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Jun 19, 2023 9:49 PM Deathbringer Asset: Alucard The cape changes color depending on what's equipped and one of them has a custom palette option. This just makes it easier instead of needing to do sheets/sprites with each cape.
Jun 19, 2023 9:47 PM SuperMario123311 Asset: Frogger (PS2-Era Design) I made those myself using the arcade sprites as a base. Had no idea the GBC equivalents looked like that, honestly.
Jun 19, 2023 9:12 PM KoolTimYT Asset: Mission Mode / Boss Rush Block The greatest sprite ever. No one could ever comprehend the powerful nature of a block.
Jun 19, 2023 9:06 PM Ya Block Asset: Title Screen, Font and Buttons "And all you need is a toilet, and a ladle." -Caddy
Jun 19, 2023 8:31 PM esponjaresource Asset: Dr. Eggman (Sonic 3-Style, Redone and Expanded) doctor red nose
Jun 19, 2023 8:28 PM Ya Block Game: PikuNiku @ZAmongus What about Vertex colors? they dont need textures
Jun 19, 2023 8:27 PM Blasterdude80 Game: Pizza Tower @U.F.Olive No, .zips are better as the sheets get compressed, and you have to remove the colored backgrounds. While zips just have the pure sprites. And they're organized by folders. Yes, sheets are great and have their upsides, but .zips have the upsides that i listed. All in all, i prefer .zips. Thank you for reading this.
Jun 19, 2023 6:41 PM elpegaso7 Asset: Alucard So you can easily change the color of the cape
Jun 19, 2023 6:35 PM FridayFunkGaming291 Game: Game Boy Camera i like the choice of the thumbnail
Jun 19, 2023 6:17 PM esponjaresource Asset: SAGE Tileset SNICK?!
Jun 19, 2023 5:09 PM VideoGames_Fan Game: Sugary Spire (Demo) @Saadexe which is current pizzelle and which is old pizzelle???
Jun 19, 2023 5:00 PM Paraemon Asset: Labyrinth Zone Never have done.
Jun 19, 2023 4:30 PM Doc von Schmeltwick Asset: Frogger (PS2-Era Design) Isn't that "goal posts" edited from the old frogs in Frogger 2 GBC?
Jun 19, 2023 4:27 PM Dark_Ansem Update: Simple Update For Nice Weekend awww you're saying that updates ruin your weekends?
Jun 19, 2023 4:21 PM Doc von Schmeltwick Asset: X-Tornado Sonic X's animator's clearly wanted to do a mecha series, hence for example how weird and blocky Eggman's robots tended to look. And Tails' fighter jet/space shuttle thing here.
Jun 19, 2023 3:50 PM Fawfulthegreat64 Asset: Dark Fawful @DatTingWhatLiveDownLeDumpster Very late reply, but a Goomba is used to counter one of Dark Fawful's attacks. It's probably here because it's part of the graphics used for this boss's attacks, and a Goomba is not used in this way anywhere else.
Jun 19, 2023 3:28 PM ZAmongus Game: PikuNiku @Ya Block But you know that to make a model you need a texture right? Why they don't put Pikuniku on the Textures Resources site?
Jun 19, 2023 3:08 PM skeeballzlol Game: Tamagotchi when Professor Banzo said 'REMEMBER TO FLASH THE TOILET', I felt that.
All jokes aside I love this port so much and while I'm a huge fan of the originals, I consider GB the definitive tamagotchi experience as long as you can ignore the lack of a real-time clock system.
Jun 19, 2023 2:54 PM esponjaresource Asset: Title Card HEABY
Jun 19, 2023 2:49 PM Sploo Asset: Technical Difficulty Screens it was prob changed cause its forbidden to use the red cross in games by the Geneva Convention.
Jun 19, 2023 2:46 PM Sploo Game: Pizza Tower u can use wine as a compatability layer to play it on mac os
Jun 19, 2023 2:45 PM esponjaresource Asset: Introduction / Good Ending TAN LEGGED SONIC IS HERE!!!!!
Jun 19, 2023 2:07 PM Fawfulthegreat64 Asset: Wiggler I just realized Wiggler has sprites here of the pink flower color from the E3 2010 build (which is the same color as the one on SPM's unused Wiggler)

