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Jan 18, 2019, 5:41 PM bucanneerguy12 Sheet:
Koopalings (SMB3 SNES-Style)
amazing
Jan 18, 2019, 5:40 PM bucanneerguy12 Sheet:
Piranha Plant
best dlc character 10/10 would like this to return in the next smash bros game XD
Jan 18, 2019, 5:39 PM bucanneerguy12 Sheet:
Galoomba (Mario & Luigi: Paper Jam-Style)
find it funny you can give this thing a battle animation seriously just use the two legged ladybug copy the sprite, paste , edit and your done im actually doing that right now XD
Jan 18, 2019, 5:35 PM bucanneerguy12 Sheet:
Toadette & Peachette (Super Mario Bros. 2 NES & SNES-Styles)
oh god why?

on a side note i laugh at the idea of bowsette because toadETTE turns into peachETTE because of the crown that doesn't mean that just because bowser used the crown doesnt make him into bowsette that would turn him into peacher(idk its stupid anyway) also bowsette is STILL A GUY
Jan 18, 2019, 5:29 PM bucanneerguy12 Sheet:
Baby Yoshi (Yoshi's Island-Style)
oh god yoshi's back probably is in pain because of baby mario XD
Jan 18, 2019, 4:58 PM Glitchy Mario Sheet:
Gooey
Such a big sheet, eh? great job!
Jan 18, 2019, 4:16 PM Doc von Schmeltwick Game:
Super Smash Bros. Customs
@Sanic Why do that, when Kirby and the amazing Mirror already has decent sprites for him? There's one at the bottom, anyways, though it's an SMM thing.
Jan 18, 2019, 4:16 PM Doc von Schmeltwick Sheet:
Chargin' Chuck (Super Mario Bros. 1 NES-Style)
@Sanic I mean, it's a BLATANT edit that is simply a recolor, which anymore is a frowned-upon thing to do in most cases.
Jan 18, 2019, 4:08 PM Glitchy Mario Game:
Minecraft Customs
Backgrounds/tiles plz-
also more chars
Jan 18, 2019, 4:04 PM shadowman44 Sheet:
Pimple
Good news @Davy Jones, I fixed it now.
Jan 18, 2019, 3:42 PM UndertaleFan25 Sheet:
Dialogue Fonts (Dark World)
@pacmastermeow The Red is used during the time when Ralsei shows you the battle system, and it is also used sparactically when talking to Sean. Since yellow it most common, red appears less than yellow, but more than blue, as blue only appears when an enemie becomes tired, to which the dialogue will say "because you hit the enemy enough, it got TIRED" with the word "TIRED" highlited in blue.
Jan 18, 2019, 3:32 PM Sanic Hogeheg Game:
Super Smash Bros. Customs
where the heck is all the master/crazy hand stuff? like almost no customs for a staple villain? somewhat surprising
Jan 18, 2019, 3:24 PM Sanic Hogeheg Sheet:
Chargin' Chuck (Super Mario Bros. 1 NES-Style)
well this is the Customs/EDITed section...
Jan 18, 2019, 3:23 PM larsenv Sheet:
Super Mario Land
I ripped it in PNG format.
Jan 18, 2019, 3:07 PM Doc von Schmeltwick Sheet:
Super Mario Land
@EL Can't, there's transparency. Software just compressed them.
Jan 18, 2019, 2:51 PM WaterCat Game:
Mega Man 3
@DocvonSchmeltwick Yes... but in this game when the blue bomber gains a new weapon his arm changes, at least in the artworks

For Example: https://megaman.fandom.com/wiki/Torch_Arm?file=Torch_Arm.png
Jan 18, 2019, 2:49 PM EpicLuigi Sheet:
Super Mario Land
The sprites look like they're in JPG format. I'm guessing they got ripped like that.
Jan 18, 2019, 2:27 PM EpicLuigi Game:
Mario Kart R (Hack)
I thought Kirby was a boo... (His sprites in this hack)
Jan 18, 2019, 2:25 PM SonicHex Sheet:
Black Chest Demon
Fooooo- oh wait wrong game, seriously though, this guy is one of the inspirations for snatcher from a hat in time
Jan 18, 2019, 1:33 PM Ton Sheet:
Objects
I'm pretty sure we can delete this sheet now. Everything is on other sheets.
Jan 18, 2019, 1:18 PM Doc von Schmeltwick Sheet:
Objects
@NhVHS That is false.
Jan 18, 2019, 1:18 PM Alfred The Nerd Sheet:
Title Screen and Glorysun Logo
Looks like made in windows xp
Jan 18, 2019, 1:10 PM Retro64 Sheet:
Klaptrap (Donkey Kong: King of Swing-Style)
@superwarioman
If you are asking me if I'm doing more KOS style sprites then that's a yes. I have some other things I'm working on first but the DK:KOS stuff will come eventually just be patient ;).
Jan 18, 2019, 1:07 PM Retro64 Sheet:
King Dedede (Kirby's Dream Land 3-Style, Expanded)
@digitalgamer800
Well that's what the KDL3 style is, hand drawn (specifically with pastels).
Jan 18, 2019, 12:55 PM GuyWhoSleeps Sheet:
Jevil
you can rip anything
(reference)
Jan 18, 2019, 12:08 PM OurBoiRoy Sheet:
Sharena
This sheet I just updated contains new files for Sharena that have "2" on the file name.
Jan 18, 2019, 12:07 PM NzVHS Sheet:
Objects
uhm, the tails monitor is used when you play as tails and the eggman monitor is used in 2 player mode, someone remove them
Jan 18, 2019, 11:51 AM bubbaboy1027 Sheet:
Unused Enemies
The Eerie Smile Is From The The Part Of
*Spoiler*







