Posted | By | On | Comment |
---|---|---|---|
Jul 24, 2020, 10:28 AM | Luigifan1115 | Game: Paper Mario: Color Splash |
Ah, yes. My favorite Paper Mario. So far, that is. I haven't played ToK yet because I'm putting it off 'til I finish this game. |
Jul 24, 2020, 10:12 AM | RealDev | Sheet: Big the Cat |
Since when was he in the game? |
Jul 24, 2020, 9:52 AM | I am Merp | Sheet: Health Bar |
Still interesting to find that they never gave a gradient to the other colours except blue. |
Jul 24, 2020, 9:40 AM | TheGameyFireBro105 | Sheet: Friendly Characters |
Why are the metroids here? they're technically enemies. |
Jul 24, 2020, 9:38 AM | JoshTheHedgehog33 | Sheet: Big the Cat |
That's an odd way to rip it, but it gets the job done for sure. |
Jul 24, 2020, 9:37 AM | bucanneerguy12 | Sheet: Start Screen |
so this is where they go the idea of silver stars in SM64DS |
Jul 24, 2020, 9:35 AM | bucanneerguy12 | Sheet: #043 Oddish (Sword & Shield) |
animating this would be a nightmare |
Jul 24, 2020, 9:34 AM | GianaSistersFan64 | Sheet: Castle (Daytime) |
It's really satisfying to see the tilesets from the original game in HD as well as seeing them organized like in the original game's files. |
Jul 24, 2020, 9:33 AM | bucanneerguy12 | Sheet: Sinnoh Pokémon (R/G/B-Style) |
the shellos |
Jul 24, 2020, 8:56 AM | JoshTheHedgehog33 | Sheet: Bass |
Ah, the Dark Sonic aura that everyone uses. Nice to finally see where it came from. |
Jul 24, 2020, 8:53 AM | TheGameyFireBro105 | Sheet: Zero (Kirby's Adventure-Style) |
8-bit blood... |
Jul 24, 2020, 6:40 AM | Gaia | Sheet: Octoling (RPG-Style) |
@SmithyCGN it's an original style, kind of similar of what I used to do. |
Jul 24, 2020, 6:29 AM | //X-Gluon// | Sheet: Giant Eggman Robo |
Probably the second-biggest robot Eggman has ever created (the first-biggest being the Titanic Monarch from Sonic Mania). |
Jul 24, 2020, 5:57 AM | TheRedSmarty | Sheet: Objects (SMB1) |
@Novarender If a Coin is on a Track or is dropped due to a POW Block or a Bob-omb, then it spins. |
Jul 24, 2020, 4:43 AM | GameBoy2936 | Game: Chocolatier |
24th of July update: Added every other port in the game, as well as the Awards and Factory Logos sheets. |
Jul 24, 2020, 4:13 AM | Doraemon2112 | Sheet: Double Gear System (8-bit) |
I think the"overhead"should be"overheat" |
Jul 24, 2020, 3:47 AM | teh_supar_hackr | Sheet: Felicia (Super Mario Maker-Style) |
@Gaia Yeah, maybe if shes going to be used on those stages add an outline? |
Jul 24, 2020, 3:25 AM | Metalex123 | Sheet: Mia Fey |
Shouldn't the "Maya with blood" sprite be moved to Ini Miney's page instead? |
Jul 24, 2020, 3:15 AM | segamkiii | Sheet: Itamor (JPN) |
This guy is actually called "Itamor" |
Jul 24, 2020, 1:48 AM | IAmPlayer | Game: Geometry Dash |
Huh, I just realized this exists. Must be pretty recent considering it's incomplete right now. Though it's confusing how this didn't appear earlier considering the assets are exposed. insert obligatory 2.2 when joke here |
Jul 24, 2020, 1:05 AM * | Dunkelschwamm | Sheet: Hell Valley Sky Tree (Super Mario Bros. 1 NES-Style) |
You can check em out here if you're interested in seeing them in their environment in SMG2. |
Jul 24, 2020, 12:36 AM | Marioboy9301 | Game: Super Mario 64 DS |
@teh_supar_hackr The Mega Shroom texture named "scale_up_kinoko" |
Jul 23, 2020, 9:28 PM | Murphmario | Game: Mario Customs |
Still wonder where that one Peach's Castle sheet went. Edit: Also appears that the person who originally submitted it's profile is also gone. |
Jul 23, 2020, 7:49 PM | RealDev | Game: Geometry Dash |
Ah yes, the instant classic. |
Jul 23, 2020, 6:35 PM | WallE_8_0YT | Sheet: NPCs and Magic Wands |
sammer huit |
Jul 23, 2020, 5:08 PM | Void-the-Bat | Sheet: iQue Manual |
@RTB: Ah, that makes sense. |
Jul 23, 2020, 4:11 PM * | Tsukiru | Sheet: Title Cards |
