Posted | By | On | Comment |
---|---|---|---|
Jan 21, 2021, 9:38 AM | TheBraveSackboy | Sheet: Piku / Niku (NES-Style) |
some arms |
Jan 21, 2021, 9:36 AM | TheBraveSackboy | Sheet: Mega Man (Expanded) (Mario Maker-Style) |
why hello |
Jan 21, 2021, 9:13 AM | The Electric Boi | Sheet: Sonic the Hedgehog (SRBXmas) |
SRB2 Sonic but is in SRB1 Style |
Jan 21, 2021, 9:09 AM | D.M. | Sheet: Fonts |
ttf files would be out of place here, as the majority of fonts are vector based. plus distributing licensed fonts on here for free is probably illegal |
Jan 21, 2021, 9:05 AM | Masking_Sl0t 8C | Game: JoJo's Bizarre Adventure |
Will Boss Vanilla Ice be a separate sheet from the playable Vanilla Ice? |
Jan 21, 2021, 9:04 AM | McBragginsGamingYT | Sheet: Miscellaneous 2D Elements |
Are the black and white images, for the odyssey, used for depth during the loading sequences after you've beaten that game? |
Jan 21, 2021, 9:01 AM | McBragginsGamingYT | Sheet: HOME Menu Icon |
SUPER MARIO ODYSSEEEEEEEEEEEEEEEEEY! |
Jan 21, 2021, 9:00 AM | McBragginsGamingYT | Sheet: Fonts |
I know that some fonts can be found online, but can we get fonts in .tff files from now on? It'd be really helpful. |
Jan 21, 2021, 8:58 AM | McBragginsGamingYT | Sheet: Update Notification Images |
I hate Mario with the Harriet outfit. |
Jan 21, 2021, 8:54 AM | McBragginsGamingYT | Sheet: Capture List Images |
I almost said, "Where's the manhole cover?" but then I found it. But I still feel like we're missing some. But I trust the rippers. |
Jan 21, 2021, 8:52 AM | McBragginsGamingYT | Sheet: Mario (2D) |
I knew I'd find these here. |
Jan 21, 2021, 8:18 AM | StarmanElite | Sheet: Creepy (PAC-MAN Arcade-Style) |
@LegoLoco7 no, it's from the Minecraft x PAC-MAN DLC |
Jan 21, 2021, 8:15 AM | JacintaB19 | Game: PlayStation Vita Themes |
Already? That was quick... I hope we'll see more thoughout the year. |
Jan 21, 2021, 8:09 AM | onetoothpig | Sheet: Mario (Lou Albano) |
@BlueBlur64 Yup. Good times... |
Jan 21, 2021, 7:53 AM | JJ314 | Sheet: Boyfriend |
There he is! |
Jan 21, 2021, 7:08 AM | SK64_productions | Sheet: Luigi |
gi |
Jan 21, 2021, 6:44 AM | CheddarVG | Sheet: Spooky Kids |
I love these guys. |
Jan 21, 2021, 5:27 AM | Shade | Sheet: Puzzles & Enemies |
Dang, these may never be redone. I feel apathetic. |
Jan 21, 2021, 5:24 AM | spritesheetguy | Sheet: Crewmate (Super Mario Bros. 2 NES and SNES Style) |
@YerickDiaz1990 Don't Worry, The Walking Sprites Might Be A Little Werid... But These Sprites are Pretty Cool! |
Jan 21, 2021, 4:50 AM | Arvil2009 | Sheet: Hammer Bros (SNES-Style) |
HOW LONG DID YOU FIX THIS SHEET?!??!!?!? |
Jan 21, 2021, 4:48 AM | Arvil2009 | Sheet: Buzzy Beetle & Spiny (SNES-Style) |
You'd better fix the Big Buzzy Beetle Shell! |
Jan 21, 2021, 3:18 AM | CardboardBox | Sheet: Voting Screen (NES-Style) |
guys hang on my nes is glitched I can't vote |
Jan 21, 2021, 3:12 AM | CardboardBox | Sheet: Crewmate |
spaghetto tongue |
Jan 21, 2021, 3:07 AM | CardboardBox | Sheet: Crewmate (Super Mario Bros. 2 NES and SNES Style) |
the legs are a kinda thin, and hes a little too tall, but the ghost sprites look good! |
Jan 21, 2021, 1:29 AM | MilesTheCreator | Sheet: Dollo - Halloween Stationery |
Same.. A game featuring Nikki and friend would be cool! As long as it isn't a lame quiz like that one game. ? |
Jan 20, 2021, 11:43 PM | SmithyGCN | Game: Super Mario World |
I think the iris out, the Japanese font, the text box, the mode 7 rotation effects (if that's possible), etc. |
Jan 20, 2021, 11:19 PM | MissingNumbers | Sheet: Ninji |
The sheet is missing sprites for the SMB2 Mushroom now. |
Jan 20, 2021, 10:09 PM | NONE_Dragon | Sheet: Shovel Knight |
He is missing the Armor of Chaos swings |
Jan 20, 2021, 8:56 PM | LochSnesMonster | Sheet: Yukari Yakumo |
also I'm not gonna rip sprites for someone just because they say "I'm desperate" |
Jan 20, 2021, 8:55 PM | LochSnesMonster | Sheet: Yukari Yakumo |
