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Jun 8, 2025 5:52 AM Dark_Ansem Update: The Heat Is On! Yay shout-out!
Boo heat!
Jun 8, 2025 5:43 AM Its-A-Me_Austin Game: DOOM / DOOM II @imanoob
HECK YEAH 🔥
Jun 8, 2025 5:42 AM Its-A-Me_Austin Update: Back in action! rember when
Jun 8, 2025 4:58 AM Doc von Schmeltwick Asset: Dohdoh Open the floor, get on the door...
Jun 8, 2025 4:58 AM Tailikku Asset: Guile @near He was based on Polnareff but has Von Stroheim's hair
Jun 8, 2025 4:46 AM MightyKombat Game: George Foreman's KO Boxing "I'm so proud of it, I put my name on it!"
Jun 8, 2025 4:14 AM Kil-Bii Asset: Mind Flayer Beholder whose name is Illithid
Jun 8, 2025 4:11 AM MadeKillaSam Asset: Dohdoh DohDoh's walking animation goes hard
Jun 8, 2025 3:53 AM verdinho17 Asset: Dohdoh WOW !!!!!!!! Very Nice ! Thank you bro ! Legendarie Work !
Jun 8, 2025 3:47 AM blueberrymuffin Update: The Heat Is On! The cold hit Down Under.
Jun 8, 2025 3:35 AM blueberrymuffin Game: Gardenscapes Beautiful game
Jun 8, 2025 2:54 AM Cheesy Mac n Cheese Game: Sonic Speed Simulator (Roblox) @MPractical
There's a way to rip assets that aren't currently displayed in the game, but it's a lot of trial and error, if you're up to it.
Jun 8, 2025 2:35 AM 89spectralpup Asset: Torque (Mega Man NES-Style) Awesome—it’s Torque!

Bonus characters from left to right:
Sash Lilac, Carol Tea, Milla Basset, Spade, Mayor Zao, Serpentine, Neera Li, Mr. Stumpy, Dail and Royal Magister.
Jun 8, 2025 2:24 AM Eggroll27 Game: Deltarune Customs i'm gonna be honest, i feel like lancer deserves his own category, right under ralsei. he might not have all too many sheets, but it still feels weird to see him in the other characters section.
Jun 8, 2025 2:17 AM Awesomeman235ify Asset: Location Titles (English) @overkill465 That's for the under construction sign. For some reason the text isn't on the sprite itself.
Jun 8, 2025 2:12 AM T0misaurus Asset: Knife Zombie 1 Great job!!
Jun 8, 2025 1:55 AM Alxala Update: The Heat Is On! The meat is on... the grill!
Jun 8, 2025 1:50 AM Alxala Asset: Intro and Title Awwww you killed off one of my old sheets...
Jun 8, 2025 1:40 AM Xen0Heaven Asset: Boyfriend (Sonic 1-Style) that or a sonic 1 forever mod
Jun 8, 2025 1:27 AM Papaco Asset: Werewolf they put underwear on the werewolf
Jun 8, 2025 1:24 AM Ninetails2000 Asset: Start Screens & Title Screen He looks like he just smelled someone's fart.
Jun 8, 2025 1:18 AM InkiiBlast225 Asset: Level 5: Red Canyon @Hyp0ka97 agreed
Jun 8, 2025 1:10 AM Doc von Schmeltwick Asset: Felicia OK, so it literally stole the Match of the Millenium sprites.
https://spritedatabase.net/file/5193
Jun 8, 2025 1:10 AM lautaro Game: Gang Garrison 2 this is a joke game?
Jun 8, 2025 12:52 AM Birdfromegypt Game: Colors (Prototype) These are in fact colors.
Jun 8, 2025 12:46 AM Rainbow Question Mark Asset: Wii Menu Banner (USA) what about the other regions?
Jun 8, 2025 12:34 AM sionetheworld Asset: Bocchi (Super Mario Bros. 2-Style) Thank you for making such a wonderful original sprite.
I first saw the "Bocchi the Rock!" anime series on Netflix, and it's one of the most interesting anime works I've ever seen, so I personally think it's well done 😄
I'm Japanese, and I personally think it's one of the best Japanese anime works.
I also watched it for the first time in a while on U-NEXT two months ago, and it's really interesting and I love it.
If there's a second season of the anime broadcast on TV, I'd like to watch it.
Once again, thank you Dimpsuu for making such a wonderful original sprite.
Jun 8, 2025 12:31 AM Eggroll27 Asset: Lancer (Zelda Game Boy-Style) Spoiler:diglas d. douglas
Jun 8, 2025 12:07 AM Eggroll27 Asset: Spriters Resource Message tell deltarune players to do this
Jun 7, 2025 11:21 PM zhat44 Asset: The Test WHO UPDATED IT LMAOOO
Jun 7, 2025 11:18 PM zhat44 Game: Baldi's Basics Classic Remastered @Seifeddine1345654 the baldloon sprites never changed in bbcr from there original counterpart. if you need the sprites to the baldloons, go to the birthday bash page
Jun 7, 2025 10:49 PM Dolphman Asset: Enemies & Bosses Suddenly, Colonel Sanders
Jun 7, 2025 10:14 PM Ultray_Is_High Asset: Super Sonic (Knuckles' Chaotix, Sonic 1, 2 & 3-Style) S3K endpose sonic having 5 fingers instead of 4 makes me happy
Jun 7, 2025 10:13 PM 89spectralpup Asset: Extended Fonts Awesome! I love font’s and Pac-Man!
Jun 7, 2025 10:02 PM Greenknight9000 Asset: Extended Fonts Very well done! They look incredibly accurate!
Jun 7, 2025 8:59 PM KoolTimYT Asset: Sans Sans Deltarune? You know, the sequel to Sans Undertale?
Jun 7, 2025 8:49 PM Gamet2004 Asset: Enemies & Bosses That Sausage Deer... great enemy design
Jun 7, 2025 8:47 PM Bendabest2010 Asset: Map the fnaf plus cams were based on these
Jun 7, 2025 8:33 PM The Huntress Asset: The Great Klapton (Tile Maps) Huh, the colors are quite different.
Jun 7, 2025 8:30 PM Yawackhary Asset: Main Menu & Options Menus @Snessy A lot of it was down to evolution. Amiga and C64 games often had the choice between music or sfx, it wasn't common have both in a game but does happen assuming that the music wasn't restricted to the title/loading screen. The toggle was also there for Spectrum and Amstrad games but not as common as some barely had any sfx at all (plus the Speccy only had the AY chip for 128K models). This also made it to Mega Drive games as well but music or sfx was down to the sound engines, some were more restrictive than others such as the Sound Images engine that also happens to be one of the worst on the console. Further down the line when it became less restrictive, it changed to the option of disabling one, the other or both.

Also I imagine that the programmers themselves or testers later down the line when companies started using them got fed up of hearing the sounds all the time. It is a bonus that these kept in, especially in situations where you're sneaking to play a game.

Another theory that I have as well is that sound takes up more cycles so disabling sound can speed up the game or have less slowdown in the days before redbook audio/streams. This same reason was why some games didn't have any music past the title screen, it was just too processor intensive (also why the MOD playback in Toy Story GEN was just restricted to static screens or sampled music on Atari ST). Assuming that it wasn't done by choice like a simulator.

At least it comes in somewhat handy today for streams especially when it comes to licensed music.
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