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| Posted | By | On | Comment |
|---|---|---|---|
| Oct 9, 2024 3:23 PM | Random Exe disaster 2d player | Game: Sonic the Hedgehog Customs | Metal Sonic (Sonic 3, Mania Style) Waiting for approval! I also have to update it.. |
| Oct 9, 2024 3:05 PM | UltraHype97 | Asset: Mario | He looks very goofy. I definitely like this take on Mario. |
| Oct 9, 2024 2:36 PM | Ya Block | Asset: Hidden or Unknown | He can do anything He can create matter He can delete matter He can remove people He can manipulate people Barney is god |
| Oct 9, 2024 2:29 PM | Dolphman | Asset: Miscellaneous | Piglet, Babar, Tigger, Kermit, Wally and Wizard Whitebeard. Such a random selection of cameos |
| Oct 9, 2024 2:06 PM | kellym | Asset: Miscellaneous | for some unexplainable and frankly baffling reason, the apogee sign here is the beta version that said snappity instead of aardwolf. none of the shareware releases said snappity, and since the dome release (which is what I ripped here) is a conversion of a sw 1.0 graphics patch to sw 1.4, it shouldn't even be here as shareware 1.0 did not have the apogee sign at all |
| Oct 9, 2024 2:06 PM | TheEric132 | Asset: Cheep-Cheep & Blooper | Did you know? BALLZACK-MASTER-999 used this spritesheet in some way or another in What enemy appears the most in Super Mario Bros 1?, a Youtube video that shows what percent of levels each enemy appeared in "Super Mario Bros". And BALLZACK-MASTER-999 credited me for it. A graphics pack for "Super Mario Bros X" also used this spritesheet. |
| Oct 9, 2024 2:02 PM | kellym | Asset: Malfunctioning Cloning Machine | schabbs replacement. yes, the exact same sprite is used for all the walking and throwing frames LMAO |
| Oct 9, 2024 2:02 PM | kellym | Asset: Hidden or Unknown | Hans replacement with a very high quality death animation |
| Oct 9, 2024 2:01 PM | Yawackhary | Game: Barneystein 3-D (Macintosh) | @JonGandee It's a Wolfenstein 3D mod that has some 1990s humor. As a note, the hatred of Barney the Dinosaur was massive back then and it lasted not just the 1990s but also the 2000s as well. Even early YouTubers made Barney jokes, well not jokes but what people thought was funny back then and pointed out their dislike. It's kind of similar to Jar Jar Binks but at least the hatred of him had lessened over time. |
| Oct 9, 2024 2:01 PM | kellym | Asset: Beavis | replaces both the SS and browncoat guard, and Butthead replaces the dog not sure why the same set of sprites is used for both when the dos barneystein used Beavis for the SS and Butthead for the browncoat guard, though maybe it's because dogs went unreplaced in the original dos version |
| Oct 9, 2024 1:59 PM | kellym | Game: Barneystein 3-D (Macintosh) | oh, you sweet summer child barneystein (Mac) is a scenario (campaign) for wolf3d on the Mac, based on the barneystein dos mod that inspired john carmack to add mod support to doom, and was also sold commercially (that's right, mods being sold for money before it was hip and cool) by wolfaddict software, before becoming freeware. it's a surprisingly high quality set, featuring custom music, sounds, textures, and sprites, along with maps that make use of various Mac tricks like halfwalls |
| Oct 9, 2024 1:06 PM | JonGandee | Game: Barneystein 3-D (Macintosh) | The hell even is this? |
| Oct 9, 2024 12:55 PM | BillyGaming964 | Asset: Beavis | "This sucks!" |
| Oct 9, 2024 12:23 PM | Mister Ton | Game: Super Mario World | Also, we're not SNES Maps. What they have has no bearing on what we have. |
| Oct 9, 2024 9:46 AM | kindlypatrick | Asset: Ice Man Tileset (Powered Up, NES-Style) | A personal stamp taking up 2/3rds of a sheet is a bit excessive, don't you think? |
