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Oct 9, 2022, 12:22 AM Louplayer Sheet:
Mugshots (Classic)
@sylvs_basement pretty sure it doesn't, since i helped to make the icons there
probably why they look a bit similar
Oct 9, 2022, 12:19 AM Louplayer Sheet:
Marble Garden Objects
spiked pillars have new "smoother" frames and the signs are a pixel lower
Oct 9, 2022, 12:01 AM doault Game:
Final Fantasy: Record Keeper
I guess you could use an emulator for the jap version or maybe find an apk
Oct 8, 2022, 11:58 PM hansungkee Sheet:
Enemies
I Don't Know Enemies Names...
Oct 8, 2022, 11:12 PM Barack Obama Sheet:
Bowser
Full re-rip.
Oct 8, 2022, 10:43 PM loafioman Sheet:
Michael Jackson
Little girl: Michael!
Oct 8, 2022, 10:42 PM it's-a-me-aiman Sheet:
Sonic (Omori Battle-Style)
what
Oct 8, 2022, 9:29 PM Murnjendoof Sheet:
Bad Ending Background
I always wondered, are those shapes on the lowest row of buildings supposed to be people? Presumably, this city had occupants... maybe they didn't all get out in time.
Oct 8, 2022, 8:30 PM JonGandee Game:
Pony Poki Panic (Hack)
True.
Oct 8, 2022, 8:21 PM Ryon Sheet:
Effects
these look just like the super sparks for a level 1 super in the mugen engine. Interesting!
Oct 8, 2022, 8:09 PM Dolphman Game:
Super Fighter
The infamous Super Fighter. A blatant ripoff of Street Fighter 2 from Taiwan. While Capcom was busy suing Data East over Fighter's History, they completely weren't aware of this one due being a DOS game sold only in it's home country and, shockingly, Australia under the name Fatal Encounter.
Not only does it rip off the characters, they also stole sound effects from the original as well!
Oct 8, 2022, 7:52 PM Godzilla_Develop Sheet:
Sonic (SA1 Design)
@Svyat yeah i did the thing with the head but on certain frames the legs look like their doing a falling animation, and just look a bit weird in general with how the legs and stuff are made in general
Oct 8, 2022, 6:27 PM skadismnmaster Sheet:
Green Hill Zone & Ending
Does anyone know where i can find the 16x16 tiles?
Oct 8, 2022, 6:07 PM Superstar_GGY Sheet:
Mario (Zelda 1-Style)
catholic mario
Oct 8, 2022, 4:20 PM MishuK9 Sheet:
Monster Portraits
OBS logo
Oct 8, 2022, 4:03 PM Maxton667hunter Sheet:
Mother
I thought it was DR Willy with his silhouette in the cutscenes, but she is a splash woman but it seems that she became chronically overweight, and the funny thing is that they did mechaphilia ha ha
Oct 8, 2022, 3:59 PM Maxton667hunter Sheet:
Heroes
What makes me laugh the most is the Protoman Sprite
Oct 8, 2022, 3:58 PM Maxton667hunter Sheet:
Dialogue Portraits
it's pretty funny, I don't know who made this game, but the graphics still shined
Oct 8, 2022, 3:28 PM AFruitaday! Update:
Another Month, Another Holiday Weekend
I'm continuing to work on the Kaneko ripping project and thank you.
Oct 8, 2022, 3:02 PM Leo Plays YT Sheet:
Whomp (Super Mario World-Style)
Lets gooo, now we have SMB1 and SMW
( me and Flaming made SMB1
Oct 8, 2022, 2:42 PM parkerino Sheet:
Bateau
@fallenJERRO THATS WHAT IM SAYIN
Oct 8, 2022, 2:40 PM TimoWorld Sheet:
Birdo (Super Mario World-Style)
Badly recolored yoshi
Oct 8, 2022, 1:04 PM GamerWrist100 Game:
Cuphead: Don't Deal With the Devil!
Progress: http://pm1.narvii.com/8436/127c8fd42938b5d9976868e279f87de572582d7cr1-228-878v2_hq.jpg
Oct 8, 2022, 1:03 PM IvanP Sheet:
Sonic (Omori Battle-Style)
@Game Toy Girl Oh Did I say, Hollow Knight? I meant Rayman Origins/Legends (Sorry I forgot Rayman existed, poor guy).
Oct 8, 2022, 12:58 PM freyacantsleep Sheet:
Graffiti World
It's pretty cool to actually see the graffiti art in full.
Oct 8, 2022, 12:54 PM Dr. Bazinga Sheet:
Pointan
Scrinkly dinklly
Oct 8, 2022, 12:50 PM GamerWrist100 Game:
Cuphead: Don't Deal With the Devil!
Im Going To Make Esther Winchester/cowgirl
Oct 8, 2022, 12:21 PM ValisEmma Update:
Another Month, Another Holiday Weekend
oh cool i'm on there! thanks for mentioning me
Oct 8, 2022, 12:20 PM hmmmwhatdoimakemyname Sheet:
Sonic the Hedgehog
im like 90% sure that all sprites here are on the sonic 3 sonic spritesheet
Oct 8, 2022, 11:51 AM Deathbringer Game:
BS Excitebike Bun Bun Mario Battle Stadium (JPN)
I think Satellaview games could be saved, that might be what those SFC memory carts I've seen on Ebay were for.
Oct 8, 2022, 11:49 AM JonGandee Game:
City Connection
This game has some terrible scrolling.
Oct 8, 2022, 11:44 AM YorkieYT Sheet:
Buster Rod G. (NES-Style)
Finally we get one of the Genesis unit in true NES style
Oct 8, 2022, 11:40 AM 43rjk Sheet:
Jevil
It's chaos, yo! It's chaos
Oct 8, 2022, 11:33 AM Barack Obama Sheet:
Kamek
Added unused sprites for Kamek and slightly changed the layout.
Oct 8, 2022, 11:28 AM * Yawackhary Game:
BS Excitebike Bun Bun Mario Battle Stadium (JPN)
@mariobot128 Half right. It's true that it was on Satellaview and needed the equipment to "download" the game but the console that it is running on is the SNES. Nintendo could have made physical copies of the game or had it running its Nintendo Power cartridge service compiling all 4 weeks but they didn't. Similar to a game that was on the Sega Channel, it needed the Genesis to run the game despite requiring the addon to "download" the game into the memory. Yet it couldn't get saved and the game gets lost unlike Satellaview (so more like streaming then?). Some Sega Channel games (both US and JP) are saved but... they came from archived discs that Sega once had and one somehow managed to get onto the Wii Shop I believe (Dyna Brothers 2 Special), the earlier JP only SegaNet had compilations at least on the Mega CD and a couple did get physical releases (Fatal Labyrinth and Flicky).

