Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 30, 2022 1:58 AM | Murnjendoof | Asset: Plok & Grandpappy Plok | Also, it looks like the sawblade animation is reversed? It looks like it should match the somersault animation, with the head going first and the whole thing turning clockwise. But instead, his body goes first, and it rotates anticlockwise. |
| Nov 30, 2022 1:48 AM | DJRobE | Asset: Ox | Did a gif of him flexing here: https://www.deviantart.com/djrobe/art/Karnov-s-Revenge-Ox-Sprite-Animation-939149320 |
| Nov 30, 2022 12:27 AM | GinHaku125 | Asset: Noelle (Light World, Expanded) | Hey completely random but what if there was a LW expanded of Berdly? Idk just an idea |
| Nov 30, 2022 12:01 AM | Barrett | Asset: Green Hill Zone Background (Modern, Genesis-Style) | my stuff looks like trash compared to this :/ |
| Nov 29, 2022 11:55 PM | Barrett | Asset: 3-4 Frustration | its wierd how this level has nothing to do with the sewer even though the boss is in a sewer... |
| Nov 29, 2022 11:52 PM | Tsukiyomaru0 | Asset: Title Screen Crewmates (Oldest Version) | @JerpyDerp so they are chungus amongus? |
| Nov 29, 2022 10:32 PM | ThatOneIG2013Guy | Asset: Tails (Sonic 1-Style) | don't call me colorblind but do I see a mania palette being used or smth? and this looks similar to his sonic 2 and mania sprites whatsoever, just saying my honest opinion but otherwise good work (don't act like that I'm a judge and that you're gonna spend the rest of your days listening to my feedback making you remake this sprite sheet) |
| Nov 29, 2022 10:00 PM | Yoni Arousement | Game: Ghosts 'n Goblins | The arcade original is more difficult than the (annoyingly) better known NES port from Micronics. |
| Nov 29, 2022 9:59 PM | Yoni Arousement | Game: Luigi's Mansion Arcade | I didn't know Luigi's Mansion had an arcade game, as with Mario Party 5(?). |
| Nov 29, 2022 9:13 PM | MarioFanGamer | Asset: Metroid Monitor, Broken Tube & Morph Ball Tutorial | What we need given this sheet's existence: - The Wrecked Ship background (given the current rip is having only one frame, though they all need to be reripped anyway). - Possibly merging the tube with the Baby (it makes the most sense here) - The item got messages given that this is where the morph ball tutorial is used |
| Nov 29, 2022 9:05 PM | JoeyTheRabbit | Asset: Marble Zone Background (Tokyo Toy Show-Style) | i think an actual tts marble would be based on it's original concept art |
| Nov 29, 2022 8:46 PM | SaladLover333 | Asset: Sonic the Hedgehog (Tokyo Toy Show Recreation) | They aren’t the same… mostly. Ok only the big jaw sprites are the same, since me and him worked on them together. Every other sprites was done by me. |
| Nov 29, 2022 8:17 PM | Murnjendoof | Asset: Plok & Grandpappy Plok | Whoops, should have mentioned this earlier, but I just remembered: 1. Grandpappy's cycling palette is also used on the invincibility powerup gems that Rockyfellas drop 2. You're missing Plok's "sleeping" head as seen in the transition from Plok's House to Legacy Island, where he falls asleep at the foot of Grandpappy's statue |
| Nov 29, 2022 7:59 PM | ValisEmma | Game: Valis Customs | i might make spritesheets for the other characters like valna and cham |
| Nov 29, 2022 7:59 PM | ValisEmma | Game: Valis Customs | i made her in battle armor in a sprite sheet i made, just pending right now |
| Nov 29, 2022 7:16 PM | SonicHex | Asset: Marble Zone Background (Tokyo Toy Show-Style) | that is not what a TTS style marble would look like |
| Nov 29, 2022 7:15 PM | Shedjr_ | Asset: Dark Metal Sonic | @ZTO, This game was made by LakeFeperd, who would go on to make Spark, so I doubt it's a coincidence that it looks like a StEJ character. |
| Nov 29, 2022 5:53 PM | MarioFanGamer | Game: Super Mario World 2: Yoshi's Island | Two examples I can think of are the Chomp and Roger the Pottet Ghost sheets since they both have the Chomp Rock and flower pot, respectively, but are also found in Pushable Objects. |
| Nov 29, 2022 5:14 PM | MisaeRockabout! | Asset: Marble Zone Background (Tokyo Toy Show-Style) | i actually didnt fully glance over the sheet before and ASSUMED it didnt need any credits, im sorry for the inconvenience guys, ill submit an update with my own interpretation of the clouds, also @SpritZ, i was mainly going by how GHZs bg was drawn and not any previous concept art, say the simplistic buildings, the 3 shades of the mountain, and the well, non distinct clouds, hence the "tts" aspect of it |
| Nov 29, 2022 4:52 PM | FridayFunkGaming291 | Game: Sonic Mania | @16-Bit Globe got it in 2017 |