Ok so 1. sprite ripping is just a hobby I do when I'm bored and I have other things to take care of, 2. I don't have all the sprites from the game yet because of the way mobile gacha games work, 3. these sheets take a while because I gotta separate and reorganize the faces on the original sprite, 4. I'm kinda waiting for the english version of the game to come out so I can actually understand it |
Jan 20, 2021, 7:56 PM | bucanneerguy12 | Sheet: Mario (Terminal Montage-Style) |
I am four parallel universes ahead of you |
Jan 20, 2021, 7:42 PM | Random Talking Bush | Sheet: Major Rips |
@Axel_Dragani: They appear to be two different games despite the similar names, so they'll remain as such. |
Jan 20, 2021, 7:36 PM | Axel_Dragani | Sheet: Major Rips |
Shouldn't "Charlie" and "Charlie the duck" be merged? |
Jan 20, 2021, 7:10 PM | TehPuertoRicanRipper | Sheet: Sonic (Tokyo Toy Show-Style) |
no offense, the swirl looks off |
Jan 20, 2021, 7:03 PM | Random Talking Bush | Game: Friday Night Funkin' |
@Luigifan1115: The browser version uses the exact same files. |
Jan 20, 2021, 6:47 PM | TheWhillieHotDogUGD | Sheet: Hull Assets |
*smiles* |
Jan 20, 2021, 6:40 PM | Dolphman | Game: Captain Planet and the Planeteers |
Earth! |
Jan 20, 2021, 5:25 PM | Gato | Sheet: Front Yard |
Im just a sunflower but see, me power a entire infantry |
Jan 20, 2021, 4:58 PM | KoopaKing48045 | Game: Build-A-Bearville |
NO WAY. |
Jan 20, 2021, 4:58 PM | KoopaKing48045 | Sheet: Build-A-Bear Workshop |
OH MY GOD ARE PEOPLE ACTUALLY RIPPING THIS GAME??? HOW??? |
Jan 20, 2021, 4:57 PM | SmithyGCN | Sheet: Candle |
Standard candle with a glow effect. Houses items like in the original games. |
Jan 20, 2021, 4:56 PM | SmithyGCN | Sheet: Alchemy Laboratory Tileset |
The Alchemy Labs tile set was really fun to do and I kept trying to look for excuses to continue it at the time. This pretty much has everything save for a modified statue set and a lack of the Slogra/Gaibon boss room background. |
Jan 20, 2021, 4:54 PM | SmithyGCN | Sheet: Dracula |
This was an unfinished beta of Count Dracula. He was going to have as many of his attacks from throughout the series rolled into this iteration. Sadly, I never finished him. Base outline, turn, idle, open cape, teleport beam. |
Jan 20, 2021, 4:51 PM | SmithyGCN | Sheet: Jiang Shi |
The Jiang Shi is based on the one from Order of Ecclesia as well as his appearance in Phantom Fighter for the NES. His attacks are patterned after both incarnations. Idle, Jump, Fall, Land, Attack, Throw Knife, Turn, Spawn Mini-Jiang Shi, Throw Double Knives, Fire Spell, Defeat, Mini-Jiang Shi Rise, Mini-Jiang Shi Idle, Mini-Jiang Shi Go To Jump, Mini-Jiang Shi Jump, Mini-Jiang Shi Land, Mini-Jiang Shi Defeat, Mini-Jiang Shi Turn. |
Jan 20, 2021, 4:50 PM | McBragginsGamingYT | Sheet: Mario |
THIS IS SO COOL! |
Jan 20, 2021, 4:46 PM | SmithyGCN | Sheet: Jiang Shi (Coffin) |
Jiang Shi's coffin. It would have housed the Jiang Shi and would periodically spawn more if the first one wasn't killed fast enough. Luckily, the coffin could be destroyed in one hit. Closed, Open, Broken Lower Piece, Broken Upper Piece, Lid Blasted Off. |
Jan 20, 2021, 4:44 PM | SmithyGCN | Sheet: Jiang Shi (Effects) |
Jiang Shi's battle effects. Upward slice, knife throw ripple, knife, knife trail, coffin debris. |
Jan 20, 2021, 4:43 PM | SmithyGCN | Sheet: Legion |
Legion was going to be the boss of the Flying Cemetery area of the fan game and would have functioned the same way as he did in the games. Whole sprite idle, shell segments, nucleus, nucleus (defeated), nucleus orbit ring, tentacle segment, tentacle tip, tentacle segment nucleus, tentacle tip blaster, laser beam sections, (forgot what this was supposed to be, sorry), corpse tear drop forming, corpse tear drop fall, corpse tear drop land, corpse rise, corpse rise 2, corpse walk, corpse die, legion shell segment background piece, blood droplet, debris, nucleus debris. |
Jan 20, 2021, 4:38 PM | LegoLoco7 | Sheet: Creepy (PAC-MAN Arcade-Style) |
@Ignis I'm 99% sure this is based off of a Minecraft map on the Minecraft Marketplace for Bedrock Edition. |
Jan 20, 2021, 4:37 PM | SmithyGCN | Sheet: Legion |
This beta version was far too gory and disturbing to be used in the final product. It's still on display here for all to use. |