Comments List

All Comments on Sheets RSS Feed
Posted By On Comment
Jul 16, 2025, 1:44 AM TheAwesomeZave Game:
Earthbound Halloween Hack (Hack)
@Unoriginal_Fox: does any one here even have any brain cells??????????? it's obviously by the creators of DOOM.
Jul 16, 2025, 12:54 AM AerospaceCoot35 Sheet:
The Dazzles
If you're out of Rhythm, they beat you up lmao!
Jul 16, 2025, 12:19 AM blobbychizz Game:
Mario Teaches Typing
Why do the mac sprites look so weird
Jul 16, 2025, 12:11 AM Its-A-Me_Austin Sheet:
Character Icons
THE ANAIHILATOR
Jul 15, 2025, 9:54 PM teh_supar_hackr Game:
Marlboro Go!
"Hey kids, SMOKE UP!" - Mr. Marlboro the biker man on the Lynx
Jul 15, 2025, 9:38 PM bigseikoslayer Sheet:
Credits
this brings back good memories
Jul 15, 2025, 9:35 PM teh_supar_hackr Game:
Ishido: The Way of the Stones
PopCap Games would later on make a game a lot like this called Alchemy.

Alchemy adds 3 things. A way to remove a piece with a skull, a grey block that can be placed anywhere acting like a wild card, and a row being removed when all of the tiles are filled on that row.
Jul 15, 2025, 9:25 PM Ganbare-Lucifer Sheet:
Spark Man (Improvement)
It always bothered me why Spark Man's face was inverted if the artwork depicted his face as normal. Thanks for now making Mega Man 3 actually playable.
Jul 15, 2025, 8:51 PM 125scratch Sheet:
Lancer (Zelda Game Boy-Style)
does he KNOW
Jul 15, 2025, 8:45 PM 125scratch Sheet:
Kris (Dragon Quest NES-Style)
this aged well
Jul 15, 2025, 8:35 PM OnslaughtIsCool Sheet:
Persona 5
never saw this coming
Jul 15, 2025, 8:23 PM therealnotguy Game:
Merge Fellas
I thought this game couldn’t get any worse.
Jul 15, 2025, 8:08 PM bloxthewox Sheet:
Monkey
the fat sprites go completly unused for some reason so you could probably imagine my reaction when seeing that there was just sprites for fat curly monkey
that and the roll sprite
Jul 15, 2025, 7:24 PM alexstuf Sheet:
Title Screen Font (Oxygene 1 Font)
finjerdash
Jul 15, 2025, 7:17 PM alexstuf Game:
Swing Copters
geometry dash
Jul 15, 2025, 7:17 PM ZCREATES Sheet:
Fang the Sniper
I really like how this looks, can't wait for the others to get ripped!
Jul 15, 2025, 7:14 PM alexstuf Game:
Super Cat Tales 2
THIS IS PEAK GAMING
Jul 15, 2025, 7:02 PM Kramlack Sheet:
Mimic
The Mimic doesn't use the correct North-facing hit frame. I assume it's in the data and just not called properly, but unfortunately the graphics are compressed, so I can't look into it further.
Jul 15, 2025, 6:58 PM DelyBulacha Sheet:
Papyrus (Dialogue Box, Front Facing)
@TheAwesomeZave, @VGRBoyze: Thanks, lol.
Jul 15, 2025, 6:58 PM DelyBulacha Sheet:
Papyrus (Dialogue Box, Front Facing)
@JJJman94: NO WAY! SO COOL TO SEE YOU HERE!
Jul 15, 2025, 6:57 PM Spindash Sheet:
Sonic
When will you release Mighty and Ray, oh and a question, can I use these sprites for my fangame since my Mario fangame is not having much success, I want to innovate with this
Jul 15, 2025, 6:53 PM TheAwesomeZave Sheet:
Church Prophecy Panels
Why is no one talking about "knight 2"????????????????????????
Jul 15, 2025, 6:51 PM TheAwesomeZave Sheet:
Spamton Sweepstakes Rare Cats
those are a lot of cats
Jul 15, 2025, 6:16 PM HylianFox Sheet:
Kassie Carlen (Minky Momo - Remember Dream-Style)
Nice use of the StarTropics pig for the icon, lol.
Jul 15, 2025, 5:10 PM The Tiny Desk Engineer Sheet:
Pippins
@JayzzzTV Unused? Aren't those sprites used in that bit with all the other guys sneaking alongside you?
Jul 15, 2025, 5:02 PM The Tiny Desk Engineer Sheet:
Dark Fountains
Just curious, where's the Chapter 4 mini-fountain? Does it not use a new base sprite?
Jul 15, 2025, 4:05 PM ZCREATES Sheet:
Sonic
Nice, I've loved this sheet for a while now

