Posted | By | On | Comment |
---|---|---|---|
Oct 22, 2021, 7:14 PM | PixelMarioXP | Sheet: Sonic 3 (Master System-Style) |
@AshuraTheEchidna Sure, dude! |
Oct 22, 2021, 6:51 PM | Stix | Game: Sonic Forces: Speed Battle |
damn mr. c is dedicated to updating this page every single update |
Oct 22, 2021, 6:41 PM | Mr. Alien | Sheet: Green Hill Zone (Isometric) |
@OPStellar There is Sonic 3D Blast |
Oct 22, 2021, 6:15 PM | itsybitsyben | Sheet: Mario & Luigi (Super Mario Bros. 1 SNES-Style) |
this has been stolen by mario universe.com http://www.mariouniverse.com/sprites-snes-smb/ they have stolen your work and you should take action. they've been on that website for years and its not right. |
Oct 22, 2021, 6:06 PM | itsybitsyben | Sheet: Gold Mario (SMB1-Style) |
yo these look really nice |
Oct 22, 2021, 5:47 PM | Coil_22 | Sheet: Queen Statue |
I found this randomly in the game files around the next week after it's release. Cool to finally know if it was unused or not, since I was pretty confused. |
Oct 22, 2021, 5:44 PM | Coil_22 | Sheet: Borders (Console Version) |
I don't think borders are a good argument for the console versions being better, even if that's my main way to play. |
Oct 22, 2021, 5:41 PM | Coil_22 | Sheet: Swatch |
Me neither but either that or I'm just bad at paying attention LOL |
Oct 22, 2021, 5:38 PM | Coil_22 | Sheet: Sweet, Cap'n, & K_K |
Are those walking sprites for Sweet unused? I don't remember seeing those. |
Oct 22, 2021, 5:22 PM | Coil_22 | Sheet: Pipis |
It appears randomly during Pipis encounters from the weird route, it has a really low chance to appear. |
Oct 22, 2021, 4:45 PM | elpegaso7 | Sheet: Minotaur (Enemy) |
Centralized Sprite Sheets, I just uploaded Alucard, take a look; I don't know how you are going to organize everything because there will be a whole new section jajaja |
Oct 22, 2021, 4:30 PM | LuzRoja29 | Sheet: Dr. Robotnik (AoStH, Duke Nukem 3D-Style) |
p i n g a s |
Oct 22, 2021, 3:28 PM | Sonikku | Game: BS Super Mario USA (JPN) |
@ilovescratchcie game is technically still playable with patches which is how the palettes can be retrieved graphics are all uncompressed and can be easily viewed by opening the rom(s) with yy-chr |
Oct 22, 2021, 3:08 PM | dg125 | Sheet: Sonic (Tokyo Toy Show-Style, Expanded) |
rele begta no faek |
Oct 22, 2021, 2:47 PM | Robot-Mario | Sheet: Spamton |
KRIS! DON'T BELIEVE [Anything you see on TV!] THE MAN'S A CRIMINAL I TELL YOU! A CRIMINAL! |
Oct 22, 2021, 2:46 PM | PGE | Sheet: Anguirus |
@SpyrotheDragon2021 What, did the version you play include him? |
Oct 22, 2021, 2:14 PM | tent2 | Sheet: 98 Robot (Expanded) |
@16-bit Globe If I recall correctly, he's present in a Debug Room as a dialogue test. Maybe my memory is wrong though, since I'm basing myself on a memory from several years ago. |
Oct 22, 2021, 2:11 PM | tent2 | Sheet: Mario |
@WhiteFelineWonder Oh yeah, that game. Spooky? No. Cheesy? Yes. However I have to give it kudos because instead of being like those spoopy exe games where you walk forward for 3 minutes and then you win, that game actually has some challenge to it in some parts and also requires thinking to win. |
Oct 22, 2021, 2:04 PM | 16-Bit Globe | Sheet: 98 Robot (Expanded) |
Where is this robot found again? |
Oct 22, 2021, 2:03 PM | BlastoiseTheVGRipper | Sheet: Mario |
Aka the Dorkly Mario And Luigi |
Oct 22, 2021, 1:56 PM | 16-Bit Globe | Sheet: Kris (Dialogue Sprites) |
tfw kris actually talking |
Oct 22, 2021, 1:39 PM | 16-Bit Globe | Sheet: Character Portraits |
Daytona car my beloved. |
Oct 22, 2021, 1:37 PM | Sonicfan144 | Sheet: Sonic (Tokyo Toy Show-Style, Expanded) |
oh sonic 1 beta... can we use these? |
Oct 22, 2021, 1:34 PM | TheRetroBoy | Sheet: Instructions Screens |
There are other ways??? |
Oct 22, 2021, 12:50 PM | casteor573 | Game: Prodigy Math |
The sprites are good. But I don’t like math |
Oct 22, 2021, 12:47 PM | LewisTehKat28 | Game: Sonic Debut (Hack, Demo) |
someone restored the demo?? |
Oct 22, 2021, 12:43 PM | MrDoubleA | Sheet: Debug Tiles (Chapter 2) |
well these got an unnecessary but lovely upgrade |
Oct 22, 2021, 12:41 PM | LewisTehKat28 | Sheet: Gamecube Preview Disc Demo Assets |
if they make another smash game I want the E for Everyone on wheels as a fighter |
Oct 22, 2021, 12:18 PM | Ton | Game: Joe and Mac: Caveman Ninja |
