Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jun 8, 2025 5:52 AM | Dark_Ansem | Update: The Heat Is On! | Yay shout-out! Boo heat! |
| Jun 8, 2025 5:43 AM | Its-A-Me_Austin | Game: DOOM / DOOM II | @imanoob HECK YEAH 🔥 |
| Jun 8, 2025 5:42 AM | Its-A-Me_Austin | Update: Back in action! | rember when |
| Jun 8, 2025 4:58 AM | Doc von Schmeltwick | Asset: Dohdoh | Open the floor, get on the door... |
| Jun 8, 2025 4:58 AM | Tailikku | Asset: Guile | @near He was based on Polnareff but has Von Stroheim's hair |
| Jun 8, 2025 4:46 AM | MightyKombat | Game: George Foreman's KO Boxing | "I'm so proud of it, I put my name on it!" |
| Jun 8, 2025 4:14 AM | Kil-Bii | Asset: Mind Flayer | Beholder whose name is Illithid |
| Jun 8, 2025 4:11 AM | MadeKillaSam | Asset: Dohdoh | DohDoh's walking animation goes hard |
| Jun 8, 2025 3:53 AM | verdinho17 | Asset: Dohdoh | WOW !!!!!!!! Very Nice ! Thank you bro ! Legendarie Work ! |
| Jun 8, 2025 3:47 AM | blueberrymuffin | Update: The Heat Is On! | The cold hit Down Under. |
| Jun 8, 2025 3:35 AM | blueberrymuffin | Game: Gardenscapes | Beautiful game |
| Jun 8, 2025 2:54 AM | Cheesy Mac n Cheese | Game: Sonic Speed Simulator (Roblox) | @MPractical There's a way to rip assets that aren't currently displayed in the game, but it's a lot of trial and error, if you're up to it. |
| Jun 8, 2025 2:35 AM | 89spectralpup | Asset: Torque (Mega Man NES-Style) | Awesome—it’s Torque! Bonus characters from left to right: Sash Lilac, Carol Tea, Milla Basset, Spade, Mayor Zao, Serpentine, Neera Li, Mr. Stumpy, Dail and Royal Magister. |
| Jun 8, 2025 2:24 AM | Eggroll27 | Game: Deltarune Customs | i'm gonna be honest, i feel like lancer deserves his own category, right under ralsei. he might not have all too many sheets, but it still feels weird to see him in the other characters section. |
| Jun 8, 2025 2:17 AM | Awesomeman235ify | Asset: Location Titles (English) | @overkill465 That's for the under construction sign. For some reason the text isn't on the sprite itself. |
| Jun 8, 2025 2:12 AM | T0misaurus | Asset: Knife Zombie 1 | Great job!! |
| Jun 8, 2025 1:55 AM | Alxala | Update: The Heat Is On! | The meat is on... the grill! |
| Jun 8, 2025 1:50 AM | Alxala | Asset: Intro and Title | Awwww you killed off one of my old sheets... |
| Jun 8, 2025 1:40 AM | Xen0Heaven | Asset: Boyfriend (Sonic 1-Style) | that or a sonic 1 forever mod |
| Jun 8, 2025 1:27 AM | Papaco | Asset: Werewolf | they put underwear on the werewolf |
| Jun 8, 2025 1:24 AM | Ninetails2000 | Asset: Start Screens & Title Screen | He looks like he just smelled someone's fart. |
| Jun 8, 2025 1:18 AM | InkiiBlast225 | Asset: Level 5: Red Canyon | @Hyp0ka97 agreed |
| Jun 8, 2025 1:10 AM | Doc von Schmeltwick | Asset: Felicia | OK, so it literally stole the Match of the Millenium sprites. https://spritedatabase.net/file/5193 |
| Jun 8, 2025 1:10 AM | lautaro | Game: Gang Garrison 2 | this is a joke game? |
| Jun 8, 2025 12:52 AM | Birdfromegypt | Game: Colors (Prototype) | These are in fact colors. |
| Jun 8, 2025 12:46 AM | Rainbow Question Mark | Asset: Wii Menu Banner (USA) | what about the other regions? |