The Island Where You Eat The Blue Shrooms!
Jan 18, 2019, 11:48 AM bubbaboy1027 Game:
Mother 3 (JPN)
Wheres The Pigmask Overworld Sprites?
Jan 18, 2019, 11:29 AM Glitchy Mario Sheet:
Monsters (The Ruins)
EWW THAT TORIEL
Jan 18, 2019, 11:06 AM Nitwitsworld Sheet:
Chakron
So gender-wise? Girl or boy? lol

Take your votes folks!
Jan 18, 2019, 11:01 AM Glitchy Mario Sheet:
Asriel (Final Form)
Great!
Jan 18, 2019, 9:16 AM Dolphman Sheet:
Enemies
Suddenly, pixellated tsuchinoko. XD
Jan 18, 2019, 8:26 AM Detour Sheet:
Credits
@MaxiGamer™ For a bizarre reason the developers decided to make photoshopped abominations of themselves as their photos under their names in the credits of the game. It's super out of place because for the most part the rest of game is just a regular racing game.
Jan 18, 2019, 7:44 AM MaxiGamer™ Sheet:
Credits
What is this fresh Hell
Jan 18, 2019, 6:08 AM Stix Game:
Cuphead: Don't Deal With the Devil!
I think you need to put each sprite in a folder like cuphead(battle)
Jan 18, 2019, 12:32 AM Greater_UltraMan Sheet:
Hayate
Collecting the same melee weapon twice upgrades it, that explains the length varying. Also the sword gains a projectile. And the throwing stars/kunai are missing too. And I think there's a third weapon(VGmaps has one shown I don't recognize) but I haven't really focused on finding them all. I haven't even played past the first level honestly.
EDIT: The thing I didn't recognize is an exploding bowling ball.
The whip... thing(what is it? Anyone know?) actually can be swung in at least five different directions(the standing straight up swing is missing I think, I see the diagonal up already). Additionally level 3 has ladders so this is missing the climbing animation frames(why it even needs it when you can climb platforms is questionable, but it's there). This is one of those games that practically needs a code reader or rom hack to get the sprites properly, given the dark backgrounds and incomplete black outlines of characters and objects.
Jan 18, 2019, 12:27 AM MDTravis Sheet:
Title Screen & SEGA Logo
I've always wondered if this was the same model used in 3D Blast as they look similar, even if 3D rendered
Jan 18, 2019, 12:08 AM Superjustinbros Sheet:
Enemies
Nice having all these combined into one sheet.
Jan 17, 2019, 9:59 PM diegozsprite(:3) Sheet:
Tutorials
misses the Wario and Penny Faces from the side of the bubble speech.
Jan 17, 2019, 9:56 PM Tailikku Game:
Ken Sei Mogura: Street Fighter II
For the uninitiated, this is a Whack-a-mole game based on SFII, using Bison as the moles.
Jan 17, 2019, 8:00 PM VGTurtle Sheet:
General Sprites
Why does this look so terrifying?
Jan 17, 2019, 7:50 PM nicolasquinteros3 Game:
Grand Theft Auto Advance
vehicles??? Peds???
Jan 17, 2019, 6:46 PM P-P Sheet:
Japanese-Version Assets
@pacmastermeow Nope, they called it the "Snowtel".
Jan 17, 2019, 5:43 PM pacmastermeow Sheet:
Doge
much undertale. such void. wow.
Jan 17, 2019, 5:41 PM pacmastermeow Sheet:
Japanese-Version Assets
is the shop called Snow Full?
Jan 17, 2019, 5:39 PM pacmastermeow Sheet:
Sans (Chat Icons)
Where's his glowing eye?
Jan 17, 2019, 5:38 PM pacmastermeow Sheet:
Dialogue Fonts (Dark World)
Where is Red used?
Jan 17, 2019, 3:06 PM RaposaCadela Sheet:
Miscellaneous
Polling Thunder!
Jan 17, 2019, 3:03 PM linkfan8990 Game:
Bros (Atari 400 / 800)
next is kong
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