@Mica I just updated the Joe and Mac and Caveman sheets as examples. Please let me know if this is ok for you. Sorting it this way will make things easier to locate. If these are ok, I will update the Cavegirls and Items sheets with your new versions as well. |
Oct 22, 2021, 11:57 AM | Mica | Game: Joe and Mac: Caveman Ninja |
Storing the sprites is gotta take me the longest time, I would, but before I finish my sheets from my previous game. The small decorative characters that I put on are important, it helps me to know which enemies are in the level, not to be deleted. |
Oct 22, 2021, 11:46 AM | Ton | Sheet: Minotaur (Enemy) |
That sounds pretty cool. Maybe we can put the tiles on there too and ultimately merge the Assembled/Tiled sections? |
Oct 22, 2021, 11:42 AM | Ton | Game: Joe and Mac: Caveman Ninja |
Would it be ok if I split some of these up? Put the Cavemen enemies on one sheet, the cavegirls on another, the T-Rex on its own, etc? |
Oct 22, 2021, 11:38 AM | Mica | Game: Joe and Mac: Caveman Ninja |
Most of the files are incomplete, so I put everything on the same sheet in stages. The files Cave Girs file is not in place, they are the sprites of the arcade version. |
Oct 22, 2021, 11:23 AM | Ton | Game: Joe and Mac: Caveman Ninja |
The enemy and boss sprites are all over the place in this section. :l |
Oct 22, 2021, 11:18 AM | KirbyLover2048 | Sheet: Thomas |
wait a minute what's the reference here |
Oct 22, 2021, 10:38 AM | elpegaso7 | Sheet: Minotaur (Enemy) |
Sorry, I didn't know that. Anyway, I've been thinking about a better way to organize the sprites, so when using them in a video game engine like Unity, the programmer saves a lot of work centralizing the sprites.So you just have to put the sprite and at once you can implement it in the game without having to adjust the pivot too much. |
Oct 22, 2021, 10:32 AM | BlastoiseTheVGRipper | Game: Pokémon Mystery Dungeon: Rescue Team DX |
Some of these portraits are just upscaled versions of Super Mystery Dungeon portraits, and some of them are actually unused by the game |
Oct 22, 2021, 10:26 AM | JerryTMC | Sheet: Wart (Super Mario World-Style) |
@RaguRando There's official artwork of him using a flying carpet so I can see him using that. |
Oct 22, 2021, 10:04 AM | tent2 | Sheet: Debug Tiles (Chapter 2) |
Why does this sprite sheet look so visually beautiful? |
Oct 22, 2021, 10:00 AM | JerryTMC | Sheet: Toad (Super Mario Bros. 3 SNES/GBA-Style) |
Sliding with a hammer suit is possible if your sliding down a slope and then get the hammer suit. |
Oct 22, 2021, 9:25 AM | TheBraveSackboy | Sheet: Thomas |
the moment you've all been waiting for |
Oct 22, 2021, 9:24 AM | SteamyJ | Game: Essence of Waluigi |
Whoa this game looks wild! |
Oct 22, 2021, 8:28 AM | UPL | Sheet: Spamton NEO |
Where is the enarge smoke? |
Oct 22, 2021, 8:01 AM | CrazyMario64 | Sheet: Stage Tiles |
@RavenclawNimbus i think those show which koopaling level certain colors for the tiles were used in (for example, morton's airship had green tiles.) then again, im probably wrong as i have never played smb3. if i do play it on the Nintendo Switch Online NES for NIntendo Switch, I'll know for sure. |
Oct 22, 2021, 7:52 AM | SonicFan1991Oficial | Game: Purble Place |
I remember this game, piece of my childhood! |
Oct 22, 2021, 7:15 AM | Dazz | Game: Princess Maker: Go! Go! Princess |
Note: Character endings were actually REDUCED in quality for this port, so check this game for the PlayStation instead if you're looking for them. |
Oct 22, 2021, 6:08 AM | Ton | Sheet: Minotaur (Enemy) |
Yeah, as a general rule on ripped sheets we want to make sure the sheet only contains sprites from that game. We don't want people mixing things up or using edited work thinking it's original. Next time, if you want to include it as an example, you can put it in a box or something and label it as such. No big deal! |
Oct 22, 2021, 3:16 AM | JerryTMC | Sheet: Peachette (Super Mario Bros. 1 NES-Style) |
@mlilley22 for the same reason toadette is called toadette |
Oct 22, 2021, 2:59 AM | JerryTMC | Sheet: Luigi (Super Mario Bros. 3 SNES-Style) |
Hey you know that the golden flower makes Luigi silver and not gold? although it doesn't really matter because of the silver star thing (What is that?) |
(1 comment posted on NSFW sheet hidden.)