| Jun 8, 2025 12:34 AM | sionetheworld | Asset: Bocchi (Super Mario Bros. 2-Style) | Thank you for making such a wonderful original sprite. I first saw the "Bocchi the Rock!" anime series on Netflix, and it's one of the most interesting anime works I've ever seen, so I personally think it's well done 😄 I'm Japanese, and I personally think it's one of the best Japanese anime works. I also watched it for the first time in a while on U-NEXT two months ago, and it's really interesting and I love it. If there's a second season of the anime broadcast on TV, I'd like to watch it. Once again, thank you Dimpsuu for making such a wonderful original sprite. |
| Jun 8, 2025 12:31 AM | Eggroll27 | Asset: Lancer (Zelda Game Boy-Style) | Spoiler:diglas d. douglas |
| Jun 8, 2025 12:07 AM | Eggroll27 | Asset: Spriters Resource Message | tell deltarune players to do this |
| Jun 7, 2025 11:21 PM | zhat44 | Asset: The Test | WHO UPDATED IT LMAOOO |
| Jun 7, 2025 11:18 PM | zhat44 | Game: Baldi's Basics Classic Remastered | @Seifeddine1345654 the baldloon sprites never changed in bbcr from there original counterpart. if you need the sprites to the baldloons, go to the birthday bash page |
| Jun 7, 2025 10:49 PM | Dolphman | Asset: Enemies & Bosses | Suddenly, Colonel Sanders |
| Jun 7, 2025 10:14 PM | Ultray_Is_High | Asset: Super Sonic (Knuckles' Chaotix, Sonic 1, 2 & 3-Style) | S3K endpose sonic having 5 fingers instead of 4 makes me happy |
| Jun 7, 2025 10:13 PM | 89spectralpup | Asset: Extended Fonts | Awesome! I love font’s and Pac-Man! |
| Jun 7, 2025 10:02 PM | Greenknight9000 | Asset: Extended Fonts | Very well done! They look incredibly accurate! |
| Jun 7, 2025 8:59 PM | KoolTimYT | Asset: Sans | Sans Deltarune? You know, the sequel to Sans Undertale? |
| Jun 7, 2025 8:49 PM | Gamet2004 | Asset: Enemies & Bosses | That Sausage Deer... great enemy design |
| Jun 7, 2025 8:47 PM | Bendabest2010 | Asset: Map | the fnaf plus cams were based on these |
| Jun 7, 2025 8:33 PM | The Huntress | Asset: The Great Klapton (Tile Maps) | Huh, the colors are quite different. |
| Jun 7, 2025 8:30 PM | Yawackhary | Asset: Main Menu & Options Menus | @Snessy A lot of it was down to evolution. Amiga and C64 games often had the choice between music or sfx, it wasn't common have both in a game but does happen assuming that the music wasn't restricted to the title/loading screen. The toggle was also there for Spectrum and Amstrad games but not as common as some barely had any sfx at all (plus the Speccy only had the AY chip for 128K models). This also made it to Mega Drive games as well but music or sfx was down to the sound engines, some were more restrictive than others such as the Sound Images engine that also happens to be one of the worst on the console. Further down the line when it became less restrictive, it changed to the option of disabling one, the other or both. Also I imagine that the programmers themselves or testers later down the line when companies started using them got fed up of hearing the sounds all the time. It is a bonus that these kept in, especially in situations where you're sneaking to play a game. Another theory that I have as well is that sound takes up more cycles so disabling sound can speed up the game or have less slowdown in the days before redbook audio/streams. This same reason was why some games didn't have any music past the title screen, it was just too processor intensive (also why the MOD playback in Toy Story GEN was just restricted to static screens or sampled music on Atari ST). Assuming that it wasn't done by choice like a simulator. At least it comes in somewhat handy today for streams especially when it comes to licensed music. |