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Oct 22, 2021, 7:14 PM PixelMarioXP Sheet:
Sonic 3 (Master System-Style)
@AshuraTheEchidna Sure, dude!
Oct 22, 2021, 6:51 PM Stix Game:
Sonic Forces: Speed Battle
damn mr. c is dedicated to updating this page every single update
Oct 22, 2021, 6:41 PM Mr. Alien Sheet:
Green Hill Zone (Isometric)
@OPStellar There is Sonic 3D Blast
Oct 22, 2021, 6:15 PM itsybitsyben Sheet:
Mario & Luigi (Super Mario Bros. 1 SNES-Style)
this has been stolen by mario universe.com http://www.mariouniverse.com/sprites-snes-smb/ they have stolen your work and you should take action. they've been on that website for years and its not right.
Oct 22, 2021, 6:06 PM itsybitsyben Sheet:
Gold Mario (SMB1-Style)
yo these look really nice
Oct 22, 2021, 5:47 PM Coil_22 Sheet:
Queen Statue
I found this randomly in the game files around the next week after it's release. Cool to finally know if it was unused or not, since I was pretty confused.
Oct 22, 2021, 5:44 PM Coil_22 Sheet:
Borders (Console Version)
I don't think borders are a good argument for the console versions being better, even if that's my main way to play.
Oct 22, 2021, 5:41 PM Coil_22 Sheet:
Swatch
Me neither but either that or I'm just bad at paying attention LOL
Oct 22, 2021, 5:38 PM Coil_22 Sheet:
Sweet, Cap'n, & K_K
Are those walking sprites for Sweet unused? I don't remember seeing those.
Oct 22, 2021, 5:22 PM Coil_22 Sheet:
Pipis
It appears randomly during Pipis encounters from the weird route, it has a really low chance to appear.
Oct 22, 2021, 4:45 PM elpegaso7 Sheet:
Minotaur (Enemy)
Centralized Sprite Sheets, I just uploaded Alucard, take a look; I don't know how you are going to organize everything because there will be a whole new section jajaja
Oct 22, 2021, 4:30 PM LuzRoja29 Sheet:
Dr. Robotnik (AoStH, Duke Nukem 3D-Style)
p i n g a s
Oct 22, 2021, 3:28 PM Sonikku Game:
BS Super Mario USA (JPN)
@ilovescratchcie game is technically still playable with patches which is how the palettes can be retrieved

graphics are all uncompressed and can be easily viewed by opening the rom(s) with yy-chr
Oct 22, 2021, 3:08 PM dg125 Sheet:
Sonic (Tokyo Toy Show-Style, Expanded)
rele begta no faek
Oct 22, 2021, 2:47 PM Robot-Mario Sheet:
Spamton
KRIS! DON'T BELIEVE [Anything you see on TV!]
THE MAN'S A CRIMINAL I TELL YOU! A CRIMINAL!
Oct 22, 2021, 2:46 PM PGE Sheet:
Anguirus
@SpyrotheDragon2021 What, did the version you play include him?
Oct 22, 2021, 2:14 PM tent2 Sheet:
98 Robot (Expanded)
@16-bit Globe If I recall correctly, he's present in a Debug Room as a dialogue test. Maybe my memory is wrong though, since I'm basing myself on a memory from several years ago.
Oct 22, 2021, 2:11 PM tent2 Sheet:
Mario
@WhiteFelineWonder Oh yeah, that game.
Spooky? No. Cheesy? Yes.
However I have to give it kudos because instead of being like those spoopy exe games where you walk forward for 3 minutes and then you win, that game actually has some challenge to it in some parts and also requires thinking to win.
Oct 22, 2021, 2:04 PM 16-Bit Globe Sheet:
98 Robot (Expanded)
Where is this robot found again?
Oct 22, 2021, 2:03 PM BlastoiseTheVGRipper Sheet:
Mario
Aka the Dorkly Mario And Luigi
Oct 22, 2021, 1:56 PM 16-Bit Globe Sheet:
Kris (Dialogue Sprites)
tfw kris actually talking
Oct 22, 2021, 1:39 PM 16-Bit Globe Sheet:
Character Portraits
Daytona car my beloved.
Oct 22, 2021, 1:37 PM Sonicfan144 Sheet:
Sonic (Tokyo Toy Show-Style, Expanded)
oh sonic 1 beta... can we use these?
Oct 22, 2021, 1:34 PM TheRetroBoy Sheet:
Instructions Screens
There are other ways???
Oct 22, 2021, 12:50 PM casteor573 Game:
Prodigy Math
The sprites are good. But I don’t like math
Oct 22, 2021, 12:47 PM LewisTehKat28 Game:
Sonic Debut (Hack, Demo)
someone restored the demo??
