Star Fox
Star Fox
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[1]
Playable Characters
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[16]
Enemies & Bosses
Andross
Atomic Base
Atomic Base 2
Attack Carrier
Blade Barrier
Dancing Insector
Destructor
Great Commander
Great Commander 2
Metal Smasher
Monarch Dodora
Phantron
Phantron II
Plasma Hydra
Slot Machine
Spinning Core
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[23]
Backgrounds
Andross BG
Astroid Belt
Astroid Belt Route 3
Atomic Base BG
Black Hole
Corneria
Corneria Route 3
Fortuna
Intro
Macbeth
Meteor
Out of this Dimension
Sector X
Sector Y
Sector Z
Ship Corridor
Space Armada
Titania Backgrounds
Venom 1
Venom 1 Lightning
Venom 2
Venom Airspace
Venom Corridor
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[8]
Miscellaneous
Comments (16)
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@SandvichThief almost 3 years later, still here...
I'm so glad most of the stuff on this page will be taken down later. Hardly any of these are actually sprites.
all of the 3d stuff on this page is obselete. ive ripped all of the models, im prepping them for release.
@TheMorningFlash15 they can be exported as .obj files and they can be rendered as 3d objects using the same format the game uses to render the models in-game (I think?). There are some very old exporters for the original Star Fox that allowed you to view the models. The export button was broken, but the original creator of the exporter recently converted all of them to obj. files for download: https://twitter.com/vl_tone/status/1287933393515274242
@iteachvader, it's a proprietary kind of file that only the SNES can render.
In Europe, The Game is called Starwing
Has anyone ripped the explosions yet? and if not can someone do it please?
@TheMorningFlash15 but can they be ported to any other 3d object filetype? (examples are .dae, .fbx, and many more.)
@SuperTVGRFan18496 If only someone has done it by now, I would like someone to rip Bull/Demon/Dragon Andross Head.
Do these work similar to the models found in the special stages and some boss battles in Knuckles' Chaotix?
I love the pseudo 3d models of this game
@WordedPuppet Well, yes, they are models, but only because of visual effects. In other words, they aren't .obj models that can be rendered as 3D objects.
Why is everything here fake? In the real game they're real models.
how do rip 3D Models, using Qubed Studios' SFXedit or Star Fox Object Decoder to export .OBJ
They aren't sprites in the original SNES game, they're 3D-rendered models. To be honest, I don't know why this uploader posted the 3D model "sprites." It appears that they're screenshots of the rendered sequences during part of the game's end credits. In a way, they're "fake" sprites.
Are those really sprites? I thought this game was actually capable of rendering 3D models thanks to the Super FX chip.