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Mar 18, 2025, 8:38 PM Its-A-Me_Austin Sheet:
Dinosaur Pictures
The only good part of the game is the dinosaur pictures, these go tough
Mar 18, 2025, 8:21 PM KodyCrimson Game:
Transformers: Cybertron Adventures
Criminally underrated version.
Mar 18, 2025, 8:17 PM KodyCrimson Game:
Transformers: Rise of the Dark Spark
I'm sitting here really hoping and waiting for the character sprites. I absolutely love those and hope they end up here soon.
Mar 18, 2025, 7:38 PM Danny Jarquin Sheet:
Harpy
is it weird that her portraits here remind me of Misty from Pokemon
Mar 18, 2025, 7:36 PM Danny Jarquin Sheet:
Puyo Puyo/Mean Bean Machine
i don't know what it is, but since i watched videos on Mean Bean Machine, Kirby's Avalanche, and Super Puyo Puyo Tsu, i started getting slightly better at this minigame
Mar 18, 2025, 7:10 PM Kash-Kun/Kashu • カッシュ Game:
Gals Panic
the fuck is someone gonna go off with these crusty ass sprites and pixels
Mar 18, 2025, 6:46 PM * hansungkee Sheet:
Mario (NES-SMB1 + Rotate)
and Luigi too.
Mar 18, 2025, 6:02 PM JackOfAllTradez Sheet:
Mario (NES-SMB1 + Rotate)
this is SICK
Mar 18, 2025, 5:44 PM geometricentric Sheet:
Minesweeper (RTX ON)
shame that there's no 4k smiley
Mar 18, 2025, 4:37 PM undake30 Sheet:
Mario (Sonic 1-Style)
Oh this one is good.
Mar 18, 2025, 4:15 PM undake30 Game:
Wario's Woods
There is something specific about these characters compared to the NES one they look like they were designed from British developers like Software Creations of Plok and Equinox and Ocean Software of Push-Over and Mr. Nutz if i did not know about the Satellaview broadcasts i would believe that
Mar 18, 2025, 3:00 PM MasterPengo Sheet:
Developer Photos
I knew I'd seen these guys before in other games' files. As it turns out, they're the developers of QuickTime and their pictures are hidden in the QuickTime program.

https://oldvcr.blogspot.com/2023/07/apples-interactive-television-box.html
Mar 18, 2025, 2:44 PM geometricentric Sheet:
Hercules Action Figure (Herculad)
"you can be my sidekick!"
Mar 18, 2025, 2:08 PM Doc von Schmeltwick Sheet:
Officer
@KGG The amount of asset reuse/theft in these games is astounding.
Mar 18, 2025, 1:41 PM adenatorgoodguy Sheet:
Background
Mr. Game & Watch is officially a top...
Mar 18, 2025, 1:30 PM McRat Game:
Crazy Kong
legally distinct Donkey Kong
Mar 18, 2025, 12:46 PM noobysbasicsofficial Sheet:
Battle Menu
@Krange there is indeed a stray pixel in the dead top left of the sprite shert
Mar 18, 2025, 12:14 PM alexstuf Sheet:
Sonic the Hedgehog
sonc th hedge
Mar 18, 2025, 12:13 PM alexstuf Sheet:
Tails (Sonic 1-Style)
FUZZY LIL GUY
Mar 18, 2025, 12:09 PM alexstuf Sheet:
Sonic (Darkwing Duck NES-Style)
he is Sonic The Hedgehog
Mar 18, 2025, 11:50 AM RaposaCadela Sheet:
Special Effects
them bones
Mar 18, 2025, 11:41 AM RaposaCadela Game:
The Jetsons: Cogswell's Caper!
HIDDEN GEM!!!
Mar 18, 2025, 11:32 AM RaposaCadela Game:
Plok!
All these years of playing Plok has taught me one thing: The biggest enemy in the game is the level designer! The gameplay is great fun, really tight controls, interesting enemy design, cool power-ups, good physics, plenty of variety, lots of charm, but the game will try to troll you at every turn and will punish you for it. The game not having saves/passwords would be okay, it's not that long, but the difficulty coupled with limited continues that sometimes take you back levels, makes it a real tough nut to crack. It's definitely not for everybody, but it is for me! I love this game and all the rage I've had trying to beat it
Mar 18, 2025, 11:22 AM RaposaCadela Sheet:
Cotton Island & Legacy Island
I never noticed the weird telephone-booth thing, pretty neat
Mar 18, 2025, 11:01 AM Darknic the half demon1234 Sheet:
Super Mecha Sonic (Early Design)
I knew someone would do this handsome fella
Mar 18, 2025, 10:45 AM * AerospaceCoot35 Game:
Final Fantasy 6
Hey guys, I tried to recreate the floating sprites the characters were gonna have before getting out of the game altogether (They are only in the Pixel Remaster and have been heavily modified for that version). I used the Ultimania Archive I-VI Vol. 1 as it features those sprites in it. I want to upload the sprites onto the site but I am not sure where? Should I put them here or should I put them in FFVI Customs?
