Jackie Chan: The Kung Fu Master / In Fists of Fire
Jackie Chan: The Kung Fu Master / In Fists of Fire

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[3]
Fighters
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[8]
Stage Backgrounds
Jackie Chan's (Drunken Master) Stage

Jackie Chan's (Five Animal Fist) Stage

Jackie Chan's (Project A) Stage

Kim-Maree's Stage

Lau's Stage

Mysterious Lion's Stage

Sam's Stage

Thorsten's Stage

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[7]
Miscellaneous
Comments (6)
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I'm planning to rerip alot of this game since then.

the thorsten sheet is missing a lot of sprites

working on ripping most characters, rn working on mysterious lion

If you don't know what i'm talking about, here:
https://i.postimg.cc/25K3XTNS/Compression-1.png
https://i.postimg.cc/nz9M87nY/Compression-2.png
What kind of compression does the Jackie Chan Arcade, Gals Panic 3, and the Super Nova System use? (All of them use Spr_Gen Ram, GP3 uses a RLEBG Ram).
https://i.postimg.cc/25K3XTNS/Compression-1.png
https://i.postimg.cc/nz9M87nY/Compression-2.png
What kind of compression does the Jackie Chan Arcade, Gals Panic 3, and the Super Nova System use? (All of them use Spr_Gen Ram, GP3 uses a RLEBG Ram).

I know right? It's a pretty good game actually. But i'm trying to rip sprites from this game, but like Gals Panic 3, and the Kaneko Super Nova System, the sprites are compressed in a unrippable way. Most of it are ripped by the MUGEN sprite ripping cheats (special thanks to him). I'm using TiledGGD by the way. How can I decompress the sprites and the ones above?

Never thought that Jackie Chan would star in a fighting game with digitized graphics.