Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Mar 11, 2024 2:32 AM | WordedPuppet | Asset: Front Desk | As far as I know there's not a way to rip sprites from the cutscenes, as those are stored separate from the in-game sprites. |
| Mar 11, 2024 2:28 AM | WordedPuppet | Asset: Bellhop #1 | It's not just an animation, it's an entire cutscene separate from the game. I have not been successful in locating where cutscene graphics are located unfortunately, and my trial of Director expired so I won't be able to rip from this game for a while unfortunately. |
| Mar 11, 2024 1:12 AM * | shadowman44 | Asset: Sonnie | I actually did try to re-width the sprites but some of the pixels ended up getting lost/butchered so I didn't make it far, only the first sprite worked. |
| Mar 11, 2024 1:11 AM * | Alxala | Asset: McDonald's Arches | Whoa, that made me go DAN DAN DUUUUUUUU!!! This is 8-bit incredible! |
| Mar 11, 2024 1:04 AM | GensokyoZXRedAce | Asset: X (DiVE NFT Recreations) | X DiVE as a game? Great? NFTS themed after the game? No thanks. |
| Mar 11, 2024 12:38 AM | ittan-momen | Asset: Sonnie | It would look more like this or something![]() |
| Mar 11, 2024 12:36 AM | Random Talking Bush | Game: Sonic Mania | @Skeebins: Already answered on this same comment page, see my comment directed towards TailsDollFan1613. |
| Mar 11, 2024 12:33 AM | ittan-momen | Asset: Sonnie | The way the monitors worked would correct the width and he would look normal on hardware |
| Mar 11, 2024 12:32 AM | ZTO | Asset: Title Screen (Prototype) | I don't know why this is funny to me. |
| Mar 11, 2024 12:12 AM | Skeebins | Game: Sonic Mania | Hey wheres the portal sprite for the phantom ruby? |
| Mar 10, 2024 11:55 PM | shadowman44 | Asset: Cutscene 4 - Search and Rescue | Is that Ariel Little Mermaid |
| Mar 10, 2024 11:39 PM | Random Talking Bush | Asset: Cyber City | @the_portal_guy: Just double-size the entire sprite sheet. There's no benefit to keeping them in their original double-scaled resolution when there's no loss of detail by reverting them back to a 1x pixel scaleo. |
| Mar 10, 2024 11:24 PM | the_portal_guy | Asset: Cyber City | this needs scaled to its in-game size |
| Mar 10, 2024 11:23 PM | AerospaceCoot35 | Game: Final Fantasy 5 (JPN) | I think the of the player field sprites might be missing a few frames. |
| Mar 10, 2024 11:16 PM | TehPuertoRicanRipper | Game: Hotel Mario | there it is, rippers already having a field day. |
| Mar 10, 2024 11:14 PM | Alxala | Asset: Krypt Jumpscare | That thing always scares the hell out of me, on the PC! |
| Mar 10, 2024 10:54 PM | Unsweet | Asset: Monsters (Dunes) | i love how they referenced red and cooper, nice touch. |
| Mar 10, 2024 10:52 PM | bloxy | Game: Mi ni Ikuzo! Hedgehog (JPN, Homebrew) | first comment in 4 years? wow ! |
| Mar 10, 2024 10:39 PM | Doc von Schmeltwick | Asset: Toad | That explains why the manual calls the 1-up mushroom "Toad." |
| Mar 10, 2024 10:36 PM | Doc von Schmeltwick | Asset: Censored Sprites | @glaber "Cross" doesn't always mean "crucifixion cross," just any lines crossing at roughly 90 degrees. Both + and x can also be called crosses. |
| Mar 10, 2024 9:58 PM | Random Talking Bush | Game: Hotel Mario | Game Pak Rat couldn't have picked a better time to have it released. :P |
| Mar 10, 2024 9:58 PM | Ya Block | Asset: Level Previews (Prototype) | I Love these more |
| Mar 10, 2024 9:56 PM | Ya Block | Game: Hotel Mario | The Beta rom getting public on Mario day is awesome |
| Mar 10, 2024 9:09 PM | Barack Obama | Game: Touhou LostWord | I wouldn't even react to demanding people who want to see stuff or even apologizing for being slow with rips. As long as they're not unfriendly, you can safely ignore whatever they say, since it doesn't matter in the first place (it's your ripping project, after all). For everything else, we have a report button. Anyway, just take your time, these Touhou rips are great =) |
| Mar 10, 2024 8:51 PM | glaber | Asset: Censored Sprites | You mean Red Plus, right? After all, that bottom part doesn't actually stick out like a real cross does. |
| Mar 10, 2024 8:51 PM | Zero7Unhope | Asset: Dark Star | squished dark star is my favorite |
| Mar 10, 2024 8:42 PM | Gusvenga | Game: Hotel Mario | The beta has been dumped guys |
| Mar 10, 2024 8:27 PM | DogToon64 | Asset: Fantasy Factory Logo | Update: - Added the logo from the recently-dumped beta build |
| Mar 10, 2024 7:38 PM | 89spectralpup | Asset: Simon Belmont (16-bit) | Sweet! |
| Mar 10, 2024 7:36 PM | QuadFactor | Asset: Battle Faces | It looks like he's making a X( face. |
| Mar 10, 2024 7:28 PM | Shedjr_ | Asset: Character Portraits | Bootleg or not, I'm happy to see Dragon Ball related rips after this week's news. Rest In Peace, Toriyama Akira-Sensei |
| Mar 10, 2024 7:07 PM | AayRaayndom | Asset: D-Pad and Buttons | I finally found this (i thought it was Sonic 3 buttons lol) |
| Mar 10, 2024 7:02 PM | JerpyDerp | Asset: 2009 Splash Screen | american boxart |
| Mar 10, 2024 6:53 PM | TheWGD | Asset: Vendy | Why she kinda... |
| Mar 10, 2024 6:26 PM | StarmanElite | Asset: X (DiVE NFT Recreations) | Capcom makes the first ever official sprites of X in the classic style, and it's for nft's, not to mention they reuse Mega Man's face which feels a bit lazy. No offence to the creator of this sheet you did an awesome job recreating these sprites |
| Mar 10, 2024 6:06 PM | Barack Obama | Asset: Battle Faces | Looks like Waddle Dee gets smacked in the face when defeated. |
| Mar 10, 2024 6:03 PM | THEPSUKTARIN | Asset: Background | Caddicarus reference |
| Mar 10, 2024 6:01 PM | ExoDendrite | Asset: Notes from Flowey | I assume that the blank Flowey would appear after completing a successful Genocide run in the demo? |
| Mar 10, 2024 5:58 PM | ExoDendrite | Asset: Snowdin Canine Unit | "Aww, look at the cute little puppy in the sno- WHA-" |
| Mar 10, 2024 5:55 PM | ExoDendrite | Asset: 98 Robot | This guy might have been a generic Hotland NPC, just offering some useless but entertaining dialogue. |
