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Jan 25, 2021, 11:15 PM Random Talking Bush Sheet:
Mega Man
@pacmastermeow: It's from the game's ending sequence.
Jan 25, 2021, 11:13 PM pacmastermeow Sheet:
Mega Man
Where'd the astro-boy-lookin MM1 sprite come from?
Jan 25, 2021, 11:03 PM SmithyGCN Sheet:
Grand Oak
@Dolphman XD Yeah, I read it that way, too.
Jan 25, 2021, 10:56 PM Random Talking Bush Game:
Pokémon HOME
The archives are finally up-to-date with v1.2. Interestingly, a ton of renders were changed, some incredibly subtly. And most of them were for the 1st Generation because of course they were.
Jan 25, 2021, 9:43 PM * Silverlight Sheet:
Labyrinth Zone Act 1 (Dry)
I made a precise screen shot recreation next to one of the same era in the final for comparison.
Posted Image
The fact that combining six of the water surface blocks made an exact fit confirms the theory in my mind. This sprite could've been activated automatically by looking up when the water is that high but we have no way of knowing if the dome filled up completely or only to a certain point.

Looking at the map, these areas appear at regular intervals. With this being the only air source it would take timing & skill to get from one to another. If you got stuck, you're screwed. I believe it was more likely dropped due to difficulty rather than technical limits.
Jan 25, 2021, 9:31 PM Pikochuhascello Sheet:
Main Menu
i suppose he's A-TEST-CHI now
Jan 25, 2021, 7:29 PM ZTO Sheet:
Wheeler
TFW you as a benevolent nature goddess gave the most destructive element to the most likely screw up
Jan 25, 2021, 7:29 PM Super Sheet:
Spring Mobile (Unused)
It would be fun to see, too bad they pulled it out
Jan 25, 2021, 7:27 PM Super Game:
Sonic the Hedgehog (Prototype)
omg
Jan 25, 2021, 7:02 PM Ton Sheet:
Pokémon (Grayscale Front)
It does feel a bit strange not to have Missingno somewhere though.
Jan 25, 2021, 7:02 PM The epic creater Sheet:
Hull Assets
*jumps into toilet*
Jan 25, 2021, 7:00 PM The epic creater Sheet:
Knife Stab (Old Version)
stab stab stib stab stab satb stab plop vent open
Jan 25, 2021, 6:57 PM The epic creater Game:
Among Us
Just asking (not being entitled) can we get a rip of the outside on polus? I'm making a stupid project and it would help. If not that's fine. NO STARTING CULTS OVER THIS
Jan 25, 2021, 6:51 PM Swapbro3 Sheet:
Sonic
Awww, this is so cute, I'm definitely using this for my sprite animations l(・o・)」
Jan 25, 2021, 6:42 PM MishuK9 Sheet:
Pokémon (Grayscale Front)
@Diyamund there are waaaaaaaay too many glitch Pokemon in gen 1. I know MissingNo looks different depending on which language the game is being played in, so the same may be true for other glitch Pokemon. Plus there's the issue of sprites changing mid-battle due to things like checking the status screen. There'd be no real way of making a comprehensive sheet.
Jan 25, 2021, 6:18 PM kittisusi Sheet:
Pokémon Previews (8th Generation)
Hey, sorry with any extra comments, but will the SWSH DLC Pokémon be added at some point? Thanks
Jan 25, 2021, 5:51 PM DogToon64 Game:
Mega Man Maker
@babyjeff: Because he's in the game, and he can be ripped.
Jan 25, 2021, 5:50 PM Electropolitan Game:
Mother 3 (JPN)
Looks like Trash cans and signs are also missing, perhaps objects as a whole
Jan 25, 2021, 5:33 PM PixelCrunch Game:
JoJo's Bizarre Adventure
@iceyclovers
There's also a Practice / Training Mode, and, IMO, most of the Stand Sprites look much worse and a bit shit.

Let me Explain:

Star Platinum & The World have like 3 or 4 colors, Magician's Red not only has like 4 Colors, but he looks all blocky and wide-pixeled, like he came from a Commodore 64 Game! And Heirophant Green got the WORST color downgrade. He only has TWO colors! But Heirophant's Green color does "Fade" from Light to Dark Green, though, so that's ONE good point.

All the other Stands either look Pretty Good, such as Hol Horse's Emperor, Vanilla Ice's Cream, and Devo The Cursed's Ebony Devil.

