Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 26, 2022 5:03 AM | it's-a-me-aiman | Asset: Level Map | truly a hidden palace moment |
| Nov 26, 2022 5:01 AM * | it's-a-me-aiman | Asset: Tails (Sonic 1-Style) | Man I can't wait for the "sonic (sonic 1-style)" Also, It's missing the "Tired flying" sprite |
| Nov 26, 2022 4:33 AM | hansungkee | Asset: Stardroids (NES-Style) | I thinking Spark Chaser Color is Same as Mega Buster. |
| Nov 26, 2022 3:44 AM | RetroGuy1990 | Asset: Person | His name is Conrad. |
| Nov 26, 2022 3:41 AM | SupaSansYT | Game: Mario Bros. | And I'm the 3rd commenter :) |
| Nov 26, 2022 3:04 AM | SaladLover333 | Game: Sonic the Hedgehog Customs | Lol my custom Tokyo toy sprites are also still not approved after a month |
| Nov 26, 2022 2:33 AM * | hansungkee | Game: Cuphead Customs | -- Cuphead Custom Section Idea -- Cuphead & Mugman Ms Chalice / The Legendary Chalice Elder Kettle Other Characters (Coming soon) Inkwell Island 1 Bosses Inkwell Island 2 Bosses (Coming soon) Inkwell Island 3 Bosses Inkwell Island 4 Bosses (Coming soon) Inkwell UnderWorld Bosses (Coming soon) Miscellaneous |
| Nov 26, 2022 12:11 AM | SpritZ | Game: SEGAPEDE (Prototype) | I heard about this game a while back while looking for information regarding Hidden Palace Zone. It's great that we have a ROM now! It feels good to have a more playable Hidden Palace Zone even if it's not from Sonic the Hedgehog 2 itself. Thank you, Craig Stitt and the people over at hiddenpalace.org! (It's kind of ironic, huh? :P) |
| Nov 25, 2022 11:38 PM | JoeyTheRabbit | Game: Sonic the Hedgehog Customs | lmao the modern sonic fall is still not approved for a month |
| Nov 25, 2022 11:37 PM * | Barack Obama | Asset: Poochy | Updated with tiles and palette. @Murphmario: I tried to make an edit based on your descriptions, looks actually better: ![]() |
| Nov 25, 2022 11:33 PM | hansungkee | Update: I Wish Fire Emblem Could Heat Up This Frigid Weekend | Cup Tiro upgraded. |
| Nov 25, 2022 11:24 PM | Random Talking Bush | Asset: Pokémon Icons | @neostarman: That's because those are the internal IDs for the Pokémon in question (similar to how Pokémon Red/Blue's internal IDs were all over the place). I have a list of all of the respective IDs in the Pokémon model-ripping thread on the forums. |
| Nov 25, 2022 11:21 PM | JoeyTheRabbit | Asset: Tails (Sonic 1-Style) | pre-nick arcade prototype? :flushed: |
| Nov 25, 2022 11:04 PM | neostarman | Asset: Pokémon Icons | The Kalos Pokemon down are assigned the wrong dex numbers. i.e. - Littleo is #667 but is assigned 704. |
| Nov 25, 2022 10:26 PM | Yawackhary | Game: SEGAPEDE (Prototype) | @MarioMadness734 Yep but we didn't know much about it until a couple of years ago when Craig Stitt uploaded stuff on Facebook, there wasn't any previews in magazines. This is from an earlier build as it would have been called Astropede later in development. As for why it has Hidden Palace, it's because it was developed by STI. STI co-developed Sonic 2 and the American artists I think did do that level (some levels were done by the American side and some were done by the Japanese side). You can find bits of their work on Sonic 2 in Sonic Spinball and some other cancelled games too. STI had more games cancelled than released ones due to lack of focus and long development times (by comparison BlueSky or Novotrade who could churn out a game in a few weeks/months). Also the game was originally planned to be a spinoff starring a badnik and was connected to the Sonic universe with Robotnik/Eggman being involved but then became its own thing. |
| Nov 25, 2022 10:16 PM | FungiCaptain | Asset: Sonic (Super Mario Bros. Crossover Icon-Style) | YES! |
