Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 26, 2022 12:52 AM | FamicomKun | Asset: Lucas (EarthBound Beginnings-Style) | Slightly odd, but good anyways. |
| Oct 26, 2022 12:49 AM | FamicomKun | Asset: Samus Skill Effects | What is Nintendo Densetsu remix? Is it a fan game? |
| Oct 26, 2022 12:48 AM | FamicomKun | Asset: Ridley (Manual Design) | MY INNOCENT EYES HAVE SEEN THIS THIS… THING |
| Oct 26, 2022 12:47 AM | FamicomKun | Asset: Metroid (DKC-Style) | Looks surprisingly accurate, good work! |
| Oct 26, 2022 12:45 AM | FamicomKun | Asset: Samus (1990 Nintendo Calendar Pixel Art) | I hate it and yet it has this charming early 2000’s vibe… |
| Oct 26, 2022 12:43 AM | FamicomKun | Asset: Ninten, Ana, & Loid | That is Ana, not Pippi. |
| Oct 26, 2022 12:42 AM | FamicomKun | Asset: Ninten (HD) | Giving me a 2000’s crappy remake on the internet vibe. Looks good! |
| Oct 26, 2022 12:41 AM | FamicomKun | Asset: Logo Fonts (Expanded) | This is pretty good! |
| Oct 26, 2022 12:31 AM | freyacantsleep | Asset: Elec Man (NES-Style) | The face seems a bit off to me, and a couple of the arms too. |
| Oct 26, 2022 12:12 AM | Barack Obama | Asset: Desert, Snowfield & Beach Tilesets | Added one more tileset. |
| Oct 26, 2022 12:06 AM | FamicomKun | Asset: Robot (Earthbound Beginnings-Style) | @MisterMike He went to Taco Bell recently. He is still suffering inside the bathroom. |
| Oct 26, 2022 12:04 AM | FamicomKun | Asset: Ness (EarthBound Beginnings / MOTHER-Style) | I think you should use NES colors for more accuracy. |
| Oct 26, 2022 12:03 AM | FamicomKun | Asset: Elec Man (NES-Style) | Wow, imagine if Elec Man was on the NES… |
| Oct 26, 2022 12:00 AM | FamicomKun | Asset: Mario (Syd of Valis-Style) | This looks great! But why Syd Of Valis? It’s the Sega Genesis version of Valis 2. It doesn’t make sense, Mario and Sega… Mario and Sonic games: Exist |
| Oct 25, 2022 11:36 PM | Joseph Acosta | Asset: Parakarry | Woah! It means that all the characters in paper mario games are only their respective body parts!!! Hmmm... Now I see how hard it is for Nintendo to give us another Paper Mario game. |
| Oct 25, 2022 10:48 PM | shadowman44 | Asset: Link (Paper Mario-Style) | You know despite not looking much at all like Paper Mario, I'd love a game with this art style regardless. |
| Oct 25, 2022 9:10 PM | geometricentric | Asset: Inflated Players | the sprite artist’s barely disguised fetish |
| Oct 25, 2022 8:17 PM | Yawackhary | Game: Jazz Jackrabbit 2 / The Secret Files | @Light-Rock97 While it would have been very possible on the PS1 and having a slightly better port on the Saturn (on the grounds of more memory, less loading on the negative of having a lower non-interlaced resolution), Sony and Sega of America would have very likely rejected the game for being 2D and were very picky on what games were allowed usually compilations, arcade ports or RPGs (JJ2 would have been too late for the Saturn outside of Japan and too early for the Dreamcast unless it was a Complete Edition for launch). Only selected companies managed to have 2D games (Konami, Acclaim, Midway, Eidos, GT Interactive, Ubisoft with Rayman and how that happened was a very lucky fluke, Square, Atlus, Namco, Capcom after threatening Sony, Working Designs with constant conflicts between Victor Ireland and Sony/Sega [especially Bernie Stolar], and ironically Sony/Psygnosis themselves but did reject Rapid Reload and Mickey's Wild Adventure, Sega also allowed some 2D games as well), meaning that Epic would have relied on PAL regions and Japan for any success as by the time the 2D requirement got relaxed when the PS2 got going, it would have been a really hard sell. Plus Epic until the original Xbox were PC only (can't remember whether they involved with the Unreal Tournament ports, something tells me that they weren't). Still the two games and their expansion packs did at least give PC owners some good 2D exclusives. They also held up really well that many 2D PC games of the time haven't and as you say, oozes with style. For the first game, could even be argued that a fast paced console styled game was possible on PCs (since even back then, PCs were considered 3rd tier after consoles and the Amiga, the only people who had PC for games were into strategy or the LucasArts/Sierra adventures that was until Wolfenstein/Doom came around that really made PC gaming popular along with soundcards and VGA display mode then eventually Windows 95). |
