Posted | By | On | Comment |
---|---|---|---|
Sep 9, 2020, 10:27 AM | //X-Gluon// | Sheet: Title Screen, Game Over, and Ending |
That's because it IS the background of Cold Man's stage. |
Sep 9, 2020, 10:12 AM | smedis2 | Sheet: Woody |
The first thing I noticed was the poor edging on Woody. |
Sep 9, 2020, 9:51 AM | ckddn2483 | Sheet: Grazia(Subjugation Tactics) |
Look, she's stepping on beatriz. |
Sep 9, 2020, 9:29 AM | JoeyTheRabbit | Sheet: Title Screen (Sonic 1 Master System, Genesis-Style) |
owo cool |
Sep 9, 2020, 9:16 AM | I Cloud Games | Sheet: Troll |
sorry,era para concidir con los player |
Sep 9, 2020, 9:05 AM | Zodiac_Omegasis | Sheet: Protagonist (Rocman X Gold) |
Nice Oc you got there bootlegger Sachen |
Sep 9, 2020, 8:31 AM | Zodiac_Omegasis | Sheet: Gluto |
I find it nice that you still added Gluto's Japanese name Dolnero Timeranger was my favorite setai |
Sep 9, 2020, 6:56 AM * | TODarkShadowWolf98304 | Sheet: Sonic (Classic) |
I didn’t even know the guy till I found out on sights and other places that he died Like seriously |
Sep 9, 2020, 5:55 AM | Bluethewonderdog | Game: High Seas Havoc |
rotor? the pirate? |
Sep 9, 2020, 5:27 AM | Faizal786sunny | Sheet: Abominations |
Its funny how austin edited the georgy sprite by making him black and adding hair and beards on him Wow |
Sep 9, 2020, 5:22 AM | Faizal786sunny | Sheet: Ending (Drawn to Life Collection) |
@Snessy the duck True true, the original one was really depressing No wonder why the original ending was in an kid friendly and soft-hearted game |
Sep 9, 2020, 5:19 AM | Faizal786sunny | Sheet: Ending |
Ngl the original ending was too dark and sad i mean its fine that they changed the ending since the newer one was abit more lighthearted but this one is really dark |
Sep 9, 2020, 5:09 AM | Snessy the Duck | Sheet: Luigi (SMM2 Super Mario World-Style, Expanded) |
Just wanna letcha know the fence knocking sprites still have part of Mario's sprite left in them |
Sep 9, 2020, 1:51 AM | D.M. | Sheet: Assistants (Large) |
the penguin is so cute |
Sep 9, 2020, 12:42 AM | OverlordPsyrax | Game: Sakura Nova |
Nothing makes me ask "What am I doing with my life?" quite as often as downloading these just to have them. |
Sep 8, 2020, 11:27 PM | matsuda123 | Game: Akira (Prototype I) |
This is the side-scrolling + driving version of the SNES Akira game. There is another version that is isometric and uses 3D models for sprite graphics, but I don't have it yet. |
Sep 8, 2020, 11:25 PM | matsuda123 | Game: Akira (Prototype I) |
I have had the graphics for a while, I just forgot to upload them here. I'm still trying to get the other SNES assets. I know where they are, but getting them is really tough. :/ |
Sep 8, 2020, 9:16 PM | GianlucaRueger2002 | Sheet: SpongeBob SquarePants |
finally a pre-rendered spongebob sprite from ps1! :) |
Sep 8, 2020, 9:15 PM | SteamyJ | Sheet: Bomberman |
Good work Louie. |
Sep 8, 2020, 7:28 PM | Buttercarsen | Sheet: Mario, Luigi, Toad, Toadette and Items (SMW) |
Dang it. I was going to post that video. Too bad I found it so late after it released. |
Sep 8, 2020, 7:11 PM | foman335 | Sheet: The Ocean |
"woah! waves like that? thats not according to plate tectonics." |
Sep 8, 2020, 6:33 PM | Omega | Sheet: Hocke-Wolf |
Who the Focke is Wulf |
Sep 8, 2020, 6:26 PM | TehPuertoRicanRipper | Sheet: Green Hills Zone |
So most Sonic games start with a tropical and grass level...but not Sonic 2 SMS. |
Sep 8, 2020, 6:24 PM | TehPuertoRicanRipper | Sheet: Title Cards |
@Murphmario I don't know, maybe the developers choose "Tails" to appear in title cards. |
Sep 8, 2020, 6:18 PM | Paraemon | Sheet: Ice Cap Zone Act 1 (Snowboarding Area) |