All four of them get a different font but Tails and Amy's stick out more for not being as bold as Sonic's or Knuckles's. It's weird but definitely intentional. |
Jul 23, 2020, 4:07 PM | Terra King | Sheet: Title Screen & SEGA Logo |
What the- I never even noticed Sonic's palette looked different when the SEGA logo appears! |
Jul 23, 2020, 4:03 PM | Meg Bravo | Sheet: Enemies (SMB1) |
Where are the Mechakoopas Rocket Feet from the Overworld Night Theme |
Jul 23, 2020, 4:03 PM | Terra King | Sheet: Knuckles (Angel Island Zone Act 1) |
These Knuckles sprites look a Sonic 2 version of Knuckles or something. |
Jul 23, 2020, 3:59 PM | Terra King | Sheet: Stage Title Cards |
Where the heck is that red "ribbon" sprite as I call it when the zone's name appears? |
Jul 23, 2020, 2:59 PM | SharkGuy | Sheet: Pokémon (Color Front) |
That issue I mentioned before with the blues is still present, although this time it only affects Nidoran girl and Nidorina |
Jul 23, 2020, 2:43 PM | RealDev | Sheet: Promotional Images |
BOOM |
Jul 23, 2020, 2:14 PM * | Ton | Sheet: Corporal Paraplonk |
So. Paraplonk's palette is in the data as either all red or all blue, like the ones above. But his shoes are green in-game. Unfortunately, the darker red comes up as black in the data, so he can't be recolored. I took the shoes from Green Paratroopa and pasted them here. They matched up perfectly, except for two rows, which were one pixel off. These green shoes ones above should be 100% accurate to the game now. |
Jul 23, 2020, 1:44 PM | Ton | Sheet: Toad Waiter |
If he's not a waiter, let me know. He looks like he's that, or a bathroom attendant. |
Jul 23, 2020, 1:11 PM | JosueCr4ft | Game: Paper Mario: The Origami King |
All thanks to me. |
Jul 23, 2020, 11:57 AM | Yoshubs | Game: Paper Mario: The Origami King |
Sure does, I'll probably redo the T. Ode sheet to be actually labeled but, for now these are pretty useful if you put icons on big so you can actually see each image |
Jul 23, 2020, 11:54 AM | DogToon64 | Sheet: Vaporeon |
@OPStellar Heck yeah, I'd like Vaporeon in Smash Bros! I have an entire list of characters I'd like to see in Smash. :P |
Jul 23, 2020, 11:52 AM | DogToon64 | Game: Paper Mario: The Origami King |
Probably because there's so many and it takes up quite a bit of space. |
Jul 23, 2020, 11:47 AM | Fawfulthegreat64 | Game: Paper Mario: The Origami King |
Huh. Wasn't expecting the first sheets to be .zips. |
Jul 23, 2020, 11:06 AM | Meg Bravo | Game: Sonic Mania |
Where is the CPZ Water? |
Jul 23, 2020, 10:44 AM | peeboy | Game: Fire Emblem: The Blazing Blade |
there you go, sorry it took so long |
Jul 23, 2020, 10:18 AM | DogToon64 | Sheet: Sonic (Mario-Style) |
@jace1313 It says in the credits "Custom Sonic the Hedgehog, in Mario Style" |
Jul 23, 2020, 10:17 AM | GregoryTheGamer | Sheet: Z-Textures/Extras |
I'm guessing these are what is used for the "3D objects" in the game. |
Jul 23, 2020, 9:22 AM | Murphmario | Sheet: Sonic (Mario-Style) |
This sheet didn't age the best. |
Jul 23, 2020, 9:18 AM | Terra King | Sheet: Menu |
Is it just me or does the right ear on Sonic look a bit off in the main menu? |
Jul 23, 2020, 9:14 AM | Neros Urameshi | Game: Paper Mario Customs |
What happened to the M&L style sprites of the Sammer Guys from Super Paper Mario? They were awesome! |
Jul 23, 2020, 8:43 AM | Paraemon | Sheet: Round Title Cards |
J and V would need some consideration, but Q, W and X would be easy to work up. |
Jul 23, 2020, 8:26 AM | DogToon64 | Sheet: Double Gear System (8-bit) |
Nice work recreating Mega Man 11's double gear system striker212, I like it. Also, I just found out about the Double Gear power because of this. Thanks! |
Jul 23, 2020, 8:24 AM | teh_supar_hackr | Game: 3D Maze (Screensaver) |
@EmRuHire for me it's messing with all the settings to make weird variants. I know it sounds weird for a screensaver, but you'd get it if you messed with Windows screensavers as a kid. ;p |