| Nov 25, 2022 10:09 PM | Rosejes1 | Asset: Map | Sad TT offline changed thier name. |
| Nov 25, 2022 9:52 PM | 16-Bit Globe | Game: Sonic Mania | @FridayFunkGaming291 ...this game released in 2017. |
| Nov 25, 2022 9:46 PM | TimoWorld | Asset: Toad Man | this is such an TOLD man ! (get it ?) (yeah no it sucks) |
| Nov 25, 2022 9:36 PM | YorkieYT | Asset: Mega Man | Tiny Atari Megaman |
| Nov 25, 2022 9:12 PM | BubbledDEV | Game: SEGAPEDE (Prototype) | What... is this? Is this a real prototype? And if so, why is it using assets from Sonic 2? |
| Nov 25, 2022 9:10 PM | AjXero | Game: Mario: The Music Box | I Would rip the sprites from MTMB ARC, But it always ends with the sprites corrupted sadly... |
| Nov 25, 2022 8:31 PM | Lost3DBlastFan | Asset: Tails (Sonic 1-Style) | honestly never thought i'd see tails get the sonic 1 treatment, since his sonic 2 sprites mostly get reused for sonic 1 stuff, but im glad to see we got a good sonic 1 style tails now, good job bud |
| Nov 25, 2022 8:28 PM | JustCallMeGuille | Game: SEGAPEDE (Prototype) | @Shedjr_ This WAS supposed to be connected to the Sonic universe, Segapede was a badnik gone rouge to work with Sonic himself, but Sega did not like the idea. The Hidden Palace tiles were a placeholder. The story of this proto is so interesting tbh. |
| Nov 25, 2022 8:25 PM | JustCallMeGuille | Game: SEGAPEDE (Prototype) | THAT WAS QUICK! glad this got dumped! |
| Nov 25, 2022 8:17 PM | Ryno | Game: Toontown Realms | wait what |
| Nov 25, 2022 8:07 PM | WannaBeDev | Game: Touhou Kenbun Roku / The Travels of Marco Polo (JPN) | zun was crazy for this one |
| Nov 25, 2022 7:55 PM | Bavoomian | Asset: Round Titlecard | Spelled backwards, it's "Ikikyle". Replace the K's with C's, remove the Y, and you have "Icicle". |
| Nov 25, 2022 7:46 PM | Murnjendoof | Asset: Plok & Grandpappy Plok | I'm pretty sure Grandpappy's palette cycle *is* used, on the sawblade powerups on Legacy Island. See the "Items and Objects" sheet: https://www.spriters-resource.com/snes/plok/sheet/15151/ |
| Nov 25, 2022 7:42 PM | Shedjr_ | Game: SEGAPEDE (Prototype) | Oh wow, I didn't know the ROM had been dumped! I wonder if this game would've been set in the Sonic universe, guess we'll never know. |
| Nov 25, 2022 7:14 PM | DylanTails876 | Asset: Tails (Sonic 1-Style) | These might be my favorite S1/S2 Tails Sprites. Great work! |
| Nov 25, 2022 6:48 PM * | DogToon64 | Game: YouTube | @jajaja24: Yeah, not gonna lie, it was a pretty good game. Too bad it's dead now... @lev: It died last month, have respect. |
| Nov 25, 2022 6:42 PM | KaiDusk | Asset: #0945 Grafaiai (G/S/C-Style) | ugly monky. |
| Nov 25, 2022 6:21 PM | KoolTimYT | Asset: Mecha Sonic (Sonic 3-Style) | These look realy nice! Love the latte reference to that one commercial haha |
| Nov 25, 2022 6:18 PM | ValisEmma | Asset: Kyorochan | goofy walk cycle |
| Nov 25, 2022 5:25 PM | MarioFanGamer | Asset: Item Icons | I've added the icons for all colours even when they don't appear in game as well as adding all the crossed out symbols when you're in a boss room (which is the primary reason for the update) but most importantly, the old sheet had the colours wrong which has resulted in e.g. a brown instead a blue +10 nor the colours were multiples of 8. |
| Nov 25, 2022 5:11 PM | UlticraftMTT | Game: Ka-Blooey / Bombuzal | Friendly reminder that we got this on Nintendo Switch Online before Earthbound. |
| Nov 25, 2022 5:00 PM | Dolphman | Game: SEGAPEDE (Prototype) | Wow, that was fast. I was considering ripping it as well. ^^ |
| Nov 25, 2022 4:37 PM | Barack Obama | Asset: General Sprites | Combined all three sheets together, also erased more stuff. |
| Nov 25, 2022 4:24 PM | QuadFactor | Asset: Mecha Sonic (Sonic 3-Style) | Wow! These are really nice! |
