Posted | By | On | Comment |
---|---|---|---|
Oct 26, 2022, 3:31 AM | Smoke-The-Pyroling | Sheet: Sweet, Cap'n, & K_K (Undertale Battle-Style) |
You accidentally labelled Cap'n's angry expression as "Dance" |
Oct 26, 2022, 3:30 AM | it's-a-me-aiman | Sheet: Level Icons (Sonic 2 8-Bit, Knuckles Variant) |
whoa |
Oct 26, 2022, 3:19 AM | KKHell | Game: Street Fighter Alpha 3 |
I never really liked the sprites from SFA, mostly because of the overuse and odd proportions |
Oct 25, 2022, 10:23 PM | Dolphman | Sheet: Jazz Jackrabbit |
@Light-Rock97 Yeah, I probably should tweak these to have ears in positions in the necessary animations, seeing as it's been used for a Jazz Jackrabbit TC Doom mod I'm helping out with. (I would share a link to it, but it might count as advertising, so I'll suggest searching it on Google. Uses GZDOOM BTW) |
Oct 25, 2022, 10:12 PM | Dolphman | Game: Jazz Jackrabbit 2 / The Secret Files |
@Yawackhary That has always been a bizarre thing. Why did that generation have a big hate boner for 2D? Not only that, the 3D games that tried to be realistic have aged poorly while the cartoonish ones are much more timeless. As much as everyone is excited to see Golden Eye again, it's honestly one of the few classic first person shooters that really hasn't aged well compared to the rest at the time. (Quake, Doom 64, Turok, Shadow Warrior, Blood, Unreal, and even Half Life) Jazz would've been perfect for consoles, but at the same time the graphics would've suffered a downgrade if the first one was ported to SNES and Genesis (And would also be unfairly called a Sonic ripoff when it's actually a parody of the trend) and it's very hit and miss when it comes to PC-to-Console ports. (Out of all the ports of Doom, the PlayStation version along with Final Doom are considered the best ports of that era. Everything else had many flaws) One thing that helps keep Jazz popular with PC players is the active community at Jazz2Online who host a bunch of downloadable levels, tilesets and other things. And they were successful in adding modding compatibilities in this game, that Epic and GOG contacted them in helping with the rerelease of both games. (Jazz 1 was recently patched after almost 30 years, and the page at GOG for Jazz 2 offers the Jazz 2 + mod as a patch for those wanting to try mods out) |
Oct 25, 2022, 10:08 PM | YorkieYT | Sheet: Level Icons (Sonic 2 8-Bit, Knuckles Variant) |
Such a great idea |
Oct 25, 2022, 8:16 PM | shadowman44 | Sheet: Final Boss |
Does anyone have any idea who this character is? I haven't found any clues in any of the Disney Wikis whatsoever. I guess this is just a character made specifically for this game! |
Oct 25, 2022, 8:06 PM | Wooliestplate89 | Sheet: The Banana |
"Stop everything! Kris, get the banana!" |
Oct 25, 2022, 8:06 PM | JonGandee | Sheet: Mario (Syd of Valis-Style) |
Thanks, FamicomKun! I just like to make Mario in obscure game styles. |
Oct 25, 2022, 8:00 PM | ValisEmma | Game: Hydlide Customs |
maybe its because, oh i dont know ITS A GAME FRANCHISE? |
Oct 25, 2022, 7:27 PM | Murphmario | Sheet: Level Icons (Sonic 2 8-Bit, Knuckles Variant) |
Pretty neat, hopefully one day there'll be a faithful remake of S2 8-bit with Knuckles in it. |
Oct 25, 2022, 6:56 PM | FamicomKun | Sheet: Jim the Knight (Expanded) |
This game sucks. There is only one music track (Just the Indiana jones theme), there is no satisfaction when killing an enemy, I could go on. |
Oct 25, 2022, 6:54 PM | FamicomKun | Game: Hydlide Customs |
I’ve always hated this game. Why is this page here!? |
Oct 25, 2022, 6:53 PM | FamicomKun | Game: Hamtaro Customs |
