Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Feb 6, 2024 7:20 PM | DragonDMV | Asset: Sugarstar (SMB1 NES-Style) | Thanks! I know it's too many colors, but it has the vibe of SMB1 and it won't be an issue unless you're literally making an NES game. |
| Feb 6, 2024 6:41 PM | TobyTheGoober | Asset: Super Mushroom | Toad is on the zaza |
| Feb 6, 2024 4:33 PM | 89spectralpup | Asset: Sugarstar (SMB1 NES-Style) | Cool. Just that this is too many colors for it to be SMB1 style, by about 2. One could put them exclusively in courses with a black background, and even then these would still have one color too many. But hey, cool sprites anyway! |
| Feb 6, 2024 4:30 PM | ooyyyESSmile | Asset: Luigi and Yoshi | front facing yoshi he's scary |
| Feb 6, 2024 4:20 PM | ooyyyESSmile | Asset: Icons | С И С - Т Е М А |
| Feb 6, 2024 3:55 PM | Fidgetplayz48 | Asset: Numbers | Where is this from? |
| Feb 6, 2024 1:13 PM | JonGandee | Game: The Flintstones: Big Trouble in Bedrock | Can the Grand Dad meme just die already? It's literally being spammed on Flintstones stuff that has nothing to do with it and it's the most annoying thing SiIvaGunner has overused |
| Feb 6, 2024 12:55 PM | somekindofygofan | Game: Jet Set Radio / Jet Grind Radio | man stuff like that must GRIND your gears |
| Feb 6, 2024 12:54 PM | somekindofygofan | Game: Sonic Adventure | submitted the sonic team water intro |
| Feb 6, 2024 10:38 AM | shadowman44 | Asset: Rudy (Expanded) | Are there any sources for the green sweater? Or is that a completely original creation? |
| Feb 6, 2024 9:50 AM | FridayFunkGaming291 | Asset: Monitor | i agree |
| Feb 6, 2024 7:48 AM | PGE | Asset: Sonictchi | I can finally live my lifelong dream of watching Sonic die from neglect |
| Feb 6, 2024 7:21 AM | Arima | Asset: Koopa & Paratroopa | @Barack Obama 高く突き出た馬鹿は首を切られる。 |
| Feb 6, 2024 6:55 AM | Paraemon | Game: Sonic the Hedgehog CD | Trying to. With the way the tiles are, it's very trial and error. |
| Feb 6, 2024 6:42 AM | Jumper | Asset: Mario & Luigi | @sawibis Yeah, that's one of the things that bothered me about this sheet (sans the obvious disorganization). If I knew how to rip GBA graphics (w/o screenshot-editing) I may update this to be more accurate (if it hasn't already) and organized. |
| Feb 6, 2024 5:49 AM | Doc von Schmeltwick | Asset: Intro | God, that thumbnail makes it look like he's being hanged. |
| Feb 6, 2024 5:45 AM | Dolphman | Game: The Flintstones: Big Trouble in Bedrock | @Ya Block![]() |
| Feb 6, 2024 5:27 AM | Dolphman | Game: Bart Simpson's House of Weirdness | Amazing rips. Kinda curious how you managed to dig into the assets, and will the VGA palette be next? |
| Feb 6, 2024 4:42 AM | phmuller | Game: Touhou LostWord | Wonderful! Do you mind if you share the process so we could help you out with it? |
| Feb 6, 2024 4:29 AM | Ya Block | Game: The Flintstones: Big Trouble in Bedrock | Grand dad? |
| Feb 6, 2024 4:28 AM | Doc von Schmeltwick | Asset: Lady Golfer | It also seems to be missing some club positions and has some other errors... I'm in the midst of a NES golf-ripping project based loosely on how this sheet is handled, so I may go at this one myself as well. I already ripped a few things from this one anyway. |
| Feb 6, 2024 4:16 AM | Doc von Schmeltwick | Game: VS. Golf / VS. Ladies Golf | Not as rare as Japan Course - Champions' Edition for the Disk System, which has never even been ROM dumped, with 100 personalized copies and no more released as part of a Japan-only contest. There are actually three versions of this game: the Japanese one, the American "men's" one, and the American "ladies'" one. Each have different holes, the American ones add a few animations, and the Arcade Archives one uses the American "men's" version. Personally, I think it's more efficient to cover all three here. |
| Feb 6, 2024 4:15 AM | lautaro | Asset: Monitor | so many destuction |
| Feb 6, 2024 3:52 AM | yet another person | Game: Super Mario World (Bootleg) | uploaded the remaining levels from world 1. might do the rest later. |
| Feb 6, 2024 3:12 AM | //X-Gluon// | Asset: UI Elements & Miscellaneous | :\ |
| Feb 6, 2024 2:43 AM | //X-Gluon// | Asset: Stage 1 | I think its name is stated in the manual. |
| Feb 6, 2024 2:39 AM | //X-Gluon// | Asset: Game Over Screen | That's not funny, EvilMariobot. |
| Feb 6, 2024 2:24 AM | //X-Gluon// | Asset: Wheel of Fortune | They straight-up just made Fortune into a Hatsune Miku lookalike! |
| Feb 6, 2024 2:15 AM | Doc von Schmeltwick | Asset: Ossan/Mario | Sent in re-rip. |
| Feb 6, 2024 2:04 AM | //X-Gluon// | Asset: Mid-Bosses | That second one is the first boss from Over Horizon! |
| Feb 6, 2024 2:02 AM | AerospaceCoot35 | Asset: Proto-Babil | Sweet! |
| Feb 6, 2024 1:59 AM | Unoriginal_Fox | Asset: No Way! (Game Boy-Style) | real |
| Feb 6, 2024 12:03 AM * | Ya Block | Asset: Waluigi (Paper Mario N64-Style) | G |
| Feb 5, 2024 11:10 PM | notmizzo | Asset: Human Souls | bald |
| Feb 5, 2024 11:08 PM | TheAwesomeZave | Asset: Waluigi (Paper Mario N64-Style) | i |
| Feb 5, 2024 10:49 PM | BlueBlur64 | Asset: Sonic The Hedgehog | Second sprite is labelled incorrectly. It doesn't show up when Sonic begins jumping, rather playing right before he lays down as it would in actual Sonic 2. |
| Feb 5, 2024 10:31 PM | Doc von Schmeltwick | Asset: Stage 4 | @Miner Yes. |
| Feb 5, 2024 10:11 PM | Charlotet] | Asset: Difficulty Faces | added N/A and auto bc i forgot lol |
| Feb 5, 2024 9:51 PM | Miner Eleven | Asset: Stage 4 | if this supposed to be flying battery? i cant really tell |
| Feb 5, 2024 9:51 PM | Miner Eleven | Asset: Stage 2 | good ol spring yard, hate to see it go |
