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Sep 15, 2020, 6:03 PM NTSC Master Sheet:
Event Coins & Coin Toss
Heads or Tails?

Pikachu.
Sep 15, 2020, 5:15 PM RedDashGames Game:
Thomas & The Magic Railroad: Print Studio
yeah it was like one button to convert all the images, it took longer for me to upload them on here than it did to "rip" them, @ThomasFan1945 Productions™ you uploaded a few baddy edited rips and gave up saying it was too hard so i went and did it almost all myself. you know its kinda wrong to make out you had any hand in it, only ripped them to keep you quite due to you where on about it all the time when it was unrelated to what the discord server was about all you did was fustrate me to the point i was willing to spend the time to do this FOR you.
Sep 15, 2020, 5:14 PM DogToon64 Game:
Henry Stickmin Customs
First, I seen this on Patafoin's channel, then I found this?...

Spoiler:Everyone's getting da Stickmin Virus! O_O
Sep 15, 2020, 4:52 PM Franketepoke2 Sheet:
Henry Stickmin (R/S/E-Style)
01000110 01100101 01100001 01110010 00100000 01001101 01101001 01110011 01110011 01101001 01101110 01100111 01001110 01101111
Sep 15, 2020, 4:26 PM * stormpuma Sheet:
Lava Flow
@Murphmario I admit, I took them from SMBX. Thanks for editing it out, I didn't realize they were different.
I'm just glad the "Lava Flow" sheet is still there.
Sep 15, 2020, 4:15 PM SharkGuy Sheet:
Henry Stickmin (Super Mario Bros. 2 NES & SNES-Styles)
The sheet is bad now


jk jk
Sep 15, 2020, 4:12 PM MicaelHD Sheet:
Robin (Male, Christmas)
What's the difference? Maybe I'm missing something
Sep 15, 2020, 4:04 PM soulfire Sheet:
Zero Suit Samus
The Game Card Sagas Wars have a Samus with armor, is a beatifull sheet ^^
Sep 15, 2020, 3:46 PM TakeTwoAncy Sheet:
Network Battle Error Screen
To be honest Sonic just looks boiled
As if he fell into lava and was just like "Guess I'll die"
Sep 15, 2020, 3:43 PM Random Talking Bush Sheet:
Sandopolis Zone Act 2 (5 - Unlit; 2/2)
@Getmo: Maps in Sonic games are a lot larger than most people realize.
Sep 15, 2020, 3:42 PM Random Talking Bush Game:
Mega Man Customs
@Kain128: Yep, it was removed because it was based on another user's custom sprites without permission.
Sep 15, 2020, 2:58 PM Radical Charizard Sheet:
World Maker
I think it's here just to include it with the other frames and not have them be in the SMW section. Either that or it's an oversight.
Sep 15, 2020, 2:55 PM Radical Charizard Sheet:
Stone (NSMBU)
What's the green and orange thing? Doesn't look like a Normal map.
Sep 15, 2020, 1:58 PM Greenknight9000 Sheet:
Surveillance Eye
Holy crap this is AMAZING! It's bang-on accurate!
Sep 15, 2020, 1:55 PM QuadFactor Sheet:
Dino Torch & Dino Rhino
Why did they give them shoes? They looked better without them, honestly.
Sep 15, 2020, 1:39 PM * boilingpot Game:
Them's Fightin' Herds
Here's sprites for the characters' overworld body parts and accessories, if you want to look at them. Not sure how to organize them best. https://imgur.com/a/Yy5LXqs
Sep 15, 2020, 12:50 PM freyacantsleep Sheet:
Somari (Super Mario Bros. 3 SNES-Style)
Therapist: It's ok, Mario Ball can't hurt you.
Mario Ball:
Sep 15, 2020, 12:50 PM freyacantsleep Game:
Star Fox Customs
Huh, no Peppy sprites yet.
Sep 15, 2020, 12:48 PM freyacantsleep Sheet:
Falco (Tales of the World-Style)
holy shit these are good
Sep 15, 2020, 12:41 PM freyacantsleep Game:
Mega Man Customs
I swear there was a Bounceman sheet in here. Did it get removed, or am I just misremembering.
Sep 15, 2020, 12:25 PM CardboardBox Sheet:
Kraid
me going out of quarantine be looking like
Sep 15, 2020, 12:22 PM CardboardBox Game:
Super Popo's Adventure (Bootleg)
w h a t .
Sep 15, 2020, 12:02 PM freyacantsleep Sheet:
Crewmate (NES-Style)
V i c t o r y:
K o s t y a G a m e t h e b r u h
Sep 15, 2020, 11:52 AM DogToon64 Sheet:
Knuckles (Sonic Triple Trouble-Style)
Nice! I might not like Triple Trouble, but these sprites are good
Sep 15, 2020, 11:50 AM DogToon64 Sheet:
Tails (Super Mario World-Style)
Nice job with these! I love them!
Sep 15, 2020, 11:39 AM Tyra_Byte Sheet:
Henry Stickmin (Super Mario Bros. 2 NES & SNES-Styles)
sorry, I was distracted
Sep 15, 2020, 11:20 AM Remedy_Reverie Game:
The Henry Stickmin Collection
i wish we had a sprite of charles/charlie/chuck/whatever you call him
Sep 15, 2020, 11:01 AM SuperSanic24 Sheet:
Mario
oh cool the hartflip sheet got updated
Sep 15, 2020, 10:32 AM Ton Sheet:
Flame Mammoth (Mega Man NES-Style)
Yeah, I'd suggest giving the trunk less detail so it pops out more.
Sep 15, 2020, 10:31 AM Greenknight9000 Sheet:
Henry Stickmin (Super Mario Bros. 2 NES & SNES-Styles)
WOO!
WE GOT THE DISTRACTION DANCE!
Truly, one of the best sheets on TSR
Sep 15, 2020, 10:28 AM Paraemon Sheet:
Marble Garden Zone Act 1 (1/2)
Animation order for the mud is left column, then right column.
Sep 15, 2020, 10:19 AM SonicMarioMan123 Sheet:
Dr. Eggman (Sonic 1, Super Mario Bros. 1 NES-Style)
This isn't exactly SMB1 styled, though this is still a neat sheet
Sep 15, 2020, 10:16 AM Murphmario Sheet:
Monty Mole and Mega Mole
Not sure if these guys had their name changed in the credits, but they're officially called Mega Moles.
Sep 15, 2020, 10:13 AM Coolest Guy Around Sheet:
Enemies (SMW)
my theory is that the artist making the SMW graphics is still the same,he just improved and doesn't have to work with the SNES limitations anymore
Sep 15, 2020, 9:57 AM JoeyTheRabbit Sheet:
Knuckles (Sonic Triple Trouble-Style)
OH BOI

