Spring Mobile (Unused) | I said this before on Discord, but I'll say it here too: I speculate that Eggman would fly above Sonic, and the spring would likely prevent him from hitting Eggman from underneath, after a while, Eggman would then drop down and start bouncing, allowing Sonic to hit him |
| Jan 3, 2021 9:52 PM | TheWhillieHotDogUGD | Game: Among Us | I wish we could rip the new death animation. I rEaLlY want to see the sprites. But alas it is not out for PC yet, and my switch is losst : ( |
| Jan 3, 2021 9:50 PM | QuadFactor | Asset: Hydrocity Zone Badniks | I'm mad they got rid of Mini Turbo Spiker, it's so cute! |
| Jan 3, 2021 9:47 PM | Glitch.Ripper | Game: ZPC | reminds me of killer7 |