I do wonder why sonic and tails don't have their sprites for being in the tornado during the Sonic 2 ending though-
Jul 15, 2025, 2:57 PM spamtonium Sheet:
Steve (Mob Vote-Style)
Very cute!
Jul 15, 2025, 2:25 PM Bstudios Sheet:
App Icon
Donkey Kong Bananza lookin' good.
Jul 15, 2025, 2:16 PM JayzzzTV Sheet:
Undyne (Dialogue Sprites, Expanded)
i think that's blue actually, not green
Jul 15, 2025, 2:02 PM brunozombi6 Game:
Rayman Origins
check the pc version of rayman origins
Jul 15, 2025, 1:59 PM Da-thing Sheet:
The Doomsday Zone
Bottom Cloud looks almost like a fractal
Jul 15, 2025, 1:40 PM LotgamegamingkidYT Sheet:
Bomberman
Wonder if someone has a video of the louie ending
Jul 15, 2025, 1:34 PM puyofan99 Sheet:
Phineas (High-Res)
this looks TERRIFYING
Jul 15, 2025, 1:10 PM alexstuf Sheet:
Imitater (Pokémon R/B/G-Style)
hooray. i love the imitater.
Jul 15, 2025, 1:10 PM alexstuf Sheet:
Peashooter
woah
Jul 15, 2025, 1:08 PM alexstuf Sheet:
Peashooter Variants (NES-Style)
ICE MAN MENTIONED
Jul 15, 2025, 1:07 PM alexstuf Sheet:
scratch-bg-dev
oh
Jul 15, 2025, 1:03 PM h2643 Game:
Persona 2: Eternal Punishment Portable
My ripping process for Persona 2 PSP duology has come to an end. It's been two hectic months, but I'm glad I finished and accomplished everything I wanted with both games. I had some free time on my hands. The war in my country, Ukraine, is still not over, but I have a feeling it's gonna end abruptly sooner or later.

Things missing still:
- textures for all rooms, dungeons & battle fields
- everything related to casino
- all vanilla game sprites I guess and stuff I can't remember right now

Yeah I'm not gonna bother with them because who even needs them. Though largely incomplete, PS1 pages for these games have some sprites for things like characters, bosses, etc. And casino... well, I'm not ripping its graphics due to personal policy. I do have all the graphics from both games, it's just that putting them together for these things is no longer a concern of mine.

Please enjoy the stuff that's here! Feel free to contact me for any questions regarding the spritesheets and their contents
Jul 15, 2025, 1:00 PM h2643 Game:
Persona 2: Innocent Sin Portable
My ripping process for Persona 2 PSP duology has come to an end. It's been two hectic months, but I'm glad I finished and accomplished everything I wanted with both games. I had some free time on my hands. The war in my country, Ukraine, is still not over, but I have a feeling it's gonna end abruptly sooner or later.

Things missing still:
- textures for all rooms, dungeons & battle fields
- everything related to casino
- all vanilla game sprites I guess and stuff I can't remember right now

Yeah I'm not gonna bother with them because who even needs them. Though largely incomplete, PS1 pages for these games have some sprites for things like characters, bosses, etc. And casino... well, I'm not ripping its graphics due to personal policy. I do have all the graphics from both games, it's just that putting them together for these things is no longer a concern of mine.

Please enjoy the stuff that's here!
Jul 15, 2025, 12:28 PM Ton Sheet:
Floating Continent
I think the ground below and clouds are incomplete.
Jul 15, 2025, 12:25 PM Tom64supertom Game:
DOOM Customs
WOOD
Jul 15, 2025, 12:24 PM Tom64supertom Game:
Space College - Kikenbutsu no Yasashii Butsuri to Kagaku
say pixel_dexil what he make dump of space college and space school,good what russians make something good
Jul 15, 2025, 12:19 PM Tom64supertom Sheet:
Bimmy and Jimmy
billy and jimmy
Jul 15, 2025, 11:24 AM KoolLeo11 Game:
Nuga-Cel!
Change models in the link of any Mii Channel model, (except for the body, that brings up mixels sprites) and you get some of Enemy 02's costumes.
Jul 15, 2025, 11:12 AM Jordan The Sonic Chaos Gamer Sheet:
Introduction / Good Ending
Why did you put the fixed version of Sonic on the tornado with no tan legs?
Jul 15, 2025, 10:53 AM ThePlayerRolo Game:
Merge Fellas
why is this on the site :sob:
Jul 15, 2025, 10:52 AM ThePlayerRolo Sheet:
George (Pulling Lever)
curious george my goat
Jul 15, 2025, 9:56 AM HylianFox Sheet:
'Ice Box' Robert Smith
He sure is.
Jul 15, 2025, 9:45 AM Yawackhary Game:
SimCity (Prototype)
@Tristen Timberwolf Yep, it was developed before/along with the SNES version and was meant to be released on Spring 1991. Even mentioned a few times on the old Nintendo Power magazine. It was planning to be US only (maybe Europe too but Infogrames did have the rights to the game for the region at the time hence Amstrad/Spectrum versions, it would have cleared up by release as unlike the US SimCity SNES, it was not a launch title in PAL regions).

It got cancelled for the SNES version and the version that got dumped was the last known version, still unfinished. Seemed that the reaction at CES was what might caused it to pull out...
<<First <Prev Page of 2,889 Next> Last>>
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!