This is also on Wiggler's credits appearance. Normally Wiggler has a yellow flower in the final version of Sticker Star (as seen on the sprites that are divided into pieces)
Jun 19, 2023 1:30 PM lev Game: Antonball Deluxe damn thats cool
Jun 19, 2023 11:22 AM * QuadFactor Asset: Vehicles @Doc von Schmeltwick: The vehicle icons in the top half of the sheet are seen when you're selecting a ghost to race in time trials, and yes, it only shows one color regardless of the character that was used.
Jun 19, 2023 9:25 AM DeCoded_Void Game: Mega Man X DiVE Hello! I am in the process in doing the animations thanks to some help with 30 out of the total processed so far. I need additional help in generating the animations because of how resource hungry exporting it is. Even with 2 beefy computers, the whole thing is time consuming.

UI and other related assets are being compiled and backed up in preparation for EoS. A lot of them has been uploaded to our wiki already but are unorganized:
https://rockman-x-dive.fandom.com/wiki/Special:ListFiles

The program that the developers used is called "dragonbones" for the bouncy animations. Same thing that is used for the rayman franchise.

The program used for it is hard to find since the download page is broken. You can find it thanks to wayback machine:
https://web.archive.org/web/20211013162034/http://tool.egret-labs.org/DragonBonesPro/DragonBonesPro-v5.6.3.exe

Please block access to the internet when using it via a firewall, not sure why the program phones home a lot. It is also a RAM hog.

I am also in the process of converting the animations to wallpapers, complete with parallax.
It is permitted thanks to the graces of the global development team:
https://steamcommunity.com/sharedfiles/filedetails/?id=2950004567

Another PSA when it comes to this, Android textures are compressed use iOS or Windows assets as the texture for the animations!


If you are someone that works in preservation and would like to assist please reach out to me on Discord (de.coded) !
I dont check my PMs here because I don't login frequently.
Jun 19, 2023 9:19 AM Deathbringer Update: Simple Update For Nice Weekend This is when I half-ass write updates, especially when I want to enjoy a nice weekend.
Jun 19, 2023 8:03 AM TheEric132 Asset: Dragonzamasu (Super Mario Bros. 3 SNES-Style) Needs more shading.
Jun 19, 2023 7:01 AM Random Talking Bush Asset: SAGE Tileset Don't mind me, just updating it so that it's not seemingly-scrambled.
Jun 19, 2023 6:56 AM Dark_Ansem Asset: TotK Mushrooms (The Minish Cap-Style) oh these look delightful
Jun 19, 2023 6:27 AM Dark_Ansem Update: Simple Update For Nice Weekend I mean the technical part, of course the comment itself is handwritten :)
Jun 19, 2023 5:30 AM SpyrotheDragon2021 Asset: SAGE Tileset Why is this tileset scrambled exactly like in EXPORT_Tilesets folder?
Jun 19, 2023 5:12 AM CaptainKyl3_1 Asset: Labyrinth Zone wait the vines have never animated?
Jun 19, 2023 5:09 AM Unsweet Game: Mario vs. Donkey Kong: Tipping Stars I wish more people would rip sprites here, I might rip some someday.
Jun 19, 2023 4:54 AM Inkling_Studios Game: Tribal Hunter Of all games I thought would be on here, this wasn't one of them, lmao
Jun 19, 2023 3:59 AM MollyChan Asset: #0124 Jynx (TCG2, GBC-Style) Updated with the new (released in Japan, but still not yet available elsewhere) cards from the SV 151 expansion.
Jun 19, 2023 2:57 AM pacmastermeow Asset: Dr. Robotnik if this is somari, why isn't it robowser
Jun 19, 2023 2:55 AM pacmastermeow Asset: Somari, Sonic, The Speeding Hummer i know they released an alternate version with sonic. where are those sprites
Jun 19, 2023 2:41 AM shadowman44 Asset: Texas Mac "Texas Mac" sounds like a McDonald's bigmac on Texas Toast (that's totally something they would've done in the 2000's)
Jun 19, 2023 1:51 AM Retrospect Asset: Save Them @fazmade112 Give them a break this game came out in 2014 💀
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