Oct 22, 2021, 12:43 PM MrDoubleA Sheet:
Debug Tiles (Chapter 2)
well these got an unnecessary but lovely upgrade
Oct 22, 2021, 12:41 PM LewisTehKat28 Sheet:
Gamecube Preview Disc Demo Assets
if they make another smash game I want the E for Everyone on wheels as a fighter
Oct 22, 2021, 12:18 PM Ton Game:
Joe and Mac: Caveman Ninja
@Mica I just updated the Joe and Mac and Caveman sheets as examples. Please let me know if this is ok for you. Sorting it this way will make things easier to locate. If these are ok, I will update the Cavegirls and Items sheets with your new versions as well.
Oct 22, 2021, 11:57 AM Mica Game:
Joe and Mac: Caveman Ninja
Storing the sprites is gotta take me the longest time, I would, but before I finish my sheets from my previous game.
The small decorative characters that I put on are important, it helps me to know which enemies are in the level, not to be deleted.
Oct 22, 2021, 11:46 AM Ton Sheet:
Minotaur (Enemy)
That sounds pretty cool. Maybe we can put the tiles on there too and ultimately merge the Assembled/Tiled sections?
Oct 22, 2021, 11:42 AM Ton Game:
Joe and Mac: Caveman Ninja
Would it be ok if I split some of these up? Put the Cavemen enemies on one sheet, the cavegirls on another, the T-Rex on its own, etc?
Oct 22, 2021, 11:38 AM Mica Game:
Joe and Mac: Caveman Ninja
Most of the files are incomplete, so I put everything on the same sheet in stages. The files Cave Girs file is not in place, they are the sprites of the arcade version.
Oct 22, 2021, 11:23 AM Ton Game:
Joe and Mac: Caveman Ninja
The enemy and boss sprites are all over the place in this section. :l
Oct 22, 2021, 11:18 AM KirbyLover2048 Sheet:
Thomas
wait a minute what's the reference here
Oct 22, 2021, 10:38 AM elpegaso7 Sheet:
Minotaur (Enemy)
Sorry, I didn't know that. Anyway, I've been thinking about a better way to organize the sprites, so when using them in a video game engine like Unity, the programmer saves a lot of work centralizing the sprites.So you just have to put the sprite and at once you can implement it in the game without having to adjust the pivot too much.
Oct 22, 2021, 10:32 AM BlastoiseTheVGRipper Game:
Pokémon Mystery Dungeon: Rescue Team DX
Some of these portraits are just upscaled versions of Super Mystery Dungeon portraits, and some of them are actually unused by the game
Oct 22, 2021, 10:26 AM JerryTMC Sheet:
Wart (Super Mario World-Style)
@RaguRando There's official artwork of him using a flying carpet so I can see him using that.
Oct 22, 2021, 10:04 AM tent2 Sheet:
Debug Tiles (Chapter 2)
Why does this sprite sheet look so visually beautiful?
Oct 22, 2021, 10:00 AM JerryTMC Sheet:
Toad (Super Mario Bros. 3 SNES/GBA-Style)
Sliding with a hammer suit is possible if your sliding down a slope and then get the hammer suit.
Oct 22, 2021, 9:25 AM TheBraveSackboy Sheet:
Thomas
the moment you've all been waiting for
Oct 22, 2021, 9:24 AM SteamyJ Game:
Essence of Waluigi
Whoa this game looks wild!
Oct 22, 2021, 8:28 AM UPL Sheet:
Spamton NEO
Where is the enarge smoke?
Oct 22, 2021, 8:01 AM CrazyMario64 Sheet:
Stage Tiles
@RavenclawNimbus i think those show which koopaling level certain colors for the tiles were used in (for example, morton's airship had green tiles.) then again, im probably wrong as i have never played smb3. if i do play it on the Nintendo Switch Online NES for NIntendo Switch, I'll know for sure.
Oct 22, 2021, 7:52 AM SonicFan1991Oficial Game:
Purble Place
I remember this game, piece of my childhood!
Oct 22, 2021, 7:15 AM Dazz Game:
Princess Maker: Go! Go! Princess
Note: Character endings were actually REDUCED in quality for this port, so check this game for the PlayStation instead if you're looking for them.
Oct 22, 2021, 6:08 AM Ton Sheet:
Minotaur (Enemy)
Yeah, as a general rule on ripped sheets we want to make sure the sheet only contains sprites from that game. We don't want people mixing things up or using edited work thinking it's original. Next time, if you want to include it as an example, you can put it in a box or something and label it as such. No big deal!
Oct 22, 2021, 3:16 AM JerryTMC Sheet:
Peachette (Super Mario Bros. 1 NES-Style)
@mlilley22 for the same reason toadette is called toadette
Oct 22, 2021, 2:59 AM JerryTMC Sheet:
Luigi (Super Mario Bros. 3 SNES-Style)
Hey you know that the golden flower makes Luigi silver and not gold? although it doesn't really matter because of the silver star thing (What is that?)
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