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Paper Mario: Color Splash
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Paper Mario: Color Splash
Paper Mario: Color Splash
Playable Characters
Non-Playable Characters
Battle Cards
Console Genre Developers
Wii U Turn-Based RPG Developer coming soon!
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Jun 9, 2019, 9:02 PM
I don't know why, but to me this game's choppier sprite art feels like a downgrade from Super Paper Mario and The Thousand Year Door's more fluid sprites.

Still cool to see some more characters in the Paper Mario style though, like the Koopalings.
Oct 6, 2018, 10:38 AM
Where is the GUI?
Aug 6, 2017, 11:52 PM
Very nice rips dude. I like the simplicity of colors they used in this game, I still have to play this one, it's on my wishlist for games to play.
Jun 26, 2017, 6:38 PM
@tarkan809 You could also always just check the SMB3 section under NES...
Mar 19, 2017, 8:43 AM
say i was wondering is the SMB3 stage is a model
and the SMB3 goomba and SMB3 bullet bill
Jan 17, 2017, 12:19 PM
@Doug_So_Retro: Post it on the forums so we can check it out!
Jan 17, 2017, 8:06 AM
Hey Random Talking Bush, i'm ripping Boogerman and was wondering whether I could upload the sheet, with it slowly progressing over time?
Jan 11, 2017, 11:57 AM
Did you even read the comments for that sheet? I said that I'd fixed Iggy's sprite sheet because I forgot the shell sprites, and marked it as an "update".
Jan 11, 2017, 1:34 AM
How is Iggy the most recent sprite sheet here?
I swear, Larry was uploaded last out of the Koopalings, then afterwards came the worldmap stuff and other menu stuff, then Dry Bones was forgotten.
Dec 29, 2016, 7:28 PM
Were pre-assembled sprites apart of the game originally?
Dec 17, 2016, 7:46 PM
Why hasn't the gui been ripped yet?
Nov 13, 2016, 6:44 PM
oh I didn't see that
Nov 13, 2016, 9:31 AM
@NaluigiRocks: No I didn't. Its sprites are on the main Snifit sheets.
Nov 13, 2016, 7:41 AM
You forgot host Snifit
Nov 7, 2016, 5:40 PM
Might I suggest HUD elements?
Nov 6, 2016, 7:06 PM
They kinda had to pre-assemble each character's body parts this time because the layered look from previous games wouldn't work too well with the white outlines and realistic paper textures.
Oct 29, 2016, 2:03 PM
I wonder why Intelligent Systems went for the NSMB-style designs for pretty much every enemy with CS and SS, instead of the iconic PM versions, like the older Dry Bones style. I guess it doesn't really help the fans who don't classify them as true PM games.
Oct 28, 2016, 1:41 PM

Well, when you're trying to make character builders for a friend, Rigs are essentially important!

And unless if someone can find a way to un-assemble the sprites, piece by piece, then making character builders involving the Koopalings and Sledge Brothers may be S.O.L. :( Let alone Bowser Junior.
Oct 23, 2016, 10:26 AM
@LoonyToonerIan I personally think the sprites are better pre-assembled, as you don't need to waste time assembling them yourself.
Oct 21, 2016, 11:47 AM
Just asking, would textures be possible?!, I understand you're probably tired of ripping right now, just wondering. :)
Oct 19, 2016, 5:13 AM
@Random Talkng Bush

Oct 19, 2016, 2:06 AM
This is a sad day for any Paper Mario fans who were eager to see if there were any Chaacter Rigs like in TTYD and SPM. :(

This be but a beginning of a dark age of Paper Mario.
Oct 18, 2016, 1:17 PM
@zeweirdmaster: ...I can't believe I forgot to upload that sheet. Fixed!
Oct 18, 2016, 12:10 PM
I thought these were all the sprites and then I just noticed there aren't Dry Bones sprites yet
Oct 15, 2016, 2:34 PM
Dang, these sheets are so big that nearly all of them result in an "Aw Snap" error on my browser...
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