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Dec 5, 2022 4:21 AM PLAYER42_ready Asset: Sage (Sonic 2-Style) Hey! I wanted to make a quick sprite animation using Sage and maybe the Koco so to kill two birds with one stone I would like to ask here, may I use both these and the Koco sprites to compile into a spritepack and an animation on Scratch?
Dec 5, 2022 2:53 AM ZTO Asset: Yoshi (Mega Man NES-Style) Yoshi man
Dec 5, 2022 2:24 AM The Irish Spriter Asset: Espio (Classic, Sonic 3-Style) Very nice revamp, though i feel like the eyes look more like sonic 1 than sonic 3.
Dec 4, 2022 11:58 PM shadowman44 Asset: Popuko and Pipimi (Super Mario Bros. 2-Style) Hooray for PTE rising from it's grave
Dec 4, 2022 11:57 PM vesuvianrex Asset: Catty (Overworld + Dialogue Portraits) thanks so much guys for the support! im trying to get some other customs on deltarune to be approved right now and im currently working on a HUGE alphys darkworld thing. I really hope people use these for stuff like video projects cause it would be so cool to see people use my sprites
Dec 4, 2022 11:27 PM pacmastermeow Asset: Pac-Mom (Pac-Man Arcade-Style) oh, crazy otto ms pac-man pac-mom. always changing your face and name to avoid taxes copyright
Dec 4, 2022 11:22 PM Barack Obama Asset: Ending Scenes Full re-rip.
Dec 4, 2022 11:08 PM YorkieYT Asset: Daughter Strength (Magical Drop III, Doom HUD-Style) Ok a roll with these DOOM sprites, good job!
Dec 4, 2022 11:07 PM YorkieYT Asset: Block Man (NES-Style) Didn’t expect these to be updated, but they look much better, good job!
Dec 4, 2022 11:05 PM GalaxyDonut001 Asset: Maryu Mario + Ryu = "This"
Dec 4, 2022 11:03 PM GalaxyDonut001 Asset: Fernando Dollar Store Mario.
Dec 4, 2022 11:00 PM Dark_Ansem Asset: Fire Demon @Elpegaso since it allows you to remove layers, would it be possible to get more precise rips of objects?
Dec 4, 2022 9:31 PM YorkieYT Game: Phred's Cool Punch-Out!! (Hack) This is honestly some of the funniest spritework I’ve ever seen.
Dec 4, 2022 8:19 PM YorkieYT Asset: Yuko Asou (Mega Man NES-Style) More characters in the Megaman style is always great!
Dec 4, 2022 8:13 PM JustCallMeGuille Asset: Maryu @ZTO b-b-but
hadoken!!!!!!!! :'(
Dec 4, 2022 7:49 PM asym Asset: Giga Queen @tent2 i re-ripped everything with its original padding intact so it's actually usable for animation lmao
Dec 4, 2022 7:08 PM GameyFireBro Asset: Hard Man Oh no. He's pocket-sized.
Dec 4, 2022 7:07 PM GameyFireBro Game: SpongeBob SquarePants Saves the Day Cries in babu memories.
Dec 4, 2022 6:48 PM Tox2564 Asset: Little Mac, Doc Louis, and Referee Mario My thought process was that since Referee Mario is stored in the same bank as Little Mac, and has so few sprites, it would make sense to put him here too. The cutscene sprites, was because it's technically a sprite of Little Mac still, and there's so few it made sense to me to put them here as well.
Dec 4, 2022 6:40 PM bingula Asset: Status Bar We do be making our own KDL2 status bars though
Dec 4, 2022 6:36 PM bingula Asset: Hills 1 HILL FLOATING 100% REAL???
Dec 4, 2022 6:34 PM bingula Asset: Effects fireworks go brrrrr
Dec 4, 2022 6:27 PM bingula Asset: Tileset @tommytcu I think it’s the normal palettes, however I’m not really sure, even though I played the game before about 2-3 years ago
Dec 4, 2022 6:25 PM luigiboy Asset: Level Map inb4 someone ports this layout to sonic 2 (nick arcade, final, who cares, if it's in sonic 2 then i'm happy)
Dec 4, 2022 6:08 PM BrowNa0042 Game: Zook Man ZX4 (Bootleg) I manage to rip some sprites from this game, gonna post what I manage to get. Hopefully I can get more interest on this game.
Dec 4, 2022 5:37 PM deltaConduit Asset: Mighty (Sonic 1-Style) that said, i plan to reorganize this sheet entirely. it was my first ever, and compared to the other two (ray and tails) you can kinda see how this one feels a bit "cramped". so there's that to look forward to also, ig :p
Dec 4, 2022 5:36 PM JonGandee Asset: Yoshi (Mega Man NES-Style) Thanks, guys!
Dec 4, 2022 5:35 PM deltaConduit Asset: Mighty (Sonic 1-Style) @Greenknight9000 - Ton's suggestion of readding the old ones as alternates is resonating to me, so don't sweat it. :p a friend of mine also entertained that realistically, both sets could fit into actual gameplay, in genesis hardware! it'd be a simple check to see if Mighty was pushing a block or a wall, so this adds to it lol
Dec 4, 2022 4:39 PM ValisEmma Asset: Yoshi (Mega Man NES-Style) i love it
Dec 4, 2022 4:29 PM * elpegaso7 Asset: Fire Demon Yeah! The thing is that I ripped him from the sega saturn version, using the yabause emulator. If you want to, you can move it to the ps1 site, so we can leave this site, for the sega saturn exclusive content. The advantage is that since that emulator lets me remove layers, I could extract pretty much everything from that game.
Dec 4, 2022 4:17 PM Ton Asset: Fire Demon Pretty sure this guy is in the PS1 version too.
Dec 4, 2022 4:11 PM QuadFactor Asset: Yoshi (Mega Man NES-Style) These are really nice!
Dec 4, 2022 3:29 PM Greenknight9000 Asset: Mighty (Sonic 1-Style) Ehhh not feeling the new pushing sprites. I'll admit, they feel a lot more...soulless? The old pushing sprites had so much more personality to them and were honestly my favourite sprites in the whole sheet
Dec 4, 2022 3:28 PM ValisEmma Game: Sesame Street Fighter fucking beautiful
Dec 4, 2022 3:27 PM Greenknight9000 Asset: Sonic (Classic, Sonic Pocket Adventure-Style) I noticed that although Sonic's floating sprites are there, his standing-rotating sprites aren't. Could these be added?
Dec 4, 2022 3:07 PM bingula Asset: Elmo Elmo?? Is that you??
Dec 4, 2022 2:54 PM Paraemon Asset: Sonic the Hedgehog Thanks Devon! I'll get to it ASAP (having two days out of seven where I can do much of anything is a complete struggle now) - could you please send a copy of this via PM?
Dec 4, 2022 2:27 PM JonGandee Asset: Popuko and Pipimi (Super Mario Bros. 2-Style) Cool!
Dec 4, 2022 2:10 PM BrianFanTheHedgefox Asset: Yoshi (Mega Man NES-Style) the pink yoshi is mari0shi06?
Dec 4, 2022 2:01 PM Dolphman Asset: Otto Giftmacher "This poor bastard brought a rocket launcher in a hitscan fight!" - Civvie 11
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