| Oct 25, 2022 7:13 PM | QuadFactor | Asset: Level Icons (Sonic 2 8-Bit, Knuckles Variant) | Well, this is an unexpected custom, but it's a good one. |
| Oct 25, 2022 6:38 PM | QuadFactor | Asset: Pac-Man (Smash Moveset) | Nice work! |
| Oct 25, 2022 6:37 PM | QuadFactor | Asset: Pac-Man (Game & Watch Gallery 2-Style) | Nice job on these! |
| Oct 25, 2022 4:45 PM | YorkieYT | Asset: Pirate Man (Rockman Battle & Fighters-Style) | YES MORE BATTLE AND FIGHTERS SPRITES |
| Oct 25, 2022 4:03 PM | Noobster2731 | Asset: Sonic (Tokyo Toy Show-Style, Expanded) | Hey! Mind if I edit these sprites for a character/EXE I wanted to take? I'll remember to credit you when i deicde to post it online. |
| Oct 25, 2022 3:24 PM | Random Talking Bush | Asset: Dan Hibiki | I told you already on the previous page -- that's just the way the sprites are, and are scaled down game. They don't need to be re-ripped. |
| Oct 25, 2022 2:16 PM | NinjaBenM | Game: Cuphead: Don't Deal With the Devil! | @sayo-nara What to you mean? Glumstone? |
| Oct 25, 2022 12:08 PM * | KUSANAGI | Asset: Dan Hibiki | Can anybody fixing Dan's Sprites here? I think the sprites inside this zip is too stretch and too scaled. This is not truly good... |
| Oct 25, 2022 12:01 PM | Ton | Asset: Hero | I think he looks a whole lot like Marth. |
| Oct 25, 2022 9:43 AM | JonGandee | Game: Sonic the Hedgehog Customs | @it's-a-me-aiman: The staff might be busy. Be patient and they will eventually review it |
| Oct 25, 2022 8:40 AM | Dr. NES | Asset: Mom and Dad (Christmas) | He Has No Style He Has No Grace This Dad Has A Gun |
| Oct 25, 2022 6:30 AM | it's-a-me-aiman | Game: Sonic the Hedgehog Customs | Man what's taking so long to approve my sprite sheet? It's already like 5 days. |
| Oct 25, 2022 6:28 AM | Light-Rock97 | Asset: Jazz Jackrabbit | These look like underwater sprites, the way his ears are up. |
| Oct 25, 2022 6:08 AM | Light-Rock97 | Game: Jazz Jackrabbit 2 / The Secret Files | This game oozes with style. It has that grungy feel like 90s Nickelodeon cartoons. There's nothing else like it. I wish it had more console ports. I would've loved seeing this on PlayStation, it could've sold a lot for sure. |
| Oct 25, 2022 6:02 AM | Light-Rock97 | Asset: Screens | "Stud" lol This game's a masterclass in style. |
| Oct 25, 2022 5:03 AM | TheEric132 | Asset: Bowser | I meant the SMB3 Bowser shouldn't breathe while throwing. |
| Oct 25, 2022 3:19 AM | LeoLuster214 | Asset: Security Thwomp | He grew an interdimensional portal in his mouth, funniest thing I've ever seen |
| Oct 25, 2022 2:21 AM | yiey20 | Asset: Bowser | @TheEric132 he doesn't breathe fire while throwing, he just has his mouth open on the SMB1 sprites, only closing it to prepare a fireball, either that or the close text is confusing |
| Oct 25, 2022 2:10 AM | luuhoo | Game: Skullgirls 2nd Encore | I'm working on ripping the various sprites, in-battle and story sprites, in hopes to fill this page again. Black Dahlia will take a while, as she's still in alpha stages, but the other main-character fighters should not take overly long! |
| Oct 25, 2022 2:02 AM | asym | Asset: Swatchlings | @gingerneutral I included a palette sprite found in the game files that I would assume contains all their palettes. don't think it's used by the game though, just for devs or something |
| Oct 25, 2022 1:35 AM | sayo-nara | Game: Cuphead: Don't Deal With the Devil! | The giant disappeared |
| Oct 24, 2022 11:24 PM | RaposaCadela | Asset: Wario (Super Mario Land-Style) | perfect |