Mega Man 2: The Power Fighters
Mega Man 2: The Power Fighters

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[1]
Playable Characters
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[4]
Robot Masters
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[3]
Stages
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[3]
Miscellaneous
Comments (5)
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Yeah, for real

Man, this game had some terrible sprite art for Megaman standards

@Gaia That's because Capcom arcade games typically had a resolution of 384x224, compared to the much narrower 256x224 resolution of the SNES. Because both games were made to play on 4:3 monitors, the arcade sprites were made wider to compensate for the fact that they would be squished when displayed on-screen.

The MM7 sprites were stretched for whatever reason, but I'll bite.

I'll Rip the Robot Masters!!!