But others just look O.K at best. I'd recommend comparing the sprites from the Original C.P.S-3 Game, and the PS1 Port, or playing the PS1 Port to better understand what I mean.
Jan 25, 2021, 5:23 PM babyjeff Game:
Mega Man Maker
why is wood man here? he's the same as mega man 2
Jan 25, 2021, 5:13 PM Spectro Sheet:
Animated Pictures
that style reminds me of knuckles chaotix for some reason
Jan 25, 2021, 5:11 PM Spectro Sheet:
SEGA Characters
those tails sprites are very good,i wish someone makes a extended version
Jan 25, 2021, 4:39 PM gc_2.0 Sheet:
Mario, Luigi, Toad & Toadette (SMW-Style, Expanded)
I have to say, this is good.
Jan 25, 2021, 4:14 PM Spectro Sheet:
Bosses
SRB2 Special stages capsules lol
Jan 25, 2021, 3:55 PM jreyes0101 Game:
Pac-Mania (Bootleg)
@SuperMuppet no bootlegs are just bootlegs
Jan 25, 2021, 3:53 PM jreyes0101 Game:
Pac-Mania (Bootleg)
@125scratch No bootleg should be deleted.
Jan 25, 2021, 3:34 PM UrJust2Ez4Me Sheet:
Kris (Dialogue Sprites)
Can I use this for a ''Demirramon's hideout'' UnderTale / DeltaRune Diaalogue Box Generator?
Jan 25, 2021, 3:31 PM Random Talking Bush Sheet:
Sonic the Hedgehog Life Hud Font
@Cheesed off Sam: Big the Cat.
Jan 25, 2021, 3:30 PM Benjamin the Raccoon Sheet:
Sonic the Hedgehog Life Hud Font
Could someone tell me about the B . T . C? I need context.
Jan 25, 2021, 3:25 PM DigitalDiamal Sheet:
Honey Woman (NES-Style)
@RaguRando I don't know if you already know this, but she was used as a miniboss in Beetle Lady's stage in Mega Man: Rock N Roll.
Jan 25, 2021, 2:58 PM Random Talking Bush Sheet:
Item Icons (Spaceworld '97 Prototype)
@NTSC Master: This came from a legitimate source, it was on the latter half of an F-Zero X development cartridge.
Jan 25, 2021, 2:34 PM NTSC Master Sheet:
Item Icons (Spaceworld '97 Prototype)
I thought we didn't accept prototype assets?
Jan 25, 2021, 1:26 PM Coolest Guy Around Sheet:
Shellcreeper
my man lookin' like an Bubsy enemy
Jan 25, 2021, 1:00 PM dald22 Sheet:
Beta Loading Screen
it would of been col to see the hub and or moon one being used for the generic loading instead of that boring white background that thay use for the hub and mods
Jan 25, 2021, 12:27 PM Mr. L Sheet:
Honey Woman (NES-Style)
What an adorable sprite! Really good work.
Jan 25, 2021, 11:41 AM Radical Charizard Sheet:
Game / Soundtrack Covers
Probably because of Samsung
Jan 25, 2021, 11:05 AM DogToon64 Sheet:
Rex
@P-Tux7: Please be patient while I'm ripping missing sprites for other characters.
Jan 25, 2021, 10:50 AM baha676e Game:
Friday Night Funkin'
lol.png is duplicated
Jan 25, 2021, 10:01 AM P-Tux7 Sheet:
Rex
Please add Dino Index palette for yellow Rex (more lemon-colored)
https://www.deviantart.com/bensalot/art/SMW-Just-Keef-Dino-Index-816859814
Jan 25, 2021, 9:59 AM TheWhillieHotDogUGD Sheet:
The Skeld: Reactor
@Exus678 then why do you do it?
Jan 25, 2021, 9:30 AM TotallyProperUsername Sheet:
Crewmate (NES-Style)
they look like they are wearing masks due to there being some white above the visor outline
Jan 25, 2021, 9:27 AM Gaia Game:
Dragon Quest XI (JPN)
Does that make the 3DS port inert, then? No reason to get it other than consistency's sake with the other Dragon Quest entries on the Nintendo DS family of systems.
Jan 25, 2021, 9:19 AM AesTheFox Game:
Pizza Tower
Right.
Jan 25, 2021, 9:17 AM 998TheNewOrchestra Sheet:
Sonic the Hedgehog Life Hud Font
@ThomasTheHedgehog It looks fine imo
Jan 25, 2021, 9:02 AM DogToon64 Game:
Pizza Tower
@AesTheFox: Yeah, as Random Talking Bush has said before, the staff are not counting Patreon Demos at this time. Once the final version comes out, then a lot of the stuff in the Currently-Unused content will be moved.
Jan 25, 2021, 8:50 AM AesTheFox Sheet:
Piraneapple
This enemy is weirdly cute
Jan 25, 2021, 8:48 AM ÿZEROLIGHT Sheet:
#040 Wigglytuff (Inflated, BW/BW2-Style)
She chomnk
Jan 25, 2021, 8:34 AM CesminorYT Sheet:
Mall Background Characters (Second Floor)
I only just noticed Meat Boy there. Also, I think Phil from riddle school?
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