| Nov 29, 2022 4:40 PM | FridayFunkGaming291 | Asset: Puyo Puyo/Mean Bean Machine | SCORE LEVEL READY READY READY READY READY LOSER WINNER |
| Nov 29, 2022 4:26 PM | PassingGasAssassin | Game: Fire Emblem Warriors: Three Hopes | Awesome work! |
| Nov 29, 2022 4:12 PM | TheEric132 | Asset: Mario & Luigi (SMB, SMAS-Style) | If you want to make Luigi more "Luigi-like", try using Geoshi's SMB1 Luigi as a base for a more "Luigi-like" Luigi. |
| Nov 29, 2022 3:26 PM | MarioFanGamer | Asset: HUD | It's more than this: The game is unable to display the status bar since it enables Mode 7 (which only allows for one background layer, in this case, Bowser) through the whole screen instead of just below the status bar. Of course, you're still right in the end since all the other information are irrelevant (or in case of the timer, even disabled), I just wanted to explain a more in-depth reason for why that's done. |
| Nov 29, 2022 2:13 PM | BubbledDEV | Asset: Marble Zone Background (Tokyo Toy Show-Style) | @SpritZ It is definitely a recolored sprite. It has the exact same shape and nearly identical colors. https://imgur.com/a/Rdttcxx |
| Nov 29, 2022 1:35 PM | Blitzer1001YT | Game: Pokémon Red / Blue | y'know this game has some charm which other games in the series dont have |
| Nov 29, 2022 1:17 PM | SpritZ | Asset: Marble Zone Background (Tokyo Toy Show-Style) | That cloud sprite is awfully similar to one that's in another sprite sheet. Did you just do a palette swap and not give credit or even ask for it? https://www.spriters-resource.com/custom_edited/sonicthehedgehogcustoms/sheet/182054/ PLEASE tell me this isn't another case of art theft. Everything else seems fine except the clouds. I'm also not sure how you can make something "Tokyo Toy Show-Style" if it wasn't in the game at the time, unless you're going off of concept art. |
| Nov 29, 2022 12:18 PM | lev | Game: The Gummibär Game | its kinda remainds me off bob he snail |
| Nov 29, 2022 12:18 PM | lev | Asset: Gummy Bear | i hate this |
| Nov 29, 2022 10:52 AM | AlexField290 | Asset: Sonic the Hedgehog | Might as well bring this up now; the shrinking and (bottom) forward/backward jumping sprites don't actually exist in the final version! They only exist in the v0.02 prototype and 1996 PC releases. Furthermore, the second electrified sprite should have yellow in place of white. |
| Nov 29, 2022 10:48 AM | Peporoni Baloni | Game: Shovel Knight Customs | Ah, if you're referring to my bodyswap edits most of them are based off of SK Showdown as opposed to the base Shovel of Hope, so while there are a few repeats in the OONQ sheets most of them are original/edited. Plus, characters like the travellers, Mona, Luan and Dark Reize only ever had concept art/rough designs so they're all original edits sprites wise ^-^ hope that makes sense (also some characters like King K and Plague K had to be wholey redone due to the bodyswap sprites and playable sprites being different) |
| Nov 29, 2022 9:37 AM | MollyChan | Asset: Mario & Luigi (SMB, SMAS-Style) | @TomAndTheCats I thought about it, and I decided to keep him as just a palette swap for this, partially because I wouldn't be able to make him taller without ignoring size limitations of the original game (although I could possibly find other means to make him look more "Luigi-like"), and partially because the official art for SMB1 NES, which I have partially based this on, has Luigi as just a mere palette swap of Mario. IMO a "truly authentic" SNES SMB1 Mario, would also mean being authentic to OG SMB1's character designs, meaning recolour Luigi. |
| Nov 29, 2022 5:57 AM | Kil-Bii | Asset: MHCR-Drei | Do these robots(or power armors?) also come from light novels? or are they original chars for the game? |
| Nov 29, 2022 4:36 AM | shadowman44 | Asset: Mega Man (Super Mario Kart-Style) | Rockman Battle & Chase yes. |
| Nov 29, 2022 3:07 AM | 64_The_Spriter | Asset: Skull Man | *Megalovania Plays* |
| Nov 29, 2022 3:02 AM | AAAAAAAAAAAAAAAA1 | Asset: Screen Overlay Effects | where is insanity stuff? |
| Nov 29, 2022 2:57 AM | ZTO | Asset: Maryu | Imagine being so basic you choose to be Ryu in a KOF copy. |
| Nov 29, 2022 2:49 AM | TomAndTheCats | Asset: Mario & Luigi (SMB, SMAS-Style) | This looks great! Are you planning to make Luigi unique at all? |
| Nov 29, 2022 2:43 AM | ZTO | Asset: Dark Metal Sonic | @E253MechaShadow Coincidence, it's not at all. Look it up. |
| Nov 29, 2022 1:38 AM | funny words magic man | Asset: Mega Man (Super Mario Kart-Style) | Wasn't there a mega man kart game in japan? |