It's no different than saying X game is on PSN or Xbox Live but of course we need to be more into detail which console as it could be either PS3/PSP/Vita/PS4/PS5 or Xbox 360/One/Series with some being released on more than one console.
Oct 8, 2022, 11:21 AM lev Sheet:
Whomp (Super Mario World-Style)
looks really cool
Oct 8, 2022, 11:21 AM Svyat Sheet:
Sonic (SA1 Design)
@Godzilla Develop his head should be almost at the same place, 2nd and 5th frame being the lowest and farthest and moving to the left and top by one pixel for two next frames. I can see it's kinda hard to align it without source animation, maybe I should make alignment guidelines for it.
Oct 8, 2022, 11:08 AM Yawackhary Update:
Vileplume's Wacky WAH-dventure
Thanks for the shout-out and for everyone who had ripped/made customs.

Sorry it took so long and yeah... it seems Osumatsu-san is the new iDOLM@STER in terms of weekly rips.
Oct 8, 2022, 11:08 AM parkerino Sheet:
Biff
did you just call me chicken
Oct 8, 2022, 11:05 AM Zenksren Sheet:
Attract Mode
Yeah this is hip, what a trip, cos DJ Boy's on a roll
Oct 8, 2022, 10:56 AM Neon Streak Sheet:
Cutscenes
There's another cutscene that plays after Wily Stage 1 when you're playing as either Proto Man or Bass.
Oct 8, 2022, 10:37 AM * Zenksren Sheet:
Unused Sprites
Man there's a lot of interesting stuff here. Guess the title was originally going to be drawn with that spray can before being replaced with Demon Kogure and the enemies were all going to have onscreen life bars, some of the symbols look like they were meant for the name entry
Oct 8, 2022, 10:35 AM Rusyn Sheet:
Neko
cute
Oct 8, 2022, 10:34 AM Rusyn Game:
Meme Run 2
@Gaia

probably 6ix9ine…
dear god
Oct 8, 2022, 10:24 AM Rusyn Game:
Wonder Boy: The Dragon's Trap
Loving the art style!
Oct 8, 2022, 10:23 AM Rusyn Game:
Sakuya Izayoi Gives You Advice And Dabs
welp ok
Oct 8, 2022, 10:21 AM * Rusyn Sheet:
Unused Background
This actually fits pretty well to the Neon World, real shame it was never used and Neon World just has a bland black backdrop like a lot of other worlds (like Mural World for example…)

update: yeah I changed my mind a bit, black backdrop for Neon World fits with the neon aesthetic the world has (although it could be used for Neon Tile Path, a connecting area to Neon World)
Oct 8, 2022, 10:17 AM Rusyn Sheet:
Mural World
ah yes
Oct 8, 2022, 10:11 AM Loliman8 Sheet:
SEGA Logo Animation
Where was the Green one used?
Oct 8, 2022, 10:11 AM Rusyn Sheet:
Mafurako
YES
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