Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Feb 22, 2024 7:15 PM | CreeperJaxon | Asset: Enemies (SMB1) | wait, dont the mechakoopas fly in the ground night theme? where's the fire for their feet? |
| Feb 22, 2024 7:05 PM | Haek | Asset: Death Egg | @SpicyTM Off topic but dude, your profile picture is horrifying |
| Feb 22, 2024 6:59 PM | Barack Obama | Asset: Alex | Great rip. It also shows why you always need tile ripping when it comes to beat 'em ups, since grabbing an object or enemy covers the character. |
| Feb 22, 2024 6:49 PM | mac12 | Game: Pizza Tower | has anyone tried ripping other stages other then the old golf build |
| Feb 22, 2024 6:33 PM | QuadFactor | Asset: Sonic (Ending) | He changes into a sprite? Guess they really were trying to stay true to the classics... |
| Feb 22, 2024 6:21 PM | JamesTheSpriterGuy | Asset: Eggman Nega | Top 10 Risky Names To Say In Gaming |
| Feb 22, 2024 6:07 PM | Rottytops64 | Game: Mr. Bean Customs | Cool! |
| Feb 22, 2024 6:00 PM | GensokyoZXRedAce | Asset: Sash Lilac (Hedgehog Ver.) | (Meanwhile in an alternate universe where Freedom Planet stayed a Sonic fangame). |
| Feb 22, 2024 5:36 PM | Mutty | Game: Sonic Classic Collection | Game ripping for the Spriters section is now complete :) |
| Feb 22, 2024 4:56 PM | smedis2 | Asset: Hidden or Unknown | tag yourself im the skull |
| Feb 22, 2024 4:21 PM | doods_epik_forgot_his_password | Asset: Hidden or Unknown | "fuck you for killing me" lmfao |
| Feb 22, 2024 3:47 PM | kevcrow23 | Asset: Sash Lilac (Hedgehog Ver.) | This is awesome!!!!!! |
| Feb 22, 2024 2:59 PM | 89spectralpup | Asset: Overworld Tileset (SMB1-Style, Extended) | Awesome! |
| Feb 22, 2024 2:49 PM | Doc von Schmeltwick | Asset: Character Icons (WarioWare, Inc.: Mega Microgames!-Style) | @Www64 Clearly not on here. |
| Feb 22, 2024 2:48 PM | Doc von Schmeltwick | Asset: Mr. Bean | It's definitely his car... |
| Feb 22, 2024 2:46 PM | Doc von Schmeltwick | Game: Sorcerer's Apprentice | @Ya Block After the Fantasia segment? |
| Feb 22, 2024 2:44 PM | Doc von Schmeltwick | Asset: Enemies and Items | @Ya Block They call it a wafer here. They did the same thing for the 2600 Pac-Man. |
| Feb 22, 2024 2:22 PM | forzescoolestcool | Asset: Sonic 1 Special Stage (Somari-Style) | I like it! Very cool |
| Feb 22, 2024 2:15 PM | Ya Block | Asset: Dopefish (Undertale Battle Style) | Fish |
| Feb 22, 2024 1:42 PM | supermario8251 | Asset: Spider-Man | @HijodeKrypton Your Welcome. |
| Feb 22, 2024 1:33 PM | Wildwildwoody64 | Asset: Character Icons (WarioWare, Inc.: Mega Microgames!-Style) | Where’s wario man? |
| Feb 22, 2024 1:14 PM | Wildwildwoody64 | Asset: Mr. Bean | Is that supposed to be him? |
| Feb 22, 2024 12:54 PM | TheFourthWall | Game: Undertale Yellow | Yes. Fun fact, someone on SCRATCH took it to himself to make that song a reality |
| Feb 22, 2024 12:44 PM | TeaPlayz | Game: Pizza Tower | Pizza Tower: is my favorite Pizza Tower gaeming |
| Feb 22, 2024 12:41 PM | TeaPlayz | Asset: "Have I truly become a monster?" | @Roadconian its that whole scene, not just a screenshot. |
| Feb 22, 2024 12:39 PM | TeaPlayz | Asset: Eggplant Build Disclaimer | Pizza Tower, now with a touch of eggplant! |
| Feb 22, 2024 12:38 PM | TeaPlayz | Asset: Pizzamart Tileset (Demo) | @Heitorsant maybe it was used for the checkerboard patterns in the tileset? |
| Feb 22, 2024 12:34 PM | TeaPlayz | Asset: Solid Character Blocks | @Cactus Companion oh cool, i wasnt expecting cactus companion to be here! |
| Feb 22, 2024 12:31 PM | TeaPlayz | Asset: Invisible Level Objects | @funny words magic man type debug- in the launch options, open the game, type in the debug panel showcollisions true and press enter. |
| Feb 22, 2024 12:12 PM | amine retro | Asset: #0585 Deerling | those last two rows could take less horizontal space |
| Feb 22, 2024 9:10 AM | Ya Block | Asset: Zippy the Porcupine | Zipline the pork & pine |
| Feb 22, 2024 9:08 AM | shadowman44 | Asset: Iron Ruin | You think this was based on Sonic Spinball? |
| Feb 22, 2024 8:31 AM | Ya Block | Asset: Enemies and Items | Why does the coin look like that? |
| Feb 22, 2024 8:20 AM | Ya Block | Game: Sorcerer's Apprentice | Why did they named the game like that? |
| Feb 22, 2024 7:25 AM | JDFRG | Asset: Miscellaneous | Interesting how Motobug is depicted with having two wheels in this game |
| Feb 22, 2024 7:12 AM | shadowman44 | Asset: Bosses | God you know this game feels like a game that a little kid tries to talk to their friends about but it's so absurd that they think they're making it all up. |
| Feb 22, 2024 6:47 AM | BenLC | Asset: A-Type and B-Type Playfields | lol |
| Feb 22, 2024 6:11 AM | Babysonic7 | Asset: Knuckles (Sonic 1/CD-Style) | I'm give credi |
| Feb 22, 2024 5:32 AM * | Doc von Schmeltwick | Asset: Spring Mobile (Unused) | Sonic Chaos: Sleeping Egg Zone boss, Sonic Triple Trouble: Atomic Destroyer Zone boss part 1, Sonic Advance: Secret Base Zone boss.![]() ![]() ![]() |
| Feb 22, 2024 5:27 AM | KanaKonpaku | Game: Touhou LostWord | Hi all, I know it's about a month but, I figure it's still worth updating my progress here. As part of my project to fix EVERY sprite sheet in the game, me and a colleague have been checking every character sheet to make sure they are ready to be made into sprite sheets. It's been a slow process, but I want to upload as much at once as possible so I avoid mistakes. That being said, I should be done with that this week, and I will begin making sprite sheets and uploading what I can alphabetically. This will include updating old sheets, and adding new ones (I have every character in the game now). Once again, I do apologize for the time it's taking but I prefer taking my time over fire-hosing content out. |