The original intention was to stack the slopes vertically so they flowed more smoothly than this, but as the disclaimer says, this was the most optimal way to sort out the sheet, and even then I had a bunch of issues finalising it. |
Sep 8, 2020, 6:09 PM | break | Sheet: Enemies |
Thanks, this was very helpful when making my romhack. Very well done ! |
Sep 8, 2020, 6:08 PM | break | Game: Final Fantasy Legend 2 / SaGa 2: Hihou Densetsu |
Excellent collection, and really helps with romhacking ! |
Sep 8, 2020, 6:07 PM | break | Game: Romancing SaGa 3: Boku No (Hack) |
Oh nice find, looks like the latest version '1.0h2' has been updated on romhacking. Looks like they added even more sprites ! |
Sep 8, 2020, 5:34 PM | Jumper | Sheet: WALL·E (Super Mario World-Style) |
Amazing! This was one of my favorite movies growing up, and to see this in SMW style really makes it that much more special (at least, to me). |
Sep 8, 2020, 5:32 PM | StarmanElite | Sheet: Robo Kitty |
oooh |
Sep 8, 2020, 5:29 PM | Jumper | Sheet: Goofy (Super Mario Maker-Style) |
This is actually pretty cool! I could definitely see something like this in Super Mario Maker. Only things I've noticed were missing was the Appeal and the riding Shoe sprites, but I feel like the latter can be easily replicated. Anyways, good luck with your project. |
Sep 8, 2020, 5:28 PM | MisterMike | Sheet: Hocke-Wolf |
Yo, no cursing in your submission titles! MOOOOOOOODS! /s |
Sep 8, 2020, 5:17 PM * | TheFireOshawott04 | Sheet: Po |
was playing the ROM to see if the heart above the fourth sprite on the top row was used and it was; it's part of the second sprite of Po sitting down facing sideways. just gotta do a little revision EDIT: just did. |
Sep 8, 2020, 4:57 PM | King Bowser | Game: Paper Mario: The Origami King |
Its been a while since we've gotten more sprites ripped |
Sep 8, 2020, 4:39 PM | Eriasu89 | Game: Minecraft Customs |
Can someone please upload the tileset used in the Steve, Alex, Creeper & Zombie and Husk Thumbnails? |
Sep 8, 2020, 4:20 PM | freyacantsleep | Sheet: Hocke-Wolf |
Woah, this is a really obscure character. |
Sep 8, 2020, 4:19 PM | ego-lay_atman-bay | Sheet: Sonic (Super Mario Maker 2-Style) |
the 3rd mario world small sonic climb box is 1 pixel row too small, well it's 32 x 31 pixels. idk about any others because I didn't bother to check |
Sep 8, 2020, 4:18 PM | Murphmario | Game: X-Man: Armour of Might (Bootleg) |
You'd think these guys would get a different game engine at some point, but no. |
Sep 8, 2020, 3:59 PM | ego-lay_atman-bay | Sheet: Sonic (Super Mario Maker 2-Style) |
something about sonic in the p-balloon makes him look so cute |
Sep 8, 2020, 3:57 PM | Arturmsbr2 | Game: The Henry Stickmin Collection |
my sheet got approved c o m e d y |
Sep 8, 2020, 3:06 PM | bel | Sheet: Yusuke |
uh... where's his projectile? |
Sep 8, 2020, 2:42 PM | oxygen | Game: Super Mario Advance |
why the heck did they do SMBUSA first of ALL GAMES |
Sep 8, 2020, 2:04 PM | QuadFactor | Sheet: WALL·E (Super Mario World-Style) |
Great job! |
Sep 8, 2020, 1:30 PM | oxygen | Sheet: World 3-3 |
1-3 but it got depression and fucking died |
Sep 8, 2020, 1:28 PM | oxygen | Sheet: World 1-1 |
ah yes, gamer time |
Sep 8, 2020, 1:21 PM | MiningBoy | Sheet: Bobby |
Best Boi |
Sep 8, 2020, 1:20 PM | MiningBoy | Game: Paper Mario: The Origami King |
May we get Kamek and Bowser Jr. Soon? |
Sep 8, 2020, 1:02 PM | WF4123 | Sheet: Gallery |
Jaws and E.T. |
Sep 8, 2020, 12:21 PM | Paraemon | Game: Sonic the Hedgehog 2 (Prototypes) |
It's more that it's natural that it was going happen eventually, so I decide to cut the corner and start it now considering I'm aiming for the maps, which will make up the majority of the content. |
Sep 8, 2020, 12:10 PM | tannermanner | Game: Sonic the Hedgehog 2 (Prototypes) |
omg i cant believe my idea happened lol |