Never mind, I don’t. |
Oct 25, 2022, 6:52 PM | FamicomKun | Sheet: Lucas (EarthBound Beginnings-Style) |
Slightly odd, but good anyways. |
Oct 25, 2022, 6:49 PM | FamicomKun | Sheet: Samus Skill Effects |
What is Nintendo Densetsu remix? Is it a fan game? |
Oct 25, 2022, 6:48 PM | FamicomKun | Sheet: Ridley (Manual Design) |
MY INNOCENT EYES HAVE SEEN THIS THIS… THING |
Oct 25, 2022, 6:47 PM | FamicomKun | Sheet: Metroid (DKC-Style) |
Looks surprisingly accurate, good work! |
Oct 25, 2022, 6:45 PM | FamicomKun | Sheet: Samus (1990 Nintendo Calendar Pixel Art) |
I hate it and yet it has this charming early 2000’s vibe… |
Oct 25, 2022, 6:43 PM | FamicomKun | Sheet: Ninten, Ana, & Loid |
That is Ana, not Pippi. |
Oct 25, 2022, 6:42 PM | FamicomKun | Sheet: Ninten (HD) |
Giving me a 2000’s crappy remake on the internet vibe. Looks good! |
Oct 25, 2022, 6:41 PM | FamicomKun | Sheet: Logo Fonts (Expanded) |
This is pretty good! |
Oct 25, 2022, 6:31 PM | freyacantsleep | Sheet: Elec Man (NES-Style) |
The face seems a bit off to me, and a couple of the arms too. |
Oct 25, 2022, 6:12 PM | Barack Obama | Sheet: Desert, Snowfield & Beach Tilesets |
Added one more tileset. |
Oct 25, 2022, 6:06 PM | FamicomKun | Sheet: Robot (Earthbound Beginnings-Style) |
@MisterMike He went to Taco Bell recently. He is still suffering inside the bathroom. |
Oct 25, 2022, 6:04 PM | FamicomKun | Sheet: Ness (EarthBound Beginnings / MOTHER-Style) |
I think you should use NES colors for more accuracy. |
Oct 25, 2022, 6:03 PM | FamicomKun | Sheet: Elec Man (NES-Style) |
Wow, imagine if Elec Man was on the NES… |
Oct 25, 2022, 6:00 PM | FamicomKun | Sheet: Mario (Syd of Valis-Style) |
This looks great! But why Syd Of Valis? It’s the Sega Genesis version of Valis 2. It doesn’t make sense, Mario and Sega… Mario and Sonic games: Exist |
Oct 25, 2022, 5:36 PM | Joseph Acosta | Sheet: Parakarry |
Woah! It means that all the characters in paper mario games are only their respective body parts!!! Hmmm... Now I see how hard it is for Nintendo to give us another Paper Mario game. |
Oct 25, 2022, 4:48 PM | shadowman44 | Sheet: Link (Paper Mario-Style) |
You know despite not looking much at all like Paper Mario, I'd love a game with this art style regardless. |
Oct 25, 2022, 3:10 PM | geometricentric | Sheet: Inflated Players |
the sprite artist’s barely disguised fetish |
Oct 25, 2022, 2:17 PM | Yawackhary | Game: Jazz Jackrabbit 2 / The Secret Files |
@Light-Rock97 While it would have been very possible on the PS1 and having a slightly better port on the Saturn (on the grounds of more memory, less loading on the negative of having a lower non-interlaced resolution), Sony and Sega of America would have very likely rejected the game for being 2D and were very picky on what games were allowed usually compilations, arcade ports or RPGs (JJ2 would have been too late for the Saturn outside of Japan and too early for the Dreamcast unless it was a Complete Edition for launch). Only selected companies managed to have 2D games (Konami, Acclaim, Midway, Eidos, GT Interactive, Ubisoft with Rayman and how that happened was a very lucky fluke, Square, Atlus, Namco, Capcom after threatening Sony, Working Designs with constant conflicts between Victor Ireland and Sony/Sega [especially Bernie Stolar], and ironically Sony/Psygnosis themselves but did reject Rapid Reload and Mickey's Wild Adventure, Sega also allowed some 2D games as well), meaning that Epic would have relied on PAL regions and Japan for any success as by the time the 2D requirement got relaxed when the PS2 got