Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Aug 3, 2022 7:35 PM | CosmicTailz | Asset: Loading Screen | Why would it need an update? There's nothing else in the files except for these. |
| Aug 3, 2022 7:00 PM | RavenclawNimbus | Game: Cuphead: Don't Deal With the Devil! | @Random Talking Bush: Man. Sorry, everyone, but you guys are gonna have to wait for both Glumstone, and Chef Saltbaker. Apparently a NEW glitch has shown up where a vertical line shows up. Basically, I have to either, go through every sprite and find the ones with the problem, OR re-rip it entirely. Either way it'll take a minute.. |
| Aug 3, 2022 6:40 PM | Z-man | Game: Pushmo World | I love this game! I hope more sprites get ripped! (And some Models) ? |
| Aug 3, 2022 6:32 PM | Random Talking Bush | Game: Cuphead: Don't Deal With the Devil! | Unfortunately, yeah. Not your fault, though, seems AssetStudio v0.16 in general accidentally created a bunch of issues when the sprite extraction routine was re-written. |
| Aug 3, 2022 6:27 PM | RavenclawNimbus | Game: Cuphead: Don't Deal With the Devil! | That's what I though. I may have to go back and fix some Chef Saltbaker sprites. :/ |
| Aug 3, 2022 6:19 PM | Starlequin | Game: Kirby Customs | l don't know if it's the correct place to ask, but people from the Dream Crafter Discord server are searching the source to the Dark Matter Swordsman sprite that looks like this https://cdn.discordapp.com/attachments/420910882059583490/1004417349287415878/image0.jpg l suspect mods to see my comment, and considering they've been here longer than anyone, would remember that sprite. |
| Aug 3, 2022 6:15 PM | SwipeWire | Asset: Majin Buu | This is Kid Buu, not Majin Buu! |
| Aug 3, 2022 5:27 PM * | Random Talking Bush | Game: Cuphead: Don't Deal With the Devil! | So uh, got a correction to my previous comment here. Use v0.15.47 instead for ripping Cuphead, not v0.16.8. Apparently even v0.16.8 (and by extension v0.16.0) has visual glitches with certain sprites, as I saw with some of the final boss's sprites earlier. (EDIT: NEVER MIND, apparently this is a bad idea.) |
| Aug 3, 2022 4:29 PM | walmaker | Game: Cuphead: Don't Deal With the Devil! | @RavenclawNimbus makes sense, I mean, they are more complicated than the original cutscenes. |
| Aug 3, 2022 3:17 PM | RavenclawNimbus | Game: Cuphead: Don't Deal With the Devil! | @walmaker: I might sometime, but they look a little confusing to rip, so I may do them later. |
| Aug 3, 2022 3:15 PM | walmaker | Game: Cuphead: Don't Deal With the Devil! | @RavenclawNimbus Speaking of cutscenes, were you planning on ripping the cutscenes from the Cuphead DLC? |
| Aug 3, 2022 2:57 PM | RavenclawNimbus | Game: Cuphead: Don't Deal With the Devil! | @GLITCH3000O1: Btw, this page didn't have barely any sprites for like 2 or 3 years. I would actually say I helped a lot with this page. I'm the one who's done the overworld maps, the cutscenes, and the Run N' Guns. Also, the overworld map is a lot harder to rip, and a lot of people don't need it. The map icons are WAY easier, 'cause they only have 3 sprites an icon. I don't mean to be rude, just giving more info on why it took so long. |
| Aug 3, 2022 2:55 PM | WF4123 | Asset: Movie Icons (JPN) | The reason? You mean it's censorship? |
| Aug 3, 2022 2:52 PM | JonGandee | Game: Cuphead: Don't Deal With the Devil! | @GLITCH3000O1 Did you really have to announce it. |
| Aug 3, 2022 2:44 PM | DZTVE | Game: Crash Bandicoot (Bootleg) | When this was on a plug & play? I thought it was on the nes |
| Aug 3, 2022 2:07 PM | oxygen | Asset: Toriel | apple slice gang rise up |
| Aug 3, 2022 1:59 PM | RavenclawNimbus | Game: Cuphead: Don't Deal With the Devil! | @GLITCH3000O1: Have you checked the pending submissions?? I literally submitted two of the overworld maps already. Also, are you requesting? If so, that’s not allowed on the site. |
| Aug 3, 2022 1:22 PM | UndertaleBlixfan002 | Asset: The Moonshine Mob | how did i not notice this its epic. |
| Aug 3, 2022 12:20 PM | gingerneutral | Game: Monster Prom | @kittydoesstuff i've done some of it actually. Monster Camp is, of course, a separate game, so it's on the page thing for that |