YES

THE BOI IS HERE
Sep 15, 2020, 9:55 AM Murphmario Sheet:
Tails (Super Mario World-Style)
Wasn't sure if this was possible considering the size of his tails and the limited space, but you pulled it off. Great job!
Sep 15, 2020, 9:41 AM Paraemon Sheet:
Sandopolis Zone Act 2 (5 - Unlit; 2/2)
They're big boi stages.
Sep 15, 2020, 9:32 AM QuadFactor Sheet:
Knuckles (Sonic Triple Trouble-Style)
Great job! I wonder if it's possible to add the glide and climb to Triple Trouble.
Sep 15, 2020, 9:25 AM Greenknight9000 Sheet:
Crewmate (NES-Style)
THAT'S SO COOL

It also makes me realise that Among Us would be, in some form, feasible to make on NES (well, at least the main engine and all that; the multiplayer would likely be EXTREMELY difficult or impossible due to the fact that we really can't have splitscreen on a game like this, and that any online functionality would be down to a custom Emulator)
Sep 15, 2020, 9:21 AM PrismKick Sheet:
Sandopolis Zone Act 2 (5 - Unlit; 2/2)
Why are all the other sheets so damn huge
Sep 15, 2020, 9:14 AM CordRocker Sheet:
Flame Mammoth (Mega Man NES-Style)
I dont think this guy was this small in game. I think he was taller than classic megamans robot masters.
Sep 15, 2020, 9:12 AM PixelMarioXP Sheet:
Tails (Super Mario World-Style)
IT LOOKS AWESOME! Way to go!
Sep 15, 2020, 8:55 AM QuadFactor Sheet:
Flame Mammoth (Mega Man NES-Style)
Looks good, but his trunk kinda blends in with his face.
Sep 15, 2020, 8:46 AM QuadFactor Sheet:
Tails (Super Mario World-Style)
Nicely done!
Sep 15, 2020, 6:57 AM Ignis Sheet:
Tails (Super Mario World-Style)
This looks SO nice! Great job, Hartflip!
Sep 15, 2020, 4:29 AM Franketepoke2 Game:
Super Foul Egg
Many,like every popular franchise of the moment.
Sep 15, 2020, 4:07 AM lelanbkeeton Sheet:
Barney
oh god! what is he doing to Baby Bop?
Sep 15, 2020, 4:06 AM lelanbkeeton Sheet:
Goofy (Super Mario Maker-Style)
and if he completes a level, he does his laugh. (ahyuck, a huhuhuhuhu.)
Sep 15, 2020, 1:22 AM Lunar994 Sheet:
Item and Obstacle Map Markers
What did you use to get the colors correct? The colors were not correct when I tried to rip them, though it might've been an emulator thing.
Sep 15, 2020, 1:15 AM D.M. Game:
New Super Mario Bros.
@sad luigi | probably not cause we don't have an early version of the game
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