Mar 18, 2025, 9:59 AM HylianFox Sheet:
Tetrads (Expanded)
Yeah, the official term is "tetrominoes" but ST2 calls them Tetrads.
Mar 18, 2025, 9:43 AM Its-A-Me_Austin Sheet:
Daisy (Super Mario Maker-Style)
Toadette is in the works!
Mar 18, 2025, 9:34 AM Ton Sheet:
Ending Cutscene
Yes.
Mar 18, 2025, 9:27 AM SammyGoesHowdy Sheet:
Ending Cutscene
dont you guys think its weird that the icon for this contains sprites that aren't in this sheet?
Mar 18, 2025, 9:11 AM Greenknight9000 Sheet:
Mario (NES-SMB1 + Rotate)
3D SUPER MARIO BROS. IS REAL
Mar 18, 2025, 9:10 AM Greenknight9000 Sheet:
Super Mecha Sonic (Early Design)
OH THIS IS PEAK
Mar 18, 2025, 8:17 AM Danny Jarquin Sheet:
Miscellaneous 2D Elements
why was the Metro Coin scrapped from the 8-bit portion?
Mar 18, 2025, 8:15 AM Danny Jarquin Sheet:
HOME Menu Icons
Sonic looks like he's ready to punch someone in the face
Mar 18, 2025, 8:14 AM Danny Jarquin Sheet:
Character Select
"oh yeah, Mario time, woo-hoo!"
-Mario, 2013 and 2021
Mar 18, 2025, 8:13 AM Danny Jarquin Sheet:
Title Screen Logo (Super Mario 3D World)
idk if this is just me, but it feels like its slightly more AI upscaled
Mar 18, 2025, 8:11 AM Danny Jarquin Sheet:
Ending Screen
10 years later and i'm still wondering whats that face behind that cake
Mar 18, 2025, 8:09 AM Danny Jarquin Sheet:
Reset Rocket
my favorite part of this is when the audio suddenly plays "SUPER. MARIO MAKER" and then the "Mario Maker" echos
Mar 18, 2025, 8:08 AM Danny Jarquin Sheet:
Opening Sequences
i can't tell if this was a mandela effect, but when i had the small Mario intro sequence, the logo moved to the screen faster
now i can't replicate it nor do i remember how it happened
Mar 18, 2025, 8:06 AM Doc von Schmeltwick Sheet:
Super Mecha Sonic (Early Design)
I find it interesting this matches up with S2 16-bit's Mecha design with how the eye and the flatness of the quills look.
Mar 18, 2025, 8:06 AM Danny Jarquin Sheet:
Dry Bones (NSMBU)
were these pre-rendered?
Mar 18, 2025, 8:05 AM Danny Jarquin Sheet:
Mario, Luigi, Toad, Toadette and Items (SMW)
@Its-A-Me_Austin funnily enough, its the opposite for me, but i like both sprites for Luigi tbh
Mar 18, 2025, 7:58 AM Danny Jarquin Sheet:
Blooper (NSMBU)
i will never unsee them as 2D sprites anymore
Mar 18, 2025, 5:44 AM RonaTheRTD Sheet:
Luigi (NES-SMB1 + Rotate)
Finally, 3D Super Luigi
Mar 18, 2025, 5:43 AM RonaTheRTD Sheet:
Mario (NES-SMB1 + Rotate)
Finally, 3D Super Mario Bros.
Mar 18, 2025, 4:36 AM Darknic the half demon1234 Sheet:
SEGA Logo
AGES
Mar 18, 2025, 4:31 AM * (A Porcupine) D-Dash Sheet:
Sonic the Hedgehog
@SDG Hi, I have already submitted an revision for this sheet, that solves this issue, but the problem is that the revision is still in Approval Pending, so you might wait for this revision to be approved.
Edit 1: Haven't gotten anything about that revision, so I might wait for a while for it to be approved.
Edit 2: Finally, it got approved, so i think it solves your problem now.
Mar 18, 2025, 3:22 AM randompersonlol2 Sheet:
Unused Images
i think this was used to test out dithering if u look closely at the image u can see it more pixelated
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