| Aug 3, 2022 10:58 AM | GLITCH3000O1 | Game: Cuphead: Don't Deal With the Devil! | I HAVE AN ANNOUNCEMENT TO MAKE!!!!!! Atention all ripers: It has been a long time! Y'all Sprite Resourcers are fantastic and all, but it is time to finally start ripping parts of the overworld map! Not just the boss entrances! Have you not realize that the pieces of overworld map had been missing for 5 YEARS?!?!? I though you ripers have already finished Inkwell Isle 1 (the map, not the boss entrances) by 2018, started finishing Inkwell 2 Map by mid-2018 & mid-2019, and were starting to finish Inkwell 3 & 4 by 2020-2022!!! Are you all leaving the overworld maps for last? Are the boss entrances needed to be finished before the overworld map is getting ripped? You might as well give a reason not to rip the overworld map (once again, not the boss entrances)!!! Spoiler:PS: If you give me a good and understandable reson not to rip the overworld, then I will not talk about it anymore, or else I might just have to rip them myself. |
| Aug 3, 2022 9:11 AM | Jefoi | Game: Battle City (JPN) | Had a modded or better say homebrew version of this game, with tons of new levels on top of the old ones, took weeks to finish them all. The best part in this game was that you could build your own levels, that is what actually kept me in it. |
| Aug 3, 2022 9:08 AM | SatSumo | Asset: Tanya | For being edited from Iori, these look very good. If it wasn't for some of their obvious shared animations, I don't think I would have been able to tell. |
| Aug 3, 2022 9:07 AM | SatSumo | Asset: Eiza | They turned Nakoruru into a maid with a GUN? |
| Aug 3, 2022 8:33 AM | Drago Cuven | Asset: Tileset (SMB1) | can we please get these in seperate sheets? the image is so large that the game making engine i'm using renders it in terrible quality. |
| Aug 3, 2022 5:50 AM | ilovescratchcie | Asset: Facebook Share Button (Unused) | This is very outdated |
| Aug 3, 2022 5:49 AM | ilovescratchcie | Asset: Sound Test Disc | make it a 3d model |
| Aug 3, 2022 2:41 AM | RavenclawNimbus | Game: Cuphead: Don't Deal With the Devil! | And NOW I’ve done Inkwell Isle II! |
| Aug 3, 2022 2:13 AM | Yawackhary | Asset: Drawing Page | I don't think it is his Japanese design but rather a redesign (from Greg Martin?) that made it closer compared to the older mohawk design. Probably pushed from either Sega of Japan to make it look more on model as they complained or Sega of America,like how Sonic appears on the European Sonic Labyrinth cover. Also remember seeing it in some Sonic drawing book where Sonic looks like that but Robotnik using his AoSTH design, Tails was either AoSTH or SatAM it's one of the two. It wasn't used much since they started to do 3D renders and/or using the Japanese covers anyway. |
| Aug 3, 2022 2:08 AM | hernand02468 | Asset: Heart Ring Effects | Cool |
| Aug 3, 2022 1:33 AM | YorkieYT | Asset: Green Hill Zone (Super Mario Bros.-Style) | Time to make Sonic In Mario video number 838374 |
| Aug 3, 2022 1:17 AM | Goji54 | Asset: Sonic (Syd of Valis-Style) | Finally! |
| Aug 3, 2022 12:46 AM | Snessy the Duck | Asset: Drawing Page | odd how they used sonic's japanese design here |
| Aug 3, 2022 12:34 AM | RavenclawNimbus | Asset: Pachi Pachi / Pachinko | @DogToon64: Oh, thanks! (Though, someone ripped the background, which was why I wanted to know. :P) |
| Aug 3, 2022 12:32 AM | RavenclawNimbus | Game: Cuphead: Don't Deal With the Devil! | I found the unused flowers that the cactus girl was supposed to give you! |
| Aug 3, 2022 12:01 AM | MDTravis | Asset: Knuckles the Echidna | @FlamingFox Character 01's palette in the final game reuses Mighty's palette, so look at that sheet. The unique palette in 1207 though (which belonged to Tails) isn't included here, as I was unsure where I'd really put it (since Tails has no actual sprites in-game minus that one unused ending sprite that doesn't even use said palette). |
| Aug 2, 2022 11:59 PM | IceClimber_1984 | Asset: Ice Climbers (Commodore 64-Style) | @Z-man Thank you! |
| Aug 2, 2022 9:56 PM | NMarioMaster7 | Asset: Fawful (Paper Mario N64-Style) | @Creepze that would be absolutely sick! |
| Aug 2, 2022 8:28 PM | AndreyWorks | Asset: Mario (Great Giana Sisters-Style) | In an alternate universe |
| Aug 2, 2022 8:10 PM | blueberrymuffin | Asset: Main Menu | Jsylvan2: Yes, in the game they're colourful, but the sprite is orange. The system does this effect. |
| Aug 2, 2022 7:50 PM | Random Talking Bush | Asset: Title Screen | @SonicPhoenix: You mean the ones we already have? |