Posted | By | On | Comment |
---|---|---|---|
Jan 9, 2020, 3:27 PM | warisheck | Sheet: Caspar |
@Sid Starkiller Looks like the file didn't save correctly. Thanks for letting me know! I've submitted a fixed sheet now. |
Jan 9, 2020, 3:02 PM | Dolphman | Sheet: The Nerd |
"Ass!!" - AVGN in almost every episode |
Jan 9, 2020, 3:00 PM | Dolphman | Sheet: Grag'ohr |
@Plamz Doom If only there was a way to rip the PC version. The death animations are bloddier. |
Jan 9, 2020, 2:10 PM | You Gotta be Joshing me | Sheet: Knuckles (Master System-Style) |
@YoshiGa Pallete limitations? |
Jan 9, 2020, 12:51 PM | Plamz Doom | Sheet: Grag'ohr |
Using Zsnes and Vsnes. I will go into more details in PM's if you want. |
Jan 9, 2020, 12:29 PM | Random Talking Bush | Sheet: Mario |
Actually it's more of a personal preference for submitters, but yeah. |
Jan 9, 2020, 12:22 PM | Random Talking Bush | Sheet: Pokémon Icons |
Added Galarian Slowpoke, and rearranged the 6th-8th Generation icons to their National Dex ordering. @MollyChan: Possibly! Seems the 6th and 7th Generation Pokémon are also arranged in the same manner. ...but that's not the case anymore as of the sheet update. The original ordering for everything will remain in the Sword/Shield model ripping thread. |
Jan 9, 2020, 12:05 PM | YoshiGa | Sheet: Knuckles (Master System-Style) |
Not really sure why his socks are blue but other than that these look pretty cool |
Jan 9, 2020, 11:12 AM | Evan.F | Game: Cheetahmen - The Creation (Bootleg) |
what is this? There were only two NES cheetahmen games, and one for the mega drive |
Jan 9, 2020, 10:29 AM | teh_supar_hackr | Sheet: Intro Screen |
The icon is oddly creepy |
Jan 9, 2020, 10:24 AM | Doc von Schmeltwick | Sheet: Mario |
@Dep Putting the tile boxes or position boxes on sheets is actually a relatively new development. |
Jan 9, 2020, 8:15 AM | Depressed Mario | Sheet: Ness |
Added Ness with pajamas |
Jan 9, 2020, 3:51 AM | Sid Starkiller | Sheet: Caspar |
Um...Caspar had an accident with his clothes... |
Jan 9, 2020, 2:34 AM | fake_h | Game: Fire Emblem Echoes: Shadows of Valentia |
Any chance of adding heads for the male mage sprite? A generic male mage appears in the DLC with a proper head, but they're not here. |
Jan 9, 2020, 1:44 AM | MrRussellgro | Game: Sakura Fantasy: Chapter 1 |
Okay, I am actually pleased by this~! |
Jan 8, 2020, 9:14 PM | pacmastermeow | Sheet: Cutsman (Mega Man NES-Style) |
Weapon: the Rolling Cutser |
Jan 8, 2020, 5:09 PM | Depressed Mario | Game: EarthBound / Mother 2 |
@Fazial786Sunny Ripped them, Now I need to wait for the sheet to be approved EDIT: it is now approved |
Jan 8, 2020, 4:39 PM | striker212 | Sheet: Attack Effects |
What move uses bells? |
Jan 8, 2020, 3:37 PM | MegaJosh-Animations | Sheet: Sonic (Sonic 1 Beta-Style) |
Wow. Just wow. I really impressed by the effort of this. This feels like if the original beta sprites were used, but polished up to match everything else. And also nice touch with Dark Sonic at the bottom left. |
Jan 8, 2020, 3:32 PM | Kyooshi4000 | Sheet: Font |
What about lowercase and Japanese? |
Jan 8, 2020, 2:33 PM | DiscordOrbyy555 | Sheet: Sonic (Sonic 1 Beta-Style) |
@YoshIGa It's based off of screenshots with added stuff |
Jan 8, 2020, 2:33 PM | DiscordOrbyy555 | Sheet: Sonic (Sonic 1 Beta-Style) |
Thanks! Really am glad you like them! @JacobLeBeauREAL |
Jan 8, 2020, 1:16 PM | JacobLeBeauREAL | Sheet: Sonic (Sonic 1 Beta-Style) |
These are good as finalized versions of the beta sprites. I think you should do more. |
Jan 8, 2020, 12:33 PM | General Abigail | Game: Metal Slug Attack |
The same thing happened to me with the Fortmeranian... |
Jan 8, 2020, 12:01 PM | Evan.F | Sheet: Nostalgia Critic |
@marklincadet wait there's a sequel!!!!!!!!!! |
Jan 8, 2020, 11:59 AM | Murphmario | Sheet: Sonic (Sonic 1 Beta-Style) |
Great sprites. Still hoping we get a dump of this someday. |
Jan 8, 2020, 10:40 AM | MissingNumbers | Game: Dr. Mario World |
So um.. are the viruses able to be ripped? |
Jan 8, 2020, 9:59 AM | Paraemon | Sheet: Sonic (Sonic 1 Beta-Style) |