| Oct 9, 2024 7:36 AM | Dolphman | Asset: Eggman Vehicles (Sonic 1 / 2 / CD, Sonic 3-Style) | @MintSprites87 Sorry, but as I said on my Eggman sheet: NO. So quit asking to use my sprites for your mod. (Seriously, I mean it) |
| Oct 9, 2024 6:41 AM | JDFRG | Asset: Silver Sonic (Sonic 2-Style) | Oh, I just made it cause sprites were needed for it in a project. It has some Sonic 2 (8-bit) stages, so we thought it would be a good idea to include a boss from there |
| Oct 9, 2024 6:28 AM | Techokami | Asset: Sonic (SA1 Design) | Walking/Running, 3rd row, first sequence is really odd when animated. Might want to rework this a bit to make the quill animation a bit more consistent and remove the errant hand from the first frame. |
| Oct 9, 2024 6:25 AM | Sensei Le Roof | Asset: Pac Man | Because he's not animated. (At least not that I recall) |
| Oct 9, 2024 6:09 AM | MC Ninja | Asset: Silver Sonic (Sonic 2-Style) | there is a new GameBanana mod for sonic 3 air that adds him as boss fight in LRZ act 1 |
| Oct 9, 2024 6:02 AM | ZYGARDE!! | Asset: Pizzaface & Pizzahead | when the pizza is in my tower |
| Oct 9, 2024 5:34 AM | Unoriginal_Fox | Asset: VS Screen | rrrrrrrrrrrrrrrrrrrrratto |
| Oct 9, 2024 5:20 AM | ZYGARDE!! | Game: Pizza Tower | I cant find the background for floor one. Where is it? |
| Oct 9, 2024 5:10 AM | ZYGARDE!! | Asset: Doors | Wait.. wont we need a floor 5 door? |
| Oct 9, 2024 4:45 AM | RKx44 | Asset: Battle Items | Why vertical line in bottom side? |
| Oct 9, 2024 4:43 AM | Doc von Schmeltwick | Game: Super Mario World | @Crafty These are sprite layers without the other things like backgrounds and foregrounds added. Those are the whole things. There's an obvious difference. |
| Oct 9, 2024 4:38 AM | Doc von Schmeltwick | Asset: Silver Sonic (Sonic 2-Style) | ....OK why am I seeing so many customs of the Silver Sonic all of a sudden? Did he get an important role again? Or just inspiration from eachother/coincidence? |
| Oct 9, 2024 4:33 AM | Doc von Schmeltwick | Asset: Bosses | @JDFRG They might be counting Roller in Sonic 1. |
| Oct 9, 2024 4:23 AM | lalalei2001 | Asset: Gems & Accessories | This is missing some accessories, like the Pooie Earrings. |
| Oct 9, 2024 3:27 AM | Crafty Jumper | Game: Super Mario World | why are there SO MANY UNNEEDED MAPS??? just go to https://snesmaps.com |
| Oct 9, 2024 2:52 AM | 125scratch | Asset: Mario | These are nice, I like that they only use six colors. Could work on the Master System with some color tweaks |
| Oct 9, 2024 2:44 AM | ZYGARDE!! | Asset: Level Gates | yes, the doise |
| Oct 9, 2024 2:41 AM | ZYGARDE!! | Asset: Toppin Monsters | honestly sausage is a hillbilly |
| Oct 9, 2024 1:32 AM | That Nerd | Asset: Hans Grosse | GUTEN TA-(The Sound Effect of a Dry Bones of the Hit Game New Super Mario Bros. Wii Dying Plays while his Remaining Skeletons are falling to the floor) |
| Oct 9, 2024 1:10 AM | shadowman44 | Asset: Stage & Character Select | I don't remember this menu on the Choukjin Sentai Jetman DVD |
| Oct 9, 2024 1:04 AM | smedis2 | Asset: Human Hero | euuuuuuuuuuuuAAAAAAAAGH SAVAGE |
| Oct 9, 2024 1:03 AM | GuttermanGaming | Asset: Brambles | these levels are supreme nostalgia - but please rip other tilesets. thank you. |
| Oct 9, 2024 12:56 AM | smedis2 | Asset: Hercules | it took me until seeing this sheet this dude was supposed to be hercules. i just thought he was some rando |
| Oct 9, 2024 12:54 AM | HeitorMD3 | Asset: Age Rating | 16+ minecraft moment |
| Oct 9, 2024 12:53 AM | smedis2 | Asset: Shopkeeper | i love that this fucking dude just barrels towards you at the end of stage 2 menacingly |