Ryu


x
arrow_back download comment undo arrow_forward
(Current scale is below 100% - zoom in to view full detail.)
Ryu
Asset Info favorite
Name Ryu
Category Amstrad CPC
Game Street Fighter
Section Fighters
Submitted February 6, 2018
Uploaded By Yawackhary
Size 5.37 KB (316x240)
Format PNG (image/png)
Hits 4,847
Animated GIFs (0)

Comments (6)


You must be logged in to post comments.
Avatar
@liminalnothing i'm already doing that, should be in the TurboGrafx section under Fighting Street. also doing some character rips, but manually assembling tiles is hellish. feel free to continue your own attempt at ripping it because the more the merrier, right?
16-Bit Globe Nov 15, 2024 12:42 PM
Avatar
Id like to see if the turbo grafx cd version's sprites are going to be ripped and put on here. Ive been trying to do it myself, but it has been a nightmare
liminalnothing Nov 15, 2024 12:18 PM
Avatar
@shadowman44 I wondered about that... The game runs on Mode 1 (4 colors; red, blue, orange and black) and removing the black background affects the sprites. This is how the graphics viewer displays them and there are no shadow sprites (what you normally get from the Spectrum, where a sprite is split into two layers).

While working on a sprite rip of Indiana Jones and the Temple of Doom, discovered why. The sprites are based around the collision detection, if they aren't there the block doesn't get draw. It's the game that does this but would require some hacking removing the background with a color that isn't used (doable for Ryu outside of the bonus stage but the others use all 4 colors...). This is an example from Indy: https://pasteboard.co/gYofR1oeZ1p2.png
Yawackhary Jul 20, 2022 9:17 PM
Avatar
Why do the sprites have black backgrounds here when in game they have outlines?
shadowman44 Dec 10, 2018 6:10 AM
Avatar
That's U.S. Gold for ya!
RaposaCadela Feb 7, 2018 6:01 PM
Avatar
Lemme guess: The devs were too lazy to put Ryu and Ken's special moves in the game.
Cavery210 Feb 6, 2018 11:16 PM