They'll be based off of snapshots and all other pre-release content. There's no available Sonic 1 Beta. |
Jan 8, 2020, 9:57 AM | YoshiGa | Sheet: Sonic (Sonic 1 Beta-Style) |
Not gonna lie, it actually makes me think of Modern Sonic in a way. I think it might be the way the standing sprite is posed, it actually looks really cool. Also is there a Sonic 1 Beta dump or are these just based off of snapshots of a magazine or something? |
Jan 8, 2020, 8:06 AM | Depressed Mario | Game: MOTHER 2 Deluxe (Hack) |
@Murphmario there is a difference in Ness's Sprite, Spot The Difference Here:![]() |
Jan 8, 2020, 6:14 AM | Depressed Mario | Game: Mother 4 (Pre-Alpha Prototype) |
it is now called oddity |
Jan 8, 2020, 6:06 AM | Depressed Mario | Sheet: Stickers |
why is the filesize of the sheet larger than a kirby's avalanche ROM? We must compress this! |
Jan 8, 2020, 6:05 AM | Faizal786sunny | Game: EarthBound / Mother 2 |
Can someone rip the twoson tilesets? |
Jan 8, 2020, 5:34 AM | Depressed Mario | Sheet: Logos and Legal Stuff |
when the esrb intro is used? |
Jan 8, 2020, 5:12 AM | Depressed Mario | Sheet: Ness |
forgot to add ness with pajamas |
Jan 8, 2020, 4:10 AM | Paraemon | Sheet: Monitors |
The revision should be around about this weekend, that'll conclude the General Objects arm of the S3K/C content revision. It'll fit in line with what I've just done for the S3 version, because of the tweaked underwater palettes in Complete. As for "easier to use", I try to make mine as easy as possible. It's not so simple when fusing that with full and exhaustive rips. I'm not going to please everybody, sure, but in spite of that I'm continuing ahead with fixing the content and adding in the missing pieces. |
Jan 8, 2020, 12:52 AM | Dolphman | Sheet: Cutscenes |
@Welfz Twingo Furs That's what she said. XD |
Jan 7, 2020, 11:57 PM | Doc von Schmeltwick | Sheet: Enemies |
Also apparently here is Helmutt from Wario Land, Li'l Sparky, Blargg (maybe?), and someone pretending the SMW "Goombas" (or Galoombas nowadays) could possibly be the same as normal Goombas. |
Jan 7, 2020, 11:26 PM | RaposaCadela | Sheet: Cutscenes |
Reaching Duke Nukem |
Jan 7, 2020, 10:56 PM | Dolphman | Sheet: Monitors |
@LuigiXHero. Not to worry. It shouldn't be too long before this one's revised. |
Jan 7, 2020, 10:34 PM | lalalei2001 | Game: Wedding Peach (JPN) |
I like Wedding Peach even more than Sailor Moon! |
Jan 7, 2020, 10:24 PM | LuigiXHero | Sheet: Monitors |
Having a super detailed sheet like this is great and all but most people aren't gonna find much use with this and would rather use the old sheets that were easier to use. I feel like the site should have both and let the user decide their needs. Not just this sheet but most of the sheets you've been updating. |
Jan 7, 2020, 10:11 PM | shadowman44 | Sheet: Kyle & NPCs |
The character sprites are ripped off from "God Medicine: Fantasy Sekai no Tanjou", not surprised this game ripped off a GB game of all things. |
Jan 7, 2020, 9:12 PM | Void-the-Bat | Sheet: Enemies |
@Ragu: Nope! They're completely unique enemies! This ain't just a sprite hack you know. |
Jan 7, 2020, 8:56 PM | T0misaurus | Sheet: Shotaro Kaneda |
Most impressive, never thought i'd get to see these |
Jan 7, 2020, 8:51 PM | Void-the-Bat | Sheet: Ronald McDonald |
eat macdonaldz |
Jan 7, 2020, 8:39 PM | boilingpot | Game: Bug Fables: The Everlasting Sapling |
@Goji54 It's a new Paper Mario-styled game, but with bugs. Who wouldn't want that? |
Jan 7, 2020, 7:51 PM | Dolphman | Sheet: Pikachu |
@Goji54 Guess the bootleggers forgot he's a mouse. (Like the jerboa or hopping mouse) |
Jan 7, 2020, 7:41 PM | NARbluebear | Sheet: Egg Janken / Janken Gapsule (Unused) |
@CreeperSaga95 There's just one problem with that. Knuckles can barely even hit the crusher in FBZ1, and even then you have to give the trash time to beat the miniboss, so how would Knuckles be able to jump high enough? I rest my case. |
Jan 7, 2020, 6:51 PM | Goji54 | Sheet: Bart Simpson |
Bort Sempsan |