going, it would have been a really hard sell. Plus Epic until the original Xbox were PC only (can't remember whether they involved with the Unreal Tournament ports, something tells me that they weren't). Still the two games and their expansion packs did at least give PC owners some good 2D exclusives. They also held up really well that many 2D PC games of the time haven't and as you say, oozes with style. For the first game, could even be argued that a fast paced console styled game was possible on PCs (since even back then, PCs were considered 3rd tier after consoles and the Amiga, the only people who had PC for games were into strategy or the LucasArts/Sierra adventures that was until Wolfenstein/Doom came around that really made PC gaming popular along with soundcards and VGA display mode then eventually Windows 95). |
Oct 25, 2022, 1:13 PM | QuadFactor | Sheet: Level Icons (Sonic 2 8-Bit, Knuckles Variant) |
Well, this is an unexpected custom, but it's a good one. |
Oct 25, 2022, 12:38 PM | QuadFactor | Sheet: Pac-Man (Smash Moveset) |
Nice work! |
Oct 25, 2022, 12:37 PM | QuadFactor | Sheet: Pac-Man (Game & Watch Gallery 2-Style) |
Nice job on these! |
Oct 25, 2022, 10:45 AM | YorkieYT | Sheet: Pirate Man (Rockman Battle & Fighters-Style) |
YES MORE BATTLE AND FIGHTERS SPRITES |
Oct 25, 2022, 10:03 AM | Noobster2731 | Sheet: Sonic (Tokyo Toy Show-Style, Expanded) |
Hey! Mind if I edit these sprites for a character/EXE I wanted to take? I'll remember to credit you when i deicde to post it online. |
Oct 25, 2022, 9:24 AM | Random Talking Bush | Sheet: Dan Hibiki |
I told you already on the previous page -- that's just the way the sprites are, and are scaled down game. They don't need to be re-ripped. |
Oct 25, 2022, 8:16 AM | NinjaBenM | Game: Cuphead: Don't Deal With the Devil! |
@sayo-nara What to you mean? Glumstone? |
Oct 25, 2022, 6:08 AM * | KUSANAGI | Sheet: Dan Hibiki |
Can anybody fixing Dan's Sprites here? I think the sprites inside this zip is too stretch and too scaled. This is not truly good... |
Oct 25, 2022, 6:01 AM | Ton | Sheet: Hero |
I think he looks a whole lot like Marth. |
Oct 25, 2022, 3:43 AM | JonGandee | Game: Sonic the Hedgehog Customs |
@it's-a-me-aiman: The staff might be busy. Be patient and they will eventually review it |
Oct 25, 2022, 2:40 AM | Dr. NES | Sheet: Mom and Dad (Christmas) |
He Has No Style He Has No Grace This Dad Has A Gun |
Oct 25, 2022, 12:30 AM | it's-a-me-aiman | Game: Sonic the Hedgehog Customs |
Man what's taking so long to approve my sprite sheet? It's already like 5 days. |
Oct 25, 2022, 12:28 AM | Light-Rock97 | Sheet: Jazz Jackrabbit |
These look like underwater sprites, the way his ears are up. |
Oct 25, 2022, 12:08 AM | Light-Rock97 | Game: Jazz Jackrabbit 2 / The Secret Files |
This game oozes with style. It has that grungy feel like 90s Nickelodeon cartoons. There's nothing else like it. I wish it had more console ports. I would've loved seeing this on PlayStation, it could've sold a lot for sure. |
Oct 25, 2022, 12:02 AM | Light-Rock97 | Sheet: Screens |
"Stud" lol This game's a masterclass in style. |
Oct 24, 2022, 11:03 PM | TheEric132 | Sheet: Bowser |
I meant the SMB3 Bowser shouldn't breathe while throwing. |
Oct 24, 2022, 9:19 PM | LeoLuster214 | Sheet: Security Thwomp |
He grew an interdimensional portal in his mouth, funniest thing I've ever seen |
Oct 24, 2022, 8:21 PM | yiey20 | Sheet: Bowser |
@TheEric132 he doesn't breathe fire while throwing, he just has his mouth open on the SMB1 sprites, only closing it to prepare a